e4s-sdk/gamedata/shaders/d3d11/mblur.hlsli
2026-06-17 23:06:51 +03:00

9 lines
132 B
HLSL

#ifndef MBLUR_H
#define MBLUR_H
float3 mblur(float2 UV, float3 pos, float3 c_original)
{
return c_original;
}
#endif