e4s-sdk/gamedata/scripts/se_car.script
2026-06-17 23:06:51 +03:00

37 lines
1.2 KiB
Text

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class "se_car" (cse_alife_car)
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function se_car:__init (section) super (section)
--log("_bp: set_car:__init")
self.ini = nil
self.spawner_present = false
end
function se_car:on_register()
cse_alife_car.on_register(self)
-- Проверяем кастомдату обьекта на наличие стори айди.
story_objects.check_spawn_ini_for_story_id(self)
--from test xr_effects.spawn_object_in(db.actor, nil, {"wpn_pm","my_moskvich_story_id"})
end
function se_car:on_unregister()
unregister_story_object_by_id(self.id)
cse_alife_car.on_unregister(self)
end
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function se_car:can_switch_offline ()
return cse_alife_car.can_switch_offline(self)
end
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function se_car:can_switch_online ()
if self.ini == nil then
self.ini = self:spawn_ini()
self.spawner_present = self.ini:section_exist("spawner")
end
if self.ini == nil or self.spawner_present == false then
return cse_alife_car.can_switch_online(self)
end
return xr_spawner.check_spawn (self)
end
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