68 lines
2.9 KiB
Text
68 lines
2.9 KiB
Text
[build_params]
|
|
light_jitter_samples = 9
|
|
light_pixel_per_meter = 10.000000
|
|
light_quality = 1
|
|
light_quality_reserved = 0
|
|
light_rms = 4
|
|
light_rms_zero = 4
|
|
reserved_0 = 0.500000
|
|
reserved_1 = 1.000000
|
|
reserved_2 = 1.000000
|
|
reserved_3 = 150.000000
|
|
reserved_4 = 0.040000
|
|
reserved_5 = 0.850000
|
|
smooth_angle = 75.000000
|
|
weld_distance = 0.005000
|
|
|
|
[camera]
|
|
hpb = 0.013598, -1.148942, 0.000000
|
|
pos = 39.239916, 54.452192, 7.087866
|
|
|
|
[guid]
|
|
guid_g0 = 4854935619226662827
|
|
guid_g1 = 5823123003740329149
|
|
|
|
[level_options]
|
|
bop = "[deathmatch_game_anomaly_sets]
|
|
permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5
|
|
set0= mp_fact_wg2,mp_fact_gz2,mp_factory_zone_mine_electric_average
|
|
set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong,mp_fact_mb4,mp_fact_wg3
|
|
set2= mp_fact_mb2,mp_fact_wg3,mp_factory_zone_mine_electric_average
|
|
set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000
|
|
|
|
[teamdeathmatch_game_anomaly_sets]
|
|
permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5
|
|
set0= mp_fact_wg2,mp_fact_gz2,mp_fact_rad4,mp_fact_rad5,mp_fact_rad6,mp_factory_zone_mine_electric_average
|
|
set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong, mp_fact_mb4, mp_fact_wg3
|
|
set2= mp_fact_mb2,mp_fact_wg3, mp_factory_zone_mine_electric_average
|
|
set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000
|
|
|
|
[artefacthunt_game_anomaly_sets]
|
|
permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5
|
|
set0= mp_fact_gz2,mp_factory_zone_mine_electric_average
|
|
set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4
|
|
set2= mp_fact_mb2
|
|
set3= mp_fact_gz1,mp_fact_mz1
|
|
|
|
[cta_game_anomaly_sets]
|
|
permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5
|
|
set0= mp_fact_gz2,mp_factory_zone_mine_electric_average
|
|
set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4
|
|
set2= mp_fact_mb2
|
|
set3= mp_fact_gz1,mp_fact_mz1"
|
|
game_type = 30
|
|
level_path = mp_factory
|
|
level_prefix = mp_factory
|
|
light_hemi_quality = 3
|
|
light_sun_quality = 3
|
|
map_version = 1.0
|
|
version = 12
|
|
version_bp = 9
|
|
|
|
[level_tag]
|
|
create_time = 0
|
|
owner =
|
|
|
|
[version]
|
|
value = 5
|
|
|