224 lines
No EOL
6.9 KiB
TeX
224 lines
No EOL
6.9 KiB
TeX
[wpn_knife]:identity_immunities,weapon_probability,default_weapon_params
|
|
GroupControlSection = spawn_group
|
|
discovery_dependency =
|
|
$spawn = "weapons\knife" ; option for Level Editor
|
|
$npc = off ; option for Level Editor
|
|
$prefetch = 8
|
|
scheduled = off ; option for ALife Simulator
|
|
cform = skeleton
|
|
class = WP_KNIFE
|
|
min_radius = 0
|
|
max_radius = 50
|
|
description = st_knife
|
|
|
|
ef_weapon_type = 1
|
|
|
|
;---DOF-------------------------------------------------------------------------
|
|
zoom_dof = 0.5, 1.0, 180
|
|
reload_dof = 0.0, 0.5, 5, 1.7
|
|
;-------------------------------------------------------------------------------
|
|
|
|
;--- scope weapons -------------------------------------------------------------
|
|
holder_range_modifier = 1.0 ; âî ñêîëüêî ðàç óâåëè÷èâàåòñÿ eye_range
|
|
holder_fov_modifier = 1.0 ; âî ñêîëüêî ðàç óâåëè÷èâàåòñÿ eye_fov
|
|
;-------------------------------------------------------------------------------
|
|
|
|
cost = 0
|
|
|
|
ammo_limit = 120
|
|
ammo_current = 96
|
|
ammo_elapsed = 16
|
|
|
|
ammo_mag_size = 15
|
|
ammo_class = ammo_9x19_fmj, ammo_9x19_pbp
|
|
|
|
hand_dependence = 1
|
|
single_handed = 1
|
|
|
|
slot = 0
|
|
animation_slot = 5 ; type of the animation that will be used
|
|
default_to_ruck = false
|
|
sprint_allowed = true
|
|
control_inertion_factor = 1
|
|
|
|
inv_name = st_knife
|
|
inv_name_short = st_knife
|
|
inv_weight = 0.0
|
|
|
|
inv_grid_width = 2
|
|
inv_grid_height = 1
|
|
inv_grid_x = 18
|
|
inv_grid_y = 8
|
|
|
|
upgr_icon_x = 875
|
|
upgr_icon_y = 556
|
|
upgr_icon_width = 148
|
|
upgr_icon_height = 52
|
|
|
|
kill_msg_x = 197
|
|
kill_msg_y = 177
|
|
kill_msg_width = 53
|
|
kill_msg_height = 16
|
|
|
|
show_ammo = false
|
|
|
|
;-------------------------------------------------------------------------------
|
|
;áàçîâàÿ äèñïåðñèÿ
|
|
fire_dispersion_base = 0.5 ;óãîë (â ãðàäóñàõ) áàçîâîé äèñïåðñèè îðóæèÿ (îðóæèÿ çàæàòîãî â òèñêàõ)
|
|
crosshair_inertion = 0.01
|
|
|
|
;îòäà÷à
|
|
cam_relax_speed = 8 ;ñêîðîñòü âîçâðàòà â èñõîäíîå ïîëîæåíèå
|
|
cam_dispersion = 0.65 ;óâåëè÷åíèÿ óãëà (â ãðàäóñàõ) ñ êàæäûì âûñòðåëîì
|
|
cam_dispersion_inc = 0.0 ;óâåëè÷åíèe cam_dispersion ñ êàæäûì âûñòðåëîì
|
|
cam_dispersion_frac = 1.0 ;ñòâîë áóäåò ïîäûìàòüñÿ íà cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
|
|
cam_max_angle = 20.0 ;ìàêñèìàëüíûé óãîë îòäà÷è
|
|
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
|
|
cam_step_angle_horz = 0.9 ;(degree) size of step camera moved in horizontal position while shooting
|
|
|
|
fire_dispersion_condition_factor = 5 ;óâåëè÷åíèå äèñïåðñèè â ïðîöåíòàõ ïðè ìàêñèìàëüíîì èçíîñå
|
|
misfire_probability = 0.005 ;âåðîÿòíîñòü îñå÷êè ïðè ìàêñèìàëüíîì èçíîñå !!!old - now not working
|
|
;èçíîøåííîñòü, ïðè êîòîðîé ïîÿâëÿåòñÿ øàíñ îñå÷êè
|
|
misfire_start_condition = 0.6
|
|
;èçíîøåíîñòü ïðè êîòîðîé øàíñ îñå÷êè ñòàíîâèòñÿ êîíñòàíòíûì
|
|
misfire_end_condition = 0.1
|
|
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireStartCondition
|
|
misfire_start_prob = 0.001
|
|
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireEndCondition
|
|
misfire_end_prob = 0.02
|
|
;óâåëè÷åíèå èçíîøåíîñòè ïðè îäèíî÷íîì âûñòðåëå
|
|
condition_shot_dec = 0.00001
|
|
;óâåëè÷åíèå èçíîøåíîñòè ïðè âûñòðåëå î÷åðåäüþ
|
|
condition_queue_shot_dec = 0.00002
|
|
|
|
;-------------------------------------------------------------------------------
|
|
; ttc
|
|
hit_power = 1.0, 1.0, 1.0, 1.0
|
|
hit_impulse = 10
|
|
hit_type = wound
|
|
|
|
hit_power_2 = 1.5, 1.50, 1.50, 1.50
|
|
hit_power_critical_2 = 0.0, 0.0, 0.0, 0.0
|
|
hit_impulse_2 = 50
|
|
hit_type_2 = wound ;wound_2
|
|
|
|
hit_probability_gd_novice = 0.80
|
|
hit_probability_gd_stalker = 0.80
|
|
hit_probability_gd_veteran = 0.80
|
|
hit_probability_gd_master = 0.80
|
|
|
|
PDM_disp_base = 1.0
|
|
PDM_disp_vel_factor = 0.8
|
|
PDM_disp_accel_factor = 0.8
|
|
PDM_disp_crouch = 1.0
|
|
PDM_disp_crouch_no_acc = 1.0
|
|
|
|
use_aim_bullet = true ;Ïîääåðæèâàåòñÿ ëè ïåðâàÿ ñóïïåð ïóëÿ
|
|
time_to_aim = 1.0
|
|
|
|
fire_distance = 1.8 ;1.4
|
|
bullet_speed = 1000
|
|
rpm = 1000
|
|
rpm_empty_click = 1000
|
|
; end ttc
|
|
|
|
;-------------------------------------------------------------------------------
|
|
; splash parameters
|
|
|
|
splash1_direction = 0.0, -0.3, 1.0
|
|
splash2_direction = 0.0, 0.0, 1.0
|
|
|
|
spash1_dist = 1.2 ;0.7 ; fire_distance / 2
|
|
spash2_dist = 1
|
|
|
|
spash1_radius = 0.5 ;0.7
|
|
spash2_radius = 0.25
|
|
|
|
splash1_hits_count = 3
|
|
splash1_pervictim_hcount = 1
|
|
splash2_hits_count = 2
|
|
splash_hit_divide_factor = 0.75
|
|
;-------------------------------------------------------------------------------
|
|
hud = wpn_knife_hud
|
|
visual = dynamics\weapons\wpn_knife\wpn_knife.ogf
|
|
|
|
position = -0.021, -0.085, 0.024
|
|
orientation = 0, 90, 0
|
|
|
|
fire_point = 0.0, 0.133, 0.161
|
|
|
|
flame_particles =
|
|
smoke_particles =
|
|
|
|
shell_point = 0.0, 0.133, 0.047
|
|
shell_dir = 0.0, 0.0, 0.4
|
|
shell_particles = weapons\generic_shells
|
|
|
|
;-------------------------------------------------------------------------------
|
|
startup_ammo = 1000
|
|
wm_size = 0.10
|
|
|
|
light_disabled = true
|
|
|
|
ph_mass = 4
|
|
;cost = 350
|
|
|
|
;addons
|
|
scope_status = 0
|
|
silencer_status = 0
|
|
grenade_launcher_status = 0
|
|
zoom_enabled = false
|
|
|
|
;çâóêè
|
|
snd_draw = weapons\walther_draw
|
|
snd_holster = weapons\generic_holster
|
|
snd_shoot = weapons\knife_1
|
|
snd_empty = weapons\pistol_empty
|
|
snd_reload = weapons\pm_reload, 0.8
|
|
snd_close = weapons\generic_close
|
|
|
|
|
|
[wpn_knife_hud]:hud_base
|
|
zoom_hide_crosshair = true
|
|
|
|
hands_position = -0.021000,-0.160000,0.002500
|
|
hands_orientation = -0.500000,1.000000,1.149999
|
|
hands_position_16x9 = 0.033000,-0.189500,0.039000
|
|
hands_orientation_16x9 = 2.349998,2.749999,2.849998
|
|
|
|
|
|
item_position = 0.003164,-0.002989,0.000906
|
|
item_orientation = 175.276352,-184.681427,-545.486328
|
|
|
|
item_visual = dynamics\weapons\wpn_knife\wpn_knife_hud.ogf
|
|
attach_place_idx = 0
|
|
|
|
shell_point = 0,0,0
|
|
shell_bone = wpn_body
|
|
|
|
fire_point = 0.004500,0.062500,-0.178499
|
|
fire_bone = knife
|
|
|
|
|
|
anm_show = knife_draw
|
|
anm_show_empty = knife_draw
|
|
anm_hide = knife_holster
|
|
anm_idle = knife_idle
|
|
anm_idle_aim = knife_idle
|
|
anm_attack = knife_kick_1
|
|
anm_attack_e = knife_kick_end1 ;--remove me
|
|
anm_attack2 = knife_kick_2
|
|
anm_attack2_e = knife_kick_end2 ;--remove me
|
|
anm_idle_moving = knife_idle_moving
|
|
anm_idle_sprint = knife_idle_sprint
|
|
anm_bore = knife_idle_bore
|
|
|
|
aim_hud_offset_pos = -0.077000,0.022000,0.000000
|
|
aim_hud_offset_rot = 0.000000,0.005000,-0.015000
|
|
|
|
|
|
gl_hud_offset_pos = 0,0,0
|
|
gl_hud_offset_rot = 0,0,0
|
|
|
|
lean_hud_offset_pos = 0,0,0
|
|
lean_hud_offset_rot = 0,0,0 |