46 lines
1.7 KiB
ArmAsm
46 lines
1.7 KiB
ArmAsm
function normal (shader, t_base, t_second, t_detail)
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shader:begin ("model_env_lq","model_env_lq")
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: fog (true)
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: zb (true,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (3,true)
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-- shader:sampler ("s_base") :texture (t_base)
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-- shader:sampler ("s_env") :texture ("sky\\sky_5_cube") : clamp()
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shader: dx10texture ("s_base", t_base)
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shader: dx10texture ("s_env", "sky\\sky_5_cube")
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shader: dx10sampler ("smp_base")
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shader: dx10sampler ("smp_rtlinear")
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end
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function l_special (shader, t_base, t_second, t_detail)
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shader:begin ("model_distort4glass","particle_distort")
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: sorting (3, true)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: zb (true,false)
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: fog (false)
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: distort (true)
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-- shader:sampler ("s_base") :texture (t_base)
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-- shader:sampler ("s_distort") :texture ("pfx\\pfx_dist_glass4")
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shader: dx10texture ("s_base", t_base)
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shader: dx10texture ("s_distort", "pfx\\pfx_dist_glass4")
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shader: dx10sampler ("smp_linear")
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end
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--[[
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function normal_hq(shader, t_base, t_second, t_detail)
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shader:begin ("model_env_hq","model_env_hq")
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: fog (true)
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: zb (true,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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: aref (true,0)
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: sorting (3,true)
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shader:sampler ("s_base") :texture (t_base)
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shader:sampler ("s_env") :texture ("sky\\sky_5_cube") : clamp()
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shader:sampler ("s_lmap") :texture ("$user$projector")
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: clamp ()
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: f_linear ()
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: project (true)
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end
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]]
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