20 lines
436 B
PostScript
20 lines
436 B
PostScript
#include "common.h"
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struct v2p
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{
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half2 tc0 :TEXCOORD0; // base
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half4 c0 :COLOR0; // rgb.fog
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// Pixel
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// Need PS 2.0 for the fog to be applied
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half4 main_ps_2_0 ( v2p I ) : COLOR
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{
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half4 t_base = tex2D (s_base,I.tc0);
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half3 final = t_base*I.c0*2;
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// out
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return half4 (final, t_base.a*I.c0.a*I.c0.a);
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}
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