e4s-sdk/gamedata/shaders/r1/model_shadow.ps.hlsl
2026-06-17 23:06:51 +03:00

13 lines
156 B
HLSL

#include "common.hlsli"
struct v2p
{
float4 c0 : COLOR0; // color
};
// Pixel
float4 main(v2p I) : COLOR
{
// out
return I.c0;
}