e4s-sdk/gamedata/configs/scripts/zaton/zat_b28_logic2.ltx
2026-06-17 23:06:51 +03:00

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[logic]
active = sr_idle@logic2
[sr_idle@logic2]
on_info = {+zat_b28_heli_3_play_sound -zat_b28_heli_3_sound} %=play_sound(zat_b28_heli_3_evacuation_points)%
on_signal = sound_end | sr_idle@timer %+zat_b28_heli_3_sound%
on_info2 = {+zat_b28_actor_hit} sr_idle@timer %=stop_sound%
[sr_idle@timer]
on_game_timer = 20 | sr_idle@nil %+zat_b28_camera_stop%
on_info = {+zat_b28_actor_hit} sr_idle@nil %=stop_sound +zat_b28_camera_stop%
[sr_idle@nil]