48 lines
2.2 KiB
ArmAsm
48 lines
2.2 KiB
ArmAsm
local tex_base = "water\\water_water"
|
|
local tex_nmap = "water\\water_normal"
|
|
local tex_dist = "water\\water_dudv"
|
|
local tex_env0 = "$user$sky0" -- "sky\\sky_8_cube"
|
|
local tex_env1 = "$user$sky1" -- "sky\\sky_8_cube"
|
|
local tex_leaves = "water\\water_foam"
|
|
|
|
function normal (shader, t_base, t_second, t_detail)
|
|
shader:begin ("water_soft","water_soft")
|
|
: sorting (2, false)
|
|
: blend (true,blend.srcalpha,blend.invsrcalpha)
|
|
: zb (true,false)
|
|
: distort (true)
|
|
: fog (true)
|
|
shader:sampler ("s_base") :texture (tex_base)
|
|
shader:sampler ("s_nmap") :texture (tex_nmap)
|
|
shader:sampler ("s_env0") :texture (tex_env0) : clamp()
|
|
shader:sampler ("s_env1") :texture (tex_env1) : clamp()
|
|
shader:sampler ("s_position") :texture ("$user$position") : f_none ()
|
|
|
|
shader:sampler ("s_leaves") :texture (tex_leaves) : wrap() :f_anisotropic()
|
|
|
|
end
|
|
|
|
function l_special (shader, t_base, t_second, t_detail)
|
|
shader:begin ("waterd_soft","waterd_soft")
|
|
: sorting (2, true)
|
|
: blend (true,blend.srcalpha,blend.invsrcalpha)
|
|
: zb (true,false)
|
|
: fog (false)
|
|
: distort (true)
|
|
shader:sampler ("s_base") :texture (tex_base)
|
|
shader:sampler ("s_distort") :texture (tex_dist)
|
|
shader:sampler ("s_position") :texture ("$user$position") : f_none ()
|
|
end
|
|
|
|
--[[
|
|
function normal (shader, t_base, t_second, t_detail)
|
|
shader:begin ("waterd","waterd")
|
|
: sorting (2, true)
|
|
: blend (true,blend.srcalpha,blend.invsrcalpha)
|
|
: zb (true,false)
|
|
: fog (false)
|
|
: distort (true)
|
|
shader:sampler ("s_base") :texture (tex_base)
|
|
shader:sampler ("s_distort") :texture (tex_dist)
|
|
end
|
|
]]
|