19 lines
505 B
PostScript
19 lines
505 B
PostScript
#include "common.h"
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struct v2p
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{
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float2 tc0 : TEXCOORD0; // base
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float2 tc1 : TEXCOORD1; // another
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half4 c : COLOR0; // diffuse
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// Pixel
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uniform sampler2D s_another;
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half4 main_ps_1_1 ( v2p I ) : COLOR
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{
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half3 base = I.c*tex2D(s_base,I.tc0);
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half4 grad = tex2D(s_another,I.tc1);
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half3 mult = base*grad*2;
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return half4( lerp(base,mult,grad.w), 1);
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}
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