65 lines
2.7 KiB
Text
65 lines
2.7 KiB
Text
----------------------------------------------------------------------------------------------------------------------
|
|
-- Ŕéäčříčęč ńŕóíäîâ
|
|
-- ďîńëĺäíĺĺ îáíîâëĺíčĺ: 02.06.2004
|
|
----------------------------------------------------------------------------------------------------------------------
|
|
|
|
-- Ăëîáŕëüíűĺ
|
|
global_sounds = stalker_ids.sound_script
|
|
|
|
--Ńčäîđîâč÷
|
|
sound_sidor_base = global_sounds + 1000
|
|
|
|
sound_patrol_base = sound_sidor_base + 0
|
|
sound_wounded_base = sound_sidor_base + 10
|
|
sound_report_base = sound_sidor_base + 30
|
|
|
|
|
|
-- Ńňîőĺ
|
|
sound_stohe_base = global_sounds + 2000
|
|
stohe_kamp_base = sound_stohe_base + 0
|
|
stohe_tradeseller_base = sound_stohe_base + 10
|
|
stohe_meet_base = sound_stohe_base + 20
|
|
stohe_reaction_base = sound_stohe_base + 30
|
|
stohe_bobik_base = sound_stohe_base + 40
|
|
stohe_sleep_base = sound_stohe_base + 50
|
|
|
|
-- Çěĺé
|
|
sound_zmey_base = global_sounds + 3000
|
|
zmey_guard_base = sound_zmey_base + 0
|
|
zmey_robber_base = sound_zmey_base + 100
|
|
zmey_robber_stop = --[[zmey_robber_base +]] 0 -- Ńňî˙ňü!
|
|
zmey_robber_do_not_move = --[[zmey_robber_base +]] 1 -- Íĺ äâčăŕňüń˙!
|
|
zmey_robber_drop_weap = --[[zmey_robber_base +]] 2 -- Áđîńŕé ńňâîë, ęîëč ćčňü îőîňŕ
|
|
zmey_robber_drop_weap_2 = --[[zmey_robber_base +]] 3 -- Áđîńü îđóćčĺ, ęîěó ăîâîđţ!
|
|
zmey_robber_will_kill = --[[zmey_robber_base +]] 4 -- Ĺůĺ äâčíĺřüń˙, óáüţ
|
|
zmey_robber_do_what_i_say = --[[zmey_robber_base +]] 5 -- Ěîëîäĺö, áóäĺřü ćčňü
|
|
zmey_robber_will_shoot = --[[zmey_robber_base +]] 6 -- Ďđčńňđĺëţ!
|
|
zmey_camper_base = sound_zmey_base + 150
|
|
zmey_sleeper_base = sound_zmey_base + 200
|
|
zmey_talker_base = sound_zmey_base + 250
|
|
zmey_bodyguard_base = sound_zmey_base + 300
|
|
zmey_guide_base = sound_zmey_base + 350
|
|
zmey_robber_guard_base = sound_zmey_base + 400
|
|
zmey_scared_base = sound_zmey_base + 450
|
|
zmey_zoneguard_base = sound_zmey_base + 500
|
|
|
|
-- ×óăŕé
|
|
chugai_sounds = global_sounds + 4000
|
|
|
|
ambush_bad_weather = chugai_sounds + 0
|
|
ambush_enemy = chugai_sounds + 1
|
|
ambush_good_weather = chugai_sounds + 2
|
|
ambush_group_idle = chugai_sounds + 3
|
|
ambush_idle = chugai_sounds + 4
|
|
|
|
chugai_commander_base = chugai_sounds + 20
|
|
chugai_military_commander_base = chugai_sounds + 30
|
|
chugai_escape_factory_bandits_base = chugai_sounds + 40
|
|
|
|
-- Jon
|
|
jon_sounds = global_sounds + 5000
|
|
|
|
zombie_walk_speak = jon_sounds + 0
|
|
zombie_stand_speak = jon_sounds + 1
|
|
novice_speak = jon_sounds + 10
|
|
|