e4s-sdk/rawdata/levels/!FinalSP/red_forest/sound_src.part

650 lines
34 KiB (Stored with Git LFS)
Text

[guid]
guid_g0 = 4642243594901164645
guid_g1 = 1044823870924375452
[main]
objects_count = 29
version = 0
[modif]
name =
time = 0
[object_0]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 20.000000
min_dist = 2.000000
name = wind_gusty_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, -1.570796, 1.570796
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_gusty_2
snd_position = 30.310204, 28.132303, 21.369381
snd_type = 0
version = 20
volume = 1.000000
[object_1]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -1038877245
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 4.000000
name = mine_wind
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, -0.007361, -3.141593
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\wind_mine_1
snd_position = 27.520000, 3.140000, 19.250000
snd_type = 0
version = 20
volume = 1.000000
[object_10]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.010959, 0.006525, -0.003179
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = 84.287643, 24.757801, 165.576157
snd_type = 0
version = 20
volume = 1.000000
[object_11]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 4.000000
name = wind_tunnel_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.012770, -1.466909, -1.692662
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\wind_mine_1
snd_position = 176.092377, 4.950015, -180.972290
snd_type = 0
version = 20
volume = 1.000000
[object_12]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 4.000000
name = wind_tunnel_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.000001, -2.121662, 0.000001
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\wind_mine_3
snd_position = 181.112747, 5.867796, -228.617142
snd_type = 0
version = 20
volume = 1.000000
[object_13]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 50.000000
min_dist = 4.000000
name = wind_tunnel_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.740238, 1.740240, -1.373686
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\wind_mine_2
snd_position = 179.988403, 12.464391, -201.362747
snd_type = 0
version = 20
volume = 1.000000
[object_14]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000002, -2.333639, 3.141570
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = 333.956482, 18.378485, 3.969370
snd_type = 0
version = 20
volume = 1.000000
[object_15]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.029530, -3.032430, 0.042930
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = 63.528660, 28.033749, -133.328201
snd_type = 0
version = 20
volume = 1.000000
[object_16]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0003
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.022779, -2.967828, 0.130825
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = -186.730743, 28.245312, 37.517933
snd_type = 0
version = 20
volume = 1.000000
[object_17]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0004
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.056142, -2.978261, 0.012271
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = 328.722595, 15.203628, -304.820465
snd_type = 0
version = 20
volume = 1.000000
[object_18]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_0005
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.270878, -3.085015, 0.321833
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_1
snd_position = 74.125252, 28.173077, -428.027863
snd_type = 0
version = 20
volume = 1.000000
[object_19]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_2_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.652489, -1.223817, 1.782374
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_2
snd_position = 252.484741, 14.678089, 149.452194
snd_type = 0
version = 20
volume = 1.000000
[object_2]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 25.000000
min_dist = 4.000000
name = mine_random_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 30.000000, 60.000000
rotation = 0.000000, 1.181491, 3.141593
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\mine_falldown
snd_position = 26.350000, -0.070000, 21.180000
snd_type = 0
version = 20
volume = 1.000000
[object_20]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_2_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.333044, -0.083209, -0.227323
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_2
snd_position = 236.890366, 14.794095, -148.419617
snd_type = 0
version = 20
volume = 1.000000
[object_21]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_2_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.514219, 0.541801, 1.309542
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_2
snd_position = -36.470196, 11.085755, -262.436462
snd_type = 0
version = 20
volume = 1.000000
[object_22]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_2_0003
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.006365, 0.541858, 0.010229
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_2
snd_position = 214.283630, 18.071720, -433.019989
snd_type = 0
version = 20
volume = 1.000000
[object_23]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_3_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.298286, 1.477562, -1.350308
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_3
snd_position = 165.857086, 15.008349, 13.347420
snd_type = 0
version = 20
volume = 1.000000
[object_24]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_3_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.010498, 1.489623, 0.037918
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_3
snd_position = -90.894424, 16.469507, 180.640686
snd_type = 0
version = 20
volume = 1.000000
[object_25]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_3_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.111936, 1.414121, -0.315769
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_3
snd_position = -106.691025, 13.771741, -119.266418
snd_type = 0
version = 20
volume = 1.000000
[object_26]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = -2083619921
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 30.000000
name = wind_trees_3_0003
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.452021, 2.399823, 0.119200
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_trees_3
snd_position = 138.844223, 14.987610, -283.641113
snd_type = 0
version = 20
volume = 1.000000
[object_27]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 0
flags = -2079228945
freq = 1.000000
max_ai_dist = 5.000000
max_dist = 5.000000
min_dist = 0.100000
name = lamp_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.854477, -0.987470, 1.108959
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\sparks2
snd_position = 27.774597, 6.042433, 26.583399
snd_type = 0
version = 20
volume = 1.000000
[object_28]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 0
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 10.000000
min_dist = 0.750000
name = radio_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000050, 1.028993, -1.570766
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\special\radio_comm_1
snd_position = 30.851765, 5.713400, 26.576891
snd_type = 0
version = 20
volume = 1.000000
[object_3]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 25.000000
min_dist = 4.000000
name = mine_random_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 30.000000, 60.000000
rotation = 0.000000, 0.001178, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\mine_hit_1
snd_position = 28.155352, 0.051891, 19.953432
snd_type = 0
version = 20
volume = 1.000000
[object_4]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 25.000000
min_dist = 4.000000
name = mine_random_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 40.000000, 100.000000
rotation = 0.000000, 1.717189, -0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\mine_hit_2
snd_position = 26.469007, 0.051891, 20.025208
snd_type = 0
version = 20
volume = 1.000000
[object_5]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 1
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 25.000000
min_dist = 4.000000
name = mine_random_0003
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 30.000000, 60.000000
rotation = -0.090257, -1.542436, 1.424905
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\mine\mine_squeak_1
snd_position = 28.036058, -0.314779, 21.374498
snd_type = 0
version = 20
volume = 1.000000
[object_6]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 20.000000
min_dist = 2.000000
name = wind_gusty_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000000, -1.570796, 1.570796
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_gusty_1
snd_position = 25.133003, 25.838827, 18.469378
snd_type = 0
version = 20
volume = 1.000000
[object_7]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 20.000000
name = wind_city_0000
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.000001, -0.000001, 0.637584
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_city_1
snd_position = -300.898468, 31.946192, -269.420807
snd_type = 0
version = 20
volume = 1.000000
[object_8]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 20.000000
name = wind_city_0001
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = -0.000000, 0.000000, -0.637642
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_city_2
snd_position = -229.010330, 32.254894, -381.423523
snd_type = 0
version = 20
volume = 1.000000
[object_9]
active_time = 0.000000, 0.000000
clsid = 5
co_flags = 2
flags = 3
freq = 1.000000
max_ai_dist = 2.000000
max_dist = 150.000000
min_dist = 20.000000
name = wind_city_0002
play_time = 0.000000, 0.000000
position = 0.000000, 0.000000, 0.000000
random_pause = 0.000000, 0.000000
rotation = 0.748015, 0.000000, -0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
snd_name = ambient\wind_city_3
snd_position = -193.231216, 19.952808, -133.808563
snd_type = 0
version = 20
volume = 1.000000