e4s-sdk/gamedata/shaders/r2/selflight.lua
2026-06-17 23:06:51 +03:00

9 lines
284 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("dumb", "dumb")
:fog(false)
:zb(false, false)
:blend(true, blend.zero, blend.one)
:aref(false, 0)
:sorting(2, false)
shader:sampler("s_base"):texture(t_base)
end