e4s-sdk/gamedata/configs/gameplay/npc_profile.xml
2026-06-17 23:06:51 +03:00

1115 lines
31 KiB
XML

<?xml version='1.0' encoding="UTF-8"?>
<xml>
<!-- НОВЫЕ ПРОФИЛЯ -->
<character id="actor">
<class>Actor</class>
<specific_character>actor</specific_character>
</character>
<character id="default">
<class>Stalker_general</class>
</character>
<character id="mp_actor">
<class>mp_actor</class>
<specific_character>mp_actor</specific_character>
</character>
<character id="actor_visual_stalker">
<class>actor_visual_stalker</class>
</character>
<!-- sim profiles -->
<!-- sim duty -->
<character id="sim_default_duty_0">
<class>sim_default_duty_0</class>
</character>
<character id="sim_default_duty_1">
<class>sim_default_duty_1</class>
</character>
<character id="sim_default_duty_2">
<class>sim_default_duty_2</class>
</character>
<character id="sim_default_duty_3">
<class>sim_default_duty_3</class>
</character>
<character id="sim_default_duty_4">
<class>sim_default_duty_4</class>
</character>
<!-- sim monolith -->
<character id="sim_default_monolith_0">
<class>sim_default_monolith_0</class>
</character>
<character id="sim_default_monolith_1">
<class>sim_default_monolith_1</class>
</character>
<character id="sim_default_monolith_2">
<class>sim_default_monolith_2</class>
</character>
<character id="sim_default_monolith_3">
<class>sim_default_monolith_3</class>
</character>
<character id="sim_default_monolith_4">
<class>sim_default_monolith_4</class>
</character>
<!-- sim freedom -->
<character id="sim_default_freedom_0">
<class>sim_default_freedom_0</class>
</character>
<character id="sim_default_freedom_1">
<class>sim_default_freedom_1</class>
</character>
<character id="sim_default_freedom_2">
<class>sim_default_freedom_2</class>
</character>
<character id="sim_default_freedom_3">
<class>sim_default_freedom_3</class>
</character>
<character id="sim_default_freedom_4">
<class>sim_default_freedom_4</class>
</character>
<!-- sim bandit -->
<character id="sim_default_bandit_0">
<class>sim_default_bandit_0</class>
</character>
<character id="sim_default_bandit_1">
<class>sim_default_bandit_1</class>
</character>
<character id="sim_default_bandit_2">
<class>sim_default_bandit_2</class>
</character>
<character id="sim_default_bandit_3">
<class>sim_default_bandit_3</class>
</character>
<character id="sim_default_bandit_4">
<class>sim_default_bandit_4</class>
</character>
<!-- sim stalker -->
<character id="sim_default_stalker_0">
<class>sim_default_stalker_0</class>
</character>
<character id="sim_default_stalker_1">
<class>sim_default_stalker_1</class>
</character>
<character id="sim_default_stalker_2">
<class>sim_default_stalker_2</class>
</character>
<character id="sim_default_stalker_3">
<class>sim_default_stalker_3</class>
</character>
<character id="sim_default_stalker_4">
<class>sim_default_stalker_4</class>
</character>
<!-- sim military -->
<character id="sim_default_military_0">
<class>sim_default_military_0</class>
</character>
<character id="sim_default_military_1">
<class>sim_default_military_1</class>
</character>
<character id="sim_default_military_2">
<class>sim_default_military_2</class>
</character>
<character id="sim_default_military_3">
<class>sim_default_military_3</class>
</character>
<character id="sim_default_military_3_sniper">
<class>sim_default_military_3_sniper</class>
</character>
<character id="sim_default_military_4">
<class>sim_default_military_4</class>
</character>
<!-- mercenery -->
<character id="sim_default_killer_0">
<class>sim_default_killer_0</class>
</character>
<character id="sim_default_killer_1">
<class>sim_default_killer_1</class>
</character>
<character id="sim_default_killer_2">
<class>sim_default_killer_2</class>
</character>
<character id="sim_default_killer_3">
<class>sim_default_killer_3</class>
</character>
<character id="sim_default_killer_4">
<class>sim_default_killer_4</class>
</character>
<!-- sim zombied -->
<character id="sim_default_zombied_1">
<class>sim_default_zombied_1</class>
</character>
<character id="sim_default_zombied_2">
<class>sim_default_zombied_2</class>
</character>
<character id="sim_default_zombied_3">
<class>sim_default_zombied_3</class>
</character>
<character id="sim_default_zombied_4">
<class>sim_default_zombied_4</class>
</character>
<!--- TEST PROFILES -->
<character id="test_npc_1">
<class>test_npc_1</class>
</character>
<character id="test_npc_2">
<class>test_npc_2</class>
</character>
<character id="test_npc_3">
<class>test_npc_3</class>
</character>
<character id="test_npc_4">
<class>test_npc_4</class>
</character>
<character id="test_npc_5">
<class>test_npc_5</class>
</character>
<character id="test_npc_6">
<class>test_npc_6</class>
</character>
<character id="test_npc_7">
<class>test_npc_7</class>
</character>
<character id="test_npc_8">
<class>test_npc_8</class>
</character>
<character id="test_npc_9">
<class>test_npc_9</class>
</character>
<character id="test_npc_10">
<class>test_npc_10</class>
</character>
<character id="test_npc_11">
<class>test_npc_11</class>
</character>
<character id="test_npc_12">
<class>test_npc_12</class>
</character>
<character id="test_npc_13">
<class>test_npc_13</class>
</character>
<character id="test_npc_14">
<class>test_npc_14</class>
</character>
<character id="test_npc_15">
<class>test_npc_15</class>
</character>
<character id="test_npc_16">
<class>test_npc_16</class>
</character>
<character id="test_npc_17">
<class>test_npc_17</class>
</character>
<character id="test_npc_18">
<class>test_npc_18</class>
</character>
<character id="test_npc_19">
<class>test_npc_19</class>
</character>
<character id="test_npc_20">
<class>test_npc_20</class>
</character>
<character id="test_npc_21">
<class>test_npc_21</class>
</character>
<character id="test_npc_22">
<class>test_npc_22</class>
</character>
<character id="test_npc_23">
<class>test_npc_23</class>
</character>
<character id="test_npc_24">
<class>test_npc_24</class>
</character>
<character id="test_npc_25">
<class>test_npc_25</class>
</character>
<character id="test_npc_26">
<class>test_npc_26</class>
</character>
<character id="test_npc_27">
<class>test_npc_27</class>
</character>
<character id="test_npc_28">
<class>test_npc_28</class>
</character>
<character id="test_npc_29">
<class>test_npc_29</class>
</character>
<character id="test_npc_30">
<class>test_npc_30</class>
</character>
<character id="test_npc_31">
<class>test_npc_31</class>
</character>
<character id="test_npc_32">
<class>test_npc_32</class>
</character>
<character id="test_npc_33">
<class>test_npc_33</class>
</character>
<character id="test_npc_34">
<class>test_npc_34</class>
</character>
<character id="test_npc_35">
<class>test_npc_35</class>
</character>
<character id="test_npc_36">
<class>test_npc_36</class>
</character>
<character id="test_npc_37">
<class>test_npc_37</class>
</character>
<character id="test_npc_38">
<class>test_npc_38</class>
</character>
<character id="test_npc_39">
<class>test_npc_39</class>
</character>
<character id="test_npc_40">
<class>test_npc_40</class>
</character>
<character id="test_npc_41">
<class>test_npc_41</class>
</character>
<character id="test_npc_42">
<class>test_npc_42</class>
</character>
<character id="test_npc_43">
<class>test_npc_43</class>
</character>
<character id="test_npc_44">
<class>test_npc_44</class>
</character>
<character id="test_npc_45">
<class>test_npc_45</class>
</character>
<character id="test_npc_46">
<class>test_npc_46</class>
</character>
<character id="test_npc_47">
<class>test_npc_47</class>
</character>
<character id="test_npc_48">
<class>test_npc_48</class>
</character>
<character id="test_npc_49">
<class>test_npc_49</class>
</character>
<character id="test_npc_50">
<class>test_npc_50</class>
</character>
<!-- ZATON -->
<!-- Zaton B106 -->
<character id="zat_b106_stalker_gonta">
<class>zat_b106_stalker_gonta</class>
</character>
<character id="zat_b14_stalker_1">
<class>zat_b14_stalker_1</class>
</character>
<character id="zat_b38_stalker_cop">
<class>zat_b38_stalker_cop</class>
</character>
<character id="zat_b38_stalker_corpse_1">
<class>zat_b38_stalker_corpse_1</class>
</character>
<character id="zat_b38_stalker_corpse_2">
<class>zat_b38_stalker_corpse_2</class>
</character>
<character id="zat_b38_stalker_corpse_3">
<class>zat_b38_stalker_corpse_3</class>
</character>
<character id="zat_b38_stalker_cop_dead">
<class>zat_b38_stalker_cop_dead</class>
</character>
<character id="zat_b38_stalker_hunter">
<class>zat_b38_stalker_hunter</class>
</character>
<character id="zat_b30_owl_stalker_trader">
<class>zat_b30_owl_stalker_trader</class>
</character>
<character id="zat_b7_duty_illicit_dealer">
<class>zat_b7_duty_illicit_dealer</class>
</character>
<character id="zat_b5_stalker_raider_1">
<class>zat_b5_stalker_raider_1</class>
</character>
<character id="zat_b5_stalker_raider_2">
<class>zat_b5_stalker_raider_2</class>
</character>
<character id="zat_b5_stalker_raider_3">
<class>zat_b5_stalker_raider_3</class>
</character>
<character id="zat_b5_stalker_raider_4">
<class>zat_b5_stalker_raider_4</class>
</character>
<character id="zat_b5_stalker_raider_leader">
<class>zat_b5_stalker_raider_leader</class>
</character>
<character id="zat_b7_bandit_boss_dead">
<class>zat_b7_bandit_boss_dead</class>
</character>
<character id="zat_b5_stalker_commander">
<class>zat_b5_stalker_commander</class>
</character>
<character id="zat_b5_stalker_commander_b7">
<class>zat_b5_stalker_commander_b7</class>
</character>
<character id="zat_b5_stalker_1">
<class>zat_b5_stalker_1</class>
</character>
<character id="zat_b5_stalker_2">
<class>zat_b5_stalker_2</class>
</character>
<character id="zat_b5_stalker_3">
<class>zat_b5_stalker_3</class>
</character>
<character id="zat_b5_stalker_4">
<class>zat_b5_stalker_4</class>
</character>
<character id="zat_b5_dealer_assistant_1">
<class>zat_b5_dealer_assistant_1</class>
</character>
<character id="zat_b5_dealer_assistant_2">
<class>zat_b5_dealer_assistant_2</class>
</character>
<character id="zat_b7_bandit_boss_sultan">
<class>zat_b7_bandit_boss_sultan</class>
</character>
<!-- Zaton B18 -->
<character id="zat_b18_noah">
<class>zat_b18_noah</class>
</character>
<!--- Pripyat a17 -->
<character id="pri_a17_military_captain_tarasov">
<class>pri_a17_military_captain_tarasov</class>
</character>
<character id="pri_a17_military_prapor_valentyr">
<class>pri_a17_military_prapor_valentyr</class>
</character>
<character id="pri_a17_military_sergeant_morozov">
<class>pri_a17_military_sergeant_morozov</class>
</character>
<character id="pri_a17_military_lieutenant_podorojniy">
<class>pri_a17_military_lieutenant_podorojniy</class>
</character>
<character id="pri_a17_monolith_preacher">
<class>pri_a17_monolith_preacher</class>
</character>
<character id="pri_a17_military_colonel_kovalski">
<class>pri_a17_military_colonel_kovalski</class>
</character>
<!--- Pripyat a20 -->
<character id="pri_a15_military_recon_leader">
<class>pri_a15_military_recon_leader</class>
</character>
<character id="pri_a15_military_recon_1">
<class>pri_a15_military_recon_1</class>
</character>
<character id="pri_a15_military_recon_2">
<class>pri_a15_military_recon_2</class>
</character>
<character id="pri_a15_military_recon_3">
<class>pri_a15_military_recon_3</class>
</character>
<!--- Pripyat a18 -->
<character id="jup_b218_vano_in_suit">
<class>jup_b218_vano_in_suit</class>
</character>
<character id="pri_a15_sokolov">
<class>pri_a15_sokolov</class>
</character>
<character id="pri_a15_sokolov_sci">
<class>pri_a15_sokolov_sci</class>
</character>
<character id="pri_a15_sokolov_sci_head">
<class>pri_a15_sokolov_sci_head</class>
</character>
<character id="pri_a22_military_merkulov">
<class>pri_a22_military_merkulov</class>
</character>
<character id="pri_a22_military_skelja">
<class>pri_a22_military_skelja</class>
</character>
<!--- Pripyat a21 -->
<character id="pri_a21_sentry_lieutenant_stecenko">
<class>pri_a21_sentry_lieutenant_stecenko</class>
</character>
<!--- Jupiter A12 -->
<character id="jup_a12_stalker_assaulter">
<class>jup_a12_stalker_assaulter</class>
</character>
<character id="jup_a12_stalker_diplomat">
<class>jup_a12_stalker_diplomat</class>
</character>
<character id="jup_a12_stalker_prisoner">
<class>jup_a12_stalker_prisoner</class>
</character>
<character id="jup_a12_bandit_chief">
<class>jup_a12_bandit_chief</class>
</character>
<character id="jup_a12_bandit_guard">
<class>jup_a12_bandit_guard</class>
</character>
<character id="jup_a12_bandit_cashier">
<class>jup_a12_bandit_cashier</class>
</character>
<character id="jup_a12_merc_cover">
<class>jup_a12_merc_cover</class>
</character>
<!--- Jupiter B207 -->
<character id="jup_b207_merc_illicit_dealer">
<class>jup_b207_merc_illicit_dealer</class>
</character>
<character id="jup_b207_merc_leader">
<class>jup_b207_merc_leader</class>
</character>
<character id="jup_b207_duty_security_squad_leader">
<class>jup_b207_duty_security_squad_leader</class>
</character>
<character id="jup_b207_freedom_recon_squad_leader">
<class>jup_b207_freedom_recon_squad_leader</class>
</character>
<character id="jup_b207_freedom_assault_squad_leader">
<class>jup_b207_freedom_assault_squad_leader</class>
</character>
<!--- Jupiter A10 -->
<character id="jup_a10_bandit_leader">
<class>jup_a10_bandit_leader</class>
</character>
<character id="jup_a10_stalker_vano">
<class>jup_a10_stalker_vano</class>
</character>
<!--- Jupiter b16 -->
<character id="jup_b6_scientist_biochemist">
<class>jup_b6_scientist_biochemist</class>
</character>
<character id="jup_b6_scientist_nuclear_physicist">
<class>jup_b6_scientist_nuclear_physicist</class>
</character>
<!--- Jupiter B9 -->
<character id="jup_b9_shliachin">
<class>jup_b9_shliachin</class>
</character>
<!--- Jupiter B200 -->
<character id="jup_b217_stalker_tech">
<class>jup_b217_stalker_tech</class>
</character>
<!--- Jupiter B10 -->
<character id="jup_b10_stalker_drunk">
<class>jup_b10_stalker_drunk</class>
</character>
<character id="jup_b10_stalker_drunk_dead">
<class>jup_b10_stalker_drunk_dead</class>
</character>
<!--- Jupiter B220 -->
<character id="jup_b220_trapper">
<class>jup_b220_trapper</class>
</character>
<!--- Jupiter B4 -->
<character id="jup_b4_monolith_squad_leader_monolith_skin">
<class>jup_b4_monolith_squad_leader_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_leader_duty_skin">
<class>jup_b4_monolith_squad_leader_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_leader_freedom_skin">
<class>jup_b4_monolith_squad_leader_freedom_skin</class>
</character>
<character id="jup_b4_monolith_squad_leader_freedom_mon_skin">
<class>jup_b4_monolith_squad_leader_freedom_mon_skin</class>
</character>
<character id="jup_b4_monolith_squad_leader_duty_mon_skin">
<class>jup_b4_monolith_squad_leader_duty_mon_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_1_monolith_skin">
<class>jup_b4_monolith_squad_soldier_1_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_1_duty_skin">
<class>jup_b4_monolith_squad_soldier_1_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_1_freedom_skin">
<class>jup_b4_monolith_squad_soldier_1_freedom_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_2_monolith_skin">
<class>jup_b4_monolith_squad_soldier_2_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_2_duty_skin">
<class>jup_b4_monolith_squad_soldier_2_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_2_freedom_skin">
<class>jup_b4_monolith_squad_soldier_2_freedom_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_3_monolith_skin">
<class>jup_b4_monolith_squad_soldier_3_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_3_duty_skin">
<class>jup_b4_monolith_squad_soldier_3_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_3_freedom_skin">
<class>jup_b4_monolith_squad_soldier_3_freedom_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_4_monolith_skin">
<class>jup_b4_monolith_squad_soldier_4_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_4_duty_skin">
<class>jup_b4_monolith_squad_soldier_4_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_4_freedom_skin">
<class>jup_b4_monolith_squad_soldier_4_freedom_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_5_monolith_skin">
<class>jup_b4_monolith_squad_soldier_5_monolith_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_5_duty_skin">
<class>jup_b4_monolith_squad_soldier_5_duty_skin</class>
</character>
<character id="jup_b4_monolith_squad_soldier_5_freedom_skin">
<class>jup_b4_monolith_squad_soldier_5_freedom_skin</class>
</character>
<character id="jup_b4_freedom_help">
<class>jup_b4_freedom_help</class>
</character>
<character id="jup_b4_duty_help">
<class>jup_b4_duty_help</class>
</character>
<character id="jup_b4_freedom_leader">
<class>jup_b4_freedom_leader</class>
</character>
<character id="jup_b4_duty_leader">
<class>jup_b4_duty_leader</class>
</character>
<!--- Jupiter B1 -->
<character id="jup_b6_scientist_tech">
<class>jup_b6_scientist_tech</class>
</character>
<character id="jup_b1_stalker_1">
<class>jup_b1_stalker_1</class>
</character>
<character id="jup_b1_stalker_2">
<class>jup_b1_stalker_2</class>
</character>
<character id="jup_b1_stalker_3">
<class>jup_b1_stalker_3</class>
</character>
<character id="jup_b1_stalker_4">
<class>jup_b1_stalker_4</class>
</character>
<character id="jup_b1_pro_stalker_1">
<class>jup_b1_pro_stalker_1</class>
</character>
<character id="jup_b1_pro_stalker_2">
<class>jup_b1_pro_stalker_2</class>
</character>
<character id="jup_b1_pro_stalker_3">
<class>jup_b1_pro_stalker_3</class>
</character>
<character id="jup_b1_pro_stalker_4">
<class>jup_b1_pro_stalker_4</class>
</character>
<character id="jup_b6_freedom_stalker_1">
<class>jup_b6_freedom_stalker_1</class>
</character>
<character id="jup_b6_freedom_stalker_2">
<class>jup_b6_freedom_stalker_2</class>
</character>
<character id="jup_b6_freedom_stalker_3">
<class>jup_b6_freedom_stalker_3</class>
</character>
<character id="jup_b6_freedom_stalker_4">
<class>jup_b6_freedom_stalker_4</class>
</character>
<character id="jup_b6_duty_stalker_1">
<class>jup_b6_duty_stalker_1</class>
</character>
<character id="jup_b6_duty_stalker_2">
<class>jup_b6_duty_stalker_2</class>
</character>
<character id="jup_b6_duty_stalker_3">
<class>jup_b6_duty_stalker_3</class>
</character>
<character id="jup_b6_duty_stalker_4">
<class>jup_b6_duty_stalker_4</class>
</character>
<character id="jup_b6_stalker_prisoner">
<class>jup_b6_stalker_prisoner</class>
</character>
<character id="jup_b6_stalker_assaulter">
<class>jup_b6_stalker_assaulter</class>
</character>
<character id="jup_b6_stalker_diplomat">
<class>jup_b6_stalker_diplomat</class>
</character>
<character id="jup_b6_stalker_gonta">
<class>jup_b6_stalker_gonta</class>
</character>
<character id="jup_b6_stalker_garmata">
<class>jup_b6_stalker_garmata</class>
</character>
<character id="jup_b6_stalker_crab">
<class>jup_b6_stalker_crab</class>
</character>
<!--- Zaton A2 -->
<character id="zat_a2_stalker_barmen">
<class>zat_a2_stalker_barmen</class>
</character>
<character id="zat_a2_stalker_mechanic">
<class>zat_a2_stalker_mechanic</class>
</character>
<character id="zat_a2_stalker_nimble">
<class>zat_a2_stalker_nimble</class>
</character>
<!--- Zaton B22 -->
<character id="zat_b22_stalker_medic">
<class>zat_b22_stalker_medic</class>
</character>
<!--- Jupiter B25 -->
<character id="jup_b25_stalker_senya">
<class>jup_b25_stalker_senya</class>
</character>
<character id="jup_b25_freedom_flint">
<class>jup_b25_freedom_flint</class>
</character>
<!--- Zaton B103 -->
<character id="zat_b103_lost_merc_leader">
<class>zat_b103_lost_merc_leader</class>
</character>
<character id="zat_b103_lost_merc_1">
<class>zat_b103_lost_merc_1</class>
</character>
<character id="zat_b103_lost_merc_2">
<class>zat_b103_lost_merc_2</class>
</character>
<character id="zat_b103_lost_merc_3">
<class>zat_b103_lost_merc_3</class>
</character>
<character id="zat_b103_lost_merc_4">
<class>zat_b103_lost_merc_4</class>
</character>
<character id="zat_b103_lost_merc_5">
<class>zat_b103_lost_merc_5</class>
</character>
<character id="zat_b103_lost_merc_6">
<class>zat_b103_lost_merc_6</class>
</character>
<character id="zat_b103_lost_merc_7">
<class>zat_b103_lost_merc_7</class>
</character>
<!-- Zaton B7 -->
<character id="zat_b7_stalker_raider_leader">
<class>zat_b7_stalker_raider_leader</class>
</character>
<character id="zat_b7_stalker_raider_1">
<class>zat_b7_stalker_raider_1</class>
</character>
<character id="zat_b7_stalker_raider_2">
<class>zat_b7_stalker_raider_2</class>
</character>
<character id="zat_b7_stalker_raider_3">
<class>zat_b7_stalker_raider_3</class>
</character>
<character id="zat_b7_stalker_victim_1">
<class>zat_b7_stalker_victim_1</class>
</character>
<!-- Zaton B33 -->
<character id="zat_b33_stalker_snag">
<class>zat_b33_stalker_snag</class>
</character>
<!-- Zaton B28 -->
<character id="zat_b28_draper">
<class>zat_b28_draper</class>
</character>
<character id="zat_b28_umerov">
<class>zat_b28_umerov</class>
</character>
<character id="zat_b28_smoliak">
<class>zat_b28_smoliak</class>
</character>
<!-- Zaton B100 -->
<character id="zat_b100_military_1">
<class>zat_b100_military_1</class>
</character>
<character id="zat_b100_military_2">
<class>zat_b100_military_2</class>
</character>
<character id="zat_b100_military_3">
<class>zat_b100_military_3</class>
</character>
<!--- Jupiter B42 -->
<character id="zat_b42_mayron">
<class>zat_b42_mayron</class>
</character>
<!-- Zaton B29 -->
<character id="zat_b29_stalker_rival_1">
<class>zat_b29_stalker_rival_1</class>
</character>
<character id="zat_b29_stalker_rival_2">
<class>zat_b29_stalker_rival_2</class>
</character>
<character id="zat_b29_stalker_rival_default_1">
<class>zat_b29_stalker_rival_default_1</class>
</character>
<character id="zat_b29_stalker_rival_default_2">
<class>zat_b29_stalker_rival_default_2</class>
</character>
<character id="zat_b52_port_bandit_leader">
<class>zat_b52_port_bandit_leader</class>
</character>
<!-- Jupiter B202 -->
<character id="jup_a6_stalker_medik">
<class>jup_a6_stalker_medik</class>
</character>
<character id="jup_b15_zulus">
<class>jup_b15_zulus</class>
</character>
<character id="jup_b202_stalker_snag">
<class>jup_b202_stalker_snag</class>
</character>
<character id="jup_a6_stalker_barmen">
<class>jup_a6_stalker_barmen</class>
</character>
<character id="jup_b202_bandit">
<class>jup_b202_bandit</class>
</character>
<!-- Jupiter B19 -->
<character id="jup_b19_freedom_yar">
<class>jup_b19_freedom_yar</class>
</character>
<character id="jup_b19_merc_1">
<class>jup_b19_merc_1</class>
</character>
<character id="jup_b19_merc_2">
<class>jup_b19_merc_2</class>
</character>
<character id="jup_b19_merc_3">
<class>jup_b19_merc_3</class>
</character>
<character id="jup_b19_merc_4">
<class>jup_b19_merc_4</class>
</character>
<character id="jup_b19_merc_5">
<class>jup_b19_merc_5</class>
</character>
<!-- Jupiter B43 -->
<character id="jup_b43_stalker_assistant">
<class>jup_b43_stalker_assistant</class>
</character>
<!-- Zaton-Jupiter B 215 -->
<character id="zat_b215_stalker_guide">
<class>zat_b215_stalker_guide</class>
</character>
<!-- pri_a25 -->
<character id="pri_a25_army_medic">
<class>pri_a25_army_medic</class>
</character>
<!-- Pripyat A15 -->
<character id="pri_a15_actor">
<class>pri_a15_actor</class>
</character>
<character id="pri_a15_vano">
<class>pri_a15_vano</class>
</character>
<character id="pri_a15_sokolov_scene">
<class>pri_a15_sokolov_scene</class>
</character>
<character id="pri_a15_zulus">
<class>pri_a15_zulus</class>
</character>
<character id="pri_a15_wanderer">
<class>pri_a15_wanderer</class>
</character>
<character id="pri_a15_military_tarasov">
<class>pri_a15_military_tarasov</class>
</character>
<character id="pri_a15_military_2">
<class>pri_a15_military_2</class>
</character>
<character id="pri_a15_military_3">
<class>pri_a15_military_3</class>
</character>
<character id="pri_a15_military_4">
<class>pri_a15_military_4</class>
</character>
<!-- Pripyat B35 -->
<character id="pri_a22_army_signaller">
<class>pri_a22_army_signaller</class>
</character>
<character id="pri_b35_merc_leader">
<class>pri_b35_merc_leader</class>
</character>
<character id="pri_b35_merc_grenade_launcher_1">
<class>pri_b35_merc_grenade_launcher_1</class>
</character>
<character id="pri_b35_merc_grenade_launcher_2">
<class>pri_b35_merc_grenade_launcher_2</class>
</character>
<character id="pri_b35_envoy">
<class>pri_b35_envoy</class>
</character>
<character id="pri_b35_guard_envoy_1">
<class>pri_b35_guard_envoy_1</class>
</character>
<character id="pri_b35_guard_envoy_2">
<class>pri_b35_guard_envoy_2</class>
</character>
<!-- Pripyat B306 -->
<character id="pri_b306_envoy">
<class>pri_b306_envoy</class>
</character>
<!-- Jupiter B46 -->
<character id="jup_b46_duty_founder">
<class>jup_b46_duty_founder</class>
</character>
<character id="jup_b46_duty_founder_squad_01">
<class>jup_b46_duty_founder_squad_01</class>
</character>
<character id="jup_b46_duty_founder_squad_02">
<class>jup_b46_duty_founder_squad_02</class>
</character>
<character id="jup_b46_duty_founder_squad_03">
<class>jup_b46_duty_founder_squad_03</class>
</character>
<character id="jup_b46_duty_founder_squad_04">
<class>jup_b46_duty_founder_squad_04</class>
</character>
<character id="jup_a6_freedom_leader">
<class>jup_a6_freedom_leader</class>
</character>
<character id="jup_a6_duty_leader">
<class>jup_a6_duty_leader</class>
</character>
<!-- Zaton B40 -->
<character id="zat_b40_merc_squad_leader_1">
<class>zat_b40_merc_squad_leader_1</class>
</character>
<character id="zat_b40_merc_squad_leader_2">
<class>zat_b40_merc_squad_leader_2</class>
</character>
<!-- Zaton B20 -->
<character id="zat_b20_noah_teleport">
<class>zat_b20_noah_teleport</class>
</character>
<!-- Zaton B44 -->
<character id="zat_b44_stalker_barge">
<class>zat_b44_stalker_barge</class>
</character>
<!-- Pripyat b36 -->
<character id="pri_b36_monolith_sniper">
<class>pri_b36_monolith_sniper</class>
</character>
<character id="pri_b36_monolith_master_hiding_place">
<class>pri_b36_monolith_master_hiding_place</class>
</character>
<character id="pri_b36_monolith_marine_sniper">
<class>pri_b36_monolith_marine_sniper</class>
</character>
<!-- Zaton B53 -->
<character id="zat_b53_artefact_hunter_1">
<class>zat_b53_artefact_hunter_1</class>
</character>
<character id="zat_b53_artefact_hunter_2">
<class>zat_b53_artefact_hunter_2</class>
</character>
<!-- Pripyat a22 -->
<character id="pri_a22_military_yarmoshuk">
<class>pri_a22_military_yarmoshuk</class>
</character>
<!-- Стрелок -->
<character id="pri_b305_strelok">
<class>pri_b305_strelok</class>
</character>
<!-- Командир группы эвакуации Майор Дегтярев -->
<character id="pri_a28_evac_com">
<class>pri_a28_evac_com</class>
</character>
<!-- Zaton b106 -->
- <character id="zat_b106_stalker_garmata">
<class>zat_b106_stalker_garmata</class>
</character>
- <character id="zat_b106_stalker_crab">
<class>zat_b106_stalker_crab</class>
</character>
<!-- Jupiter b47 -->
<character id="jup_b47_merc_01">
<class>jup_b47_merc_01</class>
</character>
<character id="jup_b47_merc_02">
<class>jup_b47_merc_02</class>
</character>
<character id="jup_b47_merc_03">
<class>jup_b47_merc_03</class>
</character>
<character id="jup_b47_merc_04">
<class>jup_b47_merc_04</class>
</character>
<character id="jup_b47_merc_05">
<class>jup_b47_merc_05</class>
</character>
<character id="jup_b47_merc_06">
<class>jup_b47_merc_06</class>
</character>
<character id="jup_b47_merc_07">
<class>jup_b47_merc_07</class>
</character>
<!-- Jupiter b219 -->
<character id="jup_b219_stalker_tech">
<class>jup_b219_stalker_tech</class>
</character>
<character id="jup_b219_monolith_squad_leader_freedom_skin">
<class>jup_b219_monolith_squad_leader_freedom_skin</class>
</character>
<character id="jup_b219_vano">
<class>jup_b219_vano</class>
</character>
<character id="jup_b219_soldier">
<class>jup_b219_soldier</class>
</character>
<character id="jup_b219_zulus">
<class>jup_b219_zulus</class>
</character>
<!-- Jupiter underground -->
<character id="pas_b400_vano">
<class>pas_b400_vano</class>
</character>
<character id="pas_b400_sokolov">
<class>pas_b400_sokolov</class>
</character>
<character id="pas_b400_zulus">
<class>pas_b400_zulus</class>
</character>
<character id="pas_b400_wanderer">
<class>pas_b400_wanderer</class>
</character>
<character id="pas_b400_monolith_sniper">
<class>pas_b400_monolith_sniper</class>
</character>
<character id="sim_default_stalker_pri_a16">
<class>sim_default_stalker_pri_a16</class>
</character>
<!-- test_killer -->
<character id="test_killer">
<class>test_killer</class>
</character>
<character id="test_silencer_character">
<class>test_silencer_character</class>
</character>
<character id="conrack_selo_stalker">
<class>jup_b6_freedom_stalker_1</class>
</character>
</xml>