e4s-sdk/gamedata/configs/scripts/zaton/zat_b12_conteiner.ltx
2026-06-17 23:06:51 +03:00

41 lines
2.8 KiB
TeX

[logic]
active = ph_idle@full_locked
[ph_idle@full_locked]
nonscript_usable = false
tips = zat_b12_conteiner_full_locked
on_info = {=actor_has_item(zat_b12_key_1) =actor_has_item(zat_b12_key_2)} ph_idle@has_two_key, {=actor_has_item(zat_b12_key_1) !actor_has_item(zat_b12_key_2)} ph_idle@has_one_key, {=actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@has_one_key
on_info2 = {+zat_b12_conteiner_open} ph_idle@open, {+zat_b12_one_lock_open} ph_idle@locked
on_use = {!actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} %+zat_b12_find_the_way_to_open%
[ph_idle@has_one_key]
nonscript_usable = false
tips = zat_b12_conteiner_has_one_key
on_use = {=actor_has_item(zat_b12_key_1) !actor_has_item(zat_b12_key_2)} ph_idle@locked %=remove_item(zat_b12_key_1) =play_sound(power_switch) +zat_b12_one_lock_open%, {=actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@locked %=remove_item(zat_b12_key_2) =play_sound(power_switch) +zat_b12_one_lock_open%
on_info = {=actor_has_item(zat_b12_key_1) =actor_has_item(zat_b12_key_2)} ph_idle@has_two_key, {!actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@full_locked
on_info2 = {+zat_b12_conteiner_open} ph_idle@open, {+zat_b12_one_lock_open} ph_idle@locked
[ph_idle@locked]
nonscript_usable = false
tips = zat_b12_conteiner_locked
on_info = {=actor_has_item(zat_b12_key_1) !actor_has_item(zat_b12_key_2)} ph_idle@locked_has_second_key, {=actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@locked_has_second_key
on_info2 = {+zat_b12_conteiner_open} ph_idle@open
[ph_idle@locked_has_second_key]
nonscript_usable = false
tips = zat_b12_conteiner_has_one_key
on_use = {=actor_has_item(zat_b12_key_1) !actor_has_item(zat_b12_key_2)} ph_idle@open %=remove_item(zat_b12_key_1) =play_sound(power_switch) +zat_b12_conteiner_open%, {=actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@open %=remove_item(zat_b12_key_2) =play_sound(power_switch) +zat_b12_conteiner_open%
on_info = {!actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@locked
on_info2 = {+zat_b12_conteiner_open} ph_idle@open
[ph_idle@has_two_key]
nonscript_usable = false
tips = zat_b12_conteiner_has_two_key
on_use = {=actor_has_item(zat_b12_key_1) =actor_has_item(zat_b12_key_2)} ph_idle@open %=play_sound(power_switch) =remove_item(zat_b12_key_1) =remove_item(zat_b12_key_2) +zat_b12_conteiner_open%
on_info = {=actor_has_item(zat_b12_key_1) !actor_has_item(zat_b12_key_2)} ph_idle@has_one_key, {=actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@has_one_key, {!actor_has_item(zat_b12_key_2) !actor_has_item(zat_b12_key_1)} ph_idle@full_locked
on_info2 = {+zat_b12_conteiner_open} ph_idle@open
[ph_idle@open]
nonscript_usable = true
tips = zat_b12_conteiner_open
on_info = {-zat_b12_conteiner_open} %+zat_b12_conteiner_open%