76 lines
2.5 KiB
TeX
76 lines
2.5 KiB
TeX
[pas_b400_vano]:stalker_silent
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$spawn = "respawn\pas_b400_vano"
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character_profile = pas_b400_vano
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spec_rank = novice
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story_id = pas_b400_vano
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sound_death = script\pas_b400_vano_on_death_
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sound_anomaly_death = script\pas_b400_vano_on_death_
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[pas_b400_sokolov]:stalker_silent
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$spawn = "respawn\pas_b400_sokolov"
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character_profile = pas_b400_sokolov
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spec_rank = novice
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story_id = pas_b400_sokolov
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sound_death = script\pas_b400_sokolov_on_death_
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sound_anomaly_death = script\pas_b400_sokolov_on_death_
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[pas_b400_zulus]:stalker_silent
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$spawn = "respawn\pas_b400_zulus"
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character_profile = pas_b400_zulus
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spec_rank = novice
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story_id = pas_b400_zulus
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sound_death = script\pas_b400_zulus_on_death_
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sound_anomaly_death = script\pas_b400_zulus_on_death_
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[pas_b400_wanderer]:stalker_silent
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$spawn = "respawn\pas_b400_wanderer"
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character_profile = pas_b400_wanderer
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spec_rank = novice
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story_id = pas_b400_wanderer
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sound_death = script\pas_b400_wanderer_on_death_
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sound_anomaly_death = script\pas_b400_wanderer_on_death_
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[pas_b400_monolith_sniper]:stalker
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$spawn = "respawn\pas_b400_monolith_sniper"
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character_profile = pas_b400_monolith_sniper
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spec_rank = novice
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[pas_b400_tushkano_smart]:tushkano_normal
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$spawn = "monsters\tushkanos\pas_b400_tushkano_smart"
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panic_threshold = 0
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[pas_b400_vano_strong]:pas_b400_vano
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$spawn = "respawn\pas_b400_vano_strong"
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immunities_sect = stalker_immunities_strong
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[pas_b400_sokolov_strong]:pas_b400_sokolov
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$spawn = "respawn\pas_b400_sokolov_strong"
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immunities_sect = stalker_immunities_strong
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[pas_b400_zulus_strong]:pas_b400_zulus
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$spawn = "respawn\pas_b400_zulus_strong"
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immunities_sect = stalker_immunities_strong
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[pas_b400_wanderer_strong]:pas_b400_wanderer
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$spawn = "respawn\pas_b400_wanderer_strong"
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immunities_sect = stalker_immunities_strong
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[stalker_immunities_strong]
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burn_immunity = 0.6 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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strike_immunity = 0.6
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shock_immunity = 0.6
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wound_immunity = 0.6
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radiation_immunity = 0.6
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telepatic_immunity = 0.6
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chemical_burn_immunity = 0.6
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explosion_immunity = 0.6
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fire_wound_immunity = 1.2
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wound_2_immunity = 1.2
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[snork_weak_special]:snork_weak
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$spawn = "monsters\snorks\snork_weak_special"
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