e4s-sdk/rawdata/levels/!FinalSP/red_forest/ps.part

177 lines
8.4 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 4642243594901164645
guid_g1 = 1044823870924375452
[main]
objects_count = 15
version = 0
[modif]
name =
time = 0
[object_0]
clsid = 11
co_flags = 2
game_type = 65535
name = ps_0015
position = -116.423824, -6.108536, -59.096960
ref_name = zones\zone_acidic_idle
rotation = -0.000000, -0.000000, -0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_1]
clsid = 11
co_flags = 2
game_type = 65535
name = ps_0016
position = -121.524520, -5.970522, -56.001188
ref_name = zones\zone_acidic_idle
rotation = 0.000000, -0.000000, 0.497272
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_10]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0005
position = 215.781136, -6.999132, -95.021496
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_11]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0006
position = 224.726864, -6.969877, -94.389720
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_12]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0007
position = 228.844208, -6.920208, -100.720488
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_13]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0008
position = 224.840432, -6.946690, -107.664928
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_14]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0009
position = 216.270832, -7.021622, -107.879656
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_2]
clsid = 11
co_flags = 2
game_type = 65535
name = ps_0017
position = -109.894024, -5.516554, -55.527904
ref_name = zones\zone_acidic_idle
rotation = 0.338213, 0.039459, -0.118428
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_3]
clsid = 11
co_flags = 2
game_type = 65535
name = ps_0035
position = 226.492896, -4.823892, 61.931460
ref_name = anomaly2\anomaly_teleport
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_4]
clsid = 11
co_flags = 0
game_type = 65535
name = ps
position = -126.803232, -6.249418, -43.182208
ref_name = zones\zone_acidic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_5]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0000
position = -131.335448, -6.249418, -42.656232
ref_name = zones\zone_acidic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_6]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0001
position = -113.748584, -6.108536, -57.817812
ref_name = zones\zone_acidic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_7]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0002
position = -118.996800, -6.210244, -57.764104
ref_name = zones\zone_acidic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_8]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0003
position = -109.550808, -5.736512, -57.730432
ref_name = zones\zone_acidic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19
[object_9]
clsid = 11
co_flags = 0
game_type = 65535
name = ps_0004
position = 211.443584, -6.821285, -100.784080
ref_name = zones\zone_psychic_idle
rotation = 0.000000, 0.000000, 0.000000
scale = 1.000000, 1.000000, 1.000000
version = 19