e4s-sdk/rawdata/levels/!FinalMP/mp_workshop.level
2026-06-17 23:06:51 +03:00

60 lines
2.4 KiB
Text

[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 10.000000
light_quality = 1
light_quality_reserved = 0
light_rms = 4
light_rms_zero = 4
reserved_0 = 0.500000
reserved_1 = 1.000000
reserved_2 = 1.000000
reserved_3 = 150.000000
reserved_4 = 0.040000
reserved_5 = 0.850000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = 0.068727, -1.074662, 0.000000
pos = -14.192627, 52.152964, 6.544008
[guid]
guid_g0 = 5073884103336652426
guid_g1 = 1140722322406535828
[level_options]
bop = "[deathmatch_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2
[teamdeathmatch_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2
[artefacthunt_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2
[cta_game_anomaly_sets]
permanent = workshop_zone_mine_electric_average
set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1
set1=mp_workshop_gz2,mp_workshop_mz2"
game_type = 30
level_path = mp_workshop
level_prefix = workshop
light_hemi_quality = 3
light_sun_quality = 3
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 0
owner =
[version]
value = 5