1605 lines
43 KiB
TeX
1605 lines
43 KiB
TeX
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;; Artefacts
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;-------------------------------------------------------------------------------
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;Ëèñò âñåõ ñóùåñòâóþùèõ ìîäåëåé
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;-------------------------------------------------------------------------------
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;dynamics\artefacts\af_baloon.ogf
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;dynamics\artefacts\af_blood.ogf
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;dynamics\artefacts\af_cristall.ogf
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;dynamics\artefacts\af_cristall_flower.ogf
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;dynamics\artefacts\af_dummy_battery.ogf
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;dynamics\artefacts\af_dummy_dummy.ogf
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;dynamics\artefacts\af_dummy_glassbeads.ogf
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;dynamics\artefacts\af_electra_flash.ogf
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;dynamics\artefacts\af_electra_moonlight.ogf
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;dynamics\artefacts\af_electra_sparkler.ogf
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;dynamics\artefacts\af_eye.ogf
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;dynamics\artefacts\af_fire.ogf
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;dynamics\artefacts\af_fireball.ogf
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;dynamics\artefacts\af_fuzz_kolobok.ogf
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;dynamics\artefacts\af_glass.ogf
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;dynamics\artefacts\af_gold_fish.ogf
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;dynamics\artefacts\af_gravi.ogf
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;dynamics\artefacts\af_ice.ogf
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;dynamics\artefacts\af_medusa.ogf
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;dynamics\artefacts\af_mincer_meat.ogf
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;dynamics\artefacts\af_night_star.ogf
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;dynamics\artefacts\af_soul.ogf
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;dynamics\artefacts\af_vyvert.ogf
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;dynamics\artefacts\artefact_electra_blue.ogf
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;dynamics\artefacts\artefact_electra_green.ogf
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;-------------------------------------------------------------------------------
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;Àðòåôàêòû, êîòîðûå ïðè àêòèâèçàöèè ñîçäàþò àíîìàëüíûå çîíû
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;ôîðìàò: {ñåêöèÿ_àðòåôàêòà} = {ñåêöèÿ_çîíû},Radius,Power
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[artefact_spawn_zones]
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af_medusa = zone_mosquito_bald_weak, 2.0, 30.0
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af_cristall_flower = zone_mosquito_bald_weak, 3.0, 50.0
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af_night_star = zone_mosquito_bald_weak, 5.0, 100.0
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af_vyvert = zone_gravi_zone_weak, 2.0, 30.0
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af_gravi = zone_gravi_zone_weak, 3.0, 50.0
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af_gold_fish = zone_gravi_zone_weak, 5.0, 100.0
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af_cristall = torrid_zone, 3.0, 50.0
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af_blood = zone_mincer_weak, 2, 30.0
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af_mincer_meat = zone_mincer_weak, 3, 50.0
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af_soul = zone_mincer_weak, 5, 100.0
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af_electra_sparkler = zone_witches_galantine, 2, 30.0
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af_electra_flash = zone_witches_galantine, 3, 50.0
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af_electra_moonlight = zone_witches_galantine, 5, 100.0
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mp_af_electra_flash = mp_zone_witches_galantine, 3, 50.0
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mp_af_cta_green = mp_zone_witches_galantine, 3, 50.0
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mp_af_cta_blue = mp_zone_witches_galantine, 3, 50.0
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[af_activation_gravi]
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;----------------------------------------------------------------------------------------------------------------------------------------
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;format: time(sec), sound_name, light_R,G,B, light_range, particle_name, af_animation_name
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;----------------------------------------------------------------------------------------------------------------------------------------
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starting = 5.0, anomaly\gravi_idle00, 0.5, 1.0, 1.5, 5.0, "anomaly2\artefact_gravi_blast_start", "idle"
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flying = 2.0, anomaly\gravi_idle01, 0.8, 1.0, 1.2, 3.0, "artefact\artefact_gravi", "idle"
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idle_before_spawning = 5.0, anomaly\gravi_blowout5, 1.0, 1.0, 1, 0.0, "anomaly2\artefact_gravi_blast_finished", "idle"
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spawning = 1, anomaly\gravity_entrance, 0.9, 1.1, 1.01, 0.0, "", "idle"
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[af_activation_bold]
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;----------------------------------------------------------------------------------------------------------------------------------------
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;format: time(sec), sound_name, light_R,G,B, light_range, particle_name, af_animation_name
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;----------------------------------------------------------------------------------------------------------------------------------------
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starting = 5.0, anomaly\gravi_idle00, 0.8, 1.5, 0.9, 5.0, "anomaly2\artefact_bold_blast_start", "idle"
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flying = 2.0, anomaly\gravi_idle01, 0.8, 0.9, 0.8, 2.0, "artefact\artefact_zharka", "idle"
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idle_before_spawning = 2.0, anomaly\gravity_entrance,1.0, 1.1, 1.0, 0.0, "anomaly2\artefact_bold_blast_finished", "idle"
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spawning = 0.5, anomaly\pux_blast, 1.0, 1.0, 0.5, 5.0, "anomaly2\gravi_anomaly_00", "idle"
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[af_activation_mincer]
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;----------------------------------------------------------------------------------------------------------------------------------------
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;format: time(sec), sound_name, light_R,G,B, light_range, particle_name, af_animation_name
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;----------------------------------------------------------------------------------------------------------------------------------------
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starting = 5.0, anomaly\gravi_idle00, 0.5, 1.0, 1.5, 5.0, "anomaly2\artefact_gravi_blast_start", "idle"
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flying = 2.0, anomaly\gravi_idle01, 0.8, 1.0, 1.2, 3.0, "artefact\artefact_mincer", "idle"
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idle_before_spawning = 5.0, anomaly\gravi_blowout2, 1.0, 1.0, 1.0, 0.0, "anomaly2\artefact_gravi_blast_finished", "idle"
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spawning = 0.0, "", 1.0, 1.0, 0.5, 0.0, "", "idle"
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[af_activation_electra]
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;----------------------------------------------------------------------------------------------------------------------------------------
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;format: time(sec), sound_name, light_R,G,B, light_range, particle_name, af_animation_name
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;----------------------------------------------------------------------------------------------------------------------------------------
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starting = 5.0, anomaly\bfuzz_blowout, 0.8, 1.0, 1.5, 5.0, "anomaly2\artefact_electra_blast_start", "idle"
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flying = 2.0, anomaly\electra_idle1, 1.0, 1.0, 1.0, 5.0, "artefact\artefact_electra", "idle"
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idle_before_spawning = 0.0, "", 1.0, 1.0, 2.5, 0, "", "idle"
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spawning = 2, "anomaly\pux_blast", 1.0, 1.0, 1.5, 5.0, "anomaly2\artefact_electra_blast_finished", "idle"
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[af_base]:identity_immunities
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GroupControlSection = spawn_group
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cform = skeleton
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hud = artefact_hud
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animation_slot = 11
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allow_inertion = true
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attach_angle_offset = 0,0,0
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attach_position_offset = -0.1,-0.1,0
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attach_bone_name = bip01_root
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inv_grid_width = 1
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inv_grid_height = 1
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belt = true
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slot = -1 ;10
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default_to_ruck = true
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af_actor_properties = on
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actor_properties = on
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det_show_particles = anomaly2\plasma_generator_death
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det_hide_particles = anomaly2\plasma_generator_death
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det_show_snd = anomaly\bfuzz_blowout
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det_hide_snd = anomaly\pux_blast
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af_rank = 1
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can_be_controlled = true
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script_binding = bind_artefact.bind
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particles_bone = link
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additional_inventory_weight = 0
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idle_light_shadow = false
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[artefact_hud]:hud_base
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item_visual = dynamics\artefacts\artefact_electra_blue_hud
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attach_place_idx = 0
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hands_position = 0,0,0
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hands_orientation = 0,0,0
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hands_position_16x9 = 0,0,0
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hands_orientation_16x9 = 0,0,0
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item_position = 0,0,0
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item_orientation = 0,0,0
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aim_hud_offset_pos = 0,0,0
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aim_hud_offset_rot = 0,0,0
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gl_hud_offset_pos = 0,0,0
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gl_hud_offset_rot = 0,0,0
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lean_hud_offset_pos = 0,0,0
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lean_hud_offset_rot = 0,0,0
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anm_idle = dev_artefact_idle
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anm_idle_sprint = dev_artefact_idle
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anm_hide = dev_artefact_holster
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anm_show = dev_artefact_draw
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anm_activate = dev_artefact_use
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;------------------------------------------------------------------------------------------
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;------------------ Àðòåôàêòû äëÿ ãðàâèòàöèîííîé àíîìàëèè ---------------------------------
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;------------------------------------------------------------------------------------------
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[af_medusa]:af_base
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$spawn = "artefacts\gravitational_1_medusa"
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class = ARTEFACT ; áóäåò ïîäïðûãèâàòü
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visual = dynamics\artefacts\af_medusa.ogf
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description = st_af_medusa_descr
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inv_name = st_af_medusa_name
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inv_name_short = st_af_medusa_name
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inv_weight = 0.5
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inv_grid_x = 9
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inv_grid_y = 4
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cost = 4000
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jump_height = .5 ; âûñîòà ïðûæêà
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 1
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lights_enabled = true
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trail_light_color = 0.4,0.4,0
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trail_light_range = 2.0
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
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health_restore_speed = 0
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radiation_restore_speed = -0.002
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satiety_restore_speed = 0
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power_restore_speed = 0
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bleeding_restore_speed = 0
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hit_absorbation_sect = af_medusa_absorbation
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additional_inventory_weight = 0
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additional_inventory_weight2 = 0
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artefact_activation_seq = af_activation_bold
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[af_medusa_absorbation]
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burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
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strike_immunity = 0
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shock_immunity = 0
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wound_immunity = 0
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radiation_immunity = 0
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telepatic_immunity = 0
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chemical_burn_immunity = 0
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explosion_immunity = 0
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fire_wound_immunity = 0
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;------------------------------------------------------------------------------------------
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[af_cristall_flower]:af_base
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$spawn = "artefacts\gravitational_2_cristall_flower"
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class = ARTEFACT
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visual = dynamics\artefacts\af_cristall_flower.ogf
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description = st_af_cristall_flower_descr
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inv_name = st_af_cristall_flower_name
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inv_name_short =
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inv_weight = 0.5
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inv_grid_x = 11
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inv_grid_y = 4
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cost = 3000
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jump_height = .6
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 1
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lights_enabled = true
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trail_light_color = 0.4,0.4,0
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trail_light_range = 2.0
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artefact_activation_seq = af_activation_bold
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
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health_restore_speed = 0
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radiation_restore_speed = 0.001
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satiety_restore_speed = 0
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power_restore_speed = 0
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bleeding_restore_speed = 0
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additional_inventory_weight = 0
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additional_inventory_weight2 = 0
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hit_absorbation_sect = af_cristall_flower_absorbation
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[af_cristall_flower_absorbation]
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burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
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strike_immunity = 0
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shock_immunity = 0
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wound_immunity = 0
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radiation_immunity = 0
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telepatic_immunity = 0.01
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chemical_burn_immunity = 0
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explosion_immunity = 0
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fire_wound_immunity = 0
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;------------------------------------------------------------------------------------------
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[af_night_star]:af_base
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$spawn = "artefacts\gravitational_3_night_star"
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class = ARTEFACT
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visual = dynamics\artefacts\af_night_star.ogf
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description = st_af_night_star_descr
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inv_name = st_af_night_star_name
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inv_name_short = st_af_night_star_name
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inv_weight = 0.5
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inv_grid_x = 10
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inv_grid_y = 4
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cost = 6000
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jump_height = .7
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 2
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lights_enabled = true
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trail_light_color = 0.4,0.4,0 ;0.6,0.7,0.5
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trail_light_range = 2.0
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artefact_activation_seq = af_activation_bold
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
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health_restore_speed = 0
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radiation_restore_speed = 0.001
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satiety_restore_speed = 0
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power_restore_speed = 0
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bleeding_restore_speed = 0
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additional_inventory_weight = 4
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hit_absorbation_sect = af_night_star_absorbation
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[af_night_star_absorbation]
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burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
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strike_immunity = 0
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shock_immunity = 0
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wound_immunity = 0
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radiation_immunity = 0
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telepatic_immunity = 0
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chemical_burn_immunity = 0
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explosion_immunity = 0
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fire_wound_immunity = 0
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;------------------------------------------------------------------------------------------
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[af_vyvert]:af_base
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$spawn = "artefacts\gravitational_4_vyvert"
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class = ARTEFACT
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visual = dynamics\artefacts\af_vyvert.ogf
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description = st_af_vyvert_descr
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inv_name = st_af_vyvert_name
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inv_name_short = st_af_vyvert_name
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inv_weight = 0.5
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inv_grid_x = 14
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inv_grid_y = 0
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cost = 8000
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jump_height = .8
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 2
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particles_bone = joint2
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lights_enabled = true
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trail_light_color = 0.4,0.4,0
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trail_light_range = 2.0
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artefact_activation_seq = af_activation_gravi
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
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health_restore_speed = 0
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radiation_restore_speed = -0.003
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satiety_restore_speed = 0
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power_restore_speed = 0
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bleeding_restore_speed = 0
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additional_inventory_weight = 0
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additional_inventory_weight2 = 0
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hit_absorbation_sect = af_vyvert_absorbation
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[af_vyvert_absorbation]
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burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
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strike_immunity = 0
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shock_immunity = 0
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wound_immunity = 0
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radiation_immunity = 0
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telepatic_immunity = 0
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chemical_burn_immunity = 0
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explosion_immunity = 0
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fire_wound_immunity = 0
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;------------------------------------------------------------------------------------------
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[af_gravi]:af_base
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$spawn = "artefacts\gravitational_5_gravi"
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class = ARTEFACT
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visual = dynamics\artefacts\af_gravi.ogf
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description = st_af_gravi_descr
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inv_name = st_af_gravi_name
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inv_name_short = st_af_gravi_name
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inv_weight = 0.5
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inv_grid_x = 15
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inv_grid_y = 0
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cost = 12000
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jump_height = .9
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 3
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lights_enabled = true
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trail_light_color = 0.4,0.4,0
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trail_light_range = 2.0
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artefact_activation_seq = af_activation_gravi
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
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health_restore_speed = 0
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radiation_restore_speed = 0.002
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satiety_restore_speed = 0
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power_restore_speed = 0
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bleeding_restore_speed = 0
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additional_inventory_weight = 8
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hit_absorbation_sect = af_gravi_absorbation
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[af_gravi_absorbation]
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burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
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strike_immunity = 0
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shock_immunity = 0
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wound_immunity = 0
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radiation_immunity = 0
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telepatic_immunity = 0
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chemical_burn_immunity = 0
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explosion_immunity = 0
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fire_wound_immunity = 0
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;------------------------------------------------------------------------------------------
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[af_gold_fish]:af_base
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$spawn = "artefacts\gravitational_6_gold_fish"
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class = ARTEFACT
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visual = dynamics\artefacts\af_gold_fish.ogf
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description = st_af_gold_fish_descr
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inv_name = st_af_gold_fish_name
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inv_name_short = st_af_gold_fish_name
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inv_weight = 0.5
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inv_grid_x = 16
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inv_grid_y = 0
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cost = 18000
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jump_height = 1
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particles = artefact\af_gravi_idle
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det_show_particles = artefact\af_gravi_show
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det_hide_particles = artefact\af_gravi_hide
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af_rank = 3
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lights_enabled = true
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trail_light_color = 0.4,0.4,0
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trail_light_range = 2.0
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artefact_activation_seq = af_activation_gravi
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|
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;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.003
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 12
|
|
|
|
hit_absorbation_sect = af_gold_fish_absorbation
|
|
|
|
[af_gold_fish_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------ Àðòåôàêòû äëÿ òåðìàëüíîé àíîìàëèè -------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_cristall]:af_base
|
|
$spawn = "artefacts\thermal_1_cristall"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_cristall.ogf
|
|
description = st_af_cristall_descr
|
|
inv_name = st_af_cristall_name
|
|
inv_name_short = st_af_cristall_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 14
|
|
inv_grid_y = 4
|
|
cost = 2000
|
|
;jump_height = .01
|
|
|
|
particles = artefact\af_thermal_idle
|
|
det_show_particles = artefact\af_thermal_show
|
|
det_hide_particles = artefact\af_thermal_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.9,0.4,0.2 ;0.9,0.5,0.5
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_mincer
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.001
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_cristall_absorbation
|
|
|
|
[af_cristall_absorbation]
|
|
burn_immunity = 0.02 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_fireball]:af_base
|
|
$spawn = "artefacts\thermal_2_fireball"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_fireball.ogf
|
|
description = st_af_fireball_descr
|
|
inv_name = st_af_fireball_name
|
|
inv_name_short = st_af_fireball_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 13
|
|
inv_grid_y = 4
|
|
|
|
cost = 4000
|
|
|
|
impulse_threshold = 10
|
|
radius = 10
|
|
strike_impulse = 20
|
|
|
|
particles = artefact\af_thermal_idle
|
|
det_show_particles = artefact\af_thermal_show
|
|
det_hide_particles = artefact\af_thermal_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.9,0.4,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_fireball_absorbation
|
|
|
|
[af_fireball_absorbation]
|
|
burn_immunity = 0.04 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_dummy_glassbeads]:af_base
|
|
$spawn = "artefacts\thermal_3_dummy_glassbeads"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_dummy_glassbeads.ogf
|
|
description = st_af_dummy_glassbeads_descr
|
|
inv_name = st_af_dummy_glassbeads_name
|
|
inv_name_short = st_af_dummy_glassbeads_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 16
|
|
inv_grid_y = 1
|
|
|
|
cost = 6000 ;200
|
|
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_thermal_idle
|
|
det_show_particles = artefact\af_thermal_show
|
|
det_hide_particles = artefact\af_thermal_hide
|
|
particles_bone = joint2
|
|
|
|
af_rank = 2
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.9,0.4,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.001
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0.002
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_dummy_glassbeads_absorbation
|
|
|
|
[af_dummy_glassbeads_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_eye]:af_base
|
|
$spawn = "artefacts\thermal_4_eye"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_eye.ogf
|
|
description = st_af_eye_descr
|
|
inv_name = st_af_eye_name
|
|
inv_name_short = st_af_eye_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 12
|
|
inv_grid_y = 4
|
|
|
|
cost = 12000
|
|
jump_height = .05
|
|
|
|
particles = artefact\af_thermal_idle
|
|
det_show_particles = artefact\af_thermal_show
|
|
det_hide_particles = artefact\af_thermal_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.9,0.4,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0.004
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_eye_absorbation
|
|
|
|
[af_eye_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_fire]:af_base
|
|
$spawn = "artefacts\thermal_5_fire"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_fire.ogf
|
|
description = st_af_fire_descr
|
|
inv_name = st_af_fire_name
|
|
inv_name_short = st_af_fire_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 11
|
|
inv_grid_y = 1
|
|
|
|
cost = 18000
|
|
jump_height = .1
|
|
|
|
particles = artefact\af_thermal_idle
|
|
det_show_particles = artefact\af_thermal_show
|
|
det_hide_particles = artefact\af_thermal_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.9,0.4,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.003
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0.006
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_fire_absorbation
|
|
|
|
[af_fire_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------ Àðòåôàêòû äëÿ õèìè÷åñêîé àíîìàëèè -------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_blood]:af_base
|
|
$spawn = "artefacts\acidic_1_blood"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_blood.ogf
|
|
description = st_af_blood_descr
|
|
inv_name = st_af_blood_name
|
|
inv_name_short = st_af_blood_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 17
|
|
inv_grid_y = 0
|
|
|
|
cost = 2000
|
|
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_mincer
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.001
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_blood_absorbation
|
|
|
|
[af_blood_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0.02
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_mincer_meat]:af_base
|
|
$spawn = "artefacts\acidic_2_mincer_meat"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_mincer_meat.ogf
|
|
description = st_af_mincer_meat_descr
|
|
inv_name = st_af_mincer_meat_name
|
|
inv_name_short = st_af_mincer_meat_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 18
|
|
inv_grid_y = 16
|
|
|
|
cost = 4000
|
|
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_mincer
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_mincer_meat_absorbation
|
|
|
|
[af_mincer_meat_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0.04
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_soul]:af_base
|
|
$spawn = "artefacts\acidic_3_soul"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_soul.ogf
|
|
description = st_af_soul_descr
|
|
inv_name = st_af_soul_name
|
|
inv_name_short = st_af_soul_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 19
|
|
inv_grid_y = 16
|
|
|
|
cost = 6000
|
|
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 2
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
artefact_activation_seq = af_activation_mincer
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0.0003
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_soul_absorbation
|
|
|
|
[af_soul_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_fuzz_kolobok]:af_base
|
|
$spawn = "artefacts\acidic_4_fuzz_kolobok"
|
|
class = SCRPTART
|
|
|
|
visual = dynamics\artefacts\af_fuzz_kolobok.ogf
|
|
description = st_af_fuzz_kolobok_descr
|
|
inv_name = st_af_fuzz_kolobok_name
|
|
inv_name_short = st_af_fuzz_kolobok_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 17
|
|
inv_grid_y = 1
|
|
cost = 12000
|
|
jump_height = .5
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 2
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0.0006
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_fuzz_kolobok_absorbation
|
|
|
|
[af_fuzz_kolobok_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_baloon]:af_base
|
|
$spawn = "artefacts\acidic_5_baloon"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_baloon.ogf
|
|
description = st_af_baloon_descr
|
|
inv_name = st_af_baloon_name
|
|
inv_name_short = st_af_baloon_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 12
|
|
inv_grid_y = 0
|
|
cost = 12000
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = -0.004
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_baloon_absorbation
|
|
|
|
[af_baloon_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_glass]:af_base
|
|
$spawn = "artefacts\acidic_6_glass"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_glass.ogf
|
|
description = st_af_glass_descr
|
|
inv_name = st_af_glass_name
|
|
inv_name_short = st_af_glass_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 13
|
|
inv_grid_y = 0
|
|
cost = 18000
|
|
jump_height = .01
|
|
|
|
particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.5,0.7,0.2
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0.0009
|
|
radiation_restore_speed = 0.003
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_glass_absorbation
|
|
|
|
[af_glass_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------ Àðòåôàêòû äëÿ ýëåêòðè÷åñêîé àíîìàëèè ----------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_electra_sparkler]:af_base
|
|
$spawn = "artefacts\electric_1_electra_sparkler"
|
|
class = SCRPTART ; ôèç îáúåêò
|
|
|
|
visual = dynamics\artefacts\af_electra_sparkler.ogf
|
|
description = st_af_electra_sparkler_descr
|
|
inv_name = st_af_electra_sparkler_name
|
|
inv_name_short = st_af_electra_sparkler_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 5
|
|
inv_grid_y = 4
|
|
|
|
cost = 2000
|
|
|
|
jump_height = .5 ; èãíîðèðóåòñÿ ïðè òèïå SCRPTART
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_electra
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.001
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_electra_sparkler_absorbation
|
|
|
|
[af_electra_sparkler_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0.05
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_electra_flash]:af_base
|
|
$spawn = "artefacts\electric_2_electra_flash"
|
|
class = SCRPTART
|
|
|
|
visual = dynamics\artefacts\af_electra_flash.ogf
|
|
description = st_af_electra_flash_descr
|
|
inv_name = st_af_electra_flash_name
|
|
inv_name_short = st_af_electra_flash_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 10
|
|
inv_grid_y = 1
|
|
|
|
cost = 4000
|
|
|
|
jump_height = .1
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 1
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_electra
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_electra_flash_absorbation
|
|
|
|
[af_electra_flash_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0.1
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_electra_moonlight]:af_base
|
|
$spawn = "artefacts\electric_3_electra_moonlight"
|
|
class = SCRPTART
|
|
|
|
visual = dynamics\artefacts\af_electra_moonlight.ogf
|
|
description = st_af_electra_moonlight_descr
|
|
inv_name = st_af_electra_moonlight_name
|
|
inv_name_short = st_af_electra_moonlight_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 5
|
|
inv_grid_y = 3
|
|
|
|
cost = 6000
|
|
|
|
jump_height = .1
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 2
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
artefact_activation_seq = af_activation_electra
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_electra_moonlight_absorbation
|
|
|
|
[af_electra_moonlight_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0.02
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_dummy_battery]:af_base
|
|
$spawn = "artefacts\electric_4_dummy_battery"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_dummy_battery.ogf
|
|
description = st_af_dummy_battery_descr
|
|
inv_name = st_af_dummy_battery_name
|
|
inv_name_short = st_af_dummy_battery_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 8
|
|
inv_grid_y = 4
|
|
jump_height = .01
|
|
|
|
cost = 6000 ;200
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 2
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.001
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0.001
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_dummy_battery_absorbation
|
|
|
|
[af_dummy_battery_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_dummy_dummy]:af_base
|
|
$spawn = "artefacts\electric_5_dummy_dummy"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_dummy_dummy.ogf
|
|
description = st_af_dummy_dummy_descr
|
|
inv_name = st_af_dummy_dummy_name
|
|
inv_name_short = st_af_dummy_dummy_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 19
|
|
inv_grid_y = 6
|
|
cost = 12000
|
|
jump_height = .0
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.002
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0.002
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_dummy_dummy_absorbation
|
|
|
|
[af_dummy_dummy_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_ice]:af_base
|
|
$spawn = "artefacts\electric_6_ice"
|
|
class = ARTEFACT
|
|
|
|
visual = dynamics\artefacts\af_ice.ogf
|
|
description = st_af_ice_descr
|
|
inv_name = st_af_ice_name
|
|
inv_name_short = st_af_ice_name
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 13
|
|
inv_grid_y = 1
|
|
cost = 18000
|
|
jump_height = .0
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 3
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.6,0.7,0.9
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.003
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0.003
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = af_ice_absorbation
|
|
|
|
[af_ice_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
|
|
[af_compass]:af_base
|
|
$spawn = "artefacts\compass"
|
|
class = SCRPTART
|
|
|
|
visual = dynamics\artefacts\af_compass.ogf
|
|
description = st_compass_descr
|
|
inv_name = st_compass
|
|
inv_name_short = st_compass
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 12
|
|
inv_grid_y = 1
|
|
jump_height = .2
|
|
|
|
cost = 50000 ;200
|
|
|
|
particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 0
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 1.0,1.0,0.75 ;1.0,0.9,0.5
|
|
trail_light_range = 2.0
|
|
|
|
can_trade = false
|
|
|
|
quest_item = false
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.004
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0.001
|
|
bleeding_restore_speed = 0
|
|
hit_absorbation_sect = af_compass_absorbation
|
|
|
|
[af_compass_absorbation]
|
|
burn_immunity = 0.02 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0.05
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0.01
|
|
chemical_burn_immunity = 0.02
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;------------------------------------------------------------------------------------------
|
|
|
|
[af_oasis_heart]:af_base
|
|
$spawn = "artefacts\af_oasis_heart"
|
|
class = SCRPTART
|
|
story_id = jup_b16_oasis_artifact
|
|
|
|
visual = dynamics\artefacts\af_cristall_plant.ogf
|
|
description = st_oasis_heart_descr
|
|
inv_name = st_oasis_heart
|
|
inv_name_short = st_oasis_heart
|
|
inv_weight = 0.5
|
|
|
|
inv_grid_x = 6
|
|
inv_grid_y = 4
|
|
jump_height = .2
|
|
|
|
cost = 50000 ;200
|
|
|
|
;particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
particles_bone = cristall
|
|
|
|
af_rank = 0
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 1.0,1.0,0.75 ;1.0,0.9,0.5
|
|
trail_light_range = 2.0
|
|
|
|
can_trade = false
|
|
|
|
quest_item = true
|
|
|
|
health_restore_speed = 0.0003
|
|
radiation_restore_speed = 0.004
|
|
satiety_restore_speed = 0.1
|
|
power_restore_speed = 0.001
|
|
bleeding_restore_speed = 0.002
|
|
hit_absorbation_sect = af_oasis_heart_absorbation
|
|
|
|
[af_oasis_heart_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;---------------------------------
|
|
[jup_b1_half_artifact]:af_base
|
|
$spawn = "artefacts\af_psi_field"
|
|
class = SCRPTART
|
|
story_id = jup_b1_half_artifact
|
|
visual = dynamics\artefacts\af_psi_field.ogf
|
|
description = jup_b1_half_artifact_descr
|
|
inv_name = jup_b1_half_artifact
|
|
inv_name_short = jup_b1_half_artifact
|
|
can_trade = false
|
|
quest_item = true
|
|
|
|
particles = artefact\artefact_mincer
|
|
|
|
inv_weight = 1.0
|
|
|
|
inv_grid_x = 7
|
|
inv_grid_y = 4
|
|
jump_height = .2
|
|
cost = 1000
|
|
|
|
;particles = artefact\af_electra_idle
|
|
det_show_particles = artefact\af_electra_show
|
|
det_hide_particles = artefact\af_electra_hide
|
|
|
|
af_rank = 0
|
|
|
|
lights_enabled = true
|
|
|
|
trail_light_color = 0.4,0.2,0.1
|
|
trail_light_range = 2.0
|
|
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.006
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
|
|
additional_inventory_weight = 0
|
|
additional_inventory_weight2 = 0
|
|
|
|
hit_absorbation_sect = jup_b1_half_artifact_absorbation
|
|
|
|
[jup_b1_half_artifact_absorbation]
|
|
burn_immunity = 0 ;êîýôôèöèåíòû èììóíèòåòà
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|
|
|
|
;---------------------------------
|
|
[af_quest_b14_twisted]:af_base
|
|
$spawn = "artefacts\af_control"
|
|
class = SCRPTART
|
|
|
|
visual = dynamics\artefacts\af_control.ogf
|
|
description = st_af_quest_b14_twisted_descr
|
|
inv_name = st_af_quest_b14_twisted
|
|
inv_name_short = st_af_quest_b14_twisted
|
|
inv_weight = 3.0
|
|
inv_grid_x = 9
|
|
inv_grid_y = 1
|
|
jump_height = .2
|
|
cost = 1000
|
|
|
|
;particles = artefact\af_acidic_idle
|
|
det_show_particles = artefact\af_acidic_show
|
|
det_hide_particles = artefact\af_acidic_hide
|
|
|
|
af_rank = 0
|
|
lights_enabled = true
|
|
trail_light_color = 0.4,0.6,1.0 ;0.85,1.0,0.5
|
|
trail_light_range = 7.5
|
|
|
|
can_trade = false
|
|
quest_item = true
|
|
|
|
attach_angle_offset = 1.922,1.551,-0.740 ;óñòàíàâëèâàåòñÿ â ðàäèàíàõ Angle*PI/180
|
|
attach_position_offset = 0.15,0.002,0.25
|
|
attach_bone_name = bip01_r_hand
|
|
auto_attach = false
|
|
|
|
;ñêîðîñòè óâåëè÷åíèÿ (óìåíüøåíèÿ)
|
|
health_restore_speed = 0
|
|
radiation_restore_speed = 0.006
|
|
satiety_restore_speed = 0
|
|
power_restore_speed = 0
|
|
bleeding_restore_speed = 0
|
|
hit_absorbation_sect = af_control_absorbation
|
|
|
|
[af_control_absorbation]
|
|
burn_immunity = 0
|
|
strike_immunity = 0
|
|
shock_immunity = 0
|
|
wound_immunity = 0
|
|
radiation_immunity = 0
|
|
telepatic_immunity = 0
|
|
chemical_burn_immunity = 0
|
|
explosion_immunity = 0
|
|
fire_wound_immunity = 0
|