879 lines
No EOL
22 KiB
Text
879 lines
No EOL
22 KiB
Text
local temp = {}
|
|
if (move ~= nil) then
|
|
temp = move
|
|
end
|
|
move = temp
|
|
|
|
function get_smart_cover()
|
|
return {
|
|
need_weapon = true,
|
|
loopholes = {
|
|
-- Êðàó÷
|
|
smart_covers_loophole_crouch_front_left.get_loophole ("crouch_front_left", vector():set(-1, 0, -0.7)),
|
|
smart_covers_loophole_crouch_front.get_loophole ("crouch_front", vector():set(-1, 0, 0)),
|
|
smart_covers_loophole_crouch_front_right.get_loophole ("crouch_front_right", vector():set(-1, 0, 0.7)),
|
|
smart_covers_loophole_crouch_right.get_loophole ("crouch_right", vector():set(0.2, 0, 1)),
|
|
smart_covers_loophole_crouch_back.get_loophole ("crouch_back", vector():set(1, 0, 0)),
|
|
smart_covers_loophole_crouch_left.get_loophole ("crouch_left", vector():set(0.2, 0, -1)),
|
|
|
|
-- Ñòîÿ
|
|
smart_covers_loophole_stand_front_left.get_loophole ("stand_front_left", vector():set(-1, 0, -0.7)),
|
|
smart_covers_loophole_stand_front_right.get_loophole ("stand_front_right", vector():set(-1, 0, 0.7)),
|
|
smart_covers_loophole_stand_right.get_loophole ("stand_right", vector():set(0.2, 0, 1)),
|
|
smart_covers_loophole_stand_back.get_loophole ("stand_back", vector():set(1, 0, 0)),
|
|
smart_covers_loophole_stand_left.get_loophole ("stand_left", vector():set(0.2, 0, -1))
|
|
|
|
|
|
-- Ëåæà
|
|
},
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
transitions = {
|
|
--' Àíèìàöèè âõîäà â áîéíèöû
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_front_left",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_front_left_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_front",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_front_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_front_right",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_front_right_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_right",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_right_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_back_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "crouch_left",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_in_left_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "stand_front_left",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_in_front_left_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "stand_front_right",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_in_front_right_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "stand_right",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_in_right_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "stand_back",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_in_back_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "",
|
|
vertex1 = "stand_left",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_in_left_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--' Àíèìàöèè ïåðåõîäà.
|
|
{
|
|
vertex0 = "crouch_front_left",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_front_left_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_front_left",
|
|
vertex1 = "crouch_left",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crouch_front_left_attack_idle_0",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_front",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_front_right_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_front_right",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_front_right_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_left",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_left_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_right",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_right_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "crouch_front_left",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_back_to_front_left",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "crouch_front",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_back_to_front_right",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "crouch_front_right",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_back_to_front_right",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "crouch_left",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_back_to_left",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "crouch_right",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_crauch_transition_back_to_right",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
|
|
|
|
|
|
{
|
|
vertex0 = "stand_front_left",
|
|
vertex1 = "stand_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_front_left_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_front_right",
|
|
vertex1 = "stand_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_front_right_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_left",
|
|
vertex1 = "stand_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_left_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_right",
|
|
vertex1 = "stand_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_right_to_back",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "stand_front_left",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_back_to_front_left",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "stand_front_right",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_back_to_front_right",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "stand_left",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_back_to_left",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "stand_right",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_stand_transition_back_to_right",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "crouch_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "stand_to_crauth",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "stand_back",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "crouch_to_stand",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--' Àíèìàöèè âûõîäà èç áîéíèö.
|
|
{
|
|
vertex0 = "crouch_front_left",
|
|
vertex1 = "",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
|
|
precondition_functor = "smart_covers.script_functor_jump",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_1_jump_0",
|
|
position = vector():set(-3,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
},
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_front",
|
|
vertex1 = "",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_jump",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_2_jump_0",
|
|
position = vector():set(-3,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
},
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_front_right",
|
|
vertex1 = "",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_jump",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "loophole_3_jump_0",
|
|
position = vector():set(-3,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
},
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_right",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_back",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "crouch_left",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
|
|
{
|
|
vertex0 = "stand_front_left",
|
|
vertex1 = "",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_front_right",
|
|
vertex1 = "",
|
|
weight = 1.1,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_right",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_back",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
},
|
|
{
|
|
vertex0 = "stand_left",
|
|
vertex1 = "",
|
|
weight = 1.0,
|
|
actions = {
|
|
{
|
|
precondition_functor = "smart_covers.script_functor_true",
|
|
precondition_params = "",
|
|
actions = {
|
|
{
|
|
animation = "",
|
|
position = vector():set(0,0,0),
|
|
body_state = move.crouch, movement_type = move.run,
|
|
},
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
}
|
|
end |