e4s-sdk/rawdata/levels/studio/spawn.part
2026-06-17 23:06:51 +03:00

5420 lines
251 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 5422207412564154125
guid_g1 = 5312790562937634434
[main]
flags = 0
objects_count = 91
version = 0
[modif]
name =
time = 0
[object_0]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker
position = -219.144960, -0.104798, -111.161912
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_0_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker"
000004 = 0
000005 = 254
000006 = -219.144960, -0.104798, -111.161912
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sky_1"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sky_1
path_look = look_sky_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_nebo\stalker_nebo_1"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_1]
clsid = 6
co_flags = 0
name = level_prefix_actor
position = -218.935792, -0.213496, -116.729776
rotation = 0.011273, 0.000083, -0.007371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_10]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0004
position = -205.045824, -0.003384, -111.264544
rotation = 0.026783, 0.000198, -0.007390
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_10_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0004"
000004 = 0
000005 = 254
000006 = -205.045824, -0.003384, -111.264544
000007 = 0.026783, 0.000198, -0.007390
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "ban_3"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_ban_3
path_look = look_ban_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_bandit\stalker_bandit_3"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_11]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0005
position = -202.345984, 0.013872, -111.364960
rotation = 0.026783, 0.000198, -0.007390
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_11_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0005"
000004 = 0
000005 = 254
000006 = -202.345984, 0.013872, -111.364960
000007 = 0.026783, 0.000198, -0.007390
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "ban_4"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_ban_4
path_look = look_ban_4
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_bandit\stalker_bandit_3_mask"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_12]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0006
position = -199.346128, 0.036018, -111.365576
rotation = 0.026783, 0.000198, -0.007390
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_12_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0006"
000004 = 0
000005 = 254
000006 = -199.346128, 0.036018, -111.365576
000007 = 0.026783, 0.000198, -0.007390
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "ban_5"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_ban_5
path_look = look_ban_5
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_bandit\stalker_bandit_4"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_13]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0007
position = -196.846208, 0.048913, -111.265864
rotation = 0.026783, 0.000198, -0.001358
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_13_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0007"
000004 = 0
000005 = 254
000006 = -196.846208, 0.048913, -111.265864
000007 = 0.026783, 0.000198, -0.001358
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_1"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_1
path_look = look_sta_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_1"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_14]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0008
position = -193.945728, 0.052834, -111.266048
rotation = 0.026783, 0.000198, -0.001358
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_14_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0008"
000004 = 0
000005 = 254
000006 = -193.945728, 0.052834, -111.266048
000007 = 0.026783, 0.000198, -0.001358
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_2"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_2
path_look = look_sta_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_2"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_15]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0009
position = -191.045808, 0.056758, -111.266096
rotation = 0.026783, 0.000198, -0.001358
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_15_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0009"
000004 = 0
000005 = 254
000006 = -191.045808, 0.056758, -111.266096
000007 = 0.026783, 0.000198, -0.001358
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_3"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_3
path_look = look_sta_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_2_mask"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_16]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0010
position = -188.245760, 0.057869, -111.366136
rotation = 0.026783, 0.000198, -0.001358
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_16_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0010"
000004 = 0
000005 = 254
000006 = -188.245760, 0.057869, -111.366136
000007 = 0.026783, 0.000198, -0.001358
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_4"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_4
path_look = look_sta_4
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_nauchniy"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_17]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0011
position = -185.446144, 0.064333, -111.266320
rotation = 0.026783, 0.000198, -0.001358
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_17_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0011"
000004 = 0
000005 = 254
000006 = -185.446144, 0.064333, -111.266320
000007 = 0.026783, 0.000198, -0.001358
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_5"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_5
path_look = look_sta_5
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_3"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_18]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0012
position = -182.646112, 0.065660, -111.366248
rotation = 0.025367, 0.000195, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_18_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0012"
000004 = 0
000005 = 254
000006 = -182.646112, 0.065660, -111.366248
000007 = 0.025367, 0.000195, -0.001634
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "sta_6"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_sta_6
path_look = look_sta_6
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_neutral\stalker_neutral_4"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_19]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0013
position = -179.746128, 0.067847, -111.466280
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_19_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0013"
000004 = 0
000005 = 254
000006 = -179.746128, 0.067847, -111.466280
000007 = 0.025367, 0.000196, -0.001634
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 5000
000020 = ""
000021 = 1
000022 = "dut_1"
000023 = -1
000024 = -2147483647
000025 = -2147483647
000026 = ""
000027 = 1
000028 = 0
000029 = 65535
000030 = 0.000000
000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_dut_1
path_look = look_dut_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_dolg\stalker_dolg_1"
000038 = 0
000039 = 0
000040 = 0
000041 = 0
000042 = 1.000000
000043 = 0
000044 = 0
000045 = 65535
000046 = 0
000047 = ""
000048 = ""
000049 = 65535
000050 = 0
000051 = "$editor"
000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_1_spawndata]
000001 = 1
000002 = "actor"
000003 = "level_prefix_actor"
000004 = 0
000005 = 254
000006 = -218.935792, -0.213496, -116.729776
000007 = 0.011273, 0.000083, -0.007371
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 41
000013 = 128
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -65
000024 = "[spawn]
detector_scientific"
000025 = -1
000026 = -1
000027 = "actors\stalker_hero\stalker_hero_1"
000028 = 0
000029 = 0
000030 = 0
000031 = 0
000032 = 1.000000
000033 = 0
000034 = 0
000035 = 65535
000036 = 0
000037 = 15000
000038 = ""
000039 = 0
000040 = "default"
000041 = -1
000042 = -2147483647
000043 = -2147483647
000044 = ""
000045 = 1
000046 = 0
000047 = "$editor"
000048 = 0
000049 = 65535
000050 = 65535
000051 = 0
000052 = 1
fl = 0
name = actor
[object_2]
clsid = 6
co_flags = 0
name = level_prefix_graph_point
position = -217.268016, 0.319864, -98.207384
rotation = 0.046402, 0.000314, -0.006769
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_20]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0014
position = -176.946144, 0.077476, -111.266592
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_20_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0014"
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active = walker
[walker]
path_walk = way_dut_2
path_look = look_dut_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
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000038 = 0
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000049 = 65535
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000051 = "$editor"
000052 = 0
000053 = 65535
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000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_21]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0015
position = -174.246192, 0.081872, -111.266760
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_21_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0015"
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000031 = 1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_dut_3
path_look = look_dut_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_22]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0016
position = -171.445840, 0.083896, -111.366816
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_22_spawndata]
000001 = 1
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active = walker
[walker]
path_walk = way_dut_4
path_look = look_dut_4
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
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000052 = 0
000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_23]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0017
position = -168.545920, 0.091155, -111.266960
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_23_spawndata]
000001 = 1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_dut_5
path_look = look_dut_5
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_24]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0018
position = -165.745872, 0.093179, -111.367040
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_24_spawndata]
000001 = 1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_fre_1
path_look = look_fre_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_freedom\stalker_freedom_1"
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000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_25]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0019
position = -162.946144, 0.097736, -111.367200
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_25_spawndata]
000001 = 1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_fre_2
path_look = look_fre_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_freedom\stalker_freedom_2"
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_26]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0020
position = -160.146080, 0.099763, -111.467176
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_26_spawndata]
000001 = 1
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000032 = -1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_fre_3
path_look = look_fre_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_freedom\stalker_freedom_2_mask"
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000049 = 65535
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_27]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0021
position = -157.246064, 0.107021, -111.367336
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_27_spawndata]
000001 = 1
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000034 = "[logic]
active = walker
[walker]
path_walk = way_fre_4
path_look = look_fre_4
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_freedom\stalker_freedom_3"
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_28]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0022
position = -154.446176, 0.114116, -111.267528
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_28_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
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000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_fre_5
path_look = look_fre_5
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_freedom\stalker_freedom_4"
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_29]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0023
position = -151.846208, 0.115816, -111.367520
rotation = 0.025367, 0.000196, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_29_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
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000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_mon_1
path_look = look_mon_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_monolith\stalker_monolith_1"
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000051 = "$editor"
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000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_2_spawndata]
000001 = 1
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000022 = 0
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fl = 0
name = graph_point
[object_3]
clsid = 6
co_flags = 0
name = level_prefix_graph_point_0000
position = -52.928000, 0.842769, -92.601984
rotation = 0.051443, -0.000004, 0.000079
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_30]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0024
position = -149.045696, 0.122908, -111.267848
rotation = 0.025367, 0.000194, -0.001634
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_30_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
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000034 = "[logic]
active = walker
[walker]
path_walk = way_mon_2
path_look = look_mon_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_monolith\stalker_monolith_2"
000038 = 0
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000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_31]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0025
position = -146.145808, 0.123827, -111.367832
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_31_spawndata]
000001 = 1
000002 = "conrack_selo_stalker"
000003 = "level_prefix_conrack_selo_stalker_0025"
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000005 = 254
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000010 = 65535
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000013 = 128
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000016 = 0
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000018 = 0
000019 = 5000
000020 = ""
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000031 = 1
000032 = -1
000033 = -65
000034 = "[logic]
active = walker
[walker]
path_walk = way_mon_3
path_look = look_mon_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_monolith\stalker_monolith_3"
000038 = 0
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000053 = 65535
000054 = "nil"
000055 = "nil"
000056 = 0
fl = 0
name = conrack_selo_stalker
[object_32]
clsid = 6
co_flags = 0
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rotation = 0.026658, 0.000196, -0.000371
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[walker]
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def_state_standing = wait_na
meet = no_meet
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name = conrack_selo_stalker
[object_33]
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co_flags = 0
name = level_prefix_conrack_selo_stalker_0027
position = -140.546192, 0.125873, -111.367880
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
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[object_33_spawndata]
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name = conrack_selo_stalker
[object_34]
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co_flags = 0
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rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
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[walker]
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def_state_standing = wait_na
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[object_35]
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co_flags = 0
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rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
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[walker]
path_walk = way_zom_3
path_look = look_zom_3
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
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name = conrack_selo_stalker
[object_36]
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co_flags = 0
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rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
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[walker]
path_walk = way_zom_4
path_look = look_zom_4
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def_state_standing = wait_na
meet = no_meet
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fl = 0
name = conrack_selo_stalker
[object_37]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0031
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rotation = 0.026658, 0.000196, -0.000371
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active = walker
[walker]
path_walk = way_mil_1
path_look = look_mil_1
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def_state_standing = wait_na
meet = no_meet
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combat_ignore_keep_when_attacked = true "
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fl = 0
name = conrack_selo_stalker
[object_38]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0032
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rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_38_spawndata]
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active = walker
[walker]
path_walk = way_mil_2
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def_state_standing = wait_na
meet = no_meet
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fl = 0
name = conrack_selo_stalker
[object_39]
clsid = 6
co_flags = 0
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rotation = 0.026658, 0.000196, -0.000371
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type = 2
version = 23
[object_39_spawndata]
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active = walker
[walker]
path_walk = way_mil_3
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def_state_standing = wait_na
meet = no_meet
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000035 = -1
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fl = 0
name = conrack_selo_stalker
[object_3_spawndata]
000001 = 1
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fl = 0
name = graph_point
[object_4]
clsid = 6
co_flags = 0
name = level_prefix_graph_point_0001
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rotation = 0.086234, -0.000007, 0.000076
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[object_40]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0034
position = -121.046192, 0.133003, -111.367992
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_40_spawndata]
000001 = 1
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active = walker
[walker]
path_walk = way_mil_4
path_look = look_mil_4
invulnerable = true
def_state_standing = wait_na
meet = no_meet
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combat_ignore_keep_when_attacked = true "
000035 = -1
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fl = 0
name = conrack_selo_stalker
[object_41]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0035
position = -115.446160, 0.132386, -111.467968
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_41_spawndata]
000001 = 1
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active = walker
[walker]
path_walk = way_mer_1
path_look = look_mer_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
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fl = 0
name = conrack_selo_stalker
[object_42]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0036
position = -112.646184, 0.136072, -111.368136
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_42_spawndata]
000001 = 1
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active = walker
[walker]
path_walk = way_mer_2
path_look = look_mer_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
000037 = "actors\stalker_merc\stalker_merc_4"
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fl = 0
name = conrack_selo_stalker
[object_43]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0037
position = -118.246216, 0.134025, -111.368072
rotation = 0.026658, 0.000196, -0.000371
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_43_spawndata]
000001 = 1
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active = walker
[walker]
path_walk = way_sci_1
path_look = look_sci_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
000035 = -1
000036 = -1
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co_flags = 0
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co_flags = 0
name = studio_drug_coagulant
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fl = 0
name = drug_coagulant
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co_flags = 0
name = studio_drug_booster
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rotation = 0.025810, -0.000000, 0.000015
scale = 1.000000, 1.000000, 1.000000
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fl = 0
name = drug_booster
[object_88]
clsid = 6
co_flags = 0
name = studio_drug_antidot
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rotation = 0.025810, -0.000000, 0.000015
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
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fl = 0
name = drug_antidot
[object_89]
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co_flags = 0
name = studio_drug_psy_blockade
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rotation = 0.025810, -0.000000, 0.000015
scale = 1.000000, 1.000000, 1.000000
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version = 23
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fl = 0
name = drug_psy_blockade
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active = walker
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path_look = look_ban_1
invulnerable = true
def_state_standing = wait_na
meet = no_meet
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fl = 0
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[object_9]
clsid = 6
co_flags = 0
name = level_prefix_conrack_selo_stalker_0003
position = -207.845760, -0.024056, -111.264008
rotation = 0.026783, 0.000198, -0.007390
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
[object_90]
clsid = 6
co_flags = 0
name = studio_drug_anabiotic
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rotation = 0.025810, -0.000000, 0.000015
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
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fl = 0
name = drug_anabiotic
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active = walker
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path_look = look_ban_2
invulnerable = true
def_state_standing = wait_na
meet = no_meet
combat_ignore_cond = true
combat_ignore_keep_when_attacked = true "
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fl = 0
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