27 lines
650 B
GLSL
27 lines
650 B
GLSL
#include "common.h"
|
|
#include "shared\waterconfig.h"
|
|
#include "shared\watermove.h"
|
|
|
|
struct vf
|
|
{
|
|
float4 hpos : POSITION ;
|
|
float2 tbase : TEXCOORD0 ;
|
|
float2 tdist0 : TEXCOORD1 ;
|
|
float2 tdist1 : TEXCOORD2 ;
|
|
};
|
|
|
|
vf main (v_vert v)
|
|
{
|
|
vf o;
|
|
|
|
float4 P = v.P;
|
|
float3 N = unpack_normal (v.N);
|
|
P = watermove (P);
|
|
|
|
o.tbase = unpack_tc_base (v.uv,v.T.w,v.B.w); // copy tc
|
|
o.tdist0 = watermove_tc (o.tbase*W_DISTORT_BASE_TILE_0, P.xz, W_DISTORT_AMP_0);
|
|
o.tdist1 = watermove_tc (o.tbase*W_DISTORT_BASE_TILE_1, P.xz, W_DISTORT_AMP_1);
|
|
o.hpos = mul (m_VP, P); // xform, input in world coords
|
|
|
|
return o;
|
|
}
|