e4s-sdk/gamedata/shaders/r2/particles_xadd.lua
2026-06-17 23:06:51 +03:00

23 lines
849 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("particle", "particle_add")
:sorting(3, false)
:blend(true, blend.one, blend.one)
:aref(false, 0)
:zb(true, false)
:fog(false)
:distort(true)
shader:sampler("s_base"):texture(t_base)
shader:sampler("s_position"):texture("$user$position"):f_none()
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("particle", "particle_distort")
:sorting(3, false)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, false)
:fog(false)
:distort(true)
shader:sampler("s_base"):texture(t_base)
shader:sampler("s_distort"):texture(t_second) -- "pfx\\pfx_distortion"
shader:sampler("s_position"):texture("$user$position"):f_none()
end