160 lines
7.3 KiB
XML
160 lines
7.3 KiB
XML
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<!-- multiplayer -->
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<mp_team_base_0_location hint="team_base_1">
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<level_map spot="mp_team_base_2_level_spot" pointer="mp_team_base_2_pointer"/>
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<mini_map spot="mp_team_base_2_mini_spot" pointer="mp_team_base_2_pointer"/>
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</mp_team_base_0_location>
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<mp_team_base_1_location hint="team_base_1">
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<level_map spot="mp_team_base_1_level_spot" pointer="mp_team_base_1_pointer"/>
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<mini_map spot="mp_team_base_1_mini_spot" pointer="mp_team_base_1_pointer"/>
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</mp_team_base_1_location>
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<mp_team_base_2_location hint="team_base_2">
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<level_map spot="mp_team_base_2_level_spot" pointer="mp_team_base_2_pointer"/>
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<mini_map spot="mp_team_base_2_mini_spot" pointer="mp_team_base_2_pointer"/>
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</mp_team_base_2_location>
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<mp_friend_location hint="friend">
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<level_map spot="mp_friend_level_spot"/>
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<mini_map spot="mp_friend_mini_spot"/>
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</mp_friend_location>
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<mp_self_location hint="self">
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<level_map spot="mp_self_level_spot"/>
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</mp_self_location>
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<mp_friend_radio_location hint="friend_radio" ttl="3">
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<level_map spot="mp_friend_radio_level_spot" pointer="mp_af_friend_mini_pointer"/>
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<mini_map spot="mp_friend_radio_mini_spot" pointer="mp_af_friend_mini_pointer"/>
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</mp_friend_radio_location>
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<mp_af_neutral_location hint="af_neutral">
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<level_map spot="mp_af_neutral_level_spot" pointer="mp_af_neutral_mini_pointer"/>
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<mini_map spot="mp_af_neutral_mini_spot" pointer="mp_af_neutral_mini_pointer"/>
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</mp_af_neutral_location>
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<mp_free_af_friend_location hint="af_neutral">
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<level_map spot="mp_free_af_friend_level_spot" pointer="mp_af_friend_mini_pointer"/>
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<mini_map spot="mp_free_af_friend_mini_spot" pointer="mp_af_friend_mini_pointer"/>
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</mp_free_af_friend_location>
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<mp_af_enemy_location hint="enemy">
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<level_map spot="mp_af_enemy_level_spot" pointer="mp_af_enemy_mini_pointer"/>
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<mini_map spot="mp_af_enemy_mini_spot" pointer="mp_af_enemy_mini_pointer"/>
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</mp_af_enemy_location>
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<mp_af_friend_location hint="friend">
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<level_map spot="mp_af_friend_level_spot" pointer="mp_af_friend_mini_pointer"/>
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<mini_map spot="mp_af_friend_mini_spot" pointer="mp_af_friend_mini_pointer"/>
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</mp_af_friend_location>
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<mp_hit_sector_location hint="hit_sector" ttl="3" pos_to_actor="1">
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<mini_map spot="mp_hit_sector_mini_spot"/>
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</mp_hit_sector_location>
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<!-- multiplayer level spots -->
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<mp_team_base_1_level_spot x="0" y="0" width="32" stretch = "1" height="32" alignment="c">
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<texture r="0" g="255" b="0">ui_teambase</texture>
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</mp_team_base_1_level_spot>
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<mp_team_base_2_level_spot x="0" y="0" width="32" stretch = "1" height="32" alignment="c">
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<texture r="0" g="255" b="255">ui_teambase</texture>
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</mp_team_base_2_level_spot>
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<mp_friend_level_spot width="8" height="8" stretch = "1" alignment="c">
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<texture r="0" g="255" b="0">ui_minimap_point</texture>
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</mp_friend_level_spot>
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<mp_self_level_spot width="8" height="8" stretch = "1" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture r="0" g="255" b="0">ui_minimap_point</texture>
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</mp_self_level_spot>
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<mp_friend_radio_level_spot width="32" height="32" stretch = "1" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture x="525" y="904" width="32" height="32">ui\ui_common</texture>
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</mp_friend_radio_level_spot>
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<mp_af_friend_level_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture r="0" g="255" b="0">ui_mini_af_spot</texture>
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</mp_af_friend_level_spot>
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<mp_free_af_friend_level_spot width="13" height="15" alignment="c">
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<texture r="0" g="255" b="0">ui_mini_af_spot</texture>
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</mp_free_af_friend_level_spot>
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<mp_af_enemy_level_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_enemy">
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<texture r="255" g="0" b="0">ui_mini_af_spot</texture>
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</mp_af_enemy_level_spot>
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<mp_af_neutral_level_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_neutral">
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<texture r="255" g="255" b="255">ui_mini_af_spot</texture>
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</mp_af_neutral_level_spot>
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<!-- multiplayer -->
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<mp_team_base_1_mini_spot x="0" y="0" width="15" height="15" stretch="0" alignment="c">
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<texture r="0" g="255" b="0">ui_mmap_base</texture>
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</mp_team_base_1_mini_spot>
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<mp_team_base_2_mini_spot x="0" y="0" width="15" height="15" stretch="0" alignment="c">
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<texture r="0" g="255" b="255">ui_mmap_base</texture>
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</mp_team_base_2_mini_spot>
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<mp_friend_mini_spot width="6" height="6" stretch = "1" alignment="c">
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<texture r="0" g="255" b="0">ui_minimap_point</texture>
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</mp_friend_mini_spot>
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<mp_friend_radio_mini_spot width="13" height="13" stretch = "1" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture x="525" y="904" width="32" height="32">ui\ui_common</texture>
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</mp_friend_radio_mini_spot>
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<mp_af_friend_mini_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture r="0" g="255" b="0">ui_mini_af_spot</texture>
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<texture_below r="0" g="255" b="0">ui_mini_af_spot_below</texture_below>
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<texture_above r="0" g="255" b="0">ui_mini_af_spot_above</texture_above>
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</mp_af_friend_mini_spot>
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<mp_free_af_friend_mini_spot width="13" height="15" alignment="c">
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<texture r="0" g="255" b="0">ui_mini_af_spot</texture>
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<texture_below r="0" g="255" b="0">ui_mini_af_spot_below</texture_below>
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<texture_above r="0" g="255" b="0">ui_mini_af_spot_above</texture_above>
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</mp_free_af_friend_mini_spot>
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<mp_af_enemy_mini_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_enemy">
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<texture r="255" g="64" b="64">ui_mini_af_spot</texture>
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<texture_below r="255" g="0" b="0">ui_mini_af_spot_below</texture_below>
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<texture_above r="255" g="0" b="0">ui_mini_af_spot_above</texture_above>
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</mp_af_enemy_mini_spot>
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<mp_af_neutral_mini_spot width="13" height="15" alignment="c" light_anim="ui_mp_minimap_af_neutral">
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<texture r="255" g="255" b="255">ui_mini_af_spot</texture>
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<texture_below r="255" g="0" b="255">ui_mini_af_spot_below</texture_below>
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<texture_above r="255" g="255" b="0">ui_mini_af_spot_above</texture_above>
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</mp_af_neutral_mini_spot>
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<mp_hit_sector_mini_spot x="0" y="0" width="80" height="256" heading="1" alignment="c">
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<texture x="305" y="762" width="80" height="256">ui\ui_hud</texture>
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</mp_hit_sector_mini_spot>
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<!-- multiplayer -->
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<mp_team_base_1_pointer x="0" y="0" width="15" height="17" heading="1" alignment="c">
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<texture a="255" color="green">ui_hud_map_arrow</texture>
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</mp_team_base_1_pointer>
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<mp_team_base_2_pointer x="0" y="0" width="15" height="17" heading="1" alignment="c">
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<texture a="255" r="0" g="255" b="255">ui_hud_map_arrow</texture>
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</mp_team_base_2_pointer>
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<mp_af_neutral_mini_pointer x="0" y="0" width="15" height="17" heading="1" alignment="c" light_anim="ui_mp_minimap_af_neutral">
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<texture a="255">ui_hud_map_arrow</texture>
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</mp_af_neutral_mini_pointer>
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<mp_af_enemy_mini_pointer x="0" y="0" width="15" height="17" heading="1" alignment="c" light_anim="ui_mp_minimap_af_enemy">
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<texture a="255" color="red">ui_hud_map_arrow</texture>
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</mp_af_enemy_mini_pointer>
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<mp_af_friend_mini_pointer x="0" y="0" width="15" height="17" heading="1" alignment="c" light_anim="ui_mp_minimap_af_friend">
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<texture a="255" color="green">ui_hud_map_arrow</texture>
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</mp_af_friend_mini_pointer>
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