e4s-sdk/gamedata/shaders/r3/selflight.s
2026-06-17 23:06:51 +03:00

12 lines
353 B
ArmAsm

function normal (shader, t_base, t_second, t_detail)
shader:begin ("dumb","dumb")
: fog (false)
: zb (false,false)
: blend (true,blend.zero,blend.one)
: aref (false,0)
: sorting (2, false)
-- shader:sampler ("s_base") :texture (t_base)
shader:dx10texture ("s_base", t_base)
shader:dx10sampler ("smp_base")
end