e4s-sdk/gamedata/configs/scripts/jupiter/jup_b19_sr_mercs_squad.ltx
2026-06-17 23:06:51 +03:00

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[logic]
active = sr_idle@nil
[sr_idle@start]
on_info = {+jup_b19_check_to_actor_dist} sr_idle@check
[sr_idle@check]
on_info = {!dist_to_actor_le(170)} sr_idle@nil %+jup_b19_yar_enemy_or_dead =create_squad(jup_b19_merc_squad:jup_b19)%
on_info2 = {-jup_b19_check_to_actor_dist} sr_idle@start
on_info3 = {-jup_b19_ready_actor_dist} %+jup_b19_ready_actor_dist%
[sr_idle@nil]