e4s-sdk/gamedata/shaders/r2/clouds.lua
2026-06-17 23:06:51 +03:00

9 lines
372 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("clouds", "clouds")
:fog(false)
:zb(false, false)
:sorting(3, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
shader:sampler("s_clouds0"):texture("null"):wrap():f_anisotropic()
shader:sampler("s_clouds1"):texture("null"):wrap():f_anisotropic()
end