e4s-sdk/gamedata/scripts/xr_evaluators_id.script
2026-06-17 23:06:51 +03:00

110 lines
4.8 KiB
Text

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-- Àéäèøíèêè ýâàëóàòîðîâ
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local id_start = stalker_ids.property_script
log("PROPERTY_BASE "..tostring(id_start))
-- ýâàëóàòîðû Ãëîáàëüíûå
global_evaluators = id_start
script_evaluator = id_start + 1
final_trade_init = id_start + 2
state_change = id_start + 3
position = id_start + 4
reaction = id_start + 5
danger = id_start + 6
reached_task_location = id_start + 7
corpse_exist = id_start + 50
wounded_exist = id_start + 55
state_mgr = id_start + 100
--bloodsucker_reaction = id_start + 200
--actor_reaction = id_start + 300
smartcover_action = id_start + 400
animpoint_property = id_start + 500
test_reaction = id_start + 600
stohe_tradeseller_base = id_start + 1000
stohe_kamp_base = id_start + 1020
stohe_meet_base = id_start + 1030
stohe_reactions_base = id_start + 1040
stohe_state_base = id_start + 1050
stohe_gulag_base = id_start + 1060
stohe_cover_base = id_start + 1070
stohe_camper_base = id_start + 1080
assistance = id_start + 1090
death = id_start + 1100
script_combat = id_start + 1110
abuse_base = id_start + 1120
post_combat = id_start + 1130
sidor_patrol_base_property = id_start + 2000
sidor_wounded_base = id_start + 2010
sidor_bandits_base = id_start + 2020
sidor_swat_base = id_start + 2040
sidor_follower_base = id_start + 2050
sidor_report_leader = id_start + 2060
sidor_report_soldier = id_start + 2070
sidor_rest = id_start + 2080
sidor_bar = id_start + 2090
sidor_chaser = id_start + 2100
sidor_sos = id_start + 2110
sidor_ptr = id_start + 2120
sidor_yantar = id_start + 2200
sidor_secret_lab = id_start + 2220
sidor_military_radio = id_start + 2230
sidor_attendant_eva = id_start + 2240
sidor_patrol_base = id_start + 2250
chugai_commander_base = id_start + 3020
chugai_scout_base = id_start + 3030
chugai_military_commander_base = id_start + 3040
chugai_escape_factory_bandits_base = id_start + 3050
chugai_barman_base = id_start + 3060
chugai_ambush_base = id_start + 3070
chugai_formation_base = id_start + 3080
chugai_replics_base = id_start + 3090
chugai_heli_hunter_base = id_start + 3100
combat_zombied_base = id_start + 3110
combat_monolith_base = id_start + 3120
combat_camper_base = id_start + 3130
zmey_guard_base = id_start + 4000
zmey_property_guard_activity_end = id_start + 4100
zmey_robber_base = id_start + 4130
zmey_camper_base = id_start + 4160
zmey_sleeper_base = id_start + 4190
zmey_talker_base = id_start + 4220
zmey_bodyguard_base = id_start + 4250
zmey_punch_base = id_start + 4280
zmey_guide_base = id_start + 4310
zmey_robber_guard_base = id_start + 4340
zmey_walker_base = id_start + 4370
zmey_assassin_base = id_start + 4400
zmey_scared_base = id_start + 4430
zmey_zoneguard_base = id_start + 4460
zmey_test_base = id_start + 4490
zmey_remark_base = id_start + 4520
zmey_companion_base = id_start + 4550
jon_stalker_zombie = id_start + 5000
jon_stalker_novice = id_start + 5001
jon_stalker_novice2 = id_start + 5002
jon_stalker_novice3 = id_start + 5003
jon_stalker_attack = id_start + 5004
jon_scientist = id_start + 5005
jon_security = id_start + 5006
jon_sniper_enabled = id_start + 5010 --5029
jon_sniper_see_monster = id_start + 5011 --5030
jon_sniper_see_enemy = id_start + 5012 --5031
jon_sniper_enemy_near = id_start + 5013 --5034
jon_sniper_enemy_is = id_start + 5014 --5035
--+5 çàíÿòî
jon_outcast = id_start + 5020
jon_outcast_replics = id_start + 5021
narrator_evaluators = id_start + 6000
peace_sh_base = id_start + 7000