e4s-sdk/gamedata/shaders/d3d11/fluid3d_stub.lua
2026-06-17 23:06:51 +03:00

10 lines
361 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("stub_default", "stub_default")
-- shader:begin ("stub_default","test","stub_default")
:zb(true, false)
:blend(true, blend.one, blend.one)
:sorting(2, true)
shader:dx10texture("s_base", "water\\water_ryaska1")
shader:dx10sampler("smp_base")
end