e4s-sdk/gamedata/configs/creatures/immunities.ltx
2026-06-17 23:06:51 +03:00

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[no_resistance]
burn_immunity = 0.9
strike_immunity = 0.9
shock_immunity = 0.9
wound_immunity = 0.9
radiation_immunity = 0.9
telepatic_immunity = 1.0
chemical_burn_immunity = 0.9
explosion_immunity = 1.0
fire_wound_immunity = 1.0
[low_resistance]
burn_immunity = 0.7
strike_immunity = 0.7
shock_immunity = 0.7
wound_immunity = 0.85
radiation_immunity = 0.7
telepatic_immunity = 0.7
chemical_burn_immunity = 0.7
explosion_immunity = 1.0
fire_wound_immunity = 1.0
[medium_resistance]
burn_immunity = 0.5
strike_immunity = 0.5
shock_immunity = 0.5
wound_immunity = 0.5
radiation_immunity = 0.5
telepatic_immunity = 0.5
chemical_burn_immunity = 0.5
explosion_immunity = 0.5
fire_wound_immunity = 1.0
[high_resistance]
burn_immunity = 0.3
strike_immunity = 0.3
shock_immunity = 0.3
wound_immunity = 0.3
radiation_immunity = 0.3
telepatic_immunity = 0.3
chemical_burn_immunity = 0.3
explosion_immunity = 0.3
fire_wound_immunity = 1.0
;*******************************************************
; UNIQ RESISTANCE, DO NOT REMOVE
;*******************************************************
[strelok_resistance]
burn_immunity = 0.0
strike_immunity = 0.0
shock_immunity = 0.0
wound_immunity = 0.0
radiation_immunity = 0.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.0
explosion_immunity = 0.0
fire_wound_immunity = 0.0
;*******************************************************
; OLD RESISTANCE, WILL BE REMOVED SOON
;*******************************************************
[novice_resist]
;green_stalker_1...7, green_stalker_1(DEFAULT)
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.8
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0
[bandit_resist]
;\bandit: stalker_bandit_1...9, stalker_bandit_3 (DEFAULT)
burn_immunity = 0.9
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.8
radiation_immunity = 0.9
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.9
[soldier_resist]
;\soldier: soldier_bandana, soldier_bandana_1...6, soldier_beret, soldier_beret_1...4, soldier_obichniy (DEFAULT)
burn_immunity = 0.9
strike_immunity = 1
shock_immunity = 1
wound_immunity = 0.9
radiation_immunity = 1
telepatic_immunity = 1
chemical_burn_immunity = 1
explosion_immunity = 1
fire_wound_immunity = 0.8
[stalker_resist]
;\dolg: stalker_do_antigas ,stalker_do_balon_2,3,5,8,80, stalker_do_mask(DEFAULT), \monolit: stalker_mo_hood_9(DEFAULT),
;\neytral: stalker_neytral_rukzak_1..7, stalker_neytral_hood_1..9, stalker_neytral_ballon_1...8 stalker_neytral_hood_9(DEFAULT)
;\svoboda: stalker_sv_rukzak_1..3, stalker_sv_hood_9,91 stalker_sv_ballon_1,10 , stalker_sv_rukzak_2 (DEFAULT)
;\ecolog: stalker_ecolog (DEFAULT)
burn_immunity = 0.8
strike_immunity = 0.9
shock_immunity = 0.9
wound_immunity = 0.9
radiation_immunity = 0.5
telepatic_immunity = 0.9
chemical_burn_immunity = 0.9
explosion_immunity = 1.0
fire_wound_immunity = 0.8
[killer_resist]
;\killer: stalker_ki_antigas(DEFAULT), stalker_ki_head_1..6, stalker_ki_mask
burn_immunity = 0.8
strike_immunity = 0.9
shock_immunity = 0.9
wound_immunity = 0.8
radiation_immunity = 0.6
telepatic_immunity = 1
chemical_burn_immunity = 0.9
explosion_immunity = 1.0
fire_wound_immunity = 0.7
[specnaz_resist]
;\soldier: soldier_antigas, soldier_mask, soldier_specnaz(DEFAULT)
burn_immunity = 0.7
strike_immunity = 0.8
shock_immunity = 0.9
wound_immunity = 0.7
radiation_immunity = 0.6
telepatic_immunity = 0.7
chemical_burn_immunity = 0.9
explosion_immunity = 0.9
fire_wound_immunity = 0.6
[exo_resist]
;\dolg: stalker_do_exoskeleton(DEFAULT), \killer: stalker_ki_exoskeleton(DEFAULT), \monolit: stalker_mo_exo(DEFAULT),
; \neytral: stalker_neytral_exosceleton (DEFAULT), \svoboda: stalker_sv_exoskeleton (DEFAULT)
burn_immunity = 0.5
strike_immunity = 0.5
shock_immunity = 0.5
wound_immunity = 0.5
radiation_immunity = 0.6
telepatic_immunity = 0.8
chemical_burn_immunity = 0.5
explosion_immunity = 0.7
fire_wound_immunity = 0.5
[protect_resist]
;\protect: protect_suit1,2 protect_suit1 (DEFAULT)
burn_immunity = 0.3
strike_immunity = 0.6
shock_immunity = 0.6
wound_immunity = 0.6
radiation_immunity = 0.1
telepatic_immunity = 0.3
chemical_burn_immunity = 0.6
explosion_immunity = 0.8
fire_wound_immunity = 0.8
[military_resist]
;stalker_militari_1..2, stalker_military_antigas_1..2 (stalker_militari_1 - default)
burn_immunity = 0.5
strike_immunity = 0.5
shock_immunity = 0.5
wound_immunity = 0.5
radiation_immunity = 0.5
telepatic_immunity = 0.5
chemical_burn_immunity = 0.5
explosion_immunity = 0.7
fire_wound_immunity = 0.5
[scientific_resist]
;stalker_dolg_nauchniy, stalker_ki_nauchniy, stalker_mo_nauchniy, stalker_neytral_nauchniy, stalker_sv_naychniy
burn_immunity = 0.3
strike_immunity = 0.6
shock_immunity = 0.6
wound_immunity = 0.6
radiation_immunity = 0.1
telepatic_immunity = 0.3
chemical_burn_immunity = 0.5
explosion_immunity = 0.6
fire_wound_immunity = 0.6