e4s-sdk/rawdata/levels/!FinalSP/labx8/group.part
2026-06-17 23:06:51 +03:00

694 lines
33 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 5065284203709945560
guid_g1 = 13177767572218497455
[main]
objects_count = 5
version = 0
[modif]
name =
time = 0
[object_0]
clsid = 0
co_flags = 0
ingroup_count = 3
name = objects\cabinet\shkaf_lab_02
position = -99.140640, -32.401344, 90.954248
ref_name = objects\cabinet\shkaf_lab_02
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_0]
clsid = 2
co_flags = 0
flags = 0
name = statics\shkaf\shkaf_lab_02_0000
position = -99.140640, -32.401344, 90.954248
reference_name = statics\shkaf\shkaf_lab_02
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_0_ingroup_1]
clsid = 6
co_flags = 2
name = shkaf_lab_01_door_l
position = -100.525416, -32.259384, 90.573720
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_0_ingroup_1_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_lab_01_door_l"
000004 = 0
000005 = 254
000006 = -100.525416, -32.259384, 90.573720
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_large.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_lab_01_door_l"
000028 = 1
000029 = ""
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_0_ingroup_2]
clsid = 6
co_flags = 2
name = shkaf_lab_01_door_r
position = -97.755864, -32.259384, 90.573720
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_0_ingroup_2_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_lab_01_door_r"
000004 = 0
000005 = 254
000006 = -97.755864, -32.259384, 90.573720
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_large.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_lab_01_door_r"
000028 = 1
000029 = ""
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_1]
clsid = 0
co_flags = 0
ingroup_count = 2
name = objects\cabinet\shkaf_lab_01
position = -111.191208, -32.401344, 88.182544
ref_name = objects\cabinet\shkaf_lab_01
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_1_ingroup_0]
clsid = 2
co_flags = 0
flags = 0
name = statics\shkaf\shkaf_lab_01
position = -111.191208, -32.401344, 88.182544
reference_name = statics\shkaf\shkaf_lab_01
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_1_ingroup_1]
clsid = 6
co_flags = 2
name = shkaf_lab_01_door_l_0000
position = -110.811032, -32.280918, 87.870752
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_1_ingroup_1_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_lab_01_door_l_0000"
000004 = 0
000005 = 254
000006 = -110.811032, -32.280918, 87.870752
000007 = 0.000000, 1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_large.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_lab_01_door_l"
000028 = 1
000029 = ""
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_2]
clsid = 0
co_flags = 3
ingroup_count = 4
name = objects\cabinet\cabinet_work_01
position = -67.514912, -16.003183, 56.522856
ref_name = objects\cabinet\cabinet_work_01
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_2_ingroup_0]
clsid = 2
co_flags = 2
flags = 0
name = statics\shkaf\shkaf_work_01_0002
position = -67.514912, -16.003183, 56.522856
reference_name = statics\shkaf\shkaf_work_01
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_2_ingroup_1]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0001
position = -67.010956, -15.933184, 56.242864
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_2_ingroup_1_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0001"
000004 = 0
000005 = 254
000006 = -67.010956, -15.933184, 56.242864
000007 = 0.000000, 1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_2_ingroup_2]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0002
position = -67.010940, -15.933184, 56.762864
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_2_ingroup_2_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0002"
000004 = 0
000005 = 254
000006 = -67.010940, -15.933184, 56.762864
000007 = 0.000000, 1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_2_ingroup_3]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0003
position = -67.010932, -15.933184, 57.272852
rotation = 0.000000, 1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_2_ingroup_3_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0003"
000004 = 0
000005 = 254
000006 = -67.010932, -15.933184, 57.272852
000007 = 0.000000, 1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_3]
clsid = 0
co_flags = 0
ingroup_count = 3
name = objects\cabinet\shop_fridge_1
position = -93.332368, -15.938184, 81.442512
ref_name = objects\cabinet\shop_fridge_1
rotation = -0.000000, -3.427199, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_3_ingroup_0]
clsid = 2
co_flags = 0
flags = 0
name = statics\trade_shops\shop_fridge_1
position = -93.332368, -15.938184, 81.442512
reference_name = statics\trade_shops\shop_fridge_1
rotation = 0.000000, -3.427199, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_3_ingroup_1]
clsid = 6
co_flags = 0
name = shop_fridge_1_door_r
position = -93.816984, -15.478184, 82.418592
rotation = 0.000000, -3.427199, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_3_ingroup_1_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shop_fridge_1_door_r"
000004 = 0
000005 = 254
000006 = -93.816984, -15.478184, 82.418592
000007 = 0.000000, -3.427199, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 1
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_large.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shop_fridge_1_door_r"
000028 = 1
000029 = ""
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_3_ingroup_2]
clsid = 6
co_flags = 0
name = shop_fridge_1_door_l
position = -92.377768, -15.478184, 81.995992
rotation = 0.000000, -3.427199, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_3_ingroup_2_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shop_fridge_1_door_l"
000004 = 0
000005 = 254
000006 = -92.377768, -15.478184, 81.995992
000007 = 0.000000, -3.427199, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 1
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_large.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shop_fridge_1_door_l"
000028 = 1
000029 = ""
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_4]
clsid = 0
co_flags = 3
ingroup_count = 4
name = objects\cabinet\cabinet_work_01_0000
position = -61.001108, -24.204124, 72.402984
ref_name = objects\cabinet\cabinet_work_01
rotation = 0.000000, -1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_4_ingroup_0]
clsid = 2
co_flags = 2
flags = 0
name = statics\shkaf\shkaf_work_01_0001
position = -61.001108, -24.204124, 72.402984
reference_name = statics\shkaf\shkaf_work_01
rotation = 0.000000, -1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 18
[object_4_ingroup_1]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0000
position = -61.505128, -24.134124, 72.682840
rotation = 0.000000, -1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_4_ingroup_1_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0000"
000004 = 0
000005 = 254
000006 = -61.505128, -24.134124, 72.682840
000007 = 0.000000, -1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_4_ingroup_2]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0004
position = -61.505048, -24.134124, 72.162968
rotation = 0.000000, -1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_4_ingroup_2_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0004"
000004 = 0
000005 = 254
000006 = -61.505048, -24.134124, 72.162968
000007 = 0.000000, -1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object
[object_4_ingroup_3]
clsid = 6
co_flags = 2
name = shkaf_work_01_door_0005
position = -61.505140, -24.134124, 71.652920
rotation = 0.000000, -1.570796, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_4_ingroup_3_spawndata]
000001 = 1
000002 = "physic_destroyable_object"
000003 = "shkaf_work_01_door_0005"
000004 = 0
000005 = 254
000006 = -61.505140, -24.134124, 71.652920
000007 = 0.000000, -1.570796, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -198
000024 = "[collide]
ignore_static
[logic]
cfg = scripts\door_metal_small_unlocked.ltx"
000025 = -1
000026 = -1
000027 = "dynamics\door\shkaf_work_01_door"
000028 = 1
000029 = "$editor"
000030 = 0
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "link"
fl = 0
name = physic_destroyable_object