e4s-sdk/gamedata/shaders/r2/test/p30_deffer_impl_flat.ps
2026-06-17 23:06:51 +03:00

36 lines
840 B
PostScript

//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.07.239.0000
//
// fxc /DUSE_SHADER3=1 /nologo /Tps_3_0 /Emain /Zpr
// /Fctest\p30_deffer_impl_flat.ps deffer_impl_flat.ps
//
//
// Parameters:
//
// float4 L_material;
// sampler2D s_base;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// L_material c0 1
// s_base s0 1
//
ps_3_0
def c1, 0.0250000004, 1, 0, 0.00784313772
dcl_texcoord v1.xy
dcl_texcoord1 v2.xyz
dcl_texcoord2_pp v3.xyz
dcl_2d s0
nrm_pp r0.xyz, v3
mad_pp oC0.xyz, r0, c1.x, v2
mov_pp oC1.xyz, r0
mov_pp oC0.w, c0.w
texld_pp r0, v1, s0
mov_pp oC1.w, r0.w
mad_pp oC2, r0.xyzx, c1.yyyz, c1.zzzw
// approximately 9 instruction slots used (1 texture, 8 arithmetic)