e4s-sdk/gamedata/shaders/r2/particles_xdistort.s
2026-06-17 23:06:51 +03:00

11 lines
455 B
ArmAsm

function l_special (shader, t_base, t_second, t_detail)
shader:begin ("particle", "particle_distort")
: sorting (3, false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: zb (true,false)
: fog (false)
: distort (true)
shader:sampler ("s_base") :texture (t_base)
shader:sampler ("s_distort") :texture (t_base) -- "pfx\\pfx_distortion"
shader:sampler ("s_position") :texture ("$user$position") : f_none ()
end