e4s-sdk/gamedata/shaders/r2/test/p30_yuv2rgb.ps
2026-06-17 23:06:51 +03:00

34 lines
803 B
PostScript

//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.07.239.0000
//
// fxc /DUSE_SHADER3=1 /nologo /Tps_3_0 /Emain /Zpr /Fctest\p30_yuv2rgb.ps
// yuv2rgb.ps
//
//
// Parameters:
//
// sampler2D s_base;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// s_base s1 1
//
ps_3_0
def c0, -0.869610012, 0.53075999, -1.07860005, 0
def c1, 1.16406, -0.390625, 2.01561999, 1
def c2, 1.59765005, -0.8125, 0, 0
dcl_texcoord v0.xy
dcl_2d s1
texld_pp r0, v0, s1
mul_pp r1.x, r0.x, c1.x
mad_pp r1.yz, r0.y, c1, r1.x
mad_pp r0.xy, r0.z, c2, r1
mov_pp r0.z, r1.z
add_pp oC0.xyz, r0, c0
mov_pp oC0.w, c1.w
// approximately 7 instruction slots used (1 texture, 6 arithmetic)