e4s-sdk/rawdata/levels/!FinalSP/labx8/sound_src.part
2026-06-17 23:06:51 +03:00

159 lines
8.1 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 5065284203709945560
guid_g1 = 13177767572218497455
[main]
objects_count = 7
version = 0
[modif]
name =
time = 0
[object_0]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1550611827
freq = 1.000000
max_ai_dist = 50.000000
max_dist = 200.000000
min_dist = 15.000000
name = air_2_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.236306, -1.954567, -1.744793
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\air_2
snd_position = -71.280304, -3.343151, 64.624260
snd_type = 0
version = 20
volume = 1.000000
[object_1]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 139
freq = 1.000000
max_ai_dist = 20.000000
max_dist = 50.000000
min_dist = 0.800000
name = steam_2_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.402850, 0.137661, 0.193220
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\underground\steam_2
snd_position = -76.398800, -25.489048, 70.159080
snd_type = 0
version = 20
volume = 1.000000
[object_2]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -1691506005
freq = 1.000000
max_ai_dist = 20.000000
max_dist = 50.000000
min_dist = 1.200000
name = lamp_squeaks_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, -1.570796, -1.570796
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\lamp_squeaks_1
snd_position = -79.494200, -8.325560, 57.494964
snd_type = 0
version = 20
volume = 1.000000
[object_3]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1550611827
freq = 1.000000
max_ai_dist = 300.000000
max_dist = 300.000000
min_dist = 1.000000
name = water_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, 0.000265, 0.000000
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\waterdrops2
snd_position = -59.634024, -16.039265, 59.698452
snd_type = 0
version = 20
volume = 1.000000
[object_4]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1550611827
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 3.000000
name = bubbles_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, 0.000265, -0.000000
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\special\marsh_bubbles
snd_position = -75.071224, -29.199168, 64.574508
snd_type = 0
version = 20
volume = 1.000000
[object_5]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1550611827
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 3.000000
name = bubbles_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.000000, 0.000265, -0.000000
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\special\marsh_bubbles
snd_position = -84.142176, -29.199168, 64.475084
snd_type = 0
version = 20
volume = 1.000000
[object_6]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1550611827
freq = 1.000000
max_ai_dist = 300.000000
max_dist = 300.000000
min_dist = 1.000000
name = water_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.000000, 0.000265, -0.000000
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\waterdrops2
snd_position = -97.152344, -16.039265, 97.872184
snd_type = 0
version = 20
volume = 1.000000