e4s-sdk/gamedata/shaders/r2/hud3d.ps
2026-06-17 23:06:51 +03:00

13 lines
196 B
PostScript

#include "common.h"
struct ui_vert_out
{
half2 tc0 : TEXCOORD0;
float4 P : POSITION;
};
half4 main ( ui_vert_out I ) : COLOR
{
half4 r = tex2D (s_base,I.tc0);
return r;
}