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504
gamedata/configs/ui/actor_menu.xml
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504
gamedata/configs/ui/actor_menu.xml
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<w>
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<properties_box>
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<texture>ui_inGame2_demo_player_info_window</texture>
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<list x="0" y="0" width="10" height="10" item_height="18" always_show_scroll="0" can_select="1" bottom_indent="10" right_ident="10" left_ident="20">
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<font_s r="220" g="220" b="220"/>
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<font r="150" g="150" b="150" font="letterica16"/>
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</list>
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</properties_box>
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<main x="0" y="0" width="1024" height="768">
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<auto_static x="341" y="0" width="683" height="768">
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<texture>ui_inGame2_inventory_back</texture>
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</auto_static>
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</main>
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<left_background x="0" y="0" width="330" height="768">
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<texture>ui_inGame2_left_side</texture>
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</left_background>
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<!-- Player Information -->
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<!-- Start -->
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<actor_ch_info x="694" y="10" width="321" height="89">
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<name_static x="5" y="0" width="183" height="16">
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<text align="l" font="letterica16" color="ui_2"/>
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</name_static>
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<community_caption x="5" y="14" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_community</text>
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</community_caption>
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<community_static x="5" y="14" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</community_static>
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<rank_caption x="5" y="25" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_rank</text>
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</rank_caption>
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<rank_static x="5" y="25" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</rank_static>
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<reputation_caption x="5" y="36" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_reputation</text>
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</reputation_caption>
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<reputation_static x="5" y="36" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</reputation_static>
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<icon x="197" y="1" width="123" height="87" stretch="1">
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<deadbody r="255" g="160" b="160" a="205"/>
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</icon>
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</actor_ch_info>
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<!-- Finish -->
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<!-- NPC Information -->
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<!-- Start -->
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<partner_ch_info x="11" y="10" width="321" height="89">
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<name_static x="5" y="0" width="183" height="16">
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<text align="l" font="letterica16" color="ui_2"/>
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</name_static>
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<community_caption x="5" y="14" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_community</text>
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</community_caption>
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<community_static x="5" y="14" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</community_static>
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<rank_caption x="5" y="25" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_rank</text>
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</rank_caption>
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<rank_static x="5" y="25" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</rank_static>
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<reputation_caption x="5" y="36" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_reputation</text>
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</reputation_caption>
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<reputation_static x="5" y="36" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</reputation_static>
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<relation_caption x="5" y="47" width="183" height="14">
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<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_relation</text>
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</relation_caption>
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<relation_static x="5" y="47" width="183" height="14">
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<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
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</relation_static>
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<icon x="197" y="1" width="123" height="87" stretch="1">
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<deadbody r="255" g="160" b="160" a="205"/>
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</icon>
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</partner_ch_info>
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<!-- Finish -->
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<actor_money_static x="749" y="75" width="130" height="22">
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<text align="r" font="graffiti22"/>
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</actor_money_static>
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<partner_money_static x="66" y="75" width="130" height="22">
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<text align="r" font="graffiti22"/>
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</partner_money_static>
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<inventory_slot_wnd>
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<slot> <!-- Knife -->
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</slot>
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<slot> <!-- Pistol -->
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<slot_highlight x="359" y="17" width="82" height="353" stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</slot_highlight>
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<slot_dragdrop x="352" y="14" width="93" height="368"
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cell_width="33" cell_height="41" rows_num="6" cols_num="2"
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custom_placement="0" vertical_placement="1" a="0"
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virtual_cells="1" vc_vert_align="c" vc_horiz_align="c"/>
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<slot_progress x="372" y="378" width="58" height="5" horz="1" min="0" max="1" pos="0">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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<min_color r="196" g="18" b="18"/>
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<middle_color r="255" g="255" b="118"/>
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<max_color r="107" g="207" b="119"/>
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</slot_progress>
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</slot>
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<slot> <!-- Auto -->
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<slot_highlight x="576" y="17" width="93" height="353" stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</slot_highlight>
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<slot_dragdrop x="583" y="14" width="82" height="370"
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cell_width="33" cell_height="41" rows_num="6" cols_num="2"
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custom_placement="0" vertical_placement="1" a="0"
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virtual_cells="1" vc_vert_align="c" vc_horiz_align="c" />
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<slot_progress x="596" y="378" width="58" height="5" horz="1" min="0" max="1" pos="0">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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<min_color r="196" g="18" b="18"/>
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<middle_color r="255" g="255" b="118"/>
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<max_color r="107" g="207" b="119"/>
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</slot_progress>
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</slot>
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<slot> <!-- Grenade -->
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</slot>
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<slot> <!-- Binoc -->
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</slot>
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<slot> <!-- Bolt -->
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</slot>
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<slot> <!-- Outfit -->
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<slot_dragdrop x="458" y="137" width="106" height="178"
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cell_width="41" cell_height="41" rows_num="3" cols_num="2"
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custom_placement="0" a="0" virtual_cells="1" vc_vert_align="c"
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vc_horiz_align="c"/>
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<slot_progress x="484" y="309" width="58" height="5" horz="1" min="0" max="1" pos="0">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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<min_color r="196" g="18" b="18"/>
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<middle_color r="255" g="255" b="118"/>
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<max_color r="107" g="207" b="119"/>
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</slot_progress>
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<slot_highlight x="463" y="142" width="96" height="161" stretch="1">
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<texture>ui_inGame2_armor_highlighter</texture>
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</slot_highlight>
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</slot>
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<slot> <!-- PDA -->
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</slot>
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<slot> <!-- Detector -->
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<slot_dragdrop x="469" y="328" width="85" height="55"
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cell_width="33" cell_height="41" rows_num="1" cols_num="2"
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custom_placement="0" a="0" virtual_cells="1" vc_vert_align="c"
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vc_horiz_align="c"/>
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<slot_highlight x="472" y="330" width="76" height="48" stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</slot_highlight>
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</slot>
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<slot> <!-- Torch -->
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</slot>
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<slot> <!-- Artfake -->
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</slot>
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<slot> <!-- Helmet -->
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<slot_highlight x="458" y="17" width="106" height="98" stretch="1">
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<texture>ui_inGame2_helmet_highlighter</texture>
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</slot_highlight>
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<slot_progress x="484" y="118" width="58" height="5" horz="1" min="0" max="1" pos="0">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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<min_color r="196" g="18" b="18"/>
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<middle_color r="255" g="255" b="118"/>
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<max_color r="107" g="207" b="119"/>
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</slot_progress>
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<slot_dragdrop x="469" y="14" width="85" height="110"
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cell_width="41" cell_height="41" rows_num="2" cols_num="2" custom_placement="0" a="0" virtual_cells="1"
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vc_vert_align="c" vc_horiz_align="c" />
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</slot>
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<slot> <!-- Backpack -->
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</slot>
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</inventory_slot_wnd>
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<quick_slot_highlight x="356" y="398" width="66" height="59" dx="81" stretch="1">
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<texture>ui_inGame2_quick_item_highlighter</texture>
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</quick_slot_highlight>
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<artefact_slot_highlight x="356" y="476" width="52" height="52" dx="65" stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</artefact_slot_highlight>
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<quick_slot1_text x="355" y="446" width="18" height="13">
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<text align="c" font="letterica16">quick_use_str_1</text>
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</quick_slot1_text>
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<quick_slot2_text x="436" y="446" width="18" height="13">
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<text align="c" font="letterica16">quick_use_str_2</text>
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</quick_slot2_text>
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<quick_slot3_text x="517" y="446" width="18" height="13">
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<text align="c" font="letterica16">quick_use_str_3</text>
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</quick_slot3_text>
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<quick_slot4_text x="598" y="446" width="18" height="13">
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<text align="c" font="letterica16">quick_use_str_4</text>
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</quick_slot4_text>
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<actor_weight_caption x="810" y="736" width="71" height="16">
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<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
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</actor_weight_caption>
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<actor_weight x="881" y="736" width="44" height="16">
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<text align="c" font="letterica16"/>
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</actor_weight>
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<actor_weight_max x="925" y="736" width="85" height="16">
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<text align="l" font="letterica16" color="ui_3"/>
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</actor_weight_max>
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<partner_weight_caption x="90" y="738" width="85" height="14">
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<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
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</partner_weight_caption>
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<partner_weight x="300" y="738" width="45" height="14">
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<text align="l" font="letterica16" color="ui_7"/>
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</partner_weight>
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<!-- partner -->
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<left_delimiter x="0" y="226" width="341" height="163">
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<texture>ui_inGame2_center_trade_devider</texture>
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<!--trade_caption x="147" y="74" width="60" height="16">
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<text align="l" font="letterica16" color="ui_3">ui_total_price</text>
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</trade_caption-->
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<trade_price x="207" y="74" width="16" height="16">
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<text align="l" font="letterica16"/>
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</trade_price>
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<trade_weight_max x="257" y="74" width="50" height="16">
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<text align="l" font="letterica16" color="ui_3"/>
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</trade_weight_max>
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</left_delimiter>
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<!-- actor -->
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<right_delimiter x="683" y="226" width="341" height="163">
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<texture>ui_inGame2_center_trade_devider</texture>
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<!--trade_caption x="147" y="74" width="60" height="16">
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<text align="r" font="letterica16" color="ui_3">ui_total_price</text>
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</trade_caption-->
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<trade_price x="207" y="74" width="50" height="16">
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<text align="c" font="letterica16"/>
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</trade_price>
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<trade_weight_max x="257" y="74" width="50" height="16">
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<text align="l" font="letterica16" color="ui_3"/>
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</trade_weight_max>
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</right_delimiter>
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<belt_list_over x="352" y="472" width="59" height="59" dx="65" stretch="0">
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<texture >ui_inGame2_artefact_blocker</texture>
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</belt_list_over>
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<helmet_over x="456" y="11" width="111" height="115" stretch="1">
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<texture >ui_inGame2_helmet_blocker</texture>
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</helmet_over>
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<dragdrop_trash x="0" y="0" width="340" height="768"
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cell_width="340" cell_height="768" rows_num="1" cols_num="1" a="0"/>
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<dragdrop_bag x="702" y="119" width="306" height="574"
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cell_width="41" cell_height="41" rows_num="14" cols_num="7"
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unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
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<dragdrop_belt x="360" y="480" width="300" height="41"
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cell_width="41" cell_height="41" rows_num="1" cols_num="5"
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cell_sp_x="24" cell_sp_y="0" a="0"/>
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<dragdrop_actor_trade x="703" y="114" width="306" height="164"
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cell_width="41" cell_height="41" rows_num="4" cols_num="7"
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unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
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<dragdrop_actor_trade_bag x="703" y="340" width="306" height="369"
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||||
cell_width="41" cell_height="41" rows_num="9" cols_num="7"
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||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_partner_trade x="21" y="114" width="306" height="164"
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cell_width="41" cell_height="41" rows_num="4" cols_num="7"
|
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unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_partner_bag x="21" y="340" width="306" height="369"
|
||||
cell_width="41" cell_height="41" rows_num="9" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_deadbody_bag x="20" y="119" width="306" height="574"
|
||||
cell_width="41" cell_height="41" rows_num="14" cols_num="7"
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||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_quick_slots x="370" y="407" width="284" height="41"
|
||||
cell_width="41" cell_height="41" a="0" rows_num="1" cols_num="4"
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||||
cell_sp_x="40" cell_sp_y="0" custom_placement="1"/>
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||||
|
||||
<trade_buy_button x="14" y="295" width="134" height="26" stretch="1" hint="ui_st_buy_hint">
|
||||
<window_name>trade_buy_button</window_name>
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<texture>ui_inGame2_inventory_button</texture>
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||||
<text font="graffiti22" align="c">ui_st_buy</text>
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||||
<text_color>
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||||
<e color ="ui_6"/>
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||||
<t color ="ui_black"/>
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||||
<d color ="ui_5"/>
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||||
<h color ="ui_black"/>
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</text_color>
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</trade_buy_button>
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||||
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||||
<trade_sell_button x="697" y="295" width="134" height="26" stretch="1" hint="ui_st_sell_hint">
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||||
<window_name>trade_sell_button</window_name>
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||||
<texture>ui_inGame2_inventory_button</texture>
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||||
<text font="graffiti22" align="c">ui_st_sell</text>
|
||||
<text_color>
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||||
<e color ="ui_6"/>
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||||
<t color ="ui_black"/>
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||||
<d color ="ui_5"/>
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||||
<h color ="ui_black"/>
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||||
</text_color>
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</trade_sell_button>
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||||
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||||
<takeall_button x="16" y="695" width="312" height="24" stretch="1" hint="ui_st_take_all_hint">
|
||||
<window_name>takeall_button</window_name>
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||||
<texture>ui_inGame2_big_inventory_button</texture>
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||||
<text font="graffiti22" align="c">ui_st_take_all</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</takeall_button>
|
||||
|
||||
<putall_button x="699" y="695" width="312" height="24" stretch="1" hint="ui_st_put_all_hint">
|
||||
<window_name>putall_button</window_name>
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_put_all</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</putall_button>
|
||||
|
||||
<exit_button x="353" y="736" width="320" height="24" hint="ui_st_exit_hint">
|
||||
<window_name>exit_button</window_name>
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_inv_exit</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</exit_button>
|
||||
|
||||
<action_sounds>
|
||||
<snd_open>interface\inv_open</snd_open>
|
||||
<snd_close>interface\inv_close</snd_close>
|
||||
<snd_item_to_slot>interface\inv_slot</snd_item_to_slot>
|
||||
<snd_item_to_belt>interface\inv_belt</snd_item_to_belt>
|
||||
<snd_item_to_ruck>interface\inv_ruck</snd_item_to_ruck>
|
||||
<snd_properties>interface\inv_properties</snd_properties>
|
||||
<snd_drop_item>interface\inv_drop</snd_drop_item>
|
||||
<snd_attach_addon>interface\inv_attach_addon</snd_attach_addon>
|
||||
<snd_detach_addon>interface\inv_detach_addon</snd_detach_addon>
|
||||
<snd_item_use>interface\inv_slot</snd_item_use>
|
||||
</action_sounds>
|
||||
|
||||
<hint_wnd x="0" y="0" width="210" height="100">
|
||||
<background x="0" y="0" width="210" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background>
|
||||
<text x="20" y="20" width="190" height="100">
|
||||
<text font="letterica16" color="ui_6" complex_mode="1" align="l" vert_align="t"/>
|
||||
</text>
|
||||
</hint_wnd>
|
||||
|
||||
<actor_state_info x="341" y="539" width="342" height="190">
|
||||
<hint_wnd x="0" y="0" width="210" height="100">
|
||||
<background x="0" y="0" width="210" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background>
|
||||
<text x="20" y="20" width="170" height="100" complex_mode="1">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l" vert_align="t"/>
|
||||
</text>
|
||||
</hint_wnd>
|
||||
|
||||
<health_state x="14" y="31" width="214" height="16">
|
||||
<hint_text delay="800">st_ui_health_sensor</hint_text>
|
||||
<state_progress x="0" y="0" width="214" height="16" horz="1" min="0" max="1" pos="0" expression="floor(fltPlayerHealth * 55.0) / 55.0">
|
||||
<progress>
|
||||
<texture r="194" g="8" b="8" a="200">ui_inGame2_inventory_health_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</health_state>
|
||||
|
||||
<bleeding_state x="238" y="6" width="45" height="45">
|
||||
<hint_text delay="800">st_ui_bleeding_sensor</hint_text>
|
||||
<icon x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_green</texture>
|
||||
</icon>
|
||||
<icon2 x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_yellow</texture>
|
||||
</icon2>
|
||||
<icon3 x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_red</texture>
|
||||
</icon3>
|
||||
</bleeding_state>
|
||||
|
||||
<radiation_state x="287" y="7" width="45" height="45">
|
||||
<hint_text delay="800">st_ui_main_sensor</hint_text>
|
||||
<icon x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_green</texture>
|
||||
</icon>
|
||||
<icon2 x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_yellow</texture>
|
||||
</icon2>
|
||||
<icon3 x="0" y="0" width="45" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_red</texture>
|
||||
</icon3>
|
||||
</radiation_state>
|
||||
|
||||
<radia_sensor x="15" y="72" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_radiation_protection</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitRadiationProtection + fltActorHelmetRadiationProtection + fltActorBoostRadiationProtection + fltArtefactsRadiationProtection / fltZoneMaxPowerRadiationProtection * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</radia_sensor>
|
||||
|
||||
<acid_sensor x="15" y="100" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_chemical_burn_protection</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitChemicalBurnProtection + fltActorHelmetChemicalBurnProtection + fltActorBoostChemicalBurnProtection + fltArtefactsChemicalBurnProtection / fltZoneMaxPowerChemicalBurnProtection * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</acid_sensor>
|
||||
|
||||
<shock_sensor x="15" y="128" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_shock_protection</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitShockProtection + fltActorHelmetShockProtection + fltArtefactsShockProtection / fltZoneMaxPowerShockProtection * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</shock_sensor>
|
||||
|
||||
<fire_sensor x="15" y="156" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_burn_protection</hint_text>
|
||||
<state_progress x="24" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitBurnProtection + fltActorHelmetBurnProtection + fltArtefactsBurnProtection / fltZoneMaxPowerBurnProtection * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</fire_sensor>
|
||||
|
||||
<psi_sensor x="174" y="72" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_telepatic_protection</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitTelepaticProtection + fltActorHelmetTelepaticProtection + fltActorBoostTelepaticProtection + fltArtefactsTelepaticProtection / fltZoneMaxPowerTelepaticProtection * 31.0) /31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</psi_sensor>
|
||||
|
||||
<wound_sensor x="174" y="100" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_wound_protection</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitWoundProtection + fltActorHelmetWoundProtection + fltArtefactsWoundProtection / fltZoneMaxPowerWoundProtection * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</wound_sensor>
|
||||
|
||||
<fire_wound_sensor x="174" y="128" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_fire_wound_protection</hint_text>
|
||||
<icon x="0" y="0" width="18" height="18" magnitude="100">
|
||||
<text align="c" vert_align="c" font="graffiti22" color="ui_7">99</text>
|
||||
</icon>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</fire_wound_sensor>
|
||||
|
||||
<power_sensor x="174" y="156" width="145" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_power_restore</hint_text>
|
||||
<state_progress x="23" y="1" width="122" height="18" horz="1" min="0" max="1" pos="0" expression="floor(fltPlayerRestoreSpeed * 31.0) / 31.0">
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</power_sensor>
|
||||
</actor_state_info>
|
||||
</w>
|
||||
510
gamedata/configs/ui/actor_menu_16.xml
Normal file
510
gamedata/configs/ui/actor_menu_16.xml
Normal file
|
|
@ -0,0 +1,510 @@
|
|||
<w>
|
||||
<properties_box>
|
||||
<texture>ui_inGame2_demo_player_info_window</texture>
|
||||
<list x="0" y="0" width="10" height="10" item_height="18" always_show_scroll="0" can_select="1" bottom_indent="10" right_ident="10" left_ident="20">
|
||||
<font_s r="220" g="220" b="220"/>
|
||||
<font r="150" g="150" b="150" font="letterica16"/>
|
||||
</list>
|
||||
</properties_box>
|
||||
|
||||
<main x="0" y="0" width="1280" height="768">
|
||||
<auto_static x="375" y="0" width="546" height="768" stretch="1">
|
||||
<texture>ui_inGame2_inventory_back</texture>
|
||||
</auto_static>
|
||||
<auto_static x="920" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_inGame2_widescreen_sidepanels_right</texture>
|
||||
</auto_static>
|
||||
</main>
|
||||
|
||||
<left_background x="102" y="0" width="273" height="768" stretch="1">
|
||||
<texture>ui_inGame2_left_side</texture>
|
||||
<auto_static x="-102" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_inGame2_widescreen_sidepanels_left</texture>
|
||||
</auto_static>
|
||||
</left_background>
|
||||
|
||||
<!-- Player Information -->
|
||||
<!-- Start -->
|
||||
<actor_ch_info x="657" y="10" width="257" height="89">
|
||||
<name_static x="5" y="1" width="145" height="16">
|
||||
<text align="l" font="letterica16" color="ui_2"/>
|
||||
</name_static>
|
||||
<community_caption x="5" y="14" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_community</text>
|
||||
</community_caption>
|
||||
<community_static x="5" y="14" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</community_static>
|
||||
<rank_caption x="5" y="25" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_rank</text>
|
||||
</rank_caption>
|
||||
<rank_static x="5" y="25" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</rank_static>
|
||||
<reputation_caption x="5" y="36" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_reputation</text>
|
||||
</reputation_caption>
|
||||
<reputation_static x="5" y="36" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</reputation_static>
|
||||
<icon x="158" y="1" width="99" height="87" stretch="1">
|
||||
<deadbody r="255" g="160" b="160" a="205"/>
|
||||
</icon>
|
||||
</actor_ch_info>
|
||||
<!-- Finish -->
|
||||
|
||||
<!-- NPC Information -->
|
||||
<!-- Start -->
|
||||
<partner_ch_info x="111" y="10" width="257" height="89">
|
||||
<name_static x="5" y="1" width="145" height="16">
|
||||
<text align="l" font="letterica16" color="ui_2"/>
|
||||
</name_static>
|
||||
<community_caption x="5" y="14" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_community</text>
|
||||
</community_caption>
|
||||
<community_static x="5" y="14" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</community_static>
|
||||
<rank_caption x="5" y="25" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_rank</text>
|
||||
</rank_caption>
|
||||
<rank_static x="5" y="25" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</rank_static>
|
||||
<reputation_caption x="5" y="36" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_reputation</text>
|
||||
</reputation_caption>
|
||||
<reputation_static x="5" y="36" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</reputation_static>
|
||||
<relation_caption x="5" y="47" width="145" height="14">
|
||||
<text align="l" vert_align="c" font="arial_14" color="ui_3">ui_st_relation</text>
|
||||
</relation_caption>
|
||||
<relation_static x="5" y="47" width="145" height="14">
|
||||
<text align="r" vert_align="c" font="arial_14" color="ui_3"/>
|
||||
</relation_static>
|
||||
<icon x="158" y="1" width="99" height="87" stretch="1">
|
||||
<deadbody r="255" g="160" b="160" a="205"/>
|
||||
</icon>
|
||||
</partner_ch_info>
|
||||
<!-- Finish -->
|
||||
|
||||
<actor_money_static x="701" y="75" width="104" height="22">
|
||||
<text align="r" font="graffiti22"/>
|
||||
</actor_money_static>
|
||||
|
||||
<partner_money_static x="155" y="75" width="104" height="22">
|
||||
<text align="r" font="graffiti22"/>
|
||||
</partner_money_static>
|
||||
|
||||
<inventory_slot_wnd>
|
||||
<slot> <!-- Knife -->
|
||||
</slot>
|
||||
<slot> <!-- Pistol -->
|
||||
<slot_highlight x="389" y="17" width="65" height="353" stretch="1">
|
||||
<texture>ui_inGame2_weapon_highlighter</texture>
|
||||
</slot_highlight>
|
||||
<slot_dragdrop x="384" y="14" width="74" height="368"
|
||||
cell_width="33" cell_height="41" rows_num="6" cols_num="2"
|
||||
custom_placement="0" vertical_placement="1" a="0"
|
||||
virtual_cells="1" vc_vert_align="c" vc_horiz_align="c"/>
|
||||
<slot_progress x="398" y="378" width="47" height="5" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</slot_progress>
|
||||
</slot>
|
||||
<slot> <!-- Auto -->
|
||||
<slot_highlight x="568" y="17" width="65" height="353" stretch="1">
|
||||
<texture>ui_inGame2_weapon_highlighter</texture>
|
||||
</slot_highlight>
|
||||
<slot_dragdrop x="563" y="14" width="74" height="370"
|
||||
cell_width="33" cell_height="41" rows_num="6" cols_num="2"
|
||||
custom_placement="0" vertical_placement="1" a="0"
|
||||
virtual_cells="1" vc_vert_align="c" vc_horiz_align="c" />
|
||||
<slot_progress x="578" y="378" width="47" height="5" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</slot_progress>
|
||||
</slot>
|
||||
<slot> <!-- Grenade -->
|
||||
</slot>
|
||||
<slot> <!-- Binoc -->
|
||||
</slot>
|
||||
<slot> <!-- Bolt -->
|
||||
</slot>
|
||||
<slot> <!-- Outfit -->
|
||||
<slot_dragdrop x="469" y="137" width="85" height="178"
|
||||
cell_width="33" cell_height="41" rows_num="3" cols_num="2"
|
||||
custom_placement="0" a="0" virtual_cells="1" vc_vert_align="c"
|
||||
vc_horiz_align="c"/>
|
||||
<slot_progress x="488" y="309" width="47" height="5" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</slot_progress>
|
||||
<slot_highlight x="472" y="142" width="76" height="161" stretch="1">
|
||||
<texture>ui_inGame2_armor_highlighter</texture>
|
||||
</slot_highlight>
|
||||
</slot>
|
||||
<slot> <!-- PDA -->
|
||||
</slot>
|
||||
<slot> <!-- Detector -->
|
||||
<slot_dragdrop x="469" y="328" width="85" height="55"
|
||||
cell_width="33" cell_height="41" rows_num="1" cols_num="2"
|
||||
custom_placement="0" a="0" virtual_cells="1" vc_vert_align="c"
|
||||
vc_horiz_align="c"/>
|
||||
<slot_highlight x="472" y="330" width="76" height="48" stretch="1">
|
||||
<texture>ui_inGame2_detector_highlighter</texture>
|
||||
</slot_highlight>
|
||||
</slot>
|
||||
<slot> <!-- Torch -->
|
||||
</slot>
|
||||
<slot> <!-- Artfake -->
|
||||
</slot>
|
||||
<slot> <!-- Helmet -->
|
||||
<slot_highlight x="472" y="17" width="76" height="98" stretch="1">
|
||||
<texture>ui_inGame2_helmet_highlighter</texture>
|
||||
</slot_highlight>
|
||||
<slot_progress x="488" y="118" width="47" height="5" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</slot_progress>
|
||||
<slot_dragdrop x="469" y="14" width="85" height="110"
|
||||
cell_width="33" cell_height="41" rows_num="2" cols_num="2" custom_placement="0" a="0" virtual_cells="1"
|
||||
vc_vert_align="c" vc_horiz_align="c" />
|
||||
</slot>
|
||||
<slot> <!-- Backpack -->
|
||||
</slot>
|
||||
</inventory_slot_wnd>
|
||||
|
||||
<quick_slot_highlight x="387" y="398" width="52" height="59" dx="64" stretch="1">
|
||||
<texture>ui_inGame2_quick_item_highlighter</texture>
|
||||
</quick_slot_highlight>
|
||||
<artefact_slot_highlight x="387" y="476" width="41" height="52" dx="52" stretch="1">
|
||||
<texture>ui_inGame2_artefakt_highlighter</texture>
|
||||
</artefact_slot_highlight>
|
||||
|
||||
<quick_slot1_text x="386" y="446" width="14" height="13">
|
||||
<text align="c" font="letterica16">quick_use_str_1</text>
|
||||
</quick_slot1_text>
|
||||
<quick_slot2_text x="451" y="446" width="14" height="13">
|
||||
<text align="c" font="letterica16">quick_use_str_2</text>
|
||||
</quick_slot2_text>
|
||||
<quick_slot3_text x="516" y="446" width="14" height="13">
|
||||
<text align="c" font="letterica16">quick_use_str_3</text>
|
||||
</quick_slot3_text>
|
||||
<quick_slot4_text x="580" y="446" width="14" height="13">
|
||||
<text align="c" font="letterica16">quick_use_str_4</text>
|
||||
</quick_slot4_text>
|
||||
|
||||
<actor_weight_caption x="750" y="736" width="57" height="16">
|
||||
<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
|
||||
</actor_weight_caption>
|
||||
<actor_weight x="807" y="736" width="35" height="16">
|
||||
<text align="c" font="letterica16"/>
|
||||
</actor_weight>
|
||||
<actor_weight_max x="842" y="736" width="68" height="16">
|
||||
<text align="l" font="letterica16" color="ui_3"/>
|
||||
</actor_weight_max>
|
||||
|
||||
<partner_weight_caption x="174" y="738" width="68" height="14">
|
||||
<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
|
||||
</partner_weight_caption>
|
||||
<partner_weight x="342" y="738" width="36" height="14">
|
||||
<text align="l" font="letterica16" color="ui_7"/>
|
||||
</partner_weight>
|
||||
|
||||
<!-- partner -->
|
||||
<left_delimiter x="102" y="226" width="273" height="163" stretch="1">
|
||||
<texture>ui_inGame2_center_trade_devider</texture>
|
||||
<!--trade_caption x="123" y="74" width="48" height="16">
|
||||
<text align="l" font="letterica16" color="ui_3">ui_total_price</text>
|
||||
</trade_caption-->
|
||||
<trade_price x="166" y="74" width="13" height="16">
|
||||
<text align="l" font="letterica16"/>
|
||||
</trade_price>
|
||||
<trade_weight_max x="206" y="74" width="40" height="16">
|
||||
<text align="l" font="letterica16" color="ui_3"/>
|
||||
</trade_weight_max>
|
||||
</left_delimiter>
|
||||
<!-- actor -->
|
||||
<right_delimiter x="648" y="226" width="273" height="163" stretch="1">
|
||||
<texture>ui_inGame2_center_trade_devider</texture>
|
||||
<!--trade_caption x="123" y="74" width="48" height="16">
|
||||
<text align="r" font="letterica16" color="ui_3">ui_total_price</text>
|
||||
</trade_caption-->
|
||||
<trade_price x="166" y="74" width="40" height="16">
|
||||
<text align="c" font="letterica16"/>
|
||||
</trade_price>
|
||||
<trade_weight_max x="206" y="74" width="40" height="16">
|
||||
<text align="l" font="letterica16" color="ui_3"/>
|
||||
</trade_weight_max>
|
||||
</right_delimiter>
|
||||
|
||||
<belt_list_over x="384" y="472" width="47" height="59" dx="52" stretch="1">
|
||||
<texture >ui_inGame2_artefact_blocker</texture>
|
||||
</belt_list_over>
|
||||
|
||||
<helmet_over x="467" y="11" width="89" height="115" stretch="1">
|
||||
<texture >ui_inGame2_helmet_blocker</texture>
|
||||
</helmet_over>
|
||||
|
||||
<dragdrop_trash x="0" y="0" width="375" height="768"
|
||||
cell_width="375" cell_height="768" rows_num="1" cols_num="1" a="0"/>
|
||||
|
||||
<dragdrop_bag x="662" y="119" width="247" height="574"
|
||||
cell_width="33" cell_height="41" rows_num="14" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_belt x="390" y="480" width="240" height="41"
|
||||
cell_width="33" cell_height="41" rows_num="1" cols_num="5"
|
||||
cell_sp_x="19" cell_sp_y="0" a="0"/>
|
||||
|
||||
<dragdrop_actor_trade x="662" y="114" width="247" height="164"
|
||||
cell_width="33" cell_height="41" rows_num="4" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_actor_trade_bag x="662" y="340" width="247" height="369"
|
||||
cell_width="33" cell_height="41" rows_num="9" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_partner_trade x="117" y="114" width="247" height="164"
|
||||
cell_width="33" cell_height="41" rows_num="4" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_partner_bag x="117" y="340" width="247" height="369"
|
||||
cell_width="33" cell_height="41" rows_num="9" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_deadbody_bag x="117" y="119" width="247" height="574"
|
||||
cell_width="33" cell_height="41" rows_num="14" cols_num="7"
|
||||
unlimited="1" group_similar="1" always_show_scroll="1" condition_progress_bar="1"/>
|
||||
|
||||
<dragdrop_quick_slots x="398" y="407" width="227" height="41"
|
||||
cell_width="33" cell_height="41" a="0" rows_num="1" cols_num="4"
|
||||
cell_sp_x="32" cell_sp_y="0" custom_placement="1"/>
|
||||
|
||||
<trade_buy_button x="113" y="295" width="107" height="26" stretch="1" hint="ui_st_buy_hint">
|
||||
<window_name>trade_buy_button</window_name>
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_buy</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</trade_buy_button>
|
||||
|
||||
<trade_sell_button x="660" y="295" width="107" height="26" stretch="1" hint="ui_st_sell_hint">
|
||||
<window_name>trade_sell_button</window_name>
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_sell</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</trade_sell_button>
|
||||
|
||||
<takeall_button x="116" y="694" width="248" height="24" stretch="1" hint="ui_st_take_all_hint">
|
||||
<window_name>takeall_button</window_name>
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_take_all</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</takeall_button>
|
||||
|
||||
<putall_button x="662" y="694" width="248" height="24" stretch="1" hint="ui_st_put_all_hint">
|
||||
<window_name>putall_button</window_name>
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_put_all</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</putall_button>
|
||||
|
||||
<exit_button x="384" y="736" width="256" height="24" stretch="1" hint="ui_st_exit_hint">
|
||||
<window_name>exit_button</window_name>
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_inv_exit</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</exit_button>
|
||||
|
||||
<action_sounds>
|
||||
<snd_open>interface\inv_open</snd_open>
|
||||
<snd_close>interface\inv_close</snd_close>
|
||||
<snd_item_to_slot>interface\inv_slot</snd_item_to_slot>
|
||||
<snd_item_to_belt>interface\inv_belt</snd_item_to_belt>
|
||||
<snd_item_to_ruck>interface\inv_ruck</snd_item_to_ruck>
|
||||
<snd_properties>interface\inv_properties</snd_properties>
|
||||
<snd_drop_item>interface\inv_drop</snd_drop_item>
|
||||
<snd_attach_addon>interface\inv_attach_addon</snd_attach_addon>
|
||||
<snd_detach_addon>interface\inv_detach_addon</snd_detach_addon>
|
||||
<snd_item_use>interface\inv_slot</snd_item_use>
|
||||
</action_sounds>
|
||||
|
||||
<hint_wnd x="0" y="0" width="210" height="100">
|
||||
<background x="0" y="0" width="210" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background>
|
||||
<text x="20" y="20" width="190" height="100">
|
||||
<text font="letterica16" color="ui_6" complex_mode="1" align="l" vert_align="t"/>
|
||||
</text>
|
||||
</hint_wnd>
|
||||
|
||||
<actor_state_info x="375" y="539" width="274" height="190">
|
||||
<hint_wnd x="0" y="0" width="168" height="100">
|
||||
<background x="0" y="0" width="168" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background>
|
||||
<text x="16" y="20" width="136" height="100" complex_mode="1" >
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l" vert_align="t"/>
|
||||
</text>
|
||||
</hint_wnd>
|
||||
|
||||
<health_state x="11" y="31" width="171" height="16">
|
||||
<hint_text delay="800">st_ui_health_sensor</hint_text>
|
||||
<state_progress x="0" y="0" width="171" height="16" horz="1" min="0" max="1" pos="0" expression="floor(fltPlayerHealth * 55.0) / 55.0">
|
||||
<progress stretch="1">
|
||||
<texture r="194" g="8" b="8" a="200">ui_inGame2_inventory_health_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</health_state>
|
||||
|
||||
<bleeding_state x="189" y="7" width="36" height="45">
|
||||
<hint_text delay="800">st_ui_bleeding_sensor</hint_text>
|
||||
<icon x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_green</texture>
|
||||
</icon>
|
||||
<icon2 x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_yellow</texture>
|
||||
</icon2>
|
||||
<icon3 x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_bleeding_inv_red</texture>
|
||||
</icon3>
|
||||
</bleeding_state>
|
||||
|
||||
<radiation_state x="229" y="7" width="36" height="45">
|
||||
<hint_text delay="800">st_ui_main_sensor</hint_text>
|
||||
<icon x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_green</texture>
|
||||
</icon>
|
||||
<icon2 x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_yellow</texture>
|
||||
</icon2>
|
||||
<icon3 x="0" y="0" width="36" height="45" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture>ui_inGame2_radiation_inv_red</texture>
|
||||
</icon3>
|
||||
</radiation_state>
|
||||
|
||||
<radia_sensor x="12" y="72" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_radiation_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitRadiationProtection + fltActorHelmetRadiationProtection + fltActorBoostRadiationProtection + fltArtefactsRadiationProtection / fltZoneMaxPowerRadiationProtection * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</radia_sensor>
|
||||
|
||||
<acid_sensor x="12" y="100" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_chemical_burn_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitChemicalBurnProtection + fltActorHelmetChemicalBurnProtection + fltActorBoostChemicalBurnProtection + fltArtefactsChemicalBurnProtection / fltZoneMaxPowerChemicalBurnProtection * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</acid_sensor>
|
||||
|
||||
<shock_sensor x="12" y="128" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_shock_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitShockProtection + fltActorHelmetShockProtection + fltArtefactsShockProtection / fltZoneMaxPowerShockProtection * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</shock_sensor>
|
||||
|
||||
<fire_sensor x="12" y="156" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_burn_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitBurnProtection + fltActorHelmetBurnProtection + fltArtefactsBurnProtection / fltZoneMaxPowerBurnProtection * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</fire_sensor>
|
||||
|
||||
<psi_sensor x="139" y="72" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_telepatic_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitTelepaticProtection + fltActorHelmetTelepaticProtection + fltActorBoostTelepaticProtection + fltArtefactsTelepaticProtection / fltZoneMaxPowerTelepaticProtection * 31.0) /31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</psi_sensor>
|
||||
|
||||
<wound_sensor x="139" y="100" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_wound_protection</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltActorOutfitWoundProtection + fltActorHelmetWoundProtection + fltArtefactsWoundProtection / fltZoneMaxPowerWoundProtection * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</wound_sensor>
|
||||
|
||||
<fire_wound_sensor x="139" y="128" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_fire_wound_protection</hint_text>
|
||||
<icon x="0" y="0" width="14" height="18" magnitude="100" stretch="1">
|
||||
<text align="c" vert_align="c" font="graffiti22" color="ui_7">99</text>
|
||||
</icon>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</fire_wound_sensor>
|
||||
|
||||
<power_sensor x="139" y="156" width="116" height="18">
|
||||
<hint_text delay="800">ui_inv_outfit_power_restore</hint_text>
|
||||
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0" expression="floor(fltPlayerRestoreSpeed * 31.0) / 31.0">
|
||||
<progress stretch="1">
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</state_progress>
|
||||
</power_sensor>
|
||||
</actor_state_info>
|
||||
</w>
|
||||
399
gamedata/configs/ui/actor_menu_item.xml
Normal file
399
gamedata/configs/ui/actor_menu_item.xml
Normal file
|
|
@ -0,0 +1,399 @@
|
|||
<w>
|
||||
<main_frame x="10" y="300" width="430" height="170" delay="810"/>
|
||||
<background_frame x="0" y="0" width="430" height="170">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background_frame>
|
||||
|
||||
<static_name x="20" y="20" width="370" height="20" stretch="1" complex_desc="0">
|
||||
<text font="letterica18" complex_mode="0" align="c" vert_align="c"/>
|
||||
</static_name>
|
||||
|
||||
<static_weight x="20" y="40" width="370" height="20">
|
||||
<text align="l" font="letterica18" r="210" g="210" b="210"/>
|
||||
</static_weight>
|
||||
|
||||
<static_cost x="310" y="40" width="70" height="16">
|
||||
<text font="letterica18" align="r" r="210" g="210" b="210"/>
|
||||
</static_cost>
|
||||
|
||||
<static_no_trade x="20" y="60" width="360" height="20">
|
||||
<text align="l" font="letterica16" r="196" g="18" b="18" complex_mode="1"/>
|
||||
</static_no_trade>
|
||||
|
||||
<descr_list x="20" y="60" width="380" height="130" always_show_scroll="0" fit_to_height="1">
|
||||
<font font="letterica16" r="170" g="170" b="170"/>
|
||||
</descr_list>
|
||||
<description_line x="20" y="50" width="300" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Information</texture>
|
||||
</description_line>
|
||||
<!--
|
||||
<condition_params x="0" y="0" width="257" height="28">
|
||||
<caption x="0" y="4" width="60" height="14">
|
||||
<text align="l" font="letterica16" r="124" g="119" b="115">st_condition</text>
|
||||
</caption>
|
||||
|
||||
<progress_state x="0" y="20" width="121" height="8" horz="1">
|
||||
<progress>
|
||||
<texture a="255" r="55" g="255" b="255">ui_buymenu_progBar</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture a="90" r="55" g="255" b="255">ui_buymenu_progBar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_state>
|
||||
</condition_params>
|
||||
-->
|
||||
<wpn_params x="0" y="0" width="285" height="170">
|
||||
<prop_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<static_accuracy x="0" y="10" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_tochnost</texture>
|
||||
</static_accuracy>
|
||||
<static_handling x="0" y="28" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_ergonomics</texture>
|
||||
</static_handling>
|
||||
<static_damage x="0" y="46" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_damage</texture>
|
||||
</static_damage>
|
||||
<static_rpm x="0" y="64" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_skorostrelnost</texture>
|
||||
</static_rpm>
|
||||
<static_ammo x="0" y="82" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_propery_07</texture>
|
||||
</static_ammo>
|
||||
|
||||
<cap_accuracy x="22" y="12" width="100" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_accuracy</text>
|
||||
</cap_accuracy>
|
||||
<cap_handling x="22" y="30" width="100" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_handling</text>
|
||||
</cap_handling>
|
||||
<cap_damage x="22" y="48" width="100" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_damage</text>
|
||||
</cap_damage>
|
||||
<cap_rpm x="22" y="66" width="100" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_rate_of_fire</text>
|
||||
</cap_rpm>
|
||||
|
||||
<progress_accuracy x="130" y="14" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_accuracy>
|
||||
<progress_handling x="130" y="32" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_handling>
|
||||
<progress_damage x="130" y="50" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_damage>
|
||||
<progress_rpm x="130" y="68" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_rpm>
|
||||
|
||||
<cap_ammo_count x="22" y="84" width="100" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_ammo_count</text>
|
||||
</cap_ammo_count>
|
||||
<cap_ammo_count2 x="130" y="84" width="100" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170"/>
|
||||
</cap_ammo_count2>
|
||||
|
||||
<cap_ammo_types x="22" y="100" width="150" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170">ui_ammo_types</text>
|
||||
</cap_ammo_types>
|
||||
<cap_ammo_used_type x="130" y="100" width="50" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170"/>
|
||||
</cap_ammo_used_type>
|
||||
<static_ammo_type1 x="15" y="117" width="80" height="40" />
|
||||
<static_ammo_type2 x="105" y="117" width="80" height="40" />
|
||||
</wpn_params>
|
||||
|
||||
<knife_params x="0" y="0" width="285" height="70">
|
||||
<prop_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<static_damage x="0" y="10" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_damage</texture>
|
||||
</static_damage>
|
||||
<static_handling x="0" y="28" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_ergonomics</texture>
|
||||
</static_handling>
|
||||
<static_dist x="0" y="46" width="18" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_distantion</texture>
|
||||
</static_dist>
|
||||
<cap_damage x="22" y="12" width="100" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_damage</text>
|
||||
</cap_damage>
|
||||
<cap_handling x="22" y="30" width="100" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_handling</text>
|
||||
</cap_handling>
|
||||
<cap_dist x="22" y="48" width="100" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_dist</text>
|
||||
</cap_dist>
|
||||
|
||||
<progress_damage x="130" y="14" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_damage>
|
||||
<progress_handling x="130" y="32" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_handling>
|
||||
<value_dist1 x="130" y="48" width="10" height="8">
|
||||
<text font="letterica16" align="l"/>
|
||||
</value_dist1>
|
||||
<value_dist2 x="153" y="48" width="10" height="8">
|
||||
<text font="letterica16" align="l"/>
|
||||
</value_dist2>
|
||||
<value_dist_delimiter x="149" y="48" width="1" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l"/>
|
||||
</value_dist_delimiter>
|
||||
<meters_name x="173" y="48" width="80" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l"/>
|
||||
</meters_name>
|
||||
</knife_params>
|
||||
|
||||
#include "ui\af_params.xml"
|
||||
#include "ui\booster_params.xml"
|
||||
|
||||
<upgrade_info>
|
||||
<main_frame x="0" y="0" width="410" height="100"/>
|
||||
|
||||
<background_frame x="0" y="0" width="410" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background_frame>
|
||||
|
||||
<info_name x="20" y="20" width="360" height="20" complex_mode="1">
|
||||
<text font="letterica18" align="l" vert_align="t"/>
|
||||
</info_name>
|
||||
|
||||
<info_cost x="20" y="20" width="360" height="20" complex_mode="1">
|
||||
<text font="letterica18" align="l" vert_align="t"/>
|
||||
</info_cost>
|
||||
|
||||
<info_desc x="20" y="45" width="360" height="20" complex_mode="1">
|
||||
<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
|
||||
</info_desc>
|
||||
|
||||
<info_prerequisites x="20" y="65" width="360" height="20" complex_mode="1">
|
||||
<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
|
||||
</info_prerequisites>
|
||||
|
||||
<properties x="20" y="20" width="320" height="20" sec_col_pos="185" next_line_pos="20">
|
||||
<upgr_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_upgrades</texture>
|
||||
</upgr_line>
|
||||
<icon x="0" y="0" width="20" height="20" />
|
||||
<text x="25" y="3" width="235" height="18" >
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</text>
|
||||
</properties>
|
||||
</upgrade_info>
|
||||
|
||||
<cell_item_text x="1" y="1" width="29" height="16">
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text x="0" y="0" width="29" height="16" font="letterica16" color="ui_2" align="c" vert_align="c"/>
|
||||
</cell_item_text>
|
||||
|
||||
<cell_item_mark x="1" y="1" width="15" height="15">
|
||||
<texture a="130">ui_icons_newPDA_perssign_h</texture>
|
||||
</cell_item_mark>
|
||||
|
||||
<cell_item_upgrade x="1" y="1" width="16" height="16">
|
||||
<texture a="180">ui_upgrade_arrow2</texture>
|
||||
</cell_item_upgrade>
|
||||
|
||||
<cell_item_custom_mark x="1" y="1" width="13" height="16" stretch="1">
|
||||
<texture>ui\ui_ix-ray_team_logo</texture>
|
||||
</cell_item_custom_mark>
|
||||
|
||||
<cell_item_custom_text x="1" y="1" width="24" height="16" stretch="1">
|
||||
<text x="2" y="6" width="24" height="16" font="arial_14" color="ui_2" align="r" vert_align="c"/>
|
||||
</cell_item_custom_text>
|
||||
|
||||
<condition_progess_bar x="1" y="1" width="38" height="5" horz="1" min="0" max="1" pos="1">
|
||||
<background x="0" y="0" width="38" height="5">
|
||||
<texture r="62" g="74" b="74">ui_inGame2_inventory_item_status_bar</texture>
|
||||
</background>
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_item_status_bar</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</condition_progess_bar>
|
||||
<!-- ============================ outfit_info ==================================== -->
|
||||
|
||||
<outfit_info x="0" y="0" width="350" height="180">
|
||||
<prop_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
|
||||
<burn_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</burn_immunity>
|
||||
|
||||
<shock_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</shock_immunity>
|
||||
|
||||
<chemical_burn_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</chemical_burn_immunity>
|
||||
|
||||
<radiation_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</radiation_immunity>
|
||||
|
||||
<telepatic_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</telepatic_immunity>
|
||||
|
||||
<wound_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_prop_damage</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</wound_immunity>
|
||||
|
||||
<fire_wound_immunity x="0" y="0" width="18" height="18" stretch="1">
|
||||
<texture>ui_am_propery_01</texture>
|
||||
<text font="letterica16" x="22" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="185" y="4" width="128" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="330" y="0" width="40" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</fire_wound_immunity>
|
||||
|
||||
</outfit_info>
|
||||
|
||||
</w>
|
||||
385
gamedata/configs/ui/actor_menu_item_16.xml
Normal file
385
gamedata/configs/ui/actor_menu_item_16.xml
Normal file
|
|
@ -0,0 +1,385 @@
|
|||
<w>
|
||||
<main_frame x="10" y="300" width="320" height="170" delay="810"/>
|
||||
<background_frame x="0" y="0" width="320" height="170">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background_frame>
|
||||
|
||||
<static_name x="16" y="20" width="270" height="20" stretch="1" complex_desc="0">
|
||||
<text font="letterica18" complex_mode="0" align="c" vert_align="c"/>
|
||||
</static_name>
|
||||
|
||||
<static_weight x="16" y="40" width="320" height="20">
|
||||
<text align="l" font="letterica18" r="210" g="210" b="210"/>
|
||||
</static_weight>
|
||||
|
||||
<static_cost x="240" y="40" width="56" height="16">
|
||||
<text font="letterica18" align="r" r="210" g="210" b="210"/>
|
||||
</static_cost>
|
||||
|
||||
<static_no_trade x="16" y="60" width="320" height="20">
|
||||
<text align="l" font="letterica16" r="196" g="18" b="18" complex_mode="1"/>
|
||||
</static_no_trade>
|
||||
|
||||
<descr_list x="16" y="60" width="290" height="130" always_show_scroll="0" fit_to_height="1">
|
||||
<font font="letterica16" r="170" g="170" b="170"/>
|
||||
</descr_list>
|
||||
<description_line x="16" y="50" width="218" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Information</texture>
|
||||
</description_line>
|
||||
|
||||
<cell_item_top_static x="0" y="0" width="10" height="10">
|
||||
<texture >ui\ui_magnifier</texture>
|
||||
</cell_item_top_static>
|
||||
|
||||
<wpn_params x="0" y="0" width="212" height="170">
|
||||
<prop_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<static_accuracy x="0" y="10" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_tochnost</texture>
|
||||
</static_accuracy>
|
||||
<static_handling x="0" y="28" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_ergonomics</texture>
|
||||
</static_handling>
|
||||
<static_damage x="0" y="46" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_damage</texture>
|
||||
</static_damage>
|
||||
<static_rpm x="0" y="64" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_skorostrelnost</texture>
|
||||
</static_rpm>
|
||||
<static_ammo x="0" y="82" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_propery_07</texture>
|
||||
</static_ammo>
|
||||
<cap_accuracy x="18" y="12" width="80" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_accuracy</text>
|
||||
</cap_accuracy>
|
||||
<cap_handling x="18" y="30" width="80" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_handling</text>
|
||||
</cap_handling>
|
||||
<cap_damage x="18" y="48" width="80" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_damage</text>
|
||||
</cap_damage>
|
||||
<cap_rpm x="18" y="66" width="80" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_inv_rate_of_fire</text>
|
||||
</cap_rpm>
|
||||
|
||||
<progress_accuracy x="104" y="14" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_accuracy>
|
||||
<progress_handling x="104" y="32" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_handling>
|
||||
<progress_damage x="104" y="50" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_damage>
|
||||
<progress_rpm x="104" y="68" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_rpm>
|
||||
|
||||
<cap_ammo_count x="18" y="84" width="80" height="8">
|
||||
<text font="letterica16" r="170" g="170" b="170" align="l">ui_ammo_count</text>
|
||||
</cap_ammo_count>
|
||||
<cap_ammo_count2 x="104" y="84" width="80" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170"/>
|
||||
</cap_ammo_count2>
|
||||
|
||||
<cap_ammo_types x="18" y="100" width="120" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170">ui_ammo_types</text>
|
||||
</cap_ammo_types>
|
||||
<cap_ammo_used_type x="104" y="100" width="40" height="8">
|
||||
<text font="letterica16" align="l" r="170" g="170" b="170"/>
|
||||
</cap_ammo_used_type>
|
||||
<static_ammo_type1 x="12" y="117" width="80" height="40" />
|
||||
<static_ammo_type2 x="84" y="117" width="80" height="40" />
|
||||
</wpn_params>
|
||||
|
||||
<knife_params x="0" y="0" width="212" height="70">
|
||||
<prop_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<static_damage x="0" y="10" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_damage</texture>
|
||||
</static_damage>
|
||||
<static_handling x="0" y="28" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_ergonomics</texture>
|
||||
</static_handling>
|
||||
<static_dist x="0" y="46" width="14" height="18" stretch="1">
|
||||
<texture>ui_wp_prop_distantion</texture>
|
||||
</static_dist>
|
||||
<cap_damage x="18" y="12" width="80" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_damage</text>
|
||||
</cap_damage>
|
||||
<cap_handling x="18" y="30" width="80" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_handling</text>
|
||||
</cap_handling>
|
||||
<cap_dist x="18" y="48" width="80" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l">ui_inv_dist</text>
|
||||
</cap_dist>
|
||||
|
||||
<progress_damage x="104" y="14" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_damage>
|
||||
<progress_handling x="104" y="32" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_handling>
|
||||
<value_dist1 x="104" y="48" width="10" height="8">
|
||||
<text font="letterica16" align="l"/>
|
||||
</value_dist1>
|
||||
<value_dist2 x="123" y="48" width="10" height="8">
|
||||
<text font="letterica16" align="l"/>
|
||||
</value_dist2>
|
||||
<value_dist_delimiter x="119" y="48" width="1" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l"/>
|
||||
</value_dist_delimiter>
|
||||
<meters_name x="137" y="48" width="80" height="8">
|
||||
<text font="letterica16" color="ui_2" align="l"/>
|
||||
</meters_name>
|
||||
</knife_params>
|
||||
|
||||
#include "ui\af_params_16.xml"
|
||||
#include "ui\booster_params_16.xml"
|
||||
|
||||
<upgrade_info>
|
||||
<main_frame x="0" y="0" width="290" height="100"/>
|
||||
|
||||
<background_frame x="0" y="0" width="290" height="100">
|
||||
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||||
</background_frame>
|
||||
|
||||
<info_name x="16" y="20" width="258" height="20" complex_mode="1">
|
||||
<text font="letterica18" align="l" vert_align="t"/>
|
||||
</info_name>
|
||||
|
||||
<info_cost x="16" y="20" width="258" height="20" complex_mode="1">
|
||||
<text font="letterica18" align="l" vert_align="t"/>
|
||||
</info_cost>
|
||||
|
||||
<info_desc x="16" y="45" width="258" height="20" complex_mode="1">
|
||||
<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
|
||||
</info_desc>
|
||||
|
||||
<info_prerequisites x="16" y="65" width="258" height="20" complex_mode="1">
|
||||
<text font="letterica16" align="l" vert_align="t" r="170" g="170" b="170"/>
|
||||
</info_prerequisites>
|
||||
|
||||
<properties x="16" y="20" width="252" height="20" sec_col_pos="135" next_line_pos="20">
|
||||
<upgr_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_upgrades</texture>
|
||||
</upgr_line>
|
||||
<icon x="0" y="0" width="16" height="20" stretch="1"/>
|
||||
<text x="20" y="3" width="188" height="18">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</text>
|
||||
</properties>
|
||||
</upgrade_info>
|
||||
|
||||
<cell_item_text x="1" y="1" width="23" height="16" stretch="1">
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text x="0" y="0" width="29" height="16" font="letterica16" color="ui_2" align="c" vert_align="c"/>
|
||||
</cell_item_text>
|
||||
|
||||
<cell_item_mark x="1" y="1" width="12" height="15" stretch="1">
|
||||
<texture a="130">ui_icons_newPDA_perssign_h</texture>
|
||||
</cell_item_mark>
|
||||
|
||||
<cell_item_upgrade x="1" y="1" width="13" height="16" stretch="1">
|
||||
<texture a="180">ui_upgrade_arrow2</texture>
|
||||
</cell_item_upgrade>
|
||||
|
||||
<cell_item_custom_mark x="1" y="1" width="13" height="16" stretch="1">
|
||||
<texture>ui\ui_ix-ray_team_logo</texture>
|
||||
</cell_item_custom_mark>
|
||||
|
||||
<cell_item_custom_text x="1" y="1" width="24" height="16" stretch="1">
|
||||
<text x="2" y="6" width="24" height="16" font="arial_14" color="ui_2" align="r" vert_align="c"/>
|
||||
</cell_item_custom_text>
|
||||
|
||||
<condition_progess_bar x="1" y="1" width="30" height="5" horz="1" min="0" max="1" pos="1">
|
||||
<background x="0" y="0" width="30" height="5">
|
||||
<texture r="62" g="74" b="74">ui_inGame2_inventory_item_status_bar_16</texture>
|
||||
</background>
|
||||
<progress>
|
||||
<texture r="142" g="149" b="149">ui_inGame2_inventory_item_status_bar_16</texture>
|
||||
</progress>
|
||||
<min_color r="196" g="18" b="18"/>
|
||||
<middle_color r="255" g="255" b="118"/>
|
||||
<max_color r="107" g="207" b="119"/>
|
||||
</condition_progess_bar>
|
||||
<!-- ============================ outfit_info ==================================== -->
|
||||
|
||||
<outfit_info x="0" y="0" width="222" height="180">
|
||||
<prop_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
|
||||
<burn_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</burn_immunity>
|
||||
|
||||
<shock_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</shock_immunity>
|
||||
|
||||
<chemical_burn_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</chemical_burn_immunity>
|
||||
|
||||
<radiation_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</radiation_immunity>
|
||||
|
||||
<telepatic_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</telepatic_immunity>
|
||||
|
||||
<wound_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_prop_damage</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</wound_immunity>
|
||||
|
||||
<fire_wound_immunity x="0" y="0" width="14" height="18" stretch="1">
|
||||
<texture>ui_am_propery_01</texture>
|
||||
<text font="letterica16" x="18" y="0" r="170" g="170" b="170" align="l" vert_align="c"/>
|
||||
<progress_immunity x="135" y="4" width="101" height="9" horz="1">
|
||||
<progress>
|
||||
<texture a="150">ui_inGame2_hint_wnd_bar_alfa_line_16</texture>
|
||||
</progress>
|
||||
<background>
|
||||
<texture>ui_inGame2_hint_wnd_bar_16</texture>
|
||||
</background>
|
||||
<color_less color="pda_red" />
|
||||
<color_more color="pda_green"/>
|
||||
</progress_immunity>
|
||||
<static_value x="245" y="0" width="32" height="18" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" r="170" g="170" b="170"/>
|
||||
</static_value>
|
||||
</fire_wound_immunity>
|
||||
|
||||
</outfit_info>
|
||||
|
||||
</w>
|
||||
136
gamedata/configs/ui/af_params.xml
Normal file
136
gamedata/configs/ui/af_params.xml
Normal file
|
|
@ -0,0 +1,136 @@
|
|||
<af_params x="0" y="0" width="260" height="20">
|
||||
<prop_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<condition x="0" y="0" width="257" height="20">
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_condition</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</condition>
|
||||
<health_restore_speed x="0" y="0" width="257" height="20">
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_05</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="6600">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</health_restore_speed>
|
||||
|
||||
<radiation_restore_speed x="0" y="0" width="257" height="20">
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<texture_minus>ui_am_prop_radio_restore</texture_minus>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="1000" sign_inverse="1">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</radiation_restore_speed>
|
||||
|
||||
<satiety_restore_speed x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_satiety_restore_speed</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="10">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</satiety_restore_speed>
|
||||
|
||||
<power_restore_speed x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_07</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="2000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</power_restore_speed>
|
||||
|
||||
<bleeding_restore_speed x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_restore_bleeding</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</bleeding_restore_speed>
|
||||
|
||||
|
||||
<burn_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</burn_immunity>
|
||||
|
||||
<shock_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="48">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</shock_immunity>
|
||||
|
||||
<radiation_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</radiation_immunity>
|
||||
|
||||
<telepatic_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</telepatic_immunity>
|
||||
|
||||
<chemical_burn_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</chemical_burn_immunity>
|
||||
|
||||
<af_slots x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_artefact</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="1">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</af_slots>
|
||||
|
||||
<additional_weight x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="2" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_08</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="180" y="2" width="30" height="20" magnitude="1" unit_str="st_kg">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</additional_weight>
|
||||
|
||||
</af_params>
|
||||
136
gamedata/configs/ui/af_params_16.xml
Normal file
136
gamedata/configs/ui/af_params_16.xml
Normal file
|
|
@ -0,0 +1,136 @@
|
|||
<af_params x="0" y="0" width="217" height="20">
|
||||
<prop_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
<condition x="0" y="0" width="214" height="20">
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1" complex_mode="0">
|
||||
<texture>ui_am_condition</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="100" unit_str="st_proc">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</condition>
|
||||
<health_restore_speed x="0" y="0" width="214" height="20">
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_05</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="6600">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</health_restore_speed>
|
||||
|
||||
<radiation_restore_speed x="0" y="0" width="214" height="20">
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<texture_minus>ui_am_prop_radio_restore</texture_minus>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="1000" sign_inverse="1">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</radiation_restore_speed>
|
||||
|
||||
<satiety_restore_speed x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_satiety_restore_speed</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="10">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</satiety_restore_speed>
|
||||
|
||||
<power_restore_speed x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_07</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="2000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</power_restore_speed>
|
||||
|
||||
<bleeding_restore_speed x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_restore_bleeding</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</bleeding_restore_speed>
|
||||
|
||||
|
||||
<burn_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</burn_immunity>
|
||||
|
||||
<shock_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="48">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</shock_immunity>
|
||||
|
||||
<radiation_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</radiation_immunity>
|
||||
|
||||
<telepatic_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</telepatic_immunity>
|
||||
|
||||
<chemical_burn_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</chemical_burn_immunity>
|
||||
|
||||
<af_slots x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_artefact</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="1">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</af_slots>
|
||||
|
||||
<additional_weight x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_08</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="135" y="0" width="30" height="20" magnitude="1" unit_str="st_kg">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</additional_weight>
|
||||
|
||||
</af_params>
|
||||
7
gamedata/configs/ui/backend/arrowstepper.xml
Normal file
7
gamedata/configs/ui/backend/arrowstepper.xml
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<left_btn_texture_name>ui_date_bt_left</left_btn_texture_name>
|
||||
<right_btn_texture_name>ui_date_bt_right</right_btn_texture_name>
|
||||
<track_texture_name>ui_inGame2_opt_slider_bar</track_texture_name>
|
||||
<ib_pos>30</ib_pos>
|
||||
</w>
|
||||
9
gamedata/configs/ui/backend/combobox.xml
Normal file
9
gamedata/configs/ui/backend/combobox.xml
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<frameline_default>ui_inGame2_combobox_linetext</frameline_default>
|
||||
<frameline_highlighted>ui_inGame2_combobox_linetext</frameline_highlighted>
|
||||
<list_box>ui_inGame2_combobox_line</list_box>
|
||||
<list_frame>ui_inGame2_combobox</list_frame>
|
||||
<arrow>ui_inGame2_combobox_arrow</arrow>
|
||||
<height>20</height>
|
||||
</w>
|
||||
6
gamedata/configs/ui/backend/cursor.xml
Normal file
6
gamedata/configs/ui/backend/cursor.xml
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<cursor x="0" y="0" width="40" height="40" stretch="1" native_scale="false">
|
||||
<texture x="0" y="0" width="45" height="45" shader="hud\cursor">ui\ui_ani_cursor</texture>
|
||||
</cursor>
|
||||
</w>
|
||||
10
gamedata/configs/ui/backend/custom_spin.xml
Normal file
10
gamedata/configs/ui/backend/custom_spin.xml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<frameline>ui_inGame2_spin_box</frameline>
|
||||
<button_up>ui_inGame2_spin_box_button_top</button_up>
|
||||
<button_down>ui_inGame2_spin_box_button_bottom</button_down>
|
||||
<spin_height>20</spin_height>
|
||||
<button_size_x>11</button_size_x>
|
||||
<button_size_y>8</button_size_y>
|
||||
<button_offset>2</button_offset>
|
||||
</w>
|
||||
10
gamedata/configs/ui/backend/custom_spin_horz.xml
Normal file
10
gamedata/configs/ui/backend/custom_spin_horz.xml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<frameline>ui_inGame2_edit_box</frameline>
|
||||
<button_up>ui_inGame2_spin_box_button_horz_top</button_up>
|
||||
<button_down>ui_inGame2_spin_box_button_horz_bottom</button_down>
|
||||
<spin_height>20</spin_height>
|
||||
<button_size_x>12</button_size_x>
|
||||
<button_size_y>19</button_size_y>
|
||||
<button_offset>1</button_offset>
|
||||
</w>
|
||||
10
gamedata/configs/ui/backend/hud_target.xml
Normal file
10
gamedata/configs/ui/backend/hud_target.xml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<shader>hud\cursor</shader>
|
||||
<texture>ui\cursor</texture>
|
||||
<enemy_color r="255" g="0" b="0" a="128"/>
|
||||
<friend_color r="0" g="255" b="0" a="128"/>
|
||||
<neutral_color r="255" g="255" b="128" a="128"/>
|
||||
<default_color r="255" g="255" b="255" a="128"/>
|
||||
<target_font font="graffiti19"/>
|
||||
</w>
|
||||
7
gamedata/configs/ui/backend/trackbar.xml
Normal file
7
gamedata/configs/ui/backend/trackbar.xml
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<w>
|
||||
<button_texture_name>ui_inGame2_opt_slider_box</button_texture_name>
|
||||
<track_texture_name>ui_inGame2_opt_slider_bar</track_texture_name>
|
||||
<size>1</size>
|
||||
<stretch>1</stretch>
|
||||
</w>
|
||||
166
gamedata/configs/ui/booster_params.xml
Normal file
166
gamedata/configs/ui/booster_params.xml
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
<booster_params x="0" y="0" width="260" height="20">
|
||||
<prop_line x="0" y="0" width="370" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
|
||||
<boost_health_restore x="0" y="0" width="257" height="20">
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_05</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="10000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_health_restore>
|
||||
|
||||
<boost_radiation_restore x="0" y="0" width="257" height="20">
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<!-- <texture_minus>ui_am_prop_radio_restore</texture_minus> -->
|
||||
<value x="140" y="0" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_restore>
|
||||
|
||||
<boost_satiety x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_satiety_restore_speed</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="10">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_satiety>
|
||||
|
||||
<boost_anabiotic x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_Vibros</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="100">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_anabiotic>
|
||||
|
||||
<boost_power_restore x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_07</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="2000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_power_restore>
|
||||
|
||||
<boost_bleeding_restore x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_restore_bleeding</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_bleeding_restore>
|
||||
|
||||
<boost_radiation_protection x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="300">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_protection>
|
||||
|
||||
<boost_telepat_protection x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="480">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_telepat_protection>
|
||||
|
||||
<boost_chemburn_protection x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="300">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_chemburn_protection>
|
||||
|
||||
<boost_burn_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_burn_immunity>
|
||||
|
||||
<boost_shock_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_shock_immunity>
|
||||
|
||||
<boost_radiation_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_immunity>
|
||||
|
||||
<boost_telepat_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="48">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_telepat_immunity>
|
||||
|
||||
<boost_chemburn_immunity x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_chemburn_immunity>
|
||||
|
||||
<boost_max_weight x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_propery_08</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="1" unit_str="st_kg">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_max_weight>
|
||||
|
||||
<boost_time x="0" y="0" width="257" height="20" >
|
||||
<caption x="0" y="0" width="257" height="20" complex_mode="0">
|
||||
<texture>ui_am_prop_time_period</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="22" y="0"/>
|
||||
</caption>
|
||||
<value x="140" y="0" width="30" height="20" magnitude="1" show_sign="0" unit_str="ui_inv_seconds_short">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_time>
|
||||
</booster_params>
|
||||
166
gamedata/configs/ui/booster_params_16.xml
Normal file
166
gamedata/configs/ui/booster_params_16.xml
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
<booster_params x="0" y="0" width="217" height="20">
|
||||
<prop_line x="0" y="0" width="260" height="9" stretch="1">
|
||||
<texture>ui_inGame2_hint_wnd_Properties</texture>
|
||||
</prop_line>
|
||||
|
||||
<boost_health_restore x="0" y="0" width="214" height="20">
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_05</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="10000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_health_restore>
|
||||
|
||||
<boost_radiation_restore x="0" y="0" width="214" height="20">
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<!-- <texture_minus>ui_am_prop_radio_restore</texture_minus> -->
|
||||
<value x="117" y="0" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_restore>
|
||||
|
||||
<boost_satiety x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_satiety_restore_speed</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="10">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_satiety>
|
||||
|
||||
<boost_anabiotic x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_Vibros</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="100">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_anabiotic>
|
||||
|
||||
<boost_power_restore x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_07</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="2000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_power_restore>
|
||||
|
||||
<boost_bleeding_restore x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_restore_bleeding</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="1000">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_bleeding_restore>
|
||||
|
||||
<boost_radiation_protection x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="300">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_protection>
|
||||
|
||||
<boost_telepat_protection x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="300">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_telepat_protection>
|
||||
|
||||
<boost_chemburn_protection x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="300">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_chemburn_protection>
|
||||
|
||||
<boost_burn_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_thermo</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_burn_immunity>
|
||||
|
||||
<boost_shock_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_electro</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="48">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_shock_immunity>
|
||||
|
||||
<boost_radiation_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_09</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_radiation_immunity>
|
||||
|
||||
<boost_telepat_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_11</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_telepat_immunity>
|
||||
|
||||
<boost_chemburn_immunity x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_chem</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="30">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_chemburn_immunity>
|
||||
|
||||
<boost_max_weight x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_propery_08</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="1" unit_str="st_kg">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_max_weight>
|
||||
|
||||
<boost_time x="0" y="0" width="214" height="20" >
|
||||
<caption x="0" y="0" width="15" height="20" stretch="1">
|
||||
<texture>ui_am_prop_time_period</texture>
|
||||
<text color="ui_3" font="letterica16" vert_align="c" x="18" y="0"/>
|
||||
</caption>
|
||||
<value x="117" y="0" width="30" height="20" magnitude="1" show_sign="0" unit_str="ui_inv_seconds_short">
|
||||
<text font="letterica16" vert_align="c"/>
|
||||
</value>
|
||||
</boost_time>
|
||||
</booster_params>
|
||||
40
gamedata/configs/ui/car_panel.xml
Normal file
40
gamedata/configs/ui/car_panel.xml
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<w>
|
||||
<car_panel x="0" y="0" width="1024" height="768">
|
||||
<car_static x="840" y="525" width="175" height="100" stretch="1">
|
||||
<texture>ui_car_panel_back</texture>
|
||||
</car_static>
|
||||
<car_health_progress_bar x="45" y="12" width="114" height="12" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="194" g="8" b="8" a="200">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</car_health_progress_bar>
|
||||
<car_fuel_progress_bar x="45" y="30" width="114" height="12" horz="1" min="0" max="100" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="8" g="122" b="122" a="200">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</car_fuel_progress_bar>
|
||||
|
||||
<car_engine_lamp>
|
||||
<on x="26" y="47" width="16" height="16" stretch="1">
|
||||
<texture r="122" g="122" b="8">ui_car_panel_engine</texture>
|
||||
</on>
|
||||
<off x="26" y="47" width="16" height="16" stretch="1">
|
||||
<texture a="120">ui_car_panel_engine</texture>
|
||||
</off>
|
||||
</car_engine_lamp>
|
||||
|
||||
<car_light_lamp>
|
||||
<on x="44" y="47" width="14" height="12" stretch="1">
|
||||
<texture r="122" g="122" b="8">ui_car_panel_light</texture>
|
||||
</on>
|
||||
<off x="44" y="47" width="14" height="12" stretch="1">
|
||||
<texture>ui_car_panel_light</texture>
|
||||
</off>
|
||||
</car_light_lamp>
|
||||
|
||||
<car_speed_mode x="30" y="77" width="16" height="16" stretch="1">
|
||||
<text font="font_graffiti" />
|
||||
</car_speed_mode>
|
||||
</car_panel>
|
||||
</w>
|
||||
40
gamedata/configs/ui/car_panel_16.xml
Normal file
40
gamedata/configs/ui/car_panel_16.xml
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<w>
|
||||
<car_panel x="0" y="0" width="1024" height="768">
|
||||
<car_static x="840" y="525" width="175" height="100" stretch="1">
|
||||
<texture>ui_car_panel_back</texture>
|
||||
</car_static>
|
||||
<car_health_progress_bar x="45" y="12" width="114" height="12" horz="1" min="0" max="1" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="194" g="8" b="8" a="200">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</car_health_progress_bar>
|
||||
<car_fuel_progress_bar x="45" y="30" width="114" height="12" horz="1" min="0" max="100" pos="0">
|
||||
<progress stretch="1">
|
||||
<texture r="8" g="122" b="122" a="200">ui_inGame2_inventory_progress_bar</texture>
|
||||
</progress>
|
||||
</car_fuel_progress_bar>
|
||||
|
||||
<car_engine_lamp>
|
||||
<on x="26" y="47" width="16" height="16" stretch="1">
|
||||
<texture r="122" g="122" b="8">ui_car_panel_engine</texture>
|
||||
</on>
|
||||
<off x="26" y="47" width="16" height="16" stretch="1">
|
||||
<texture a="120">ui_car_panel_engine</texture>
|
||||
</off>
|
||||
</car_engine_lamp>
|
||||
|
||||
<car_light_lamp>
|
||||
<on x="44" y="47" width="14" height="12" stretch="1">
|
||||
<texture r="122" g="122" b="8">ui_car_panel_light</texture>
|
||||
</on>
|
||||
<off x="44" y="47" width="14" height="12" stretch="1">
|
||||
<texture>ui_car_panel_light</texture>
|
||||
</off>
|
||||
</car_light_lamp>
|
||||
|
||||
<car_speed_mode x="30" y="77" width="16" height="16" stretch="1">
|
||||
<text font="font_graffiti" />
|
||||
</car_speed_mode>
|
||||
</car_panel>
|
||||
</w>
|
||||
230
gamedata/configs/ui/maingame.xml
Normal file
230
gamedata/configs/ui/maingame.xml
Normal file
|
|
@ -0,0 +1,230 @@
|
|||
<w>
|
||||
<main x="0" y="0" width="1024" height="768"/>
|
||||
<speech_menu x="260" y="550" width="300" height="265" always_show_scroll="0">
|
||||
<text font="letterica16" r="238" g="224" b="198"/>
|
||||
</speech_menu>
|
||||
|
||||
<quick_info x="1" y="670" width="1022" height="50" complex_mode="1" light_anim="ui_btn_hint" la_cyclic="0" la_texture="0" la_text="1" la_alpha="1">
|
||||
<text align="c" font="graffiti22" r="225" g="225" b="250" a="255" />
|
||||
</quick_info>
|
||||
|
||||
<icons_scroll_view x="900" y="350" width="65" height="270" right_ident="2" always_show_scroll="0" vert_interval="16" inverse_dir="1" flip_vert="0"/>
|
||||
|
||||
<weapon_jammed_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_weapon</texture>
|
||||
</weapon_jammed_static>
|
||||
|
||||
<icon_microphone x="748" y="716" width="36" height="36" stretch="1">
|
||||
<texture>ui_microphone_icon</texture>
|
||||
</icon_microphone>
|
||||
<voice_distance x="768" y="736" width="32" height="20" stretch="1">
|
||||
<text align="c" font="letterica16" color="white"/>
|
||||
</voice_distance>
|
||||
|
||||
<indicator_starvation x="980" y="350" width="33" height="35"/>
|
||||
<indicator_helmet_broken x="980" y="390" width="33" height="35"/>
|
||||
<indicator_outfit_broken x="980" y="430" width="33" height="35"/>
|
||||
<indicator_weapon_broken x="980" y="470" width="33" height="35"/>
|
||||
<indicator_overweight x="980" y="510" width="33" height="35"/>
|
||||
<indicator_radiation x="980" y="550" width="33" height="35"/>
|
||||
<indicator_bleeding x="980" y="590" width="33" height="35"/>
|
||||
|
||||
<indicator_booster_psy x="20" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_Psy</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_psy>
|
||||
<indicator_booster_radia x="62" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_Radiation</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_radia>
|
||||
<indicator_booster_chem x="104" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_biological</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_chem>
|
||||
<indicator_booster_wound x="146" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_blood</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_wound>
|
||||
<indicator_booster_weight x="188" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_force</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_weight>
|
||||
<indicator_booster_health x="230" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_health</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_health>
|
||||
<indicator_booster_power x="272" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_stamina</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_power>
|
||||
<indicator_booster_rad x="314" y="660" width="31" height="41">
|
||||
<texture>ui_inGame2_shield_radiation_cleanup</texture>
|
||||
<text font="letterica16" x="-1" y="-49" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_rad>
|
||||
<!--
|
||||
<radiation_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_radiation</texture>
|
||||
</radiation_static>
|
||||
|
||||
<wound_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_drop</texture>
|
||||
</wound_static>
|
||||
|
||||
<starvation_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_eat</texture>
|
||||
</starvation_static>
|
||||
|
||||
<psy_health_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_psycho</texture>
|
||||
</psy_health_static>
|
||||
|
||||
<can_sleep_static x="0" y="0" width="64" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_sleep</texture>
|
||||
</can_sleep_static>
|
||||
|
||||
-->
|
||||
<invincible_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_goodmode</texture>
|
||||
</invincible_static>
|
||||
|
||||
<artefact_static x="0" y="0" width="64" height="64">
|
||||
<texture>ui_hud_icon_artefact</texture>
|
||||
</artefact_static>
|
||||
|
||||
<disk_io x="690" y="750" width="16" height="16" stretch="1">
|
||||
<!-- <texture>ui\ui_disk_io</texture> -->
|
||||
</disk_io>
|
||||
|
||||
<flashing_icons>
|
||||
<flashing_icon x="13" y="210" width="48" height="29" type="pda" light_anim="ui_slow_blinking_alpha">
|
||||
<texture>ui_hud_icon_PDA</texture>
|
||||
</flashing_icon>
|
||||
</flashing_icons>
|
||||
|
||||
<pick_up_item x="437" y="400" width="150" height="100"/>
|
||||
|
||||
<new_contact_snd>detectors\contact_1</new_contact_snd>
|
||||
|
||||
<quick_slot0 x="20" y="710" width="40" height="40">
|
||||
<counter x="1" y="1" width="29" height="16">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" color="ui_2" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="20" y="34" width="27" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot0>
|
||||
<quick_slot1 x="70" y="710" width="41" height="41">
|
||||
<counter x="1" y="1" width="29" height="16">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="20" y="34" width="27" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot1>
|
||||
<quick_slot2 x="120" y="710" width="41" height="41">
|
||||
<counter x="1" y="1" width="29" height="16">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="20" y="34" width="27" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot2>
|
||||
<quick_slot3 x="170" y="710" width="41" height="41">
|
||||
<counter x="1" y="1" width="29" height="16">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="20" y="34" width="27" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot3>
|
||||
<quick_slot0_text x="42" y="746" width="21" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_1</text>
|
||||
</quick_slot0_text>
|
||||
<quick_slot1_text x="92" y="746" width="21" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_2</text>
|
||||
</quick_slot1_text>
|
||||
<quick_slot2_text x="142" y="746" width="21" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_3</text>
|
||||
</quick_slot2_text>
|
||||
<quick_slot3_text x="192" y="746" width="21" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_4</text>
|
||||
</quick_slot3_text>
|
||||
|
||||
<hud_states x="0" y="0" width="1024" height="768">
|
||||
<!--
|
||||
<bleeding_level_1 x="186" y="-42" width="18" height="26" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_1</texture>
|
||||
</bleeding_level_1>
|
||||
<bleeding_level_2 x="184" y="-47" width="22" height="34" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_2</texture>
|
||||
</bleeding_level_2>
|
||||
<bleeding_level_3 x="180" y="-52" width="30" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_3</texture>
|
||||
</bleeding_level_3>
|
||||
|
||||
<radiation_level_1 x="180" y="293" width="29" height="29" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_1</texture>
|
||||
</radiation_level_1>
|
||||
<radiation_level_2 x="177" y="296" width="35" height="35" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_2</texture>
|
||||
</radiation_level_2>
|
||||
<radiation_level_3 x="173" y="300" width="43" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_3</texture>
|
||||
</radiation_level_3>
|
||||
-->
|
||||
|
||||
<indik_rad x="30" y="230" width="37" height="33"/>
|
||||
<indik_fire x="75" y="230" width="37" height="33"/>
|
||||
<indik_psi x="120" y="230" width="37" height="33"/>
|
||||
<indik_acid x="165" y="230" width="37" height="33"/>
|
||||
|
||||
<back x="795" y="635" width="266" height="121">
|
||||
<texture>ui_inGame2_Patroni_HUD_main_window</texture>
|
||||
</back>
|
||||
<progress_bar_health x="852" y="649" width="138" height="16" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltPlayerHealth * 55.0) / 55.0">
|
||||
<progress><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"-->
|
||||
<texture>ui_inGame2_Patroni_HUD_red_bar</texture>
|
||||
</progress>
|
||||
</progress_bar_health>
|
||||
|
||||
<progress_bar_stamina x="852" y="672" width="138" height="10" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltPlayerPower * 55.0) / 55.0">
|
||||
<progress><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"-->
|
||||
<texture>ui_inGame2_Patroni_HUD_blue_bar</texture>
|
||||
</progress>
|
||||
</progress_bar_stamina>
|
||||
|
||||
<static_cur_ammo x="852" y="690" width="68" height="37">
|
||||
<text complex_mode="0" font="graffiti32" color="ui_7" align="c" vert_align="c">ammo</text>
|
||||
</static_cur_ammo>
|
||||
|
||||
<static_fmj_ammo x="852" y="724" width="32" height="15">
|
||||
<text align="c" complex_mode="0" font="graffiti19" color="ui_7">fmj</text>
|
||||
</static_fmj_ammo>
|
||||
|
||||
<static_ap_ammo x="888" y="724" width="32" height="15">
|
||||
<text align="c" complex_mode="0" font="graffiti19" r="238" g="155" b="23" a="150">ap</text>
|
||||
</static_ap_ammo>
|
||||
|
||||
<static_grenade x="824" y="690" width="18" height="19">
|
||||
<text align="c" complex_mode="0" font="letterica16" color="ui_7" vert_align="c">gr</text>
|
||||
</static_grenade>
|
||||
|
||||
|
||||
<static_wpn_icon x="971" y="723" width="30" height="30" align="c" alignment="c"/>
|
||||
|
||||
<static_fire_mode x="824" y="723" width="18" height="19">
|
||||
<text font="letterica16" color="ui_7" align="c" vert_align="c"/>
|
||||
</static_fire_mode>
|
||||
</hud_states>
|
||||
|
||||
</w>
|
||||
242
gamedata/configs/ui/maingame_16.xml
Normal file
242
gamedata/configs/ui/maingame_16.xml
Normal file
|
|
@ -0,0 +1,242 @@
|
|||
<w>
|
||||
<main x="0" y="0" width="1024" height="768">
|
||||
<_auto_static x="512" y="384" width="115" height="115" alignment="c" stretch="1" heading="1" xform_anim="xfrom_rotate_3sec" xform_anim_cyclic="1">
|
||||
<texture>ui_icons_newPDA_Crclbig_h</texture>
|
||||
</_auto_static>
|
||||
</main>
|
||||
<speech_menu x="260" y="550" width="300" height="265" always_show_scroll="0">
|
||||
<text font="letterica16" r="238" g="224" b="198"/>
|
||||
</speech_menu>
|
||||
|
||||
<quick_info x="1" y="670" width="1022" height="50" complex_mode="1" light_anim="ui_btn_hint" la_cyclic="0" la_texture="0" la_text="1" la_alpha="1">
|
||||
<text align="c" font="graffiti22" r="225" g="225" b="250" a="255" />
|
||||
</quick_info>
|
||||
|
||||
<icons_scroll_view x="900" y="350" width="55" height="270" right_ident="2" always_show_scroll="0" vert_interval="16" inverse_dir="1" flip_vert="0"/>
|
||||
|
||||
<weapon_jammed_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_weapon</texture>
|
||||
</weapon_jammed_static>
|
||||
|
||||
<icon_microphone x="808" y="714" width="27" height="36" stretch="1">
|
||||
<texture>ui_microphone_icon</texture>
|
||||
</icon_microphone>
|
||||
<voice_distance x="822" y="737" width="24" height="20" stretch="1">
|
||||
<text align="c" font="letterica16" color="white"/>
|
||||
</voice_distance>
|
||||
|
||||
<indicator_starvation x="980" y="350" width="26" height="35" stretch="1"/>
|
||||
<indicator_helmet_broken x="980" y="390" width="26" height="35" stretch="1"/>
|
||||
<indicator_outfit_broken x="980" y="430" width="26" height="35" stretch="1"/>
|
||||
<indicator_weapon_broken x="980" y="470" width="26" height="35" stretch="1"/>
|
||||
<indicator_overweight x="980" y="510" width="26" height="35" stretch="1"/>
|
||||
<indicator_radiation x="980" y="550" width="26" height="35" stretch="1"/>
|
||||
<indicator_bleeding x="980" y="590" width="26" height="35" stretch="1"/>
|
||||
|
||||
<indicator_booster_psy x="16" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_Psy</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_psy>
|
||||
<indicator_booster_radia x="49" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_Radiation</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_radia>
|
||||
<indicator_booster_chem x="83" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_biological</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_chem>
|
||||
<indicator_booster_wound x="116" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_blood</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_wound>
|
||||
<indicator_booster_weight x="150" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_force</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_weight>
|
||||
<indicator_booster_health x="184" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_health</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_health>
|
||||
<indicator_booster_power x="217" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_stamina</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_power>
|
||||
<indicator_booster_rad x="251" y="660" width="24" height="41" stretch="1">
|
||||
<texture>ui_inGame2_shield_radiation_cleanup</texture>
|
||||
<text font="letterica16" x="0" y="-43" width="18" height="27" align="c" vert_align="b"/>
|
||||
</indicator_booster_rad>
|
||||
<!--
|
||||
<radiation_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_radiation</texture>
|
||||
</radiation_static>
|
||||
|
||||
<wound_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_drop</texture>
|
||||
</wound_static>
|
||||
|
||||
<starvation_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_eat</texture>
|
||||
</starvation_static>
|
||||
|
||||
<psy_health_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_psycho</texture>
|
||||
</psy_health_static>
|
||||
|
||||
<can_sleep_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_sleep</texture>
|
||||
</can_sleep_static>
|
||||
|
||||
<indicator_starvation x="784" y="350" width="26" height="35" stretch="1"/>
|
||||
<indicator_helmet_broken x="784" y="390" width="26" height="35" stretch="1"/>
|
||||
<indicator_outfit_broken x="784" y="430" width="26" height="35" stretch="1"/>
|
||||
<indicator_weapon_broken x="784" y="470" width="26" height="35" stretch="1"/>
|
||||
<indicator_overweight x="784" y="510" width="26" height="35" stretch="1"/>
|
||||
<indicator_radiation x="784" y="550" width="26" height="35" stretch="1"/>
|
||||
<indicator_bleeding x="784" y="590" width="26" height="35" stretch="1"/>
|
||||
|
||||
-->
|
||||
<invincible_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_goodmode</texture>
|
||||
</invincible_static>
|
||||
|
||||
<artefact_static x="0" y="0" width="53" height="64" stretch="1">
|
||||
<texture>ui_hud_icon_artefact</texture>
|
||||
</artefact_static>
|
||||
|
||||
<disk_io x="760" y="750" width="14" height="16" stretch="1">
|
||||
<!-- <texture>ui\ui_disk_io</texture> -->
|
||||
</disk_io>
|
||||
|
||||
<flashing_icons>
|
||||
<flashing_icon x="13" y="210" width="48" height="29" type="pda" light_anim="ui_slow_blinking_alpha">
|
||||
<texture>ui_hud_icon_PDA</texture>
|
||||
</flashing_icon>
|
||||
</flashing_icons>
|
||||
|
||||
<pick_up_item x="452" y="400" width="120" height="100"/>
|
||||
|
||||
<new_contact_snd>detectors\contact_1</new_contact_snd>
|
||||
|
||||
<quick_slot0 x="16" y="710" width="33" height="40" stretch="1">
|
||||
<counter x="1" y="1" width="23" height="16" stretch="1">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="16" y="34" width="21" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot0>
|
||||
<quick_slot1 x="56" y="710" width="33" height="41" stretch="1">
|
||||
<counter x="1" y="1" width="23" height="16" stretch="1">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="16" y="34" width="21" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot1>
|
||||
<quick_slot2 x="96" y="710" width="33" height="41" stretch="1">
|
||||
<counter x="1" y="1" width="23" height="16" stretch="1">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="16" y="34" width="21" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot2>
|
||||
<quick_slot3 x="136" y="710" width="33" height="41" stretch="1">
|
||||
<counter x="1" y="1" width="23" height="16" stretch="1">
|
||||
<window_name>counter</window_name>
|
||||
<texture a="200">ui_item_count_back</texture>
|
||||
<text font="letterica16" align="c" vert_align="c"/>
|
||||
</counter>
|
||||
<auto_frameline x="16" y="34" width="21" height="23">
|
||||
<texture>ui_inGame2_Patroni_HUD_active_items_icon</texture>
|
||||
</auto_frameline>
|
||||
</quick_slot3>
|
||||
<quick_slot0_text x="33" y="747" width="17" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_1</text>
|
||||
</quick_slot0_text>
|
||||
<quick_slot1_text x="73" y="747" width="17" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_2</text>
|
||||
</quick_slot1_text>
|
||||
<quick_slot2_text x="113" y="747" width="17" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_3</text>
|
||||
</quick_slot2_text>
|
||||
<quick_slot3_text x="153" y="747" width="17" height="13">
|
||||
<text align="c" vert_align="c" font="letterica16">quick_use_str_4</text>
|
||||
</quick_slot3_text>
|
||||
|
||||
<hud_states x="0" y="0" width="1024" height="768" stretch="1">
|
||||
<!--
|
||||
<bleeding_level_1 x="150" y="-42" width="13" height="26" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_1</texture>
|
||||
</bleeding_level_1>
|
||||
<bleeding_level_2 x="147" y="-47" width="18" height="34" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_2</texture>
|
||||
</bleeding_level_2>
|
||||
<bleeding_level_3 x="144" y="-52" width="24" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="0" b="0" a="255">ui_inGame2_blood_icon_part_3</texture>
|
||||
</bleeding_level_3>
|
||||
|
||||
<radiation_level_1 x="143" y="-93" width="23" height="29" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_1</texture>
|
||||
</radiation_level_1>
|
||||
<radiation_level_2 x="141" y="-96" width="27" height="35" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_2</texture>
|
||||
</radiation_level_2>
|
||||
<radiation_level_3 x="138" y="-100" width="33" height="43" light_anim="ui_slow_blinking" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1" stretch="1">
|
||||
<texture r="255" g="255" b="0" a="255">ui_inGame2_radiation_icon_part_3</texture>
|
||||
</radiation_level_3>
|
||||
-->
|
||||
<indik_rad x="24" y="230" width="29" height="33" stretch="1"/>
|
||||
<indik_fire x="60" y="230" width="29" height="33" stretch="1"/>
|
||||
<indik_psi x="96" y="230" width="29" height="33" stretch="1"/>
|
||||
<indik_acid x="132" y="230" width="29" height="33" stretch="1"/>
|
||||
|
||||
<back x="841" y="635" width="178" height="121" stretch="1">
|
||||
<texture>ui_inGame2_Patroni_HUD_main_window</texture>
|
||||
</back>
|
||||
|
||||
<progress_bar_health x="885" y="648" width="113" height="16" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltPlayerHealth * 55.0) / 55.0">
|
||||
<progress stretch="1"><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"-->
|
||||
<texture>ui_inGame2_Patroni_HUD_red_bar</texture>
|
||||
</progress>
|
||||
</progress_bar_health>
|
||||
|
||||
<progress_bar_stamina x="885" y="670" width="113" height="10" horz="1" min="0" max="1" pos="0"
|
||||
expression="floor(fltPlayerPower * 55.0) / 55.0">
|
||||
<progress stretch="1"><!-- light_anim="ui_blinking_1" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"-->
|
||||
<texture>ui_inGame2_Patroni_HUD_blue_bar</texture>
|
||||
</progress>
|
||||
</progress_bar_stamina>
|
||||
|
||||
<static_cur_ammo x="887" y="690" width="54" height="37">
|
||||
<text complex_mode="0" font="graffiti32" color="ui_7" align="c" vert_align="c">ammo</text>
|
||||
</static_cur_ammo>
|
||||
|
||||
<static_fmj_ammo x="887" y="724" width="26" height="15">
|
||||
<text align="c" complex_mode="0" font="graffiti19" color="ui_7">fmj</text>
|
||||
</static_fmj_ammo>
|
||||
|
||||
<static_ap_ammo x="915" y="724" width="26" height="15">
|
||||
<text align="c" complex_mode="0" font="graffiti19" r="238" g="155" b="23" a="150">ap</text>
|
||||
</static_ap_ammo>
|
||||
|
||||
<static_grenade x="864" y="690" width="14" height="19">
|
||||
<text align="c" complex_mode="0" font="letterica16" color="ui_7" vert_align="c">gr</text>
|
||||
</static_grenade>
|
||||
|
||||
|
||||
<static_wpn_icon x="982" y="723" width="24" height="30" align="c" alignment="c"/>
|
||||
|
||||
<static_fire_mode x="864" y="723" width="14" height="19">
|
||||
<text font="letterica16" color="ui_7" align="c" vert_align="c"/>
|
||||
</static_fire_mode>
|
||||
</hud_states>
|
||||
|
||||
</w>
|
||||
49
gamedata/configs/ui/map_desc.xml
Normal file
49
gamedata/configs/ui/map_desc.xml
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
<window>
|
||||
<map_desc x="144" y="115" width="749" height="543">
|
||||
<background x="0" y="0" width="724" height="526">
|
||||
<texture>ui_inGame2_Mp_screen_main_window</texture>
|
||||
</background>
|
||||
<caption x="200" y="4" width="330" height="32">
|
||||
<text font="letterica18" r="200" g="200" b="200" align="c" vert_align="c">mp_map_desc</text>
|
||||
</caption>
|
||||
<image_frames_1 x="33" y="42" width="324" height="234">
|
||||
<texture>ui_inGame2_Mp_screen_map_window</texture>
|
||||
</image_frames_1>
|
||||
<image_frames_2 x="365" y="42" width="324" height="234">
|
||||
<texture>ui_inGame2_Mp_screen_mapinfo_window</texture>
|
||||
</image_frames_2>
|
||||
<image_frames_3 x="4970" y="44" width="220" height="277">
|
||||
<texture>ui_TV_descr_e</texture>
|
||||
</image_frames_3>
|
||||
|
||||
<image x="33" y="42" width="324" height="234" stretch="1">
|
||||
<texture width="256" height="175">ui\ui_noise</texture>
|
||||
</image>
|
||||
|
||||
<map_info x="377" y="50" width="310" height="226" />
|
||||
|
||||
<text_desc x="33" y="303" width="657" height="144" always_show_scroll="0" complex_mode="1"/>
|
||||
|
||||
<btn_next x="155" y="482" width="137" height="28" stretch="1">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text font="graffiti19" align="c" a="170">mp_next</text>
|
||||
<text_color>
|
||||
<e r="227" g="199" b="178"/>
|
||||
<t r="180" g="153" b="155"/>
|
||||
<d r="106" g="95" b="91"/>
|
||||
<h r="0" g="0" b="0"/>
|
||||
</text_color>
|
||||
</btn_next>
|
||||
|
||||
<btn_spectator x="433" y="482" width="137" height="28" stretch="1">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text font="graffiti19" align="c" a="170">mp_spectator</text>
|
||||
<text_color>
|
||||
<e r="227" g="199" b="178"/>
|
||||
<t r="180" g="153" b="155"/>
|
||||
<d r="106" g="95" b="91"/>
|
||||
<h r="0" g="0" b="0"/>
|
||||
</text_color>
|
||||
</btn_spectator>
|
||||
</map_desc>
|
||||
</window>
|
||||
49
gamedata/configs/ui/map_desc_16.xml
Normal file
49
gamedata/configs/ui/map_desc_16.xml
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
<window>
|
||||
<map_desc x="218" y="115" width="579" height="526">
|
||||
<background x="0" y="0" width="579" height="526" stretch="1">
|
||||
<texture>ui_inGame2_Mp_screen_main_window</texture>
|
||||
</background>
|
||||
<caption x="160" y="4" width="264" height="32">
|
||||
<text font="letterica18" r="200" g="200" b="200" align="c" vert_align="c">mp_map_desc</text>
|
||||
</caption>
|
||||
<image_frames_1 x="26" y="42" width="259" height="234" stretch="1">
|
||||
<texture>ui_inGame2_Mp_screen_map_window</texture>
|
||||
</image_frames_1>
|
||||
<image_frames_2 x="300" y="42" width="259" height="234" stretch="1">
|
||||
<texture>ui_inGame2_Mp_screen_mapinfo_window</texture>
|
||||
</image_frames_2>
|
||||
<image_frames_3 x="4140" y="44" width="183" height="277" stretch="1">
|
||||
<texture>ui_TV_descr_e</texture>
|
||||
</image_frames_3>
|
||||
|
||||
<image x="26" y="42" width="259" height="234" stretch="1">
|
||||
<texture width="256" height="175">ui\ui_noise</texture>
|
||||
</image>
|
||||
|
||||
<map_info x="309" y="50" width="250" height="230" />
|
||||
|
||||
<text_desc x="35" y="303" width="526" height="144" complex_mode="1"/>
|
||||
|
||||
<btn_next x="124" y="482" width="110" height="28" stretch="1">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text font="graffiti19" align="c" a="170">mp_next</text>
|
||||
<text_color>
|
||||
<e r="227" g="199" b="178"/>
|
||||
<t r="180" g="153" b="155"/>
|
||||
<d r="106" g="95" b="91"/>
|
||||
<h r="0" g="0" b="0"/>
|
||||
</text_color>
|
||||
</btn_next>
|
||||
|
||||
<btn_spectator x="346" y="482" width="110" height="28" stretch="1">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text font="graffiti19" align="c" a="170">mp_spectator</text>
|
||||
<text_color>
|
||||
<e r="227" g="199" b="178"/>
|
||||
<t r="180" g="153" b="155"/>
|
||||
<d r="106" g="95" b="91"/>
|
||||
<h r="0" g="0" b="0"/>
|
||||
</text_color>
|
||||
</btn_spectator>
|
||||
</map_desc>
|
||||
</window>
|
||||
838
gamedata/configs/ui/map_spots.xml
Normal file
838
gamedata/configs/ui/map_spots.xml
Normal file
|
|
@ -0,0 +1,838 @@
|
|||
<map_spots>
|
||||
|
||||
#include "ui\map_spots_mp.xml"
|
||||
#include "ui\map_spots_relations.xml"
|
||||
#include "ui\map_spots_complex.xml"
|
||||
|
||||
<quest_pointer width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" r="255" g="255" b="255">ui_hud_map_arrow</texture>
|
||||
</quest_pointer>
|
||||
<quest_pointer2 width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" r="242" g="231" b="11">ui_hud_map_arrow</texture>
|
||||
</quest_pointer2>
|
||||
|
||||
<quest_pointer_small width="5" height="12" heading="1" alignment="c">
|
||||
<texture a="255" >ui_hud_map_arrow</texture>
|
||||
</quest_pointer_small>
|
||||
<combat_pointer width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" color="red">ui_hud_map_arrow</texture>
|
||||
</combat_pointer>
|
||||
|
||||
<crlc_big>
|
||||
<level_map spot="crlc_big_spot" pointer="quest_pointer"/>
|
||||
</crlc_big>
|
||||
<crlc_big_spot width="115" height="115" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="730" y="456" width="115" height="115">ui\ui_common</texture>
|
||||
</crlc_big_spot>
|
||||
|
||||
<crlc_mdl>
|
||||
<level_map spot="crlc_mdl_spot" pointer="quest_pointer"/>
|
||||
</crlc_mdl>
|
||||
<crlc_mdl_spot width="62" height="62" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="858" y="392" width="62" height="62">ui\ui_common</texture>
|
||||
</crlc_mdl_spot>
|
||||
|
||||
<crlc_small>
|
||||
<level_map spot="crlc_small_spot" pointer="quest_pointer"/>
|
||||
</crlc_small>
|
||||
<crlc_small_spot width="31" height="31" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="633" y="789" width="31" height="31">ui\ui_common</texture>
|
||||
</crlc_small_spot>
|
||||
|
||||
<blue_location>
|
||||
<level_map spot="blue_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="blue_mini_spot" pointer="quest_pointer"/>
|
||||
</blue_location>
|
||||
<blue_spot width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_persBig_e</texture>
|
||||
</blue_spot>
|
||||
<blue_mini_spot width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallBlue</texture>
|
||||
<texture_below r="255" g="255" b="255">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="255" g="255" b="255">ui_mini_sn_spot_above</texture_above>
|
||||
</blue_mini_spot>
|
||||
|
||||
<green_location>
|
||||
<level_map spot="green_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="green_mini_spot" pointer="quest_pointer"/>
|
||||
</green_location>
|
||||
<green_spot width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_persBig_h</texture>
|
||||
</green_spot>
|
||||
<green_mini_spot width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallGreen</texture>
|
||||
<texture_below r="0" g="255" b="0">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="0" g="255" b="0">ui_mini_sn_spot_above</texture_above>
|
||||
</green_mini_spot>
|
||||
|
||||
<red_location>
|
||||
<level_map spot="red_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="red_mini_spot" pointer="quest_pointer"/>
|
||||
</red_location>
|
||||
<red_spot width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_mark_t</texture>
|
||||
</red_spot>
|
||||
<red_mini_spot width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallRed</texture>
|
||||
<texture_below r="255" g="0" b="0">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="255" g="0" b="0">ui_mini_sn_spot_above</texture_above>
|
||||
</red_mini_spot>
|
||||
|
||||
|
||||
<level_map_spot_border width="37" height="37" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</level_map_spot_border>
|
||||
|
||||
<mini_map_spot_border width="18" height="18" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</mini_map_spot_border>
|
||||
|
||||
<complex_map_spot_border width="37" height="37" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</complex_map_spot_border>
|
||||
|
||||
|
||||
<actor_location hint="disable_hint">
|
||||
<level_map spot="actor_level_spot"/>
|
||||
</actor_location>
|
||||
<actor_level_spot width="26" height="26" alignment="c" location_level="-1">
|
||||
<texture>ui_icons_newPDA_man</texture>
|
||||
</actor_level_spot>
|
||||
|
||||
<actor_location_p hint="disable_hint">
|
||||
<level_map spot="actor_level_spot_p"/>
|
||||
</actor_location_p>
|
||||
<actor_level_spot_p width="49" height="49" heading="1" alignment="c" location_level="-2">
|
||||
<texture>ui_icons_newPDA_manArrow</texture>
|
||||
</actor_level_spot_p>
|
||||
|
||||
|
||||
<level_changer_up>
|
||||
<level_map spot="level_changer_up_spot" pointer="quest_pointer"/>
|
||||
</level_changer_up>
|
||||
<level_changer_up_spot width="19" height="21" alignment="c" location_level="1" heading_angle="1">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_up_spot>
|
||||
|
||||
<level_changer_up_right>
|
||||
<level_map spot="level_changer_up_right_spot" pointer="quest_pointer"/>
|
||||
</level_changer_up_right>
|
||||
<level_changer_up_right_spot width="19" height="21" alignment="c" location_level="1" heading_angle="-45">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_up_right_spot>
|
||||
|
||||
<level_changer_right>
|
||||
<level_map spot="level_changer_right_spot" pointer="quest_pointer"/>
|
||||
</level_changer_right>
|
||||
<level_changer_right_spot width="19" height="21" alignment="c" location_level="1" heading_angle="-90">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_right_spot>
|
||||
|
||||
<level_changer_right_down>
|
||||
<level_map spot="level_changer_right_down_spot" pointer="quest_pointer"/>
|
||||
</level_changer_right_down>
|
||||
<level_changer_right_down_spot width="19" height="21" alignment="c" location_level="1" heading_angle="-135">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_right_down_spot>
|
||||
|
||||
<level_changer_down>
|
||||
<level_map spot="level_changer_down_spot" pointer="quest_pointer"/>
|
||||
</level_changer_down>
|
||||
<level_changer_down_spot width="19" height="21" alignment="c" location_level="1" heading_angle="180">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_down_spot>
|
||||
|
||||
<level_changer_down_left>
|
||||
<level_map spot="level_changer_down_left_spot" pointer="quest_pointer"/>
|
||||
</level_changer_down_left>
|
||||
<level_changer_down_left_spot width="19" height="21" alignment="c" location_level="1" heading_angle="135">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_down_left_spot>
|
||||
|
||||
<level_changer_left>
|
||||
<level_map spot="level_changer_left_spot" pointer="quest_pointer"/>
|
||||
</level_changer_left>
|
||||
<level_changer_left_spot width="19" height="21" alignment="c" location_level="1" heading_angle="90">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_left_spot>
|
||||
|
||||
<level_changer_left_up>
|
||||
<level_map spot="level_changer_left_up_spot" pointer="quest_pointer"/>
|
||||
</level_changer_left_up>
|
||||
<level_changer_left_up_spot width="19" height="21" alignment="c" location_level="1" heading_angle="45">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_left_up_spot>
|
||||
|
||||
|
||||
<treasure hint="st_ui_pda_secret">
|
||||
<level_map spot="treasure_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="treasure_spot_mini"/>
|
||||
</treasure>
|
||||
<treasure_spot width="20" height="20" alignment="c" stretch="1">
|
||||
<texture>ui_inGame2_PDA_icon_secret</texture>
|
||||
</treasure_spot>
|
||||
<treasure_spot_mini width="17" height="17" alignment="c" stretch="1">
|
||||
<texture>ui_inGame2_PDA_icon_secret</texture>
|
||||
</treasure_spot_mini>
|
||||
|
||||
|
||||
<alife_combat_fight>
|
||||
<level_map spot="alife_combat_fight_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_fight_spot_mini"/>
|
||||
</alife_combat_fight>
|
||||
<alife_combat_fight_spot width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_fight_spot>
|
||||
<alife_combat_fight_spot_mini width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_fight_spot_mini>
|
||||
|
||||
<alife_combat_help>
|
||||
<level_map spot="alife_combat_help_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_help_spot_mini"/>
|
||||
</alife_combat_help>
|
||||
<alife_combat_help_spot width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_help_spot>
|
||||
<alife_combat_help_spot_mini width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_help_spot_mini>
|
||||
|
||||
<alife_combat_attack>
|
||||
<level_map spot="alife_combat_attack_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_attack_spot_mini"/>
|
||||
</alife_combat_attack>
|
||||
<alife_combat_attack_spot width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_attack_spot>
|
||||
<alife_combat_attack_spot_mini width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_attack_spot_mini>
|
||||
|
||||
<!-- Новые мапспоты для симуляции -->
|
||||
<alife_combat>
|
||||
<level_map spot="alife_combat_spot"/>
|
||||
</alife_combat>
|
||||
<alife_combat_spot width="32" height="32" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture>ui_alife_combat</texture>
|
||||
</alife_combat_spot>
|
||||
|
||||
<debug_stalker hint="invalid hint">
|
||||
<level_map spot="debug_stalker_spot"/>
|
||||
</debug_stalker>
|
||||
|
||||
|
||||
<debug_stalker_spot width="3" height="3" alignment="c">
|
||||
<texture r="50" g="255" b="0">ui_minimap_point</texture>
|
||||
</debug_stalker_spot>
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- Группировки -->
|
||||
<alife_presentation_faction_duty>
|
||||
<level_map spot="alife_presentation_faction_duty_spot"/>
|
||||
</alife_presentation_faction_duty>
|
||||
<alife_presentation_faction_duty_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="0" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_duty_spot>
|
||||
|
||||
<alife_presentation_faction_dolg>
|
||||
<level_map spot="alife_presentation_faction_dolg_spot"/>
|
||||
</alife_presentation_faction_dolg>
|
||||
<alife_presentation_faction_dolg_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="0" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_dolg_spot>
|
||||
|
||||
<alife_presentation_faction_freedom>
|
||||
<level_map spot="alife_presentation_faction_freedom_spot"/>
|
||||
</alife_presentation_faction_freedom>
|
||||
<alife_presentation_faction_freedom_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="128" g="255" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_freedom_spot>
|
||||
|
||||
<alife_presentation_faction_bandit>
|
||||
<level_map spot="alife_presentation_faction_bandit_spot"/>
|
||||
</alife_presentation_faction_bandit>
|
||||
<alife_presentation_faction_bandit_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="255" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_bandit_spot>
|
||||
|
||||
<alife_presentation_faction_killer>
|
||||
<level_map spot="alife_presentation_faction_killer_spot"/>
|
||||
</alife_presentation_faction_killer>
|
||||
<alife_presentation_faction_killer_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="128" b="128">ui\ui_common</texture>
|
||||
</alife_presentation_faction_killer_spot>
|
||||
|
||||
<alife_presentation_faction_army>
|
||||
<level_map spot="alife_presentation_faction_army_spot"/>
|
||||
</alife_presentation_faction_army>
|
||||
<alife_presentation_faction_army_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="128" g="128" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_army_spot>
|
||||
|
||||
<alife_presentation_faction_monster>
|
||||
<level_map spot="alife_presentation_faction_monster_spot"/>
|
||||
</alife_presentation_faction_monster>
|
||||
<alife_presentation_faction_monster_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="0" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_monster_spot>
|
||||
|
||||
<alife_presentation_faction_zombied>
|
||||
<level_map spot="alife_presentation_faction_zombied_spot"/>
|
||||
</alife_presentation_faction_zombied>
|
||||
<alife_presentation_faction_zombied_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="128" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_zombied_spot>
|
||||
|
||||
<alife_presentation_faction_stalker>
|
||||
<level_map spot="alife_presentation_faction_stalker_spot"/>
|
||||
</alife_presentation_faction_stalker>
|
||||
<alife_presentation_faction_stalker_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="128" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_stalker_spot>
|
||||
|
||||
<alife_presentation_faction_monolith>
|
||||
<level_map spot="alife_presentation_faction_digger_spot"/>
|
||||
</alife_presentation_faction_monolith>
|
||||
|
||||
|
||||
|
||||
<!-- Смарттеррейны -->
|
||||
<alife_presentation_smart>
|
||||
<level_map spot="alife_presentation_smart_spot"/>
|
||||
</alife_presentation_smart>
|
||||
<alife_presentation_smart_spot width="64" height="64" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="255" g="255" b="255" a="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_spot>
|
||||
|
||||
|
||||
<alife_presentation_smart_default_none>
|
||||
<level_map spot="alife_presentation_smart_default_none_spot"/>
|
||||
</alife_presentation_smart_default_none>
|
||||
<alife_presentation_smart_default_none_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_none_spot>
|
||||
<alife_presentation_smart_territory_none>
|
||||
<level_map spot="alife_presentation_smart_territory_none_spot"/>
|
||||
</alife_presentation_smart_territory_none>
|
||||
|
||||
<alife_presentation_smart_territory_none_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_none_spot>
|
||||
<alife_presentation_smart_base_none>
|
||||
<level_map spot="alife_presentation_smart_base_none_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_none_spot_mini"/>
|
||||
</alife_presentation_smart_base_none>
|
||||
<alife_presentation_smart_base_none_spot width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_none_spot>
|
||||
<alife_presentation_smart_base_none_spot_mini width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_none_spot_mini>
|
||||
|
||||
<alife_presentation_smart_science_none>
|
||||
<level_map spot="alife_presentation_smart_science_none_spot"/>
|
||||
</alife_presentation_smart_science_none>
|
||||
<alife_presentation_smart_science_none_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_none_spot>
|
||||
<alife_presentation_smart_resource_none>
|
||||
<level_map spot="alife_presentation_smart_none_resource_spot"/>
|
||||
</alife_presentation_smart_resource_none>
|
||||
<alife_presentation_smart_none_resource_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_none_resource_spot>
|
||||
|
||||
<alife_presentation_smart_default_friend>
|
||||
<level_map spot="alife_presentation_smart_default_friend_spot"/>
|
||||
</alife_presentation_smart_default_friend>
|
||||
<alife_presentation_smart_default_friend_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_friend_spot>
|
||||
<alife_presentation_smart_territory_friend>
|
||||
<level_map spot="alife_presentation_smart_territory_friend_spot"/>
|
||||
</alife_presentation_smart_territory_friend>
|
||||
<alife_presentation_smart_territory_friend_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_friend_spot>
|
||||
<alife_presentation_smart_base_friend>
|
||||
<level_map spot="alife_presentation_smart_base_friend_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_friend_spot_mini"/>
|
||||
</alife_presentation_smart_base_friend>
|
||||
<alife_presentation_smart_base_friend_spot width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_friend_spot>
|
||||
<alife_presentation_smart_base_friend_spot_mini width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_friend_spot_mini>
|
||||
|
||||
<alife_presentation_smart_science_friend>
|
||||
<level_map spot="alife_presentation_smart_science_friend_spot"/>
|
||||
</alife_presentation_smart_science_friend>
|
||||
<alife_presentation_smart_science_friend_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_friend_spot>
|
||||
<alife_presentation_smart_resource_friend>
|
||||
<level_map spot="alife_presentation_smart_resource_friend_spot"/>
|
||||
</alife_presentation_smart_resource_friend>
|
||||
<alife_presentation_smart_resource_friend_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_friend_spot>
|
||||
|
||||
<alife_presentation_smart_default_enemy>
|
||||
<level_map spot="alife_presentation_smart_default_enemy_spot"/>
|
||||
</alife_presentation_smart_default_enemy>
|
||||
<alife_presentation_smart_default_enemy_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_enemy_spot>
|
||||
<alife_presentation_smart_territory_enemy>
|
||||
<level_map spot="alife_presentation_smart_territory_enemy_spot"/>
|
||||
</alife_presentation_smart_territory_enemy>
|
||||
<alife_presentation_smart_territory_enemy_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_enemy_spot>
|
||||
<alife_presentation_smart_base_enemy>
|
||||
<level_map spot="alife_presentation_smart_base_enemy_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_enemy_spot_mini"/>
|
||||
</alife_presentation_smart_base_enemy>
|
||||
<alife_presentation_smart_base_enemy_spot width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_enemy_spot>
|
||||
<alife_presentation_smart_base_enemy_spot_mini width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_enemy_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_smart_science_enemy>
|
||||
<level_map spot="alife_presentation_smart_science_enemy_spot"/>
|
||||
</alife_presentation_smart_science_enemy>
|
||||
<alife_presentation_smart_science_enemy_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_enemy_spot>
|
||||
<alife_presentation_smart_resource_enemy>
|
||||
<level_map spot="alife_presentation_smart_resource_enemy_spot"/>
|
||||
</alife_presentation_smart_resource_enemy>
|
||||
<alife_presentation_smart_resource_enemy_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_enemy_spot>
|
||||
|
||||
|
||||
<alife_presentation_smart_default_neutral>
|
||||
<level_map spot="alife_presentation_smart_default_neutral_spot"/>
|
||||
</alife_presentation_smart_default_neutral>
|
||||
<alife_presentation_smart_default_neutral_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_neutral_spot>
|
||||
<alife_presentation_smart_territory_neutral>
|
||||
<level_map spot="alife_presentation_smart_territory_neutral_spot"/>
|
||||
</alife_presentation_smart_territory_neutral>
|
||||
<alife_presentation_smart_territory_neutral_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_neutral_spot>
|
||||
<alife_presentation_smart_base_neutral>
|
||||
<level_map spot="alife_presentation_smart_base_neutral_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_neutral_spot_mini"/>
|
||||
</alife_presentation_smart_base_neutral>
|
||||
<alife_presentation_smart_base_neutral_spot width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_neutral_spot>
|
||||
<alife_presentation_smart_base_neutral_spot_mini width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_neutral_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_smart_science_neutral>
|
||||
<level_map spot="alife_presentation_smart_science_neutral_spot"/>
|
||||
</alife_presentation_smart_science_neutral>
|
||||
<alife_presentation_smart_science_neutral_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_neutral_spot>
|
||||
<alife_presentation_smart_resource_neutral>
|
||||
<level_map spot="alife_presentation_smart_resource_neutral_spot"/>
|
||||
</alife_presentation_smart_resource_neutral>
|
||||
<alife_presentation_smart_resource_neutral_spot width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_neutral_spot>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- Отряды -->
|
||||
<alife_presentation_squad_friend>
|
||||
<!-- <level_map spot="alife_presentation_squad_friend_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_friend_spot_mini"/>
|
||||
</alife_presentation_squad_friend>
|
||||
<alife_presentation_squad_friend_spot width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_friend_spot>
|
||||
<alife_presentation_squad_friend_spot_mini width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="0" g="255" b="0">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_friend_spot_mini>
|
||||
|
||||
<alife_presentation_squad_neutral>
|
||||
<!-- <level_map spot="alife_presentation_squad_neutral_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_neutral_spot_mini"/>
|
||||
</alife_presentation_squad_neutral>
|
||||
<alife_presentation_squad_neutral_spot width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="255" g="240" b="0">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_neutral_spot>
|
||||
<alife_presentation_squad_neutral_spot_mini width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="255" g="240" b="0">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_neutral_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_squad_enemy>
|
||||
<!-- <level_map spot="alife_presentation_squad_enemy_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_enemy_spot_mini"/>
|
||||
</alife_presentation_squad_enemy>
|
||||
<alife_presentation_squad_enemy_spot width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_enemy_spot>
|
||||
<alife_presentation_squad_enemy_spot_mini width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_enemy_spot_mini>
|
||||
|
||||
<alife_presentation_squad_monster>
|
||||
<!-- <level_map spot="alife_presentation_squad_monster_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_monster_spot_mini"/>
|
||||
</alife_presentation_squad_monster>
|
||||
<alife_presentation_squad_monster_spot width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_monster_spot>
|
||||
<alife_presentation_squad_monster_spot_mini width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_mmap_squad_leader</texture>
|
||||
</alife_presentation_squad_monster_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_squad_friend_debug>
|
||||
<level_map spot="alife_presentation_squad_friend_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_friend_spot_mini"/>
|
||||
</alife_presentation_squad_friend_debug>
|
||||
|
||||
<alife_presentation_squad_neutral_debug>
|
||||
<level_map spot="alife_presentation_squad_neutral_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_neutral_spot_mini"/>
|
||||
</alife_presentation_squad_neutral_debug>
|
||||
|
||||
<alife_presentation_squad_enemy_debug>
|
||||
<level_map spot="alife_presentation_squad_enemy_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_enemy_spot_mini"/>
|
||||
</alife_presentation_squad_enemy_debug>
|
||||
|
||||
<alife_presentation_squad_monster_debug>
|
||||
<level_map spot="alife_presentation_squad_monster_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_monster_spot_mini"/>
|
||||
</alife_presentation_squad_monster_debug>
|
||||
|
||||
|
||||
<!--
|
||||
<alife_presentation_squad_attack_point>
|
||||
<level_map spot="alife_presentation_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_squad_attack_point>
|
||||
<alife_presentation_squad_attack_point_spot width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="0" g="0" b="255">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_attack_point_spot>
|
||||
<alife_presentation_squad_attack_point_spot_mini width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="0" g="0" b="255">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_enemy_squad_attack_point>
|
||||
<level_map spot="alife_presentation_enemy_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_enemy_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_enemy_squad_attack_point>
|
||||
<alife_presentation_enemy_squad_attack_point_spot width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="100" b="100">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_enemy_squad_attack_point_spot>
|
||||
<alife_presentation_enemy_squad_attack_point_spot_mini width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="100" b="100">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_enemy_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_neutral_squad_attack_point>
|
||||
<level_map spot="alife_presentation_neutral_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_neutral_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_neutral_squad_attack_point>
|
||||
<alife_presentation_neutral_squad_attack_point_spot width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="255" b="100">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_neutral_squad_attack_point_spot>
|
||||
<alife_presentation_neutral_squad_attack_point_spot_mini width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="255" b="100">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_neutral_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_friend_squad_attack_point>
|
||||
<level_map spot="alife_presentation_friend_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_friend_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_friend_squad_attack_point>
|
||||
<alife_presentation_friend_squad_attack_point_spot width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="170" g="255" b="170">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_friend_squad_attack_point_spot>
|
||||
<alife_presentation_friend_squad_attack_point_spot_mini width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="170" g="255" b="170">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_friend_squad_attack_point_spot_mini>
|
||||
-->
|
||||
<!-- Сюжетные задания -->
|
||||
<storyline_task_location>
|
||||
<level_map spot="storyline_task_spot" pointer="quest_pointer2"/>
|
||||
<mini_map spot="storyline_task_spot_mini" pointer="quest_pointer2"/>
|
||||
</storyline_task_location>
|
||||
<storyline_task_spot width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Primary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture r="242" g="231" b="11">ui_pda2_stask_last_02</texture>
|
||||
</static_border>
|
||||
</storyline_task_spot>
|
||||
|
||||
<storyline_task_spot_mini width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Primary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture r="242" g="231" b="11">ui_mmap_stask_last_02</texture>
|
||||
</static_border>
|
||||
<texture_below>storyline_task_spot_below</texture_below>
|
||||
<texture_above>storyline_task_spot_above</texture_above>
|
||||
</storyline_task_spot_mini>
|
||||
<!-- Второстепенные задания -->
|
||||
<secondary_task_location>
|
||||
<level_map spot="secondary_task_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="secondary_task_spot_mini" pointer="quest_pointer"/>
|
||||
</secondary_task_location>
|
||||
|
||||
<secondary_task_spot width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Secondary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture>ui_pda2_stask_last_02</texture>
|
||||
</static_border>
|
||||
</secondary_task_spot>
|
||||
|
||||
<secondary_task_spot_mini width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Secondary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture>ui_mmap_stask_last_02</texture>
|
||||
</static_border>
|
||||
<texture_below>secondary_task_spot_below</texture_below>
|
||||
<texture_above>secondary_task_spot_above</texture_above>
|
||||
</secondary_task_spot_mini>
|
||||
|
||||
<!--task_highlight -->
|
||||
<ui_secondary_task_blink ttl="15" hint="disable_hint" location_level="-1">
|
||||
<level_map spot="ui_secondary_task_blink_spot"/>
|
||||
</ui_secondary_task_blink>
|
||||
<ui_secondary_task_blink_spot x="-8" y="-40" width="39" height="39" stretch="1" light_anim="new_task_highlight_00" light_anim_cyclic="1" la_texture="1" xform_anim="new_task_highlight_xform" xform_anim_cyclic="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01a</texture>
|
||||
</ui_secondary_task_blink_spot>
|
||||
|
||||
<ui_storyline_task_blink ttl="15" hint="disable_hint" location_level="-1">
|
||||
<level_map spot="ui_storyline_task_blink_spot"/>
|
||||
</ui_storyline_task_blink>
|
||||
<ui_storyline_task_blink_spot x="-8" y="-10" width="39" height="39" stretch="1" light_anim="new_task_highlight" light_anim_cyclic="1" la_texture="1" xform_anim="new_task_highlight_xform" xform_anim_cyclic="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01a</texture>
|
||||
</ui_storyline_task_blink_spot>
|
||||
|
||||
|
||||
<!-- <secondary_na_border width="37" height="37" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_na_border>
|
||||
<secondary_mini_na_border width="18" height="18" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_mini_na_border>
|
||||
|
||||
<secondary_ac_border width="37" height="37" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_ac_border>
|
||||
<secondary_mini_ac_border width="18" height="18" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_mini_ac_border> -->
|
||||
|
||||
|
||||
<!--
|
||||
<primary_task_location>
|
||||
<level_map spot="primary_task_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="primary_task_spot_mini" pointer="quest_pointer"/>
|
||||
</primary_task_location>
|
||||
<primary_task_spot width="21" height="21" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_pda2_quest</texture>
|
||||
</primary_task_spot>
|
||||
<primary_task_spot_mini width="15" height="15" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_mmap_quest</texture>
|
||||
<texture_below r="242" g="15" b="11">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="242" g="15" b="11">ui_mini_sn_spot_above</texture_above>
|
||||
</primary_task_spot_mini>
|
||||
|
||||
<primary_na_border width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</primary_na_border>
|
||||
<primary_mini_na_border width="18" height="18" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</primary_mini_na_border>
|
||||
|
||||
<primary_ac_border width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</primary_ac_border>
|
||||
<primary_mini_ac_border width="18" height="18" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</primary_mini_ac_border>
|
||||
|
||||
<third_task_location>
|
||||
<level_map spot="third_task_spot"/>
|
||||
</third_task_location>
|
||||
<third_task_spot width="27" height="27" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_sq_sos</texture>
|
||||
</third_task_spot>
|
||||
|
||||
<third_na_border width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</third_na_border>
|
||||
|
||||
<third_ac_border width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</third_ac_border>
|
||||
|
||||
-->
|
||||
|
||||
<!-- Сюжетные задания -->
|
||||
<no_spot width="0" height="0" stretch="1" alignment="c">
|
||||
<texture>ui_pda2_hl_seq_quest2</texture>
|
||||
</no_spot>
|
||||
|
||||
|
||||
<!-- level_spot -->
|
||||
<ui_pda2_mechanic_location hint="st_ui_pda_legend_mechanic">
|
||||
<level_map spot="ui_pda2_mechanic_location_spot"/>
|
||||
<mini_map spot="ui_pda2_mechanic_location_mini_spot"/>
|
||||
</ui_pda2_mechanic_location>
|
||||
<ui_pda2_mechanic_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_machanik</texture>
|
||||
</ui_pda2_mechanic_location_spot>
|
||||
<ui_pda2_mechanic_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_machanik_small</texture>
|
||||
</ui_pda2_mechanic_location_mini_spot>
|
||||
|
||||
<ui_pda2_trader_location hint="st_ui_pda_legend_trader">
|
||||
<level_map spot="ui_pda2_trader_location_spot"/>
|
||||
<mini_map spot="ui_pda2_trader_location_mini_spot" pointer="quest_pointer"/>
|
||||
</ui_pda2_trader_location>
|
||||
<ui_pda2_trader_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Trader</texture>
|
||||
</ui_pda2_trader_location_spot>
|
||||
<ui_pda2_trader_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Trader_small</texture>
|
||||
</ui_pda2_trader_location_mini_spot>
|
||||
|
||||
<ui_pda2_scout_location hint="st_ui_pda_legend_scout">
|
||||
<level_map spot="ui_pda2_scout_location_spot"/>
|
||||
<mini_map spot="ui_pda2_scout_location_mini_spot"/>
|
||||
</ui_pda2_scout_location>
|
||||
<ui_pda2_scout_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_guide</texture>
|
||||
</ui_pda2_scout_location_spot>
|
||||
<ui_pda2_scout_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_guide_small</texture>
|
||||
</ui_pda2_scout_location_mini_spot>
|
||||
|
||||
<ui_pda2_quest_npc_location hint="st_ui_pda_legend_vip">
|
||||
<level_map spot="ui_pda2_quest_npc_location_spot"/>
|
||||
<mini_map spot="ui_pda2_quest_npc_location_mini_spot"/>
|
||||
</ui_pda2_quest_npc_location>
|
||||
<ui_pda2_quest_npc_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_VIP</texture>
|
||||
</ui_pda2_quest_npc_location_spot>
|
||||
<ui_pda2_quest_npc_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_VIP</texture>
|
||||
</ui_pda2_quest_npc_location_mini_spot>
|
||||
|
||||
<ui_pda2_medic_location hint="st_ui_pda_legend_medic">
|
||||
<level_map spot="ui_pda2_medic_location_spot"/>
|
||||
<mini_map spot="ui_pda2_medic_location_mini_spot"/>
|
||||
</ui_pda2_medic_location>
|
||||
<ui_pda2_medic_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Medic</texture>
|
||||
</ui_pda2_medic_location_spot>
|
||||
<ui_pda2_medic_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Medic_small</texture>
|
||||
</ui_pda2_medic_location_mini_spot>
|
||||
|
||||
<ui_pda2_actor_box_location hint="st_ui_pda_actor_box">
|
||||
<level_map spot="ui_pda2_actor_box_location_spot"/>
|
||||
<mini_map spot="ui_pda2_actor_box_location_mini_spot"/>
|
||||
</ui_pda2_actor_box_location>
|
||||
<ui_pda2_actor_box_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Actor_Box</texture>
|
||||
</ui_pda2_actor_box_location_spot>
|
||||
<ui_pda2_actor_box_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Actor_Box_small</texture>
|
||||
</ui_pda2_actor_box_location_mini_spot>
|
||||
|
||||
<ui_pda2_actor_sleep_location hint="st_ui_pda_sleep_place">
|
||||
<level_map spot="ui_pda2_actor_sleep_location_spot"/>
|
||||
<mini_map spot="ui_pda2_actor_sleep_location_mini_spot"/>
|
||||
</ui_pda2_actor_sleep_location>
|
||||
<ui_pda2_actor_sleep_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Place_to_rest</texture>
|
||||
</ui_pda2_actor_sleep_location_spot>
|
||||
<ui_pda2_actor_sleep_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Place_to_rest_small</texture>
|
||||
</ui_pda2_actor_sleep_location_mini_spot>
|
||||
|
||||
<primary_object>
|
||||
<level_map spot="primary_object_spot"/>
|
||||
<!-- <mini_map spot="primary_object_spot_mini"/> -->
|
||||
</primary_object>
|
||||
<primary_object_spot width="15" height="15" stretch="1" alignment="c" location_level="-3" scale="1" scale_min="1" scale_max="6">
|
||||
<texture>ui_inGame2_PDA_icon_location</texture>
|
||||
</primary_object_spot>
|
||||
<!--
|
||||
<primary_object_spot_mini width="15" height="15" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_mmap_quest</texture>
|
||||
</primary_object_spot_mini>
|
||||
-->
|
||||
<storyline_task_on_guider>
|
||||
<mini_map spot="storyline_task_on_guider_spot"/>
|
||||
</storyline_task_on_guider>
|
||||
<storyline_task_on_guider_spot x="0" y="0" width="21" height="21" stretch="1" alignment="c" location_level="-1">
|
||||
<texture r="242" g="231" b="11">ui_pda2_stask_last_01</texture>
|
||||
</storyline_task_on_guider_spot>
|
||||
|
||||
<secondary_task_on_guider>
|
||||
<mini_map spot="secondary_task_on_guider_spot"/>
|
||||
</secondary_task_on_guider>
|
||||
<secondary_task_on_guider_spot x="0" y="0" width="21" height="21" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01</texture>
|
||||
</secondary_task_on_guider_spot>
|
||||
</map_spots>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
832
gamedata/configs/ui/map_spots_16.xml
Normal file
832
gamedata/configs/ui/map_spots_16.xml
Normal file
|
|
@ -0,0 +1,832 @@
|
|||
<map_spots>
|
||||
|
||||
#include "ui\map_spots_mp.xml"
|
||||
#include "ui\map_spots_relations.xml"
|
||||
#include "ui\map_spots_complex.xml"
|
||||
|
||||
<quest_pointer x="0" y="0" width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" r="255" g="255" b="255">ui_hud_map_arrow</texture>
|
||||
</quest_pointer>
|
||||
<quest_pointer2 x="0" y="0" width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" r="242" g="231" b="11">ui_hud_map_arrow</texture>
|
||||
</quest_pointer2>
|
||||
|
||||
<quest_pointer_small x="0" y="0" width="5" height="12" heading="1" alignment="c">
|
||||
<texture a="255" >ui_hud_map_arrow</texture>
|
||||
</quest_pointer_small>
|
||||
<combat_pointer x="0" y="0" width="11" height="24" heading="1" alignment="c">
|
||||
<texture a="255" color="red">ui_hud_map_arrow</texture>
|
||||
</combat_pointer>
|
||||
|
||||
<crlc_big>
|
||||
<level_map spot="crlc_big_spot" pointer="quest_pointer"/>
|
||||
</crlc_big>
|
||||
<crlc_big_spot x="0" y="0" width="115" height="115" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="730" y="456" width="115" height="115">ui\ui_common</texture>
|
||||
</crlc_big_spot>
|
||||
|
||||
<crlc_mdl>
|
||||
<level_map spot="crlc_mdl_spot" pointer="quest_pointer"/>
|
||||
</crlc_mdl>
|
||||
<crlc_mdl_spot x="0" y="0" width="62" height="62" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="858" y="392" width="62" height="62">ui\ui_common</texture>
|
||||
</crlc_mdl_spot>
|
||||
|
||||
<crlc_small>
|
||||
<level_map spot="crlc_small_spot" pointer="quest_pointer"/>
|
||||
</crlc_small>
|
||||
<crlc_small_spot x="0" y="0" width="31" height="31" alignment="c" scale="1" scale_min="1" scale_max="3" stretch = "1">
|
||||
<texture x="633" y="789" width="31" height="31">ui\ui_common</texture>
|
||||
</crlc_small_spot>
|
||||
|
||||
<blue_location>
|
||||
<level_map spot="blue_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="blue_mini_spot" pointer="quest_pointer"/>
|
||||
</blue_location>
|
||||
<blue_spot x="0" y="0" width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_persBig_e</texture>
|
||||
</blue_spot>
|
||||
<blue_mini_spot x="0" y="0" width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallBlue</texture>
|
||||
<texture_below r="255" g="255" b="255">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="255" g="255" b="255">ui_mini_sn_spot_above</texture_above>
|
||||
</blue_mini_spot>
|
||||
|
||||
<green_location>
|
||||
<level_map spot="green_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="green_mini_spot" pointer="quest_pointer"/>
|
||||
</green_location>
|
||||
<green_spot x="0" y="0" width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_persBig_h</texture>
|
||||
</green_spot>
|
||||
<green_mini_spot x="0" y="0" width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallGreen</texture>
|
||||
<texture_below r="0" g="255" b="0">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="0" g="255" b="0">ui_mini_sn_spot_above</texture_above>
|
||||
</green_mini_spot>
|
||||
|
||||
<red_location>
|
||||
<level_map spot="red_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="red_mini_spot" pointer="quest_pointer"/>
|
||||
</red_location>
|
||||
<red_spot x="0" y="0" width="32" height="32" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_mapPDA_mark_t</texture>
|
||||
</red_spot>
|
||||
<red_mini_spot x="0" y="0" width="11" height="11" stretch="1" alignment="c" xform_anim="map_spot_new_xform" xform_anim_cyclic="0">
|
||||
<texture>ui_icons_newPDA_SmallRed</texture>
|
||||
<texture_below r="255" g="0" b="0">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="255" g="0" b="0">ui_mini_sn_spot_above</texture_above>
|
||||
</red_mini_spot>
|
||||
|
||||
|
||||
<level_map_spot_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</level_map_spot_border>
|
||||
|
||||
<mini_map_spot_border x="0" y="0" width="18" height="18" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</mini_map_spot_border>
|
||||
|
||||
<complex_map_spot_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" xform_anim="map_spot_border_xform" xform_anim_cyclic="1">
|
||||
<texture a="0">ui_pda2_hl_quest_base</texture>
|
||||
</complex_map_spot_border>
|
||||
|
||||
|
||||
<actor_location hint="disable_hint">
|
||||
<level_map spot="actor_level_spot"/>
|
||||
</actor_location>
|
||||
<actor_level_spot x="0" y="0" width="25" height="25" alignment="c" location_level="-1">
|
||||
<texture>ui_icons_newPDA_man</texture>
|
||||
</actor_level_spot>
|
||||
|
||||
<actor_location_p hint="disable_hint">
|
||||
<level_map spot="actor_level_spot_p"/>
|
||||
</actor_location_p>
|
||||
<actor_level_spot_p x="0" y="0" width="49" height="49" heading="1" alignment="c" location_level="-2">
|
||||
<texture>ui_icons_newPDA_manArrow</texture>
|
||||
</actor_level_spot_p>
|
||||
|
||||
|
||||
<level_changer_up>
|
||||
<level_map spot="level_changer_up_spot" pointer="quest_pointer"/>
|
||||
</level_changer_up>
|
||||
<level_changer_up_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="1">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_up_spot>
|
||||
|
||||
<level_changer_up_right>
|
||||
<level_map spot="level_changer_up_right_spot" pointer="quest_pointer"/>
|
||||
</level_changer_up_right>
|
||||
<level_changer_up_right_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="-45">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_up_right_spot>
|
||||
|
||||
<level_changer_right>
|
||||
<level_map spot="level_changer_right_spot" pointer="quest_pointer"/>
|
||||
</level_changer_right>
|
||||
<level_changer_right_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="-90">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_right_spot>
|
||||
|
||||
<level_changer_right_down>
|
||||
<level_map spot="level_changer_right_down_spot" pointer="quest_pointer"/>
|
||||
</level_changer_right_down>
|
||||
<level_changer_right_down_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="-135">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_right_down_spot>
|
||||
|
||||
<level_changer_down>
|
||||
<level_map spot="level_changer_down_spot" pointer="quest_pointer"/>
|
||||
</level_changer_down>
|
||||
<level_changer_down_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="180">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_down_spot>
|
||||
|
||||
<level_changer_down_left>
|
||||
<level_map spot="level_changer_down_left_spot" pointer="quest_pointer"/>
|
||||
</level_changer_down_left>
|
||||
<level_changer_down_left_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="135">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_down_left_spot>
|
||||
|
||||
<level_changer_left>
|
||||
<level_map spot="level_changer_left_spot" pointer="quest_pointer"/>
|
||||
</level_changer_left>
|
||||
<level_changer_left_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="90">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_left_spot>
|
||||
|
||||
<level_changer_left_up>
|
||||
<level_map spot="level_changer_left_up_spot" pointer="quest_pointer"/>
|
||||
</level_changer_left_up>
|
||||
<level_changer_left_up_spot x="0" y="0" width="19" height="21" alignment="c" location_level="1" heading_angle="45">
|
||||
<texture r="10" g="250" b="250">ui_pda2_exit_point</texture>
|
||||
</level_changer_left_up_spot>
|
||||
|
||||
|
||||
<treasure hint="st_ui_pda_secret">
|
||||
<level_map spot="treasure_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="treasure_spot_mini"/>
|
||||
</treasure>
|
||||
<treasure_spot width="20" height="20" alignment="c" stretch="1"><!-- scale="1" scale_min="1.1" scale_max="3.1" light_anim="map_spot_secrets" la_cyclic="0" la_texture="1" la_text="0" la_alpha="1"-->
|
||||
<texture>ui_inGame2_PDA_icon_secret</texture>
|
||||
</treasure_spot>
|
||||
<treasure_spot_mini width="17" height="17" alignment="c" stretch="1">
|
||||
<texture>ui_inGame2_PDA_icon_secret</texture>
|
||||
</treasure_spot_mini>
|
||||
|
||||
|
||||
<alife_combat_fight>
|
||||
<level_map spot="alife_combat_fight_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_fight_spot_mini"/>
|
||||
</alife_combat_fight>
|
||||
<alife_combat_fight_spot x="0" y="0" width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_fight_spot>
|
||||
<alife_combat_fight_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_fight_spot_mini>
|
||||
|
||||
<alife_combat_help>
|
||||
<level_map spot="alife_combat_help_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_help_spot_mini"/>
|
||||
</alife_combat_help>
|
||||
<alife_combat_help_spot x="0" y="0" width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_help_spot>
|
||||
<alife_combat_help_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_help_spot_mini>
|
||||
|
||||
<alife_combat_attack>
|
||||
<level_map spot="alife_combat_attack_spot" pointer="combat_pointer"/>
|
||||
<mini_map spot="alife_combat_attack_spot_mini"/>
|
||||
</alife_combat_attack>
|
||||
<alife_combat_attack_spot x="0" y="0" width="5" height="5" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_mapQuest_gold</texture>
|
||||
</alife_combat_attack_spot>
|
||||
<alife_combat_attack_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="3">
|
||||
<texture>ui_sm_mapQuest_gold</texture>
|
||||
</alife_combat_attack_spot_mini>
|
||||
|
||||
<!-- Новые мапспоты для симуляции -->
|
||||
<alife_combat>
|
||||
<level_map spot="alife_combat_spot"/>
|
||||
</alife_combat>
|
||||
<alife_combat_spot x="0" y="0" width="32" height="32" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture>ui_alife_combat</texture>
|
||||
</alife_combat_spot>
|
||||
|
||||
<debug_stalker hint="invalid hint">
|
||||
<level_map spot="debug_stalker_spot"/>
|
||||
</debug_stalker>
|
||||
|
||||
|
||||
<debug_stalker_spot width="3" height="3" alignment="c">
|
||||
<texture r="50" g="255" b="0">ui_minimap_point</texture>
|
||||
</debug_stalker_spot>
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- Группировки -->
|
||||
<alife_presentation_faction_duty>
|
||||
<level_map spot="alife_presentation_faction_duty_spot"/>
|
||||
</alife_presentation_faction_duty>
|
||||
<alife_presentation_faction_duty_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="0" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_duty_spot>
|
||||
|
||||
<alife_presentation_faction_dolg>
|
||||
<level_map spot="alife_presentation_faction_dolg_spot"/>
|
||||
</alife_presentation_faction_dolg>
|
||||
<alife_presentation_faction_dolg_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="0" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_dolg_spot>
|
||||
|
||||
<alife_presentation_faction_freedom>
|
||||
<level_map spot="alife_presentation_faction_freedom_spot"/>
|
||||
</alife_presentation_faction_freedom>
|
||||
<alife_presentation_faction_freedom_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="128" g="255" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_freedom_spot>
|
||||
|
||||
<alife_presentation_faction_bandit>
|
||||
<level_map spot="alife_presentation_faction_bandit_spot"/>
|
||||
</alife_presentation_faction_bandit>
|
||||
<alife_presentation_faction_bandit_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="255" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_bandit_spot>
|
||||
|
||||
<alife_presentation_faction_killer>
|
||||
<level_map spot="alife_presentation_faction_killer_spot"/>
|
||||
</alife_presentation_faction_killer>
|
||||
<alife_presentation_faction_killer_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="0" g="128" b="128">ui\ui_common</texture>
|
||||
</alife_presentation_faction_killer_spot>
|
||||
|
||||
<alife_presentation_faction_army>
|
||||
<level_map spot="alife_presentation_faction_army_spot"/>
|
||||
</alife_presentation_faction_army>
|
||||
<alife_presentation_faction_army_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="128" g="128" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_army_spot>
|
||||
|
||||
<alife_presentation_faction_monster>
|
||||
<level_map spot="alife_presentation_faction_monster_spot"/>
|
||||
</alife_presentation_faction_monster>
|
||||
<alife_presentation_faction_monster_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="0" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_monster_spot>
|
||||
|
||||
<alife_presentation_faction_zombied>
|
||||
<level_map spot="alife_presentation_faction_zombied_spot"/>
|
||||
</alife_presentation_faction_zombied>
|
||||
<alife_presentation_faction_zombied_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="128" b="0">ui\ui_common</texture>
|
||||
</alife_presentation_faction_zombied_spot>
|
||||
|
||||
<alife_presentation_faction_stalker>
|
||||
<level_map spot="alife_presentation_faction_stalker_spot"/>
|
||||
</alife_presentation_faction_stalker>
|
||||
<alife_presentation_faction_stalker_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1">
|
||||
<texture x="720" y="630" width="128" height="128" r="255" g="128" b="255">ui\ui_common</texture>
|
||||
</alife_presentation_faction_stalker_spot>
|
||||
|
||||
<alife_presentation_faction_monolith>
|
||||
<level_map spot="alife_presentation_faction_digger_spot"/>
|
||||
</alife_presentation_faction_monolith>
|
||||
|
||||
|
||||
|
||||
<!-- Смарттеррейны -->
|
||||
<alife_presentation_smart>
|
||||
<level_map spot="alife_presentation_smart_spot"/>
|
||||
</alife_presentation_smart>
|
||||
<alife_presentation_smart_spot x="0" y="0" width="64" height="64" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="255" g="255" b="255" a="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_spot>
|
||||
|
||||
|
||||
<alife_presentation_smart_default_none>
|
||||
<level_map spot="alife_presentation_smart_default_none_spot"/>
|
||||
</alife_presentation_smart_default_none>
|
||||
<alife_presentation_smart_default_none_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_none_spot>
|
||||
<alife_presentation_smart_territory_none>
|
||||
<level_map spot="alife_presentation_smart_territory_none_spot"/>
|
||||
</alife_presentation_smart_territory_none>
|
||||
|
||||
<alife_presentation_smart_territory_none_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_none_spot>
|
||||
<alife_presentation_smart_base_none>
|
||||
<level_map spot="alife_presentation_smart_base_none_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_none_spot_mini"/>
|
||||
</alife_presentation_smart_base_none>
|
||||
<alife_presentation_smart_base_none_spot x="0" y="0" width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_none_spot>
|
||||
<alife_presentation_smart_base_none_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_none_spot_mini>
|
||||
|
||||
<alife_presentation_smart_science_none>
|
||||
<level_map spot="alife_presentation_smart_science_none_spot"/>
|
||||
</alife_presentation_smart_science_none>
|
||||
<alife_presentation_smart_science_none_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_none_spot>
|
||||
<alife_presentation_smart_resource_none>
|
||||
<level_map spot="alife_presentation_smart_none_resource_spot"/>
|
||||
</alife_presentation_smart_resource_none>
|
||||
<alife_presentation_smart_none_resource_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="50" g="50" b="50">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_none_resource_spot>
|
||||
|
||||
<alife_presentation_smart_default_friend>
|
||||
<level_map spot="alife_presentation_smart_default_friend_spot"/>
|
||||
</alife_presentation_smart_default_friend>
|
||||
<alife_presentation_smart_default_friend_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_friend_spot>
|
||||
<alife_presentation_smart_territory_friend>
|
||||
<level_map spot="alife_presentation_smart_territory_friend_spot"/>
|
||||
</alife_presentation_smart_territory_friend>
|
||||
<alife_presentation_smart_territory_friend_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_friend_spot>
|
||||
<alife_presentation_smart_base_friend>
|
||||
<level_map spot="alife_presentation_smart_base_friend_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_friend_spot_mini"/>
|
||||
</alife_presentation_smart_base_friend>
|
||||
<alife_presentation_smart_base_friend_spot x="0" y="0" width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_friend_spot>
|
||||
<alife_presentation_smart_base_friend_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_friend_spot_mini>
|
||||
|
||||
<alife_presentation_smart_science_friend>
|
||||
<level_map spot="alife_presentation_smart_science_friend_spot"/>
|
||||
</alife_presentation_smart_science_friend>
|
||||
<alife_presentation_smart_science_friend_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_friend_spot>
|
||||
<alife_presentation_smart_resource_friend>
|
||||
<level_map spot="alife_presentation_smart_resource_friend_spot"/>
|
||||
</alife_presentation_smart_resource_friend>
|
||||
<alife_presentation_smart_resource_friend_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_friend_spot>
|
||||
|
||||
<alife_presentation_smart_default_enemy>
|
||||
<level_map spot="alife_presentation_smart_default_enemy_spot"/>
|
||||
</alife_presentation_smart_default_enemy>
|
||||
<alife_presentation_smart_default_enemy_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_enemy_spot>
|
||||
<alife_presentation_smart_territory_enemy>
|
||||
<level_map spot="alife_presentation_smart_territory_enemy_spot"/>
|
||||
</alife_presentation_smart_territory_enemy>
|
||||
<alife_presentation_smart_territory_enemy_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_enemy_spot>
|
||||
<alife_presentation_smart_base_enemy>
|
||||
<level_map spot="alife_presentation_smart_base_enemy_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_enemy_spot_mini"/>
|
||||
</alife_presentation_smart_base_enemy>
|
||||
<alife_presentation_smart_base_enemy_spot x="0" y="0" width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_enemy_spot>
|
||||
<alife_presentation_smart_base_enemy_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_enemy_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_smart_science_enemy>
|
||||
<level_map spot="alife_presentation_smart_science_enemy_spot"/>
|
||||
</alife_presentation_smart_science_enemy>
|
||||
<alife_presentation_smart_science_enemy_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_enemy_spot>
|
||||
<alife_presentation_smart_resource_enemy>
|
||||
<level_map spot="alife_presentation_smart_resource_enemy_spot"/>
|
||||
</alife_presentation_smart_resource_enemy>
|
||||
<alife_presentation_smart_resource_enemy_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_enemy_spot>
|
||||
|
||||
|
||||
<alife_presentation_smart_default_neutral>
|
||||
<level_map spot="alife_presentation_smart_default_neutral_spot"/>
|
||||
</alife_presentation_smart_default_neutral>
|
||||
<alife_presentation_smart_default_neutral_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_default_neutral_spot>
|
||||
<alife_presentation_smart_territory_neutral>
|
||||
<level_map spot="alife_presentation_smart_territory_neutral_spot"/>
|
||||
</alife_presentation_smart_territory_neutral>
|
||||
<alife_presentation_smart_territory_neutral_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_territory</texture>
|
||||
</alife_presentation_smart_territory_neutral_spot>
|
||||
<alife_presentation_smart_base_neutral>
|
||||
<level_map spot="alife_presentation_smart_base_neutral_spot"/>
|
||||
<mini_map spot="alife_presentation_smart_base_neutral_spot_mini"/>
|
||||
</alife_presentation_smart_base_neutral>
|
||||
<alife_presentation_smart_base_neutral_spot x="0" y="0" width="21" height="21" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="0" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_base</texture>
|
||||
</alife_presentation_smart_base_neutral_spot>
|
||||
<alife_presentation_smart_base_neutral_spot_mini x="0" y="0" width="15" height="15" alignment="c" stretch="1" scale="0" scale_min="1" scale_max="3" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_mmap_base</texture>
|
||||
</alife_presentation_smart_base_neutral_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_smart_science_neutral>
|
||||
<level_map spot="alife_presentation_smart_science_neutral_spot"/>
|
||||
</alife_presentation_smart_science_neutral>
|
||||
<alife_presentation_smart_science_neutral_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_science</texture>
|
||||
</alife_presentation_smart_science_neutral_spot>
|
||||
<alife_presentation_smart_resource_neutral>
|
||||
<level_map spot="alife_presentation_smart_resource_neutral_spot"/>
|
||||
</alife_presentation_smart_resource_neutral>
|
||||
<alife_presentation_smart_resource_neutral_spot x="0" y="0" width="27" height="27" alignment="c" stretch="1" scale_min="1" scale_max="3" scale="1" location_level="0">
|
||||
<texture r="193" g="193" b="193">ui_pda2_pt_resource</texture>
|
||||
</alife_presentation_smart_resource_neutral_spot>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- Отряды -->
|
||||
<alife_presentation_squad_friend>
|
||||
<!-- <level_map spot="alife_presentation_squad_friend_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_friend_spot_mini"/>
|
||||
</alife_presentation_squad_friend>
|
||||
<alife_presentation_squad_friend_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="0" g="255" b="0">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_friend_spot>
|
||||
<alife_presentation_squad_friend_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="0" g="255" b="0">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_friend_spot_mini>
|
||||
|
||||
<alife_presentation_squad_neutral>
|
||||
<!-- <level_map spot="alife_presentation_squad_neutral_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_neutral_spot_mini"/>
|
||||
</alife_presentation_squad_neutral>
|
||||
<alife_presentation_squad_neutral_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="255" g="240" b="0">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_neutral_spot>
|
||||
<alife_presentation_squad_neutral_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="255" g="240" b="0">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_neutral_spot_mini>
|
||||
|
||||
|
||||
<alife_presentation_squad_enemy>
|
||||
<!-- <level_map spot="alife_presentation_squad_enemy_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_enemy_spot_mini"/>
|
||||
</alife_presentation_squad_enemy>
|
||||
<alife_presentation_squad_enemy_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_enemy_spot>
|
||||
<alife_presentation_squad_enemy_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_enemy_spot_mini>
|
||||
|
||||
<alife_presentation_squad_monster>
|
||||
<!-- <level_map spot="alife_presentation_squad_monster_spot"/> -->
|
||||
<mini_map spot="alife_presentation_squad_monster_spot_mini"/>
|
||||
</alife_presentation_squad_monster>
|
||||
<alife_presentation_squad_monster_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_monster_spot>
|
||||
<alife_presentation_squad_monster_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" location_level="10" scale_min="3.0" scale_max="5.1" scale="0">
|
||||
<texture r="237" g="28" b="36">ui_mmap_squad_leader</texture>
|
||||
</alife_presentation_squad_monster_spot_mini>
|
||||
|
||||
<alife_presentation_squad_friend_debug>
|
||||
<level_map spot="alife_presentation_squad_friend_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_friend_spot_mini"/>
|
||||
</alife_presentation_squad_friend_debug>
|
||||
|
||||
<alife_presentation_squad_neutral_debug>
|
||||
<level_map spot="alife_presentation_squad_neutral_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_neutral_spot_mini"/>
|
||||
</alife_presentation_squad_neutral_debug>
|
||||
|
||||
<alife_presentation_squad_enemy_debug>
|
||||
<level_map spot="alife_presentation_squad_enemy_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_enemy_spot_mini"/>
|
||||
</alife_presentation_squad_enemy_debug>
|
||||
|
||||
<alife_presentation_squad_monster_debug>
|
||||
<level_map spot="alife_presentation_squad_monster_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_monster_spot_mini"/>
|
||||
</alife_presentation_squad_monster_debug>
|
||||
|
||||
<!--
|
||||
<alife_presentation_squad_attack_point>
|
||||
<level_map spot="alife_presentation_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_squad_attack_point>
|
||||
<alife_presentation_squad_attack_point_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="0" g="0" b="255">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_squad_attack_point_spot>
|
||||
<alife_presentation_squad_attack_point_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="0" g="0" b="255">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_enemy_squad_attack_point>
|
||||
<level_map spot="alife_presentation_enemy_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_enemy_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_enemy_squad_attack_point>
|
||||
<alife_presentation_enemy_squad_attack_point_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="100" b="100">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_enemy_squad_attack_point_spot>
|
||||
<alife_presentation_enemy_squad_attack_point_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="100" b="100">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_enemy_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_neutral_squad_attack_point>
|
||||
<level_map spot="alife_presentation_neutral_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_neutral_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_neutral_squad_attack_point>
|
||||
<alife_presentation_neutral_squad_attack_point_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="255" b="100">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_neutral_squad_attack_point_spot>
|
||||
<alife_presentation_neutral_squad_attack_point_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="255" g="255" b="100">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_neutral_squad_attack_point_spot_mini>
|
||||
|
||||
<alife_presentation_friend_squad_attack_point>
|
||||
<level_map spot="alife_presentation_friend_squad_attack_point_spot"/>
|
||||
<mini_map spot="alife_presentation_friend_squad_attack_point_spot_mini"/>
|
||||
</alife_presentation_friend_squad_attack_point>
|
||||
<alife_presentation_friend_squad_attack_point_spot x="0" y="0" width="11" height="11" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="170" g="255" b="170">ui_pda2_squad_leader</texture>
|
||||
</alife_presentation_friend_squad_attack_point_spot>
|
||||
<alife_presentation_friend_squad_attack_point_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
|
||||
<texture r="170" g="255" b="170">ui_minimap_squad_leader</texture>
|
||||
</alife_presentation_friend_squad_attack_point_spot_mini>
|
||||
-->
|
||||
<!-- Сюжетные задания -->
|
||||
<storyline_task_location>
|
||||
<level_map spot="storyline_task_spot" pointer="quest_pointer2"/>
|
||||
<mini_map spot="storyline_task_spot_mini" pointer="quest_pointer2"/>
|
||||
</storyline_task_location>
|
||||
<storyline_task_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Primary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture r="242" g="231" b="11">ui_pda2_stask_last_02</texture>
|
||||
</static_border>
|
||||
</storyline_task_spot>
|
||||
|
||||
<storyline_task_spot_mini x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Primary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture r="242" g="231" b="11">ui_mmap_stask_last_02</texture>
|
||||
</static_border>
|
||||
<texture_below>storyline_task_spot_below</texture_below>
|
||||
<texture_above>storyline_task_spot_above</texture_above>
|
||||
</storyline_task_spot_mini>
|
||||
<!-- Второстепенные задания -->
|
||||
<secondary_task_location>
|
||||
<level_map spot="secondary_task_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="secondary_task_spot_mini" pointer="quest_pointer"/>
|
||||
</secondary_task_location>
|
||||
|
||||
<secondary_task_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Secondary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture>ui_pda2_stask_last_02</texture>
|
||||
</static_border>
|
||||
</secondary_task_spot>
|
||||
|
||||
<secondary_task_spot_mini x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="5">
|
||||
<texture>ui_inGame2_PDA_icon_Secondary_mission</texture>
|
||||
<static_border x="-5" y="-5" width="29" height="29" stretch="1" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="1" la_text="0" la_alpha="1">
|
||||
<texture>ui_mmap_stask_last_02</texture>
|
||||
</static_border>
|
||||
<texture_below>secondary_task_spot_below</texture_below>
|
||||
<texture_above>secondary_task_spot_above</texture_above>
|
||||
</secondary_task_spot_mini>
|
||||
|
||||
<!--task_highlight -->
|
||||
<ui_storyline_task_blink ttl="15" hint="disable_hint" location_level="-1">
|
||||
<level_map spot="ui_storyline_task_blink_spot"/>
|
||||
</ui_storyline_task_blink>
|
||||
<ui_storyline_task_blink_spot x="-8" y="-10" width="39" height="39" stretch="1" light_anim="new_task_highlight" light_anim_cyclic="1" la_texture="1" xform_anim="new_task_highlight_xform" xform_anim_cyclic="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01a</texture>
|
||||
</ui_storyline_task_blink_spot>
|
||||
|
||||
<ui_secondary_task_blink ttl="15" hint="disable_hint" location_level="-1">
|
||||
<level_map spot="ui_secondary_task_blink_spot"/>
|
||||
</ui_secondary_task_blink>
|
||||
<ui_secondary_task_blink_spot x="-8" y="-40" width="39" height="39" stretch="1" light_anim="new_task_highlight_00" light_anim_cyclic="1" la_texture="1" xform_anim="new_task_highlight_xform" xform_anim_cyclic="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01a</texture>
|
||||
</ui_secondary_task_blink_spot>
|
||||
|
||||
|
||||
<!-- <secondary_na_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_na_border>
|
||||
<secondary_mini_na_border x="0" y="0" width="18" height="18" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_mini_na_border>
|
||||
|
||||
<secondary_ac_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_ac_border>
|
||||
<secondary_mini_ac_border x="0" y="0" width="18" height="18" alignment="c" stretch="1" scale_min="2.5" scale_max="4.1" scale="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</secondary_mini_ac_border> -->
|
||||
|
||||
|
||||
<!--
|
||||
<primary_task_location>
|
||||
<level_map spot="primary_task_spot" pointer="quest_pointer"/>
|
||||
<mini_map spot="primary_task_spot_mini" pointer="quest_pointer"/>
|
||||
</primary_task_location>
|
||||
<primary_task_spot x="0" y="0" width="21" height="21" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_pda2_quest</texture>
|
||||
</primary_task_spot>
|
||||
<primary_task_spot_mini x="0" y="0" width="15" height="15" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_mmap_quest</texture>
|
||||
<texture_below r="242" g="15" b="11">ui_mini_sn_spot_below</texture_below>
|
||||
<texture_above r="242" g="15" b="11">ui_mini_sn_spot_above</texture_above>
|
||||
</primary_task_spot_mini>
|
||||
|
||||
<primary_na_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</primary_na_border>
|
||||
<primary_mini_na_border x="0" y="0" width="18" height="18" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</primary_mini_na_border>
|
||||
|
||||
<primary_ac_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</primary_ac_border>
|
||||
<primary_mini_ac_border x="0" y="0" width="18" height="18" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</primary_mini_ac_border>
|
||||
|
||||
<third_task_location>
|
||||
<level_map spot="third_task_spot"/>
|
||||
</third_task_location>
|
||||
<third_task_spot x="0" y="0" width="27" height="27" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_sq_sos</texture>
|
||||
</third_task_spot>
|
||||
|
||||
<third_na_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="0" g="154" b="218">ui_pda2_hl_quest_base</texture>
|
||||
</third_na_border>
|
||||
|
||||
<third_ac_border x="0" y="0" width="37" height="37" alignment="c" stretch="1" location_level="5">
|
||||
<texture r="255" g="240" b="0">ui_pda2_hl_quest_base</texture>
|
||||
</third_ac_border>
|
||||
|
||||
-->
|
||||
|
||||
<!-- Сюжетные задания -->
|
||||
<no_spot x="0" y="0" width="0" height="0" stretch="1" alignment="c">
|
||||
<texture>ui_pda2_hl_seq_quest2</texture>
|
||||
</no_spot>
|
||||
|
||||
|
||||
<!-- level_spot -->
|
||||
<ui_pda2_mechanic_location hint="st_ui_pda_legend_mechanic">
|
||||
<level_map spot="ui_pda2_mechanic_location_spot"/>
|
||||
<mini_map spot="ui_pda2_mechanic_location_mini_spot"/>
|
||||
</ui_pda2_mechanic_location>
|
||||
<ui_pda2_mechanic_location_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_machanik</texture>
|
||||
</ui_pda2_mechanic_location_spot>
|
||||
<ui_pda2_mechanic_location_mini_spot x="0" y="0" width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_machanik_small</texture>
|
||||
</ui_pda2_mechanic_location_mini_spot>
|
||||
|
||||
<ui_pda2_trader_location hint="st_ui_pda_legend_trader">
|
||||
<level_map spot="ui_pda2_trader_location_spot"/>
|
||||
<mini_map spot="ui_pda2_trader_location_mini_spot" pointer="quest_pointer"/>
|
||||
</ui_pda2_trader_location>
|
||||
<ui_pda2_trader_location_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Trader</texture>
|
||||
</ui_pda2_trader_location_spot>
|
||||
<ui_pda2_trader_location_mini_spot x="0" y="0" width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Trader_small</texture>
|
||||
</ui_pda2_trader_location_mini_spot>
|
||||
|
||||
<ui_pda2_scout_location hint="st_ui_pda_legend_scout">
|
||||
<level_map spot="ui_pda2_scout_location_spot"/>
|
||||
<mini_map spot="ui_pda2_scout_location_mini_spot"/>
|
||||
</ui_pda2_scout_location>
|
||||
<ui_pda2_scout_location_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_guide</texture>
|
||||
</ui_pda2_scout_location_spot>
|
||||
<ui_pda2_scout_location_mini_spot x="0" y="0" width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_guide_small</texture>
|
||||
</ui_pda2_scout_location_mini_spot>
|
||||
|
||||
<ui_pda2_quest_npc_location hint="st_ui_pda_legend_vip">
|
||||
<level_map spot="ui_pda2_quest_npc_location_spot"/>
|
||||
<mini_map spot="ui_pda2_quest_npc_location_mini_spot"/>
|
||||
</ui_pda2_quest_npc_location>
|
||||
<ui_pda2_quest_npc_location_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_VIP</texture>
|
||||
</ui_pda2_quest_npc_location_spot>
|
||||
<ui_pda2_quest_npc_location_mini_spot x="0" y="0" width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_VIP</texture>
|
||||
</ui_pda2_quest_npc_location_mini_spot>
|
||||
|
||||
<ui_pda2_medic_location hint="st_ui_pda_legend_medic">
|
||||
<level_map spot="ui_pda2_medic_location_spot"/>
|
||||
<mini_map spot="ui_pda2_medic_location_mini_spot"/>
|
||||
</ui_pda2_medic_location>
|
||||
<ui_pda2_medic_location_spot x="0" y="0" width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Medic</texture>
|
||||
</ui_pda2_medic_location_spot>
|
||||
<ui_pda2_medic_location_mini_spot x="0" y="0" width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Stalker_Medic_small</texture>
|
||||
</ui_pda2_medic_location_mini_spot>
|
||||
|
||||
<ui_pda2_actor_box_location hint="st_ui_pda_actor_box">
|
||||
<level_map spot="ui_pda2_actor_box_location_spot"/>
|
||||
<mini_map spot="ui_pda2_actor_box_location_mini_spot"/>
|
||||
</ui_pda2_actor_box_location>
|
||||
<ui_pda2_actor_box_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Actor_Box</texture>
|
||||
</ui_pda2_actor_box_location_spot>
|
||||
<ui_pda2_actor_box_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Actor_Box_small</texture>
|
||||
</ui_pda2_actor_box_location_mini_spot>
|
||||
|
||||
<ui_pda2_actor_sleep_location hint="st_ui_pda_sleep_place">
|
||||
<level_map spot="ui_pda2_actor_sleep_location_spot"/>
|
||||
<mini_map spot="ui_pda2_actor_sleep_location_mini_spot"/>
|
||||
</ui_pda2_actor_sleep_location>
|
||||
<ui_pda2_actor_sleep_location_spot width="19" height="19" stretch="1" alignment="c" location_level="-1" scale_min="3">
|
||||
<texture>ui_inGame2_PDA_icon_Place_to_rest</texture>
|
||||
</ui_pda2_actor_sleep_location_spot>
|
||||
<ui_pda2_actor_sleep_location_mini_spot width="14" height="14" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_inGame2_PDA_icon_Place_to_rest_small</texture>
|
||||
</ui_pda2_actor_sleep_location_mini_spot>
|
||||
|
||||
<primary_object>
|
||||
<level_map spot="primary_object_spot"/>
|
||||
<!-- <mini_map spot="primary_object_spot_mini"/> -->
|
||||
</primary_object>
|
||||
<primary_object_spot width="15" height="15" stretch="1" alignment="c" location_level="-3" scale="1" scale_min="1" scale_max="6">
|
||||
<texture>ui_inGame2_PDA_icon_location</texture>
|
||||
</primary_object_spot>
|
||||
<!--
|
||||
<primary_object_spot_mini x="0" y="0" width="15" height="15" stretch="1" alignment="c" location_level="5">
|
||||
<texture r="242" g="15" b="11">ui_mmap_quest</texture>
|
||||
</primary_object_spot_mini>
|
||||
-->
|
||||
<storyline_task_on_guider>
|
||||
<mini_map spot="storyline_task_on_guider_spot"/>
|
||||
</storyline_task_on_guider>
|
||||
<storyline_task_on_guider_spot x="0" y="0" width="21" height="21" stretch="1" alignment="c" location_level="-1">
|
||||
<texture r="242" g="231" b="11">ui_pda2_stask_last_01</texture>
|
||||
</storyline_task_on_guider_spot>
|
||||
|
||||
<secondary_task_on_guider>
|
||||
<mini_map spot="secondary_task_on_guider_spot"/>
|
||||
</secondary_task_on_guider>
|
||||
<secondary_task_on_guider_spot x="0" y="0" width="21" height="21" stretch="1" alignment="c" location_level="-1">
|
||||
<texture>ui_pda2_stask_last_01</texture>
|
||||
</secondary_task_on_guider_spot>
|
||||
</map_spots>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
57
gamedata/configs/ui/pda_character.xml
Normal file
57
gamedata/configs/ui/pda_character.xml
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<!-- CHARACTER INFO IN THE PDA CONTACT -->
|
||||
<window>
|
||||
<name_static x="0" y="0" width="260" height="18">
|
||||
<text x="16" y="0" font="letterica18" r="225" g="225" b="250"/>
|
||||
</name_static>
|
||||
|
||||
<!-- ICON -->
|
||||
<icon_static x="500" y="5" width="98" height="64" stretch="1"/>
|
||||
|
||||
<!-- COMMUNITY -->
|
||||
<community_caption x="0" y="20" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_community</text>
|
||||
</community_caption>
|
||||
<community_static x="85" y="20" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</community_static>
|
||||
|
||||
|
||||
<!-- REPUTATION -->
|
||||
<reputation_caption x="0" y="34" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_reputation</text>
|
||||
</reputation_caption>
|
||||
<reputation_static x="85" y="34" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</reputation_static>
|
||||
|
||||
|
||||
<!-- RELATION -->
|
||||
<relation_caption x="0" y="48" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_relation</text>
|
||||
</relation_caption>
|
||||
<relation_static x="85" y="48" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</relation_static>
|
||||
|
||||
<!-- RANK -->
|
||||
<rank_caption x="0" y="62" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_rank</text>
|
||||
</rank_caption>
|
||||
<rank_static x="85" y="62" width="240" height="16">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180"/>
|
||||
</rank_static>
|
||||
|
||||
|
||||
<pda_char_auto_statics>
|
||||
<auto_static x="5" y="5" width="10" height="10">
|
||||
<texture>ui\ui_pda_contacts_online</texture>
|
||||
</auto_static>
|
||||
|
||||
<auto_static x="0" y="85" width="598" height="3" stretch="1">
|
||||
<texture>ui\ui_pda_horizontal_line</texture>
|
||||
</auto_static>
|
||||
|
||||
</pda_char_auto_statics>
|
||||
</window>
|
||||
|
||||
57
gamedata/configs/ui/pda_character_16.xml
Normal file
57
gamedata/configs/ui/pda_character_16.xml
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<!-- CHARACTER INFO IN THE PDA CONTACT -->
|
||||
<window>
|
||||
<name_static x="0" y="0" width="200" height="18">
|
||||
<text x="12" y="0" font="letterica18" r="225" g="225" b="250"/>
|
||||
</name_static>
|
||||
|
||||
<!-- ICON -->
|
||||
<icon_static x="341" y="5" width="77" height="64" stretch="1"/>
|
||||
|
||||
<!-- COMMUNITY -->
|
||||
<community_caption x="0" y="20" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_community</text>
|
||||
</community_caption>
|
||||
<community_static x="71" y="20" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</community_static>
|
||||
|
||||
|
||||
<!-- REPUTATION -->
|
||||
<reputation_caption x="0" y="34" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_reputation</text>
|
||||
</reputation_caption>
|
||||
<reputation_static x="71" y="34" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</reputation_static>
|
||||
|
||||
|
||||
<!-- RELATION -->
|
||||
<relation_caption x="0" y="48" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_relation</text>
|
||||
</relation_caption>
|
||||
<relation_static x="71" y="48" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180" a="255"/>
|
||||
</relation_static>
|
||||
|
||||
<!-- RANK -->
|
||||
<rank_caption x="0" y="62" width="240" height="15">
|
||||
<text x="0" y="0" font="letterica16" r="128" g="128" b="128" a="255">ui_st_rank</text>
|
||||
</rank_caption>
|
||||
<rank_static x="71" y="62" width="240" height="16">
|
||||
<text x="0" y="0" font="letterica16" r="150" g="150" b="180"/>
|
||||
</rank_static>
|
||||
|
||||
|
||||
<pda_char_auto_statics>
|
||||
<auto_static x="4" y="5" width="12" height="16" stretch="1">
|
||||
<texture>ui\ui_pda_contacts_online</texture>
|
||||
</auto_static>
|
||||
|
||||
<auto_static x="0" y="85" width="421" height="3" stretch="1">
|
||||
<texture>ui\ui_pda_horizontal_line</texture>
|
||||
</auto_static>
|
||||
|
||||
</pda_char_auto_statics>
|
||||
</window>
|
||||
|
||||
35
gamedata/configs/ui/pda_contacts_new.xml
Normal file
35
gamedata/configs/ui/pda_contacts_new.xml
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<window>
|
||||
|
||||
<main_wnd x="0" y="0" width="1024" height="768"/>
|
||||
|
||||
<background x="35" y="41" width="955" height="667">
|
||||
<texture>ui_inGame2_pda_buttons_background</texture>
|
||||
</background>
|
||||
|
||||
<left_frame_window x="7" y="50" width="633" height="600" a="80">
|
||||
<texture>ui_inGame2_pda_ranking_icon_over</texture>
|
||||
</left_frame_window>
|
||||
|
||||
<left_frame_line x="8" y="17" width="606" height="21">
|
||||
<title x="10" y="1" width="435" height="18">
|
||||
<text font="letterica16" r="100" g="100" b="100">Contacts</text>
|
||||
</title>
|
||||
<texture>ui_inGame2_pda_ranking_center_caption</texture>
|
||||
</left_frame_line>
|
||||
|
||||
<right_frame_window x="650" y="50" width="298" height="600" a="80">
|
||||
<texture>ui_inGame2_pda_ranking_icon_over</texture>
|
||||
</right_frame_window>
|
||||
|
||||
<right_frame_line x="8" y="17" width="284" height="21">
|
||||
<texture>ui_inGame2_pda_ranking_center_caption</texture>
|
||||
</right_frame_line>
|
||||
|
||||
<list x="15" y="48" width="616" height="550" always_show_scroll="1" can_select="1"/>
|
||||
<detail_list x="20" y="48" width="272" height="550" always_show_scroll="1" left_ident="5"/>
|
||||
|
||||
<a_static x="395" y="-3" width="32" height="32" frames="16" duration="1000" columns="8" frame_width="32" frame_height="32" cyclic="1" autoplay="1">
|
||||
<texture></texture>
|
||||
</a_static>
|
||||
</window>
|
||||
35
gamedata/configs/ui/pda_contacts_new_16.xml
Normal file
35
gamedata/configs/ui/pda_contacts_new_16.xml
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
<?xml version='1.0' encoding="UTF-8"?>
|
||||
<window>
|
||||
|
||||
<main_wnd x="0" y="0" width="1024" height="768"/>
|
||||
|
||||
<background x="28" y="41" width="764" height="667">
|
||||
<texture>ui_inGame2_pda_buttons_background</texture>
|
||||
</background>
|
||||
|
||||
<left_frame_window x="6" y="50" width="455" height="600" a="80">
|
||||
<texture>ui_inGame2_pda_ranking_icon_over</texture>
|
||||
</left_frame_window>
|
||||
|
||||
<left_frame_line x="5" y="17" width="441" height="21">
|
||||
<title x="8" y="1" width="435" height="18">
|
||||
<text font="letterica16" r="100" g="100" b="100">Contacts</text>
|
||||
</title>
|
||||
<texture>ui_inGame2_pda_ranking_center_caption</texture>
|
||||
</left_frame_line>
|
||||
|
||||
<right_frame_window x="466" y="50" width="283" height="600" a="80">
|
||||
<texture>ui_inGame2_pda_ranking_icon_over</texture>
|
||||
</right_frame_window>
|
||||
|
||||
<right_frame_line x="5" y="17" width="274" height="21">
|
||||
<texture>ui_inGame2_pda_ranking_center_caption</texture>
|
||||
</right_frame_line>
|
||||
|
||||
<list x="15" y="48" width="437" height="550" always_show_scroll="1" can_select="1"/>
|
||||
<detail_list x="15" y="48" width="266" height="550" always_show_scroll="1" left_ident="5" />
|
||||
|
||||
<a_static x="303" y="-3" width="24" height="32" frames="16" duration="1000" columns="8" frame_width="32" frame_height="32" cyclic="1" autoplay="1" stretch="1">
|
||||
<texture></texture>
|
||||
</a_static>
|
||||
</window>
|
||||
22
gamedata/configs/ui/pda_spot.xml
Normal file
22
gamedata/configs/ui/pda_spot.xml
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
<w>
|
||||
<background x="353" y="226" width="600" height="300">
|
||||
<auto_static x="-5" y="0" width="240" height="85" stretch="1">
|
||||
<texture>ui_inGame2_message_box</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<spot_name_edit x="368" y="246" width="200" height="30">
|
||||
<text x="5" font="letterica16" vert_align="c" align="l"/>
|
||||
<texture>ui_inGame2_edit_box_2</texture>
|
||||
</spot_name_edit>
|
||||
|
||||
<btn_apply x="395" y="279" width="70" height="28" check_mode="0">
|
||||
<text font="letterica18">ui_inv_ok</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_apply>
|
||||
|
||||
<btn_cancel x="471" y="279" width="70" height="28" check_mode="0">
|
||||
<text font="letterica18">ui_inv_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_cancel>
|
||||
</w>
|
||||
22
gamedata/configs/ui/pda_spot_16.xml
Normal file
22
gamedata/configs/ui/pda_spot_16.xml
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
<w>
|
||||
<background x="260" y="226" width="600" height="300">
|
||||
<auto_static x="-5" y="0" width="240" height="85" stretch="1">
|
||||
<texture>ui_inGame2_message_box</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<spot_name_edit x="275" y="246" width="200" height="30">
|
||||
<text x="5" font="letterica16" vert_align="c" align="l"/>
|
||||
<texture>ui_inGame2_edit_box_2</texture>
|
||||
</spot_name_edit>
|
||||
|
||||
<btn_apply x="302" y="279" width="70" height="28" check_mode="0">
|
||||
<text font="letterica18">ui_inv_ok</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_apply>
|
||||
|
||||
<btn_cancel x="379" y="279" width="70" height="28" check_mode="0">
|
||||
<text font="letterica18">ui_inv_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_cancel>
|
||||
</w>
|
||||
87
gamedata/configs/ui/talk.xml
Normal file
87
gamedata/configs/ui/talk.xml
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
<w>
|
||||
|
||||
<main x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="195" y="4" width="634" height="760">
|
||||
<texture>ui_inGame2_dialog_main_window</texture>
|
||||
</auto_static>
|
||||
</main>
|
||||
|
||||
<button x="353" y="734" width="320" height="24" stretch="1" hint="ui_st_exit_hint">
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_trade</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<answers_list x="242" y="63" width="546" height="423" always_show_scroll="1"/>
|
||||
<questions_list x="242" y="542" width="546" height="166" always_show_scroll="0"/>
|
||||
|
||||
<question_item width="527" height="20" min_height="13">
|
||||
<num_text x="0" y="3" width="10" height="20">
|
||||
<text font="letterica18" color="ui_2"/>
|
||||
</num_text>
|
||||
<content_text x="20" y="3" width="490" height="20" offset="3">
|
||||
<text font="letterica18" color="ui_2" align="l" complex_mode="1"/>
|
||||
<text_color>
|
||||
<t r="231" g="168" b="12"/> <e color="ui_2"/> <h color="ui_1"/>
|
||||
</text_color>
|
||||
</content_text>
|
||||
</question_item>
|
||||
|
||||
<other_answer_item width="527" height="0" min_height="13" bottom_footer="5">
|
||||
<name_caption x="0" y="3" width="510" height="10">
|
||||
<text font="graffiti22" color="ui_7" complex_mode="0"/>
|
||||
</name_caption>
|
||||
|
||||
<content_text x="20" y="22" width="490" height="10" complex_mode="1">
|
||||
<text font="letterica18" color="ui_8"/>
|
||||
</content_text>
|
||||
</other_answer_item>
|
||||
|
||||
<actor_answer_item x="0" y="0" width="527" height="0" min_height="13" bottom_footer="10">
|
||||
<name_caption x="0" y="3" width="510" height="10">
|
||||
<text font="graffiti22" color="ui_lime" complex_mode="0"/>
|
||||
</name_caption>
|
||||
|
||||
<content_text x="20" y="22" width="490" height="10" complex_mode="1">
|
||||
<text font="letterica18" color="ui_2"/>
|
||||
</content_text>
|
||||
</actor_answer_item>
|
||||
|
||||
<iconed_answer_item x="0" y="0" width="527" height="0" min_height="30" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="75" y="0" width="450" height="29" complex_mode="1">
|
||||
<text font="letterica18" color="ui_1"/>
|
||||
</content_text>
|
||||
<msg_icon x="20" y="3" width="49" height="29">
|
||||
</msg_icon>
|
||||
</iconed_answer_item>
|
||||
|
||||
<simple_answer_item x="0" y="0" width="527" height="0" min_height="13" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="50" y="0" width="450" height="29" complex_mode="1">
|
||||
<text font="letterica18" color="ui_1"/>
|
||||
</content_text>
|
||||
|
||||
<msg_icon x="20" y="3" width="0" height="0">
|
||||
</msg_icon>
|
||||
</simple_answer_item>
|
||||
|
||||
<iconed_trade_info x="0" y="0" width="527" height="0" min_height="20" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="65" y="2" width="460" height="20" complex_mode="1">
|
||||
<text font="letterica18" color="ui_8"/>
|
||||
</content_text>
|
||||
|
||||
<msg_icon x="20" y="0" width="34" height="20">
|
||||
</msg_icon>
|
||||
</iconed_trade_info>
|
||||
|
||||
</w>
|
||||
87
gamedata/configs/ui/talk_16.xml
Normal file
87
gamedata/configs/ui/talk_16.xml
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
<w>
|
||||
<main x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="258" y="4" width="507" height="760" stretch="1">
|
||||
<texture>ui_inGame2_dialog_main_window</texture>
|
||||
</auto_static>
|
||||
</main>
|
||||
|
||||
<button x="384" y="734" width="256" height="24" stretch="1" hint="ui_st_exit_hint">
|
||||
<texture>ui_inGame2_big_inventory_button</texture>
|
||||
<text font="graffiti22" align="c">ui_st_trade</text>
|
||||
<text_color>
|
||||
<e color ="ui_6"/>
|
||||
<t color ="ui_black"/>
|
||||
<d color ="ui_5"/>
|
||||
<h color ="ui_black"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<answers_list x="296" y="63" width="437" height="423" always_show_scroll="1"/>
|
||||
<questions_list x="296" y="542" width="437" height="166" always_show_scroll="0"/>
|
||||
|
||||
<question_item x="0" y="0" width="439" height="20" min_height="13">
|
||||
|
||||
<num_text x="0" y="2" width="8" height="20">
|
||||
<text font="letterica18" color="ui_2"/>
|
||||
</num_text>
|
||||
|
||||
<content_text x="15" y="2" width="410" height="20" offset="2">
|
||||
<text font="letterica18" color="ui_2" align="l" complex_mode="1"/>
|
||||
<text_color>
|
||||
<t r="231" g="168" b="12"/>
|
||||
<e color="ui_2"/>
|
||||
<h color="ui_1"/>
|
||||
</text_color>
|
||||
</content_text>
|
||||
</question_item>
|
||||
|
||||
<other_answer_item x="0" y="0" width="439" height="0" min_height="13" bottom_footer="5">
|
||||
<name_caption x="0" y="2" width="425" height="10">
|
||||
<text font="graffiti22" color="ui_7" complex_mode="0"/>
|
||||
</name_caption>
|
||||
|
||||
<content_text x="17" y="22" width="408" height="10" complex_mode="1">
|
||||
<text font="letterica18" color="ui_8"/>
|
||||
</content_text>
|
||||
</other_answer_item>
|
||||
|
||||
<actor_answer_item x="0" y="0" width="439" height="0" min_height="13" bottom_footer="10">
|
||||
<name_caption x="0" y="2" width="425" height="10">
|
||||
<text font="graffiti22" color="ui_lime" complex_mode="0"/>
|
||||
</name_caption>
|
||||
|
||||
<content_text x="17" y="22" width="408" height="10" complex_mode="1">
|
||||
<text font="letterica18" color="ui_2"/>
|
||||
</content_text>
|
||||
</actor_answer_item>
|
||||
|
||||
<iconed_answer_item x="0" y="0" width="439" height="0" min_height="30" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="63" y="0" width="375" height="29" complex_mode="1">
|
||||
<text font="letterica18" color="ui_1"/>
|
||||
</content_text>
|
||||
|
||||
<msg_icon x="17" y="3" width="41" height="29" stretch="1"/>
|
||||
</iconed_answer_item>
|
||||
|
||||
<simple_answer_item x="0" y="0" width="527" height="0" min_height="13" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="50" y="0" width="450" height="29" complex_mode="1">
|
||||
<text font="letterica18" color="ui_1"/>
|
||||
</content_text>
|
||||
|
||||
<msg_icon x="20" y="3" width="0" height="0">
|
||||
</msg_icon>
|
||||
</simple_answer_item>
|
||||
<iconed_trade_info x="0" y="0" width="439" height="0" min_height="20" bottom_footer="5">
|
||||
<name_caption x="0" y="0" width="0" height="0"/>
|
||||
|
||||
<content_text x="54" y="2" width="383" height="20" complex_mode="1">
|
||||
<text font="letterica18" color="ui_8"/>
|
||||
</content_text>
|
||||
|
||||
<msg_icon x="17" y="0" width="28" height="20" stretch="1"/>
|
||||
</iconed_trade_info>
|
||||
</w>
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
<w>
|
||||
<file name="ui\ui_icons_npc" override="add">
|
||||
<texture id="npc_icon_unknown_data" x="514" y="2" width="124" height="124" />
|
||||
</file>
|
||||
</w>
|
||||
|
|
@ -0,0 +1,155 @@
|
|||
<w>
|
||||
<file name="ui\ui_actor_multiplayer_game_menu">
|
||||
<texture id="ui_inGame2_main_window" x="0" y="0" width="698" height="498" />
|
||||
|
||||
<texture id="ui_inGame2_edit_box_b" x="0" y="531" width="10" height="29" />
|
||||
<texture id="ui_inGame2_edit_box_back" x="10" y="531" width="467" height="29" />
|
||||
<texture id="ui_inGame2_edit_box_e" x="477" y="531" width="10" height="29" />
|
||||
|
||||
<texture id="ui_inGame2_edit_box_1_b" x="209" y="613" width="3" height="25" />
|
||||
<texture id="ui_inGame2_edit_box_1_back" x="212" y="613" width="275" height="25" />
|
||||
<texture id="ui_inGame2_edit_box_1_e" x="487" y="613" width="3" height="25" />
|
||||
|
||||
<texture id="ui_inGame2_edit_box_2_b" x="209" y="640" width="3" height="29" />
|
||||
<texture id="ui_inGame2_edit_box_2_back" x="212" y="640" width="237" height="29" />
|
||||
<texture id="ui_inGame2_edit_box_2_e" x="449" y="640" width="3" height="29" />
|
||||
|
||||
<texture id="ui_inGame2_arrow_button_e" x="454" y="640" width="36" height="20" />
|
||||
<texture id="ui_inGame2_arrow_button_h" x="491" y="635" width="36" height="20" />
|
||||
<texture id="ui_inGame2_arrow_button_t" x="454" y="663" width="36" height="20" />
|
||||
<texture id="ui_inGame2_arrow_button_d" x="454" y="640" width="36" height="20" />
|
||||
|
||||
<texture id="ui_inGame2_text_leyer" x="0" y="504" width="535" height="22" />
|
||||
<texture id="ui_inGame2_text_leyer_1" x="305" y="588" width="210" height="15" />
|
||||
<texture id="ui_inGame2_text_leyer_2" x="433" y="504" width="102" height="22" />
|
||||
|
||||
<texture id="ui_inGame2_button_t" x="209" y="562" width="108" height="24" />
|
||||
<texture id="ui_inGame2_button_e" x="319" y="562" width="108" height="24" />
|
||||
<texture id="ui_inGame2_button_h" x="429" y="562" width="108" height="24" />
|
||||
<texture id="ui_inGame2_button_d" x="209" y="562" width="108" height="24" />
|
||||
|
||||
<texture id="ui_inGame2_checkbox_e" x="832" y="160" width="44" height="29" />
|
||||
<texture id="ui_inGame2_checkbox_h" x="904" y="250" width="44" height="29" />
|
||||
<texture id="ui_inGame2_checkbox_t" x="832" y="188" width="44" height="29" />
|
||||
<texture id="ui_inGame2_checkbox_d" x="832" y="220" width="44" height="29" />
|
||||
|
||||
<texture id="ui_radio_e" x="902" y="214" width="47" height="28" />
|
||||
<texture id="ui_radio_h" x="902" y="184" width="47" height="28" />
|
||||
<texture id="ui_radio_t" x="902" y="154" width="47" height="28" />
|
||||
<texture id="ui_radio_d" x="902" y="214" width="47" height="28" />
|
||||
|
||||
<texture id="ui_inGame2_spin_box_b" x="209" y="693" width="3" height="20" />
|
||||
<texture id="ui_inGame2_spin_box_back" x="212" y="693" width="265" height="20" />
|
||||
<texture id="ui_inGame2_spin_box_e" x="477" y="693" width="13" height="20" />
|
||||
|
||||
<texture id="ui_inGame2_spin_box_button_top_d" x="477" y="694" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_top_e" x="477" y="694" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_top_h" x="492" y="694" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_top_t" x="505" y="694" width="11" height="8" />
|
||||
|
||||
<texture id="ui_inGame2_spin_box_button_bottom_d" x="477" y="703" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_bottom_e" x="477" y="703" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_bottom_h" x="492" y="703" width="11" height="8" />
|
||||
<texture id="ui_inGame2_spin_box_button_bottom_t" x="505" y="703" width="11" height="8" />
|
||||
|
||||
<texture id="ui_inGame2_picture_window" x="702" y="0" width="208" height="135" />
|
||||
|
||||
<texture id="ui_inGame2_empty_frame_b" x="0" y="562" width="207" height="3" />
|
||||
<texture id="ui_inGame2_empty_frame_back" x="0" y="565" width="207" height="161" />
|
||||
<texture id="ui_inGame2_empty_frame_e" x="0" y="726" width="207" height="3" />
|
||||
|
||||
<texture id="ui_inGame2_arrow_left" x="279" y="588" width="10" height="9" />
|
||||
<texture id="ui_inGame2_arrow_right" x="279" y="600" width="10" height="9" />
|
||||
<texture id="ui_inGame2_arrow_up" x="291" y="588" width="9" height="10" />
|
||||
<texture id="ui_inGame2_arrow_down" x="291" y="600" width="9" height="10" />
|
||||
|
||||
<texture id="ui_inGame2_combobox_lt" x="209" y="671" width="3" height="3" />
|
||||
<texture id="ui_inGame2_combobox_l" x="209" y="674" width="3" height="13" />
|
||||
<texture id="ui_inGame2_combobox_lb" x="209" y="687" width="3" height="3" />
|
||||
|
||||
<texture id="ui_inGame2_combobox_t" x="212" y="671" width="72" height="3" />
|
||||
<texture id="ui_inGame2_combobox_back" x="212" y="674" width="72" height="13" />
|
||||
<texture id="ui_inGame2_combobox_b" x="212" y="687" width="72" height="3" />
|
||||
|
||||
<texture id="ui_inGame2_combobox_rb" x="299" y="671" width="2" height="3" />
|
||||
<texture id="ui_inGame2_combobox_r" x="299" y="674" width="2" height="13" />
|
||||
<texture id="ui_inGame2_combobox_rt" x="299" y="687" width="2" height="3" />
|
||||
|
||||
<texture id="ui_inGame2_combobox_line_b" x="170" y="670" width="4" height="18" />
|
||||
<texture id="ui_inGame2_combobox_line_back" x="170" y="670" width="24" height="18" />
|
||||
<texture id="ui_inGame2_combobox_line_e" x="170" y="670" width="4" height="18" />
|
||||
|
||||
|
||||
<texture id="ui_inGame2_combobox_linetext_b" x="209" y="671" width="3" height="20" />
|
||||
<texture id="ui_inGame2_combobox_linetext_back" x="212" y="671" width="72" height="20" />
|
||||
<texture id="ui_inGame2_combobox_linetext_e" x="222" y="671" width="17" height="20" />
|
||||
|
||||
<texture id="ui_inGame2_combobox_arrow_e" x="284" y="671" width="17" height="20" />
|
||||
<texture id="ui_inGame2_combobox_arrow_h" x="284" y="671" width="17" height="20" />
|
||||
|
||||
<texture id="ui_inGame2_demo_player_stats" x="543" y="502" width="437" height="148" />
|
||||
|
||||
<texture id="ui_inGame2_listbox_lt" x="702" y="0" width="15" height="15" />
|
||||
<texture id="ui_inGame2_listbox_l" x="702" y="15" width="15" height="104" />
|
||||
<texture id="ui_inGame2_listbox_lb" x="702" y="119" width="15" height="15" />
|
||||
|
||||
<texture id="ui_inGame2_listbox_t" x="717" y="0" width="176" height="15" />
|
||||
<texture id="ui_inGame2_listbox_back" x="717" y="15" width="176" height="104" />
|
||||
<texture id="ui_inGame2_listbox_b" x="717" y="119" width="176" height="15" />
|
||||
|
||||
<texture id="ui_inGame2_listbox_rt" x="893" y="0" width="16" height="15" />
|
||||
<texture id="ui_inGame2_listbox_r" x="893" y="15" width="16" height="104" />
|
||||
<texture id="ui_inGame2_listbox_rb" x="893" y="119" width="16" height="15" />
|
||||
|
||||
<texture id="ui_inGame2_main_window_small" x="526" y="656" width="493" height="363" />
|
||||
|
||||
<texture id="ui_inGame2_lamp_OFF" x="952" y="154" width="37" height="25" />
|
||||
<texture id="ui_inGame2_lamp_RED" x="952" y="184" width="37" height="25" />
|
||||
<texture id="ui_inGame2_lamp_GREEN" x="952" y="215" width="37" height="25" />
|
||||
|
||||
<texture id="ui_inGame2_awards_background" x="702" y="137" width="121" height="121" />
|
||||
<!--
|
||||
<texture id="ui_inGame2_demo_player_stats" x="549" y="523" width="406" height="122" />
|
||||
|
||||
<texture id="ui_inGame2_best_results" x="702" y="261" width="200" height="230" />
|
||||
|
||||
<texture id="ui_inGame2_edit_box_3" x="209" y="671" width="92" height="20" />
|
||||
<texture id="ui_inGame2_edit_box_4" x="209" y="693" width="281" height="20" />
|
||||
<texture id="ui_inGame2_edit_box_5" x="209" y="588" width="64" height="20" />
|
||||
|
||||
<texture id="ui_inGame2_awards_frame" x="0" y="731" width="446" height="290" />
|
||||
-->
|
||||
|
||||
</file>
|
||||
<file name="ui\ui_actor_widescreen_sidepanels">
|
||||
<texture id="ui_inGame2_widescreen_panel_left" x="512" y="0" width="128" height="768" />
|
||||
<texture id="ui_inGame2_widescreen_panel_right" x="640" y="0" width="128" height="768" />
|
||||
</file>
|
||||
|
||||
<file name="ui\ui_actor_multiplayer_background">
|
||||
<texture id="ui_inGame2_mp_background" x="0" y="0" width="1024" height="768" />
|
||||
<texture id="ui_inGame2_servers_list_frame_lt" x="0" y="771" width="1" height="1" />
|
||||
<texture id="ui_inGame2_servers_list_frame_t" x="1" y="771" width="533" height="1" />
|
||||
<texture id="ui_inGame2_servers_list_frame_rt" x="534" y="771" width="2" height="1" />
|
||||
|
||||
<texture id="ui_inGame2_servers_list_frame_l" x="0" y="787" width="1" height="211" />
|
||||
<texture id="ui_inGame2_servers_list_frame_back" x="1" y="787" width="533" height="211" />
|
||||
<texture id="ui_inGame2_servers_list_frame_r" x="534" y="787" width="2" height="211" />
|
||||
|
||||
<texture id="ui_inGame2_servers_list_frame_lb" x="0" y="998" width="1" height="2" />
|
||||
<texture id="ui_inGame2_servers_list_frame_b" x="1" y="998" width="533" height="2" />
|
||||
<texture id="ui_inGame2_servers_list_frame_rb" x="534" y="998" width="2" height="2" />
|
||||
|
||||
<texture id="ui_inGame2_servers_list_button_b" x="46" y="772" width="1" height="15"/>
|
||||
<texture id="ui_inGame2_servers_list_button_back" x="47" y="772" width="129" height="15"/>
|
||||
<texture id="ui_inGame2_servers_list_button_e" x="176" y="772" width="3" height="15"/>
|
||||
|
||||
<texture id="ui_inGame2_servers_list_button_devider_b" x="43" y="772" width="3" height="1"/>
|
||||
<texture id="ui_inGame2_servers_list_button_devider_back" x="43" y="773" width="3" height="13"/>
|
||||
<texture id="ui_inGame2_servers_list_button_devider_e" x="43" y="786" width="3" height="1"/>
|
||||
</file>
|
||||
</w>
|
||||
|
||||
|
||||
|
||||
<!-- -start server(peacemaker_selo/single/alife/new) client(localhost) -->
|
||||
48
gamedata/configs/ui/textures_descr/ui_ixray_ex.xml
Normal file
48
gamedata/configs/ui/textures_descr/ui_ixray_ex.xml
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
<w>
|
||||
<file name="ui\ui_ixray_ex">
|
||||
<texture id="ui_wp_prop_distantion" x="230" y="4" width="19" height="19" />
|
||||
<texture id="ui_am_condition" x="230" y="23" width="19" height="19" />
|
||||
<texture id="ui_car_panel_back" x="0" y="0" width="220" height="120" />
|
||||
<texture id="ui_car_panel_engine" x="0" y="180" width="22" height="22" />
|
||||
<texture id="ui_car_panel_light" x="30" y="180" width="22" height="22" />
|
||||
|
||||
<texture id="ui_inGame2_spin_box_button_horz_top_d" x="282" y="0" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_top_e" x="282" y="0" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_top_h" x="282" y="21" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_top_t" x="282" y="42" width="12" height="19" />
|
||||
|
||||
<texture id="ui_inGame2_spin_box_button_horz_bottom_d" x="268" y="0" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_bottom_e" x="268" y="0" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_bottom_h" x="268" y="21" width="12" height="19" />
|
||||
<texture id="ui_inGame2_spin_box_button_horz_bottom_t" x="268" y="42" width="12" height="19" />
|
||||
</file>
|
||||
<file name="ui\ui_flags">
|
||||
<texture id="ui_flag_usa_cop_e" x="0" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cop_h" x="128" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cop_t" x="256" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cop_d" x="0" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cop_e" x="0" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cop_h" x="128" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cop_t" x="256" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cop_d" x="0" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_soc_e" x="0" y="384" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_soc_h" x="128" y="384" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_soc_t" x="256" y="384" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_soc_d" x="0" y="384" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_soc_e" x="0" y="256" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_soc_h" x="128" y="256" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_soc_t" x="256" y="256" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_soc_d" x="0" y="256" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cs_e" x="384" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cs_h" x="512" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cs_t" x="640" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_usa_cs_d" x="384" y="128" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cs_e" x="384" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cs_h" x="512" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cs_t" x="640" y="0" width="128" height="128" />
|
||||
<texture id="ui_flag_russia_cs_d" x="384" y="0" width="128" height="128" />
|
||||
</file>
|
||||
<file name="ui\ui_actor_newsmanager_icons">
|
||||
<texture id="ui_ixray_spawn_icon" x="332" y="423" width="83" height="47" />
|
||||
</file>
|
||||
</w>
|
||||
5
gamedata/configs/ui/textures_descr/ui_microphone.xml
Normal file
5
gamedata/configs/ui/textures_descr/ui_microphone.xml
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<w>
|
||||
<file name="ui\ui_microphone">
|
||||
<texture id="ui_microphone_icon" x="0" y="0" width="64" height="64" />
|
||||
</file>
|
||||
</w>
|
||||
10
gamedata/configs/ui/textures_descr/ui_mm_loading_screen.xml
Normal file
10
gamedata/configs/ui/textures_descr/ui_mm_loading_screen.xml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
<w>
|
||||
<file name="ui\ui_actor_loadgame_screen">
|
||||
<texture id="ui_mm_loading_screen" x="0" y="0" width="1024" height="768" />
|
||||
<texture id="ui_mm_loading_progress_bar" x="0" y="772" width="506" height="4" />
|
||||
</file>
|
||||
<file name="ui\ui_actor_widescreen_sidepanels">
|
||||
<texture id="ui_mm_loading_left_widepanel" x="0" y="0" width="128" height="768" />
|
||||
<texture id="ui_mm_loading_right_widepanel" x="128" y="0" width="128" height="768" />
|
||||
</file>
|
||||
</w>
|
||||
26
gamedata/configs/ui/textures_descr/ui_npc_monster.xml
Normal file
26
gamedata/configs/ui/textures_descr/ui_npc_monster.xml
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
<w>
|
||||
<file name="ui\ui_ixray_mutant_portrets">
|
||||
|
||||
<texture id="ui_npc_monster_dog_red" x="0" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_dog" x="0" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_dog_white" x="0" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_pseudodog" x="492" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_pseudodog_grey" x="492" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_flesh" x="738" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_flesh_strong" x="861" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_mutant_boar_strong" x="369" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_mutant_boar" x="492" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_snork" x="369" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_krovosos" x="0" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_krovosos_strong" x="123" y="0" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_tushkano" x="861" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_kontroler" x="123" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_kontroler_5" x="123" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_kontroler_3" x="123" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_kontroler_4" x="123" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_psevdogigant" x="615" y="87" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_poltergeist" x="0" y="174" width="123" height="87" />
|
||||
<texture id="ui_npc_monster_controller" x="123" y="87" width="123" height="87" />
|
||||
|
||||
</file>
|
||||
</w>
|
||||
228
gamedata/configs/ui/ui_custom_msgs.xml
Normal file
228
gamedata/configs/ui/ui_custom_msgs.xml
Normal file
|
|
@ -0,0 +1,228 @@
|
|||
<header>
|
||||
|
||||
<hud_timer x="869" y="0" width="155" height="66">
|
||||
<text x="-15" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="r"/>
|
||||
<texture>ui_hud_timer_games</texture>
|
||||
</hud_timer>
|
||||
|
||||
<hud_timer_text x="852" y="80" width="157" height="67" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="0" la_text="1" la_alpha="1">
|
||||
<text x="0" y="0" font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</hud_timer_text>
|
||||
|
||||
|
||||
<sleep_001 x="20" y="20" width="984" height="728">
|
||||
<texture x="0" y="0" width="984" height="728">car\trabantnoise</texture>
|
||||
</sleep_001>
|
||||
|
||||
<controller_fx x="0" y="0" width="1024" height="768" stretch="1">
|
||||
<texture>act\act_controller_hit</texture>
|
||||
</controller_fx>
|
||||
|
||||
<controller_fx2 x="0" y="0" width="1024" height="768" stretch="1">
|
||||
<texture>act\act_controller_hit1</texture>
|
||||
</controller_fx2>
|
||||
|
||||
<monster_claws x="512" y="384" width="512" height="512" alignment="c" stretch="1" heading="1" light_anim="monster_claws" la_alpha="1" la_cyclic="0" ttl="3">
|
||||
<texture>controller\controller_blood_01</texture>
|
||||
</monster_claws>
|
||||
|
||||
<main_task x="235" y="120" width="554" height="60" complex_mode="1">
|
||||
<text align="c" font="graffiti32" r="240" g="217" b="182" a="255"/>
|
||||
</main_task>
|
||||
|
||||
<secondary_task x="235" y="180" width="554" height="60" complex_mode="1" light_anim="ui_tesk_description" la_alpha="1" la_text="1" la_cyclic="0">
|
||||
<text align="c" font="graffiti22" r="240" g="217" b="182" a="200"/>
|
||||
</secondary_task>
|
||||
|
||||
<cs_psy_danger x="262" y="30" width="500" height="20" complex_mode="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_psy_danger>
|
||||
|
||||
<cs_radiation_danger x="262" y="50" width="500" height="20" complex_mode="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_radiation_danger>
|
||||
|
||||
<cs_demo_play x="30" y="710" width="600" height="50" complex_mode="1" stretch="1"
|
||||
light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="letterica18" r="240" g="217" b="182" a="255" align="l"/>
|
||||
</cs_demo_play>
|
||||
|
||||
<cs_subtitles_npc x="200" y="690" width="600" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_subtitles_npc>
|
||||
|
||||
<cs_subtitles_actor x="200" y="690" width="600" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_subtitles_actor>
|
||||
|
||||
<cs_subtitles_object x="200" y="690" width="600" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_subtitles_object>
|
||||
|
||||
<cs_subtitles x="200" y="690" width="600" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_subtitles>
|
||||
|
||||
<cs_yantar_td x="200" y="200" width="600" height="50" complex_mode="1" stretch="1"
|
||||
light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</cs_yantar_td>
|
||||
|
||||
<cs_arena_kills x="30" y="300" width="600" height="50" complex_mode="1" stretch="1"
|
||||
light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="l"/>
|
||||
</cs_arena_kills>
|
||||
|
||||
<hud_message x="310" y="50" width="400" height="60" on_top="1" light_anim="" la_cyclic="0" la_texture="1" la_alpha="1" stretch="1">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" color="ui_7" align="c"/>
|
||||
</hud_message>
|
||||
|
||||
<game_saved x="100" y="730" width="800" height="30" ttl="3">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</game_saved>
|
||||
|
||||
<autosave x="100" y="730" width="800" height="30" ttl="3">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c">st_autosave</text>
|
||||
</autosave>
|
||||
|
||||
<item_used x="100" y="700" width="800" height="30" ttl="3">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</item_used>
|
||||
|
||||
<gun_jammed x="200" y="70" width="600" height="50" ttl="3">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c">gun_jammed</text>
|
||||
</gun_jammed>
|
||||
|
||||
<can_use_weapon_now x="200" y="70" width="600" height="50" ttl="3">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c">can_use_weapon_now</text>
|
||||
</can_use_weapon_now>
|
||||
|
||||
<cant_walk x="200" y="650" width="600" height="30" ttl="3">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c">cant_walk</text>
|
||||
</cant_walk>
|
||||
|
||||
<cant_walk_weight x="200" y="650" width="600" height="30" ttl="3">
|
||||
<text font="graffiti22" r="240" g="217" b="182" a="255" align="c">cant_walk_weight</text>
|
||||
</cant_walk_weight>
|
||||
|
||||
<not_enough_money_mine x="100" y="100" width="800" height="60">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c">st_not_enough_money</text>
|
||||
</not_enough_money_mine>
|
||||
|
||||
<not_enough_money_other x="100" y="100" width="800" height="60">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c">st_not_enough_money_npc</text>
|
||||
</not_enough_money_other>
|
||||
|
||||
<max_ping_warn_1 x="512" y="300" width="360" height="64" alignment="c" ttl="10">
|
||||
<texture x="0" y="0" width="360" height="64" a="30">ui\ui_cm_connection_error</texture>
|
||||
<text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
<auto_static x="180" y="50" width="180" height="14">
|
||||
<window_name>cur_num</window_name>
|
||||
<text font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
</auto_static>
|
||||
</max_ping_warn_1>
|
||||
<max_ping_warn_2 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
|
||||
<texture x="0" y="0" width="360" height="64" a="64">ui\ui_cm_connection_error</texture>
|
||||
<text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
<auto_static x="180" y="50" width="180" height="14">
|
||||
<window_name>cur_num</window_name>
|
||||
<text font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
</auto_static>
|
||||
</max_ping_warn_2>
|
||||
<max_ping_warn_3 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
|
||||
<texture x="0" y="0" width="360" height="64" a="160">ui\ui_cm_connection_error</texture>
|
||||
<text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
<auto_static x="180" y="50" width="180" height="14">
|
||||
<window_name>cur_num</window_name>
|
||||
<text font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
</auto_static>
|
||||
</max_ping_warn_3>
|
||||
<max_ping_warn_4 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
|
||||
<texture x="0" y="0" width="360" height="64" a="255">ui\ui_cm_connection_error</texture>
|
||||
<text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
<auto_static x="180" y="50" width="180" height="14">
|
||||
<window_name>cur_num</window_name>
|
||||
<text font="graffiti32" r="238" g="155" b="23" a="255"/>
|
||||
</auto_static>
|
||||
</max_ping_warn_4>
|
||||
|
||||
<cs_heli_health x="680" y="15" width="325" height="25" stretch="1">
|
||||
<!-- <text font="graffiti22" r="240" g="217" b="182" a="255" align="l"/>
|
||||
<texture x="0" y="0" width="325" height="25" a="255">ui_sega_healph</texture> -->
|
||||
<texture>ui_sega_healph</texture>
|
||||
</cs_heli_health>
|
||||
|
||||
<cs_strelok_health x="680" y="15" width="325" height="25" stretch="1">
|
||||
<!-- <text font="graffiti22" r="240" g="217" b="182" a="255" align="l"/>
|
||||
<texture x="0" y="0" width="325" height="25" a="255">ui_sega_healph</texture> -->
|
||||
<texture>ui_sega_healph</texture>
|
||||
</cs_strelok_health>
|
||||
|
||||
<crow_timer x="869" y="0" width="155" height="66">
|
||||
<text x="20" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
|
||||
<texture>ui_hud_timer_games</texture>
|
||||
<!--
|
||||
<text x="-15" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="r"/>
|
||||
<texture>ui_hud_timer_games</texture>
|
||||
-->
|
||||
</crow_timer>
|
||||
<crow_timer_text x="852" y="80" width="157" height="67" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="0" la_text="1" la_alpha="1">
|
||||
<text x="0" y="0" font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</crow_timer_text>
|
||||
|
||||
<shooting_timer x="869" y="0" width="155" height="66">
|
||||
<text x="20" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
|
||||
<texture>ui_hud_timer_games</texture>
|
||||
</shooting_timer>
|
||||
<shooting_counter x="433" y="0" width="224" height="46">
|
||||
<text x="2" y="6it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
|
||||
<texture>ui_hud_points_count</texture>
|
||||
</shooting_counter>
|
||||
<shooting_get_ready x="212" y="300" width="600" height="68" complex_mode="1" light_anim="ui_slow_blinking_alpha">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</shooting_get_ready>
|
||||
|
||||
|
||||
<text_on_screen_center x="212" y="300" width="600" height="68" complex_mode="1" light_anim="ui_slow_blinking_alpha">
|
||||
<text font="graffiti32" r="240" g="217" b="182" a="255" align="c"/>
|
||||
</text_on_screen_center>
|
||||
|
||||
<mp_timelimit x="100" y="77" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_red" align="c"/>
|
||||
</mp_timelimit>
|
||||
<mp_spetatormode x="100" y="115" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_red" align="c"/>
|
||||
</mp_spetatormode>
|
||||
<mp_spectator x="100" y="115" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_white" align="c"/>
|
||||
</mp_spectator>
|
||||
<mp_pressjump x="100" y="729" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_white" align="c"/>
|
||||
</mp_pressjump>
|
||||
<mp_pressbuy x="100" y="749" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_white" align="c"/>
|
||||
</mp_pressbuy>
|
||||
<mp_round_result x="100" y="345" width="824" height="30">
|
||||
<text font="graffiti19" r="240" g="255" b="240" align="c"/>
|
||||
</mp_round_result>
|
||||
<mp_force_respawn_time x="100" y="38" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_white" align="c"/>
|
||||
</mp_force_respawn_time>
|
||||
<mp_demo_play x="0" y="195" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_green"/>
|
||||
</mp_demo_play>
|
||||
<mp_warm_up x="100" y="75" width="824" height="30">
|
||||
<text font="graffiti19" color="ui_green" align="c"/>
|
||||
</mp_warm_up>
|
||||
<mp_ah_buy x="100" y="729" width="824" height="30">
|
||||
<text font="graffiti19" r="255" g="255" b="0" align="c"/>
|
||||
</mp_ah_buy>
|
||||
<mp_tdm_buy x="100" y="729" width="824" height="30">
|
||||
<text font="graffiti19" r="255" g="255" b="0" align="c"/>
|
||||
</mp_tdm_buy>
|
||||
|
||||
<blackscreen width="1024" height="768" stretch="1">
|
||||
<texture>intro\intro_back</texture>
|
||||
</blackscreen>
|
||||
|
||||
</header>
|
||||
6
gamedata/configs/ui/ui_game_fmp.xml
Normal file
6
gamedata/configs/ui/ui_game_fmp.xml
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<w>
|
||||
<global width="1024" height="768"></global>
|
||||
<stats x="870" y="40" width="160" height="100" stretch="1">
|
||||
<text font="letterica16" align="l" color="yellow" complex_mode="1" />
|
||||
</stats>
|
||||
</w>
|
||||
6
gamedata/configs/ui/ui_game_fmp_16.xml
Normal file
6
gamedata/configs/ui/ui_game_fmp_16.xml
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
<w>
|
||||
<global width="1024" height="768"></global>
|
||||
<stats x="910" y="40" width="130" height="100" stretch="1">
|
||||
<text font="letterica16" align="l" color="yellow" complex_mode="1" />
|
||||
</stats>
|
||||
</w>
|
||||
74
gamedata/configs/ui/ui_keybinding.xml
Normal file
74
gamedata/configs/ui/ui_keybinding.xml
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
<keybingidg>
|
||||
<group name="kb_grp_direction">
|
||||
<command id="kb_left" exe="left"/>
|
||||
<command id="kb_right" exe="right"/>
|
||||
<command id="kb_up" exe="up"/>
|
||||
<command id="kb_down" exe="down"/>
|
||||
</group>
|
||||
<group name="kb_grp_movement">
|
||||
<command id="kb_forward" exe="forward"/>
|
||||
<command id="kb_backward" exe="back"/>
|
||||
<command id="kb_left_strafe" exe="lstrafe"/>
|
||||
<command id="kb_right_strafe" exe="rstrafe"/>
|
||||
<command id="kb_jump" exe="jump"/>
|
||||
<command id="kb_crouch" exe="crouch"/>
|
||||
<command id="kb_always_run" exe="accel"/>
|
||||
<command id="kb_sprint" exe="sprint_toggle"/>
|
||||
<command id="kb_left_lookout" exe="llookout"/>
|
||||
<command id="kb_right_lookout" exe="rlookout"/>
|
||||
</group>
|
||||
<group name="kb_grp_weapons">
|
||||
<command id="kb_weapon1" exe="wpn_1"/>
|
||||
<command id="kb_weapon2" exe="wpn_2"/>
|
||||
<command id="kb_weapon3" exe="wpn_3"/>
|
||||
<command id="kb_weapon4" exe="wpn_4"/>
|
||||
<command id="kb_weapon5" exe="wpn_5"/>
|
||||
<command id="kb_weapon6" exe="wpn_6"/>
|
||||
<command id="kb_wpn_next" exe="wpn_next"/>
|
||||
<command id="kb_next_slot" exe="next_slot"/>
|
||||
<command id="kb_prev_slot" exe="prev_slot"/>
|
||||
<command id="kb_fire" exe="wpn_fire"/>
|
||||
<command id="kb_zoom" exe="wpn_zoom"/>
|
||||
<command id="kb_reload" exe="wpn_reload"/>
|
||||
<command id="kb_func" exe="wpn_func"/>
|
||||
<command id="kb_firemode_next" exe="wpn_firemode_next"/>
|
||||
<command id="kb_firemode_prev" exe="wpn_firemode_prev"/>
|
||||
</group>
|
||||
<group name="kb_grp_inventory">
|
||||
<command id="kb_inventory" exe="inventory"/>
|
||||
<command id="kb_active_jobs" exe="active_jobs"/>
|
||||
<command id="kb_torch" exe="torch"/>
|
||||
<command id="kb_clear_gasmask" exe="clear_gasmask"/>
|
||||
<command id="kb_detector" exe="show_detector"/>
|
||||
<command id="kb_night_vision" exe="night_vision"/>
|
||||
<command id="kb_quick_use_1" exe="quick_use_1"/>
|
||||
<command id="kb_quick_use_2" exe="quick_use_2"/>
|
||||
<command id="kb_quick_use_3" exe="quick_use_3"/>
|
||||
<command id="kb_quick_use_4" exe="quick_use_4"/>
|
||||
<command id="kb_drop" exe="drop"/>
|
||||
</group>
|
||||
<group name="kb_grp_common">
|
||||
<command id="kb_pause" exe="pause"/>
|
||||
<command id="kb_use" exe="use"/>
|
||||
<command id="kb_screenshot" exe="screenshot"/>
|
||||
<command id="kb_quit" exe="quit"/>
|
||||
<command id="kb_console" exe="console"/>
|
||||
<command id="ui_mm_save_game" exe="quick_save"/>
|
||||
<command id="ui_mm_load_game" exe="quick_load"/>
|
||||
</group>
|
||||
<group name="kb_grp_multiplayer">
|
||||
<command id="kb_artefact" exe="artefact"/>
|
||||
<command id="kb_scores" exe="scores"/>
|
||||
<command id="kb_chat" exe="chat"/>
|
||||
<command id="kb_chat_team" exe="chat_team"/>
|
||||
<command id="kb_buy_menu" exe="buy_menu"/>
|
||||
<command id="kb_skin_menu" exe="skin_menu"/>
|
||||
<command id="kb_team_menu" exe="team_menu"/>
|
||||
<command id="kb_vote_begin" exe="vote_begin"/>
|
||||
<command id="kb_vote_menu" exe="vote"/>
|
||||
<command id="kb_vote_yes" exe="vote_yes"/>
|
||||
<command id="kb_vote_no" exe="vote_no"/>
|
||||
<command id="speech_menu_group" exe="speech_menu_0"/>
|
||||
<command id="speech_menu_personal" exe="speech_menu_1"/>
|
||||
</group>
|
||||
</keybingidg>
|
||||
38
gamedata/configs/ui/ui_mm_loading_screen.xml
Normal file
38
gamedata/configs/ui/ui_mm_loading_screen.xml
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
<w>
|
||||
<background width="1024" height="768">
|
||||
<auto_static width="1024" height="768">
|
||||
<texture>ui_mm_loading_screen</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<loading_logo x="0" y="173" width="1024" height="399">
|
||||
</loading_logo>
|
||||
|
||||
<loading_progress_background x="260" y="599" width="506" height="4">
|
||||
<texture color="black" a="255">ui_mm_loading_progress_bar</texture>
|
||||
</loading_progress_background>
|
||||
|
||||
<loading_progress x="260" y="599" width="506" height="4">
|
||||
<texture>ui_mm_loading_progress_bar</texture>
|
||||
</loading_progress>
|
||||
|
||||
<loading_progress_percent x="260" y="574" width="506" height="20">
|
||||
<text align="c" r="170" g="170" b="170" a="0" font="letterica18"/>
|
||||
</loading_progress_percent>
|
||||
|
||||
<loading_stage x="260" y="530" width="506" height="20">
|
||||
<text align="c" r="170" g="170" b="170" font="letterica18"/>
|
||||
</loading_stage>
|
||||
|
||||
<loading_header x="260" y="622" width="506" height="20">
|
||||
<text align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_header>
|
||||
|
||||
<loading_tip_number x="260" y="658" width="506" height="20">
|
||||
<text align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_tip_number>
|
||||
|
||||
<loading_tip x="163" y="676" width="700" height="80" complex_mode="1">
|
||||
<text alignment="c" align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_tip>
|
||||
</w>
|
||||
44
gamedata/configs/ui/ui_mm_loading_screen_16.xml
Normal file
44
gamedata/configs/ui/ui_mm_loading_screen_16.xml
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
<w>
|
||||
<background width="1024" height="768">
|
||||
<auto_static x="102" y="0" width="819" height="768" stretch="1">
|
||||
<texture>ui_mm_loading_screen</texture>
|
||||
</auto_static>
|
||||
<auto_static x="0" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_mm_loading_left_widepanel</texture>
|
||||
</auto_static>
|
||||
<auto_static x="920" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_mm_loading_right_widepanel</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<loading_logo x="104" y="173" width="816" height="512" stretch="1">
|
||||
</loading_logo>
|
||||
|
||||
<loading_progress_background x="310" y="599" width="405" height="5" stretch="1">
|
||||
<texture width="405" height="4" color="black" a="255" stretch="1">ui_mm_loading_progress_bar</texture>
|
||||
</loading_progress_background>
|
||||
|
||||
<loading_progress x="310" y="599" width="405" height="5">
|
||||
<texture>ui_mm_loading_progress_bar</texture>
|
||||
</loading_progress>
|
||||
|
||||
<loading_progress_percent x="310" y="574" width="405" height="20" stretch="1">
|
||||
<text align="c" r="170" g="170" b="170" a="0" font="letterica18"/>
|
||||
</loading_progress_percent>
|
||||
|
||||
<loading_stage x="310" y="530" width="405" height="20" stretch="1">
|
||||
<text align="c" r="170" g="170" b="170" font="letterica18"/>
|
||||
</loading_stage>
|
||||
|
||||
<loading_header x="310" y="622" width="405" height="20" stretch="1">
|
||||
<text align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_header>
|
||||
|
||||
<loading_tip_number x="310" y="658" width="405" height="20" stretch="1">
|
||||
<text align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_tip_number>
|
||||
|
||||
<loading_tip x="273" y="676" width="480" height="80" complex_mode="1" stretch="1">
|
||||
<text alignment="c" align="c" r="103" g="103" b="103" font="letterica18"/>
|
||||
</loading_tip>
|
||||
</w>
|
||||
117
gamedata/configs/ui/ui_mm_main.xml
Normal file
117
gamedata/configs/ui/ui_mm_main.xml
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
<w>
|
||||
<background width="1024" height="768">
|
||||
<auto_static x="500" y="130" width="432" height="160" stretch="1">
|
||||
<texture width="432" height="160">ui\video_voroni_crop</texture>
|
||||
</auto_static>
|
||||
<auto_static x="413" y="352" width="576" height="416" stretch="1">
|
||||
<texture width="576" height="416">ui\video_water_crop</texture>
|
||||
</auto_static>
|
||||
<auto_static width="1024" height="768">
|
||||
<texture>ui_inGame2_background</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<shniaga_wnd x="40" y="320" width="270" height="380">
|
||||
<buttons_region x="4" y="0" width="275" height="380" always_show_scroll="false" vert_interval="12"/>
|
||||
<shniaga x="8" y="-20" width="274" height="61">
|
||||
<texture>ui_inGame2_slider</texture>
|
||||
<magnifire x="32" y="15" width="207" height="32" stretch="1">
|
||||
<texture>ui_magnifier3</texture>
|
||||
<y_offset>-5</y_offset>
|
||||
</magnifire>
|
||||
|
||||
</shniaga>
|
||||
</shniaga_wnd>
|
||||
|
||||
<button h="25"/>
|
||||
|
||||
<menu_main btn_height="34" font="graffiti22">
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main>
|
||||
|
||||
<menu_network_game btn_height="34" font="graffiti22">
|
||||
<btn name="btn_internet" caption="ui_mp_internet" />
|
||||
<btn name="btn_localnet" caption="ui_mp_localnet" />
|
||||
<btn name="btn_new_back" caption="ui_mm_back" />
|
||||
</menu_network_game>
|
||||
|
||||
<menu_main_logout btn_height="34" font="graffiti22">
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_logout" caption="ui_mm_logout" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_logout>
|
||||
|
||||
|
||||
|
||||
<menu_main_last_save btn_height="34" font="graffiti22">
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_last_save>
|
||||
|
||||
<menu_new_game btn_height="34" font="graffiti22">
|
||||
<btn name="btn_novice" caption="ui_mm_novice" />
|
||||
<btn name="btn_stalker" caption="ui_mm_stalker" />
|
||||
<btn name="btn_veteran" caption="ui_mm_veteran" />
|
||||
<btn name="btn_master" caption="ui_mm_master" />
|
||||
<btn name="btn_new_back" caption="ui_mm_back" />
|
||||
</menu_new_game>
|
||||
|
||||
<menu_main_single btn_height="34" font="graffiti22">
|
||||
<btn name="btn_ret" caption="ui_mm_return_game" />
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_save" caption="ui_mm_save_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_single>
|
||||
|
||||
<menu_main_single_dead btn_height="34" font="graffiti22">
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_single_dead>
|
||||
|
||||
<menu_main_mm btn_height="34" font="graffiti22">
|
||||
<btn name="btn_ret" caption="ui_mm_return_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_mm>
|
||||
|
||||
<menu_sound random="0" >
|
||||
<menu_music>music\menu</menu_music>
|
||||
</menu_sound>
|
||||
|
||||
<english_lang x="15" y="700" width="32" height="32">
|
||||
<texture>ui_flag_usa_cop</texture>
|
||||
</english_lang>
|
||||
|
||||
<russian_lang x="60" y="700" width="32" height="32">
|
||||
<texture>ui_flag_russia_cop</texture>
|
||||
</russian_lang>
|
||||
|
||||
<static_version x="15" y="740" width="100" height="30">
|
||||
<text align="l" font="graffiti19" r="135" g="123" b="116" complex_mode="0"/>
|
||||
</static_version>
|
||||
|
||||
</w>
|
||||
121
gamedata/configs/ui/ui_mm_main_16.xml
Normal file
121
gamedata/configs/ui/ui_mm_main_16.xml
Normal file
|
|
@ -0,0 +1,121 @@
|
|||
<w>
|
||||
<background x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="500" y="130" width="345" height="160" stretch="1">
|
||||
<texture width="432" height="160">ui\video_voroni_crop</texture>
|
||||
</auto_static>
|
||||
<auto_static x="432" y="353" width="460" height="416" stretch="1">
|
||||
<texture x="0" y="0" width="576" height="416">ui\video_water_crop</texture>
|
||||
</auto_static>
|
||||
<auto_static x="102" y="0" width="819" height="768" stretch="1">
|
||||
<texture>ui_inGame2_background</texture>
|
||||
</auto_static>
|
||||
<auto_static x="0" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_inGame2_left_widepanel</texture>
|
||||
</auto_static>
|
||||
<auto_static x="920" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_inGame2_right_widepanel</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<shniaga_wnd x="134" y="320" width="216" height="380">
|
||||
<buttons_region x="8" y="0" width="220" height="380" always_show_scroll="false" vert_interval="12"/>
|
||||
<shniaga x="7" y="-20" width="219" height="61" stretch="1">
|
||||
<texture>ui_inGame2_slider</texture>
|
||||
<magnifire x="27" y="18" width="162" height="24" stretch="1">
|
||||
<texture>ui_magnifier2</texture>
|
||||
<y_offset>1</y_offset>
|
||||
</magnifire>
|
||||
</shniaga>
|
||||
</shniaga_wnd>
|
||||
|
||||
<button h="25"/>
|
||||
|
||||
<menu_main btn_height="34" font="graffiti22">
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main>
|
||||
|
||||
<menu_network_game btn_height="34" font="graffiti22">
|
||||
<btn name="btn_internet" caption="ui_mp_internet" />
|
||||
<btn name="btn_localnet" caption="ui_mp_localnet" />
|
||||
<btn name="btn_new_back" caption="ui_mm_back" />
|
||||
</menu_network_game>
|
||||
|
||||
<menu_main_logout btn_height="34" font="graffiti22">
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_logout" caption="ui_mm_logout" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_logout>
|
||||
|
||||
|
||||
|
||||
<menu_main_last_save btn_height="34" font="graffiti22">
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_new_game" caption="ui_mm_newgame" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_multiplayer" caption="ui_mm_network_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_last_save>
|
||||
|
||||
<menu_new_game btn_height="34" font="graffiti22">
|
||||
<btn name="btn_novice" caption="ui_mm_novice" />
|
||||
<btn name="btn_stalker" caption="ui_mm_stalker" />
|
||||
<btn name="btn_veteran" caption="ui_mm_veteran" />
|
||||
<btn name="btn_master" caption="ui_mm_master" />
|
||||
<btn name="btn_new_back" caption="ui_mm_back" />
|
||||
</menu_new_game>
|
||||
|
||||
<menu_main_single btn_height="34" font="graffiti22">
|
||||
<btn name="btn_ret" caption="ui_mm_return_game" />
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_save" caption="ui_mm_save_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_single>
|
||||
|
||||
<menu_main_single_dead btn_height="34" font="graffiti22">
|
||||
<btn name="btn_lastsave" caption="ui_mm_last_save" />
|
||||
<btn name="btn_load" caption="ui_mm_load_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_single_dead>
|
||||
|
||||
<menu_main_mm btn_height="34" font="graffiti22">
|
||||
<btn name="btn_ret" caption="ui_mm_return_game" />
|
||||
<btn name="btn_options" caption="ui_mm_options_n" />
|
||||
<btn name="btn_credits" caption="ui_mm_credits" />
|
||||
<btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
|
||||
<btn name="btn_quit" caption="ui_mm_quit2windows" />
|
||||
</menu_main_mm>
|
||||
|
||||
<menu_sound random="0" >
|
||||
<menu_music>music\menu</menu_music>
|
||||
</menu_sound>
|
||||
|
||||
<english_lang x="14" y="700" width="27" height="32" stretch="1">
|
||||
<texture>ui_flag_usa_cop</texture>
|
||||
</english_lang>
|
||||
|
||||
<russian_lang x="50" y="700" width="27" height="32" stretch="1">
|
||||
<texture>ui_flag_russia_cop</texture>
|
||||
</russian_lang>
|
||||
|
||||
<static_version x="14" y="740" width="80" height="30">
|
||||
<text align="l" font="graffiti19" r="135" g="123" b="116" complex_mode="0"/>
|
||||
</static_version>
|
||||
</w>
|
||||
116
gamedata/configs/ui/ui_mm_mp.xml
Normal file
116
gamedata/configs/ui/ui_mm_mp.xml
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
<w>
|
||||
<wrk_area x="0" y="0" width="1024" height="768"/>
|
||||
|
||||
<background x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="0" y="0" width="1024" height="768" stretch="1">
|
||||
<texture>ui_inGame2_mp_background</texture>
|
||||
</auto_static>
|
||||
<auto_static x="120" y="737" width="820" height="30">
|
||||
<text align="l" font="graffiti22" complex_mode="0">ui_st_mp_experience_grow</text>
|
||||
</auto_static>
|
||||
<auto_static x="306" y="253" width="713" height="498" stretch="1">
|
||||
<texture>ui_inGame2_main_window</texture>
|
||||
</auto_static>
|
||||
<auto_static x="10" y="698" width="130" height="30" stretch="1">
|
||||
<texture>ui_inGame2_GameSpy_logo</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<edit_player_name x="534" y="283" width="230" height="25" max_symb_count="21">
|
||||
<options_item entry="mm_net_player_name" group="mm_mp_client"/>
|
||||
<text x="3" font="letterica16" complex_mode="0" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</edit_player_name>
|
||||
<cap_cd_key x="484" y="283" width="50" height="29">
|
||||
<text font="letterica16" complex_mode="0" vert_align="c">mm_mp_cd_key</text>
|
||||
</cap_cd_key>
|
||||
<edit_cd_key x="534" y="283" width="243" height="30" max_symb_count="17">
|
||||
<text x="3" font="letterica18" complex_mode="0" vert_align="c" align="l"/>
|
||||
<texture>ui_inGame2_edit_box_2</texture>
|
||||
</edit_cd_key>
|
||||
|
||||
<cap_mode x="850" y="283" width="100" height="30">
|
||||
<text align="l" font="graffiti22" complex_mode="0">mm_online_mode</text>
|
||||
</cap_mode>
|
||||
|
||||
<tab x="328" y="328" width="600" height="25">
|
||||
<button x="0" y="0" width="108" height="24" id="client">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_client</text>
|
||||
</button>
|
||||
<button x="122" y="0" width="108" height="24" id="server">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_server</text>
|
||||
</button>
|
||||
<button x="244" y="0" width="108" height="24" id="options">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_options</text>
|
||||
</button>
|
||||
<button x="366" y="0" width="108" height="24" id="demo">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_demo</text>
|
||||
</button>
|
||||
</tab>
|
||||
|
||||
#include "ui\ui_mm_mp_tabclient.xml"
|
||||
#include "ui\ui_mm_mp_tabserver.xml"
|
||||
#include "ui\ui_mm_mp_taboptions.xml"
|
||||
#include "ui\ui_mm_mp_tabdemo.xml"
|
||||
#include "ui\ui_mm_mp_tabprofile.xml"
|
||||
|
||||
<frame x="0" y="0" width="738" height="416">
|
||||
<texture>ui_tablist_textbox</texture>
|
||||
</frame>
|
||||
|
||||
<btn_create x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_create</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_create>
|
||||
|
||||
<btn_play_demo x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_load_demo</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_play_demo>
|
||||
|
||||
<delete_demo_button x="0" y="0" width="16" height="16">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</delete_demo_button>
|
||||
|
||||
<btn_join x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_join</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_join>
|
||||
|
||||
<btn_cancel x="650" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c" >mm_mp_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_cancel>
|
||||
|
||||
<download_static x="186" y="717" width="603" height="51">
|
||||
<texture>ui_patch_back</texture>
|
||||
</download_static>
|
||||
|
||||
<download_text x="200" y="730" width="480" height="30">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_progress</text>
|
||||
</download_text>
|
||||
|
||||
<progress_download x="222" y="754" width="403" height="10" horz="1" min="0" max="100">
|
||||
<progress>
|
||||
<texture>ui_patch_progress</texture>
|
||||
</progress>
|
||||
</progress_download>
|
||||
|
||||
<btn_cancel_download x="652" y="732" width="111" height="29">
|
||||
<text align="c" font="letterica16">mm_mp_cancel</text>
|
||||
<texture>ui_button_ordinary</texture>
|
||||
</btn_cancel_download>
|
||||
|
||||
<static_version x="15" y="740" width="100" height="30">
|
||||
<text align="l" font="graffiti19" complex_mode="0"/>
|
||||
</static_version>
|
||||
<!--
|
||||
<static_gs_logo x="850" y="717" width="128" height="35" stretch="1">
|
||||
<texture x="0" y="0" width="256" height="70">ui\ui_gs_logo</texture>
|
||||
</static_gs_logo>
|
||||
-->
|
||||
</w>
|
||||
173
gamedata/configs/ui/ui_mm_mp_16.xml
Normal file
173
gamedata/configs/ui/ui_mm_mp_16.xml
Normal file
|
|
@ -0,0 +1,173 @@
|
|||
<w>
|
||||
<wrk_area x="0" y="0" width="1024" height="768"/>
|
||||
<background x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="102" y="0" width="819" height="768" stretch="1">
|
||||
<texture>ui_inGame2_mp_background</texture>
|
||||
</auto_static>
|
||||
<auto_static x="198" y="737" width="656" height="30">
|
||||
<text align="l" font="graffiti22" complex_mode="0">ui_st_mp_experience_grow</text>
|
||||
</auto_static>
|
||||
<auto_static x="347" y="253" width="578" height="498" stretch="1">
|
||||
<texture>ui_inGame2_main_window</texture>
|
||||
</auto_static>
|
||||
<auto_static x="0" y="0" width="102" height="768" stretch="1">
|
||||
<texture>ui_inGame2_widescreen_panel_left</texture>
|
||||
</auto_static>
|
||||
<auto_static x="921" y="0" width="102" height="768" stretch="1">
|
||||
<texture>ui_inGame2_widescreen_panel_right</texture>
|
||||
</auto_static>
|
||||
<auto_static x="8" y="698" width="104" height="30" stretch="1">
|
||||
<texture>ui_inGame2_GameSpy_logo</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
<edit_player_name x="530" y="283" width="184" height="25" max_symb_count="21">
|
||||
<options_item entry="mm_net_player_name" group="mm_mp_client"/>
|
||||
<text x="3" font="letterica16" complex_mode="0" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</edit_player_name>
|
||||
<cap_cd_key x="490" y="283" width="40" height="29">
|
||||
<text font="letterica16" complex_mode="0" vert_align="c">mm_mp_cd_key</text>
|
||||
</cap_cd_key>
|
||||
<edit_cd_key x="530" y="283" width="194" height="30" max_symb_count="17">
|
||||
<text x="2" font="letterica18" complex_mode="0" vert_align="c" align="l"/>
|
||||
<texture>ui_inGame2_edit_box_2</texture>
|
||||
</edit_cd_key>
|
||||
|
||||
<cap_mode x="782" y="283" width="80" height="30">
|
||||
<text align="l" font="graffiti22" complex_mode="0">mm_online_mode</text>
|
||||
</cap_mode>
|
||||
|
||||
<tab x="365" y="328" width="480" height="25">
|
||||
<button x="0" y="0" width="86" height="24" id="client" stretch="1">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_client</text>
|
||||
</button>
|
||||
<button x="98" y="0" width="86" height="24" id="server" stretch="1">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_server</text>
|
||||
</button>
|
||||
<button x="195" y="0" width="86" height="24" id="options" stretch="1">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_options</text>
|
||||
</button>
|
||||
<button x="293" y="0" width="86" height="24" id="demo" stretch="1">
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text font="letterica16" align="c" complex_mode="0">mm_mp_demo</text>
|
||||
</button>
|
||||
</tab>
|
||||
#include "ui\ui_mm_mp_tabclient_16.xml"
|
||||
#include "ui\ui_mm_mp_tabserver_16.xml"
|
||||
#include "ui\ui_mm_mp_taboptions_16.xml"
|
||||
#include "ui\ui_mm_mp_tabdemo_16.xml"
|
||||
#include "ui\ui_mm_mp_tabprofile_16.xml"
|
||||
|
||||
<frame x="0" y="0" width="590" height="416">
|
||||
<texture>ui_tablist_textbox</texture>
|
||||
</frame>
|
||||
|
||||
<btn_create x="502" y="720" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">mm_mp_create</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_create>
|
||||
|
||||
<btn_play_demo x="502" y="720" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">mm_mp_load_demo</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_play_demo>
|
||||
|
||||
<btn_join x="502" y="720" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">mm_mp_join</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_join>
|
||||
|
||||
<delete_demo_button x="570" y="720" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">mm_mp_delete_demo</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</delete_demo_button>
|
||||
|
||||
<btn_cancel x="622" y="720" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c" >mm_mp_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_cancel>
|
||||
|
||||
<download_static x="251" y="717" width="482" height="51">
|
||||
<texture>ui_patch_back</texture>
|
||||
</download_static>
|
||||
|
||||
<download_text x="262" y="730" width="384" height="30">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_progress</text>
|
||||
</download_text>
|
||||
|
||||
<progress_download x="280" y="754" width="322" height="10" horz="1" min="0" max="100">
|
||||
<progress>
|
||||
<texture>ui_patch_progress</texture>
|
||||
</progress>
|
||||
</progress_download>
|
||||
|
||||
<btn_cancel_download x="624" y="732" width="89" height="29">
|
||||
<text align="c" font="letterica16">mm_mp_cancel</text>
|
||||
<texture>ui_button_ordinary</texture>
|
||||
</btn_cancel_download>
|
||||
|
||||
<static_version x="114" y="740" width="80" height="30">
|
||||
<text align="l" font="graffiti19" complex_mode="0"/>
|
||||
</static_version>
|
||||
<!--
|
||||
<static_gs_logo x="850" y="717" width="128" height="35" stretch="1">
|
||||
<texture x="0" y="0" width="256" height="70">ui\ui_gs_logo</texture>
|
||||
</static_gs_logo>
|
||||
-->
|
||||
</w>
|
||||
<!--
|
||||
<frame x="0" y="0" width="738" height="416">
|
||||
<texture>ui_tablist_textbox</texture>
|
||||
</frame>
|
||||
|
||||
<btn_create x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_create</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_create>
|
||||
|
||||
<btn_play_demo x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_load_demo</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_play_demo>
|
||||
|
||||
<delete_demo_button x="0" y="0" width="16" height="16">
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</delete_demo_button>
|
||||
|
||||
<btn_join x="500" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c">mm_mp_join</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_join>
|
||||
|
||||
<btn_cancel x="650" y="720" width="135" height="26">
|
||||
<text font="letterica18" align="c" >mm_mp_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
</btn_cancel>
|
||||
|
||||
<download_static x="186" y="717" width="603" height="51">
|
||||
<texture>ui_patch_back</texture>
|
||||
</download_static>
|
||||
|
||||
<download_text x="200" y="730" width="480" height="30">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_progress</text>
|
||||
</download_text>
|
||||
|
||||
<progress_download x="222" y="754" width="403" height="10" horz="1" min="0" max="100">
|
||||
<progress>
|
||||
<texture>ui_patch_progress</texture>
|
||||
</progress>
|
||||
</progress_download>
|
||||
|
||||
<btn_cancel_download x="652" y="732" width="111" height="29">
|
||||
<text align="c" font="letterica16">mm_mp_cancel</text>
|
||||
<texture>ui_button_ordinary</texture>
|
||||
</btn_cancel_download>
|
||||
|
||||
<static_version x="15" y="740" width="100" height="30">
|
||||
<text align="l" font="graffiti19" complex_mode="0"/>
|
||||
</static_version>
|
||||
</w>
|
||||
-->
|
||||
145
gamedata/configs/ui/ui_mm_mp_tabclient.xml
Normal file
145
gamedata/configs/ui/ui_mm_mp_tabclient.xml
Normal file
|
|
@ -0,0 +1,145 @@
|
|||
<tab_client>
|
||||
<main x="306" y="362" width="688" height="341"/>
|
||||
<server_list x="22" y="62" width="535" height="228">
|
||||
<sizes icon="39" server="119" map="102" game="82" players="62" ping="50" version="80"/>
|
||||
<frame x="1" y="15" width="533" height="228">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
<list x="2" y="16" width="531" height="206" height2="102" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font font="letterica16"/>
|
||||
</list>
|
||||
<list_item>
|
||||
<text font="letterica16" complex_mode="0"/>
|
||||
</list_item>
|
||||
<header x="0" y="0" width="10" height="15">
|
||||
<text font="arial_14" x="-3" y="1" align="c" vert_align="c" complex_mode="0"/>
|
||||
</header>
|
||||
|
||||
<header_frames x="0" y="0" width="19" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</header_frames>
|
||||
<separator x="0" y="3" width="1" height="29" vertical="1">
|
||||
<texture>ui_inGame2_servers_list_button_devider</texture>
|
||||
</separator>
|
||||
|
||||
<filter max_symb_count="32">
|
||||
<text font="letterica16" vert_align="c" complex_mode="0"/>
|
||||
</filter>
|
||||
<edit_gs_filter x="58" y2="129" y="239" width="477" height="30" max_symb_count="48">
|
||||
<text x="3" font="letterica16" complex_mode="0"/>
|
||||
<texture>ui_inGame2_edit_box</texture>
|
||||
<auto_static x="-60" y="0" width="50" height="30">
|
||||
<text font="letterica16" vert_align="c" align="r" complex_mode="0">st_mp_gsfilter</text>
|
||||
</auto_static>
|
||||
</edit_gs_filter>
|
||||
|
||||
<cap_server_properties x="0" y="165" width="329" height="15">
|
||||
<text font="arial_14" x="2" y="21" vert_align="c" complex_mode="0">mm_mp_server_prop</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_server_properties>
|
||||
<cap_players_list x="337" y="165" width="97" height="15">
|
||||
<text font="arial_14" x="2" y="21" vert_align="c" complex_mode="0">mm_mp_players</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_players_list>
|
||||
<cap_frags x="434" y="165" width="42" height="15">
|
||||
<text font="arial_14" x="2" y="21" vert_align="c" complex_mode="0">mm_mp_frags</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_frags>
|
||||
<cap_death x="476" y="165" width="60" height="15">
|
||||
<text font="arial_14" x="2" y="21" vert_align="c" complex_mode="0">mm_mp_deaths</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_death>
|
||||
|
||||
<list_server_properties x="2" y="181" width="324" height="93" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font r="131" g="131" b="131" font="letterica16"/>
|
||||
<frame x="0" y="180" width="328" height="96">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
</list_server_properties>
|
||||
<list_players_list x="339" y="181" width="194" height="93" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font r="131" g="131" b="131" font="letterica16"/>
|
||||
<frame x="337" y="180" width="198" height="96">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
</list_players_list>
|
||||
</server_list>
|
||||
|
||||
<cap_network_connection x="22" y="0" width="176" height="22" stretch="1">
|
||||
<texture>ui_inGame2_text_leyer_1</texture>
|
||||
<auto_static x="40" y="0" width="490" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_network_connection</text>
|
||||
</auto_static>
|
||||
</cap_network_connection>
|
||||
|
||||
<cap_server_list x="22" y="32" width="535" height="22">
|
||||
<texture>ui_inGame2_text_leyer</texture>
|
||||
<auto_static x="40" y="0" width="525" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_server_list</text>
|
||||
</auto_static>
|
||||
</cap_server_list>
|
||||
|
||||
<cap_filters x="569" y="32" width="102" height="22">
|
||||
<texture>ui_inGame2_text_leyer_2</texture>
|
||||
<auto_static x="10" y="0" width="145" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_filters</text>
|
||||
</auto_static>
|
||||
</cap_filters>
|
||||
|
||||
<check_empty x="547" y="53" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_empty</text>
|
||||
<options_item entry="mm_net_filter_empty" group="mm_mp_srv_filter"/>
|
||||
</check_empty>
|
||||
<check_full x="547" y="79" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_full</text>
|
||||
<options_item entry="mm_net_filter_full" group="mm_mp_srv_filter"/>
|
||||
</check_full>
|
||||
<check_with_pass x="547" y="105" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_withpassword</text>
|
||||
<options_item entry="mm_net_filter_pass" group="mm_mp_srv_filter"/>
|
||||
</check_with_pass>
|
||||
<check_without_pass x="547" y="131" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_withoutpassword</text>
|
||||
<options_item entry="mm_net_filter_wo_pass" group="mm_mp_srv_filter"/>
|
||||
</check_without_pass>
|
||||
<check_without_ff x="547" y="157" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_withoutfriendlyfire</text>
|
||||
<options_item entry="mm_net_filter_wo_ff" group="mm_mp_srv_filter"/>
|
||||
</check_without_ff>
|
||||
<check_listen_servers x="547" y="183" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-7" font="letterica16">mm_mp_listenservers</text>
|
||||
<options_item entry="mm_net_filter_listen" group="mm_mp_srv_filter"/>
|
||||
</check_listen_servers>
|
||||
|
||||
<radio_tab_network_connection x="120" y="-3" width="211" height="22" radio="1">
|
||||
<button x="0" y="0" width="44" height="28" id="internet">
|
||||
<text font="letterica16" complex_mode="0" align="l" x="33" y="3">mm_mp_internet</text>
|
||||
</button>
|
||||
<button x="110" y="0" width="44" height="28" id="lan">
|
||||
<text font="letterica16" complex_mode="0" align="l" x="33" y="3">mm_mp_lan</text>
|
||||
</button>
|
||||
</radio_tab_network_connection>
|
||||
|
||||
<btn_direct_ip x="565" y="220" width="130" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">st_mp_direct_ip</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_direct_ip>
|
||||
<btn_refresh x="565" y="248" width="130" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_refresh</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_refresh>
|
||||
<btn_quick_refresh x="565" y="276" width="130" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_quickrefresh</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_quick_refresh>
|
||||
<btn_server_info x="565" y="304" width="130" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_serverinfo</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_server_info>
|
||||
</tab_client>
|
||||
|
||||
145
gamedata/configs/ui/ui_mm_mp_tabclient_16.xml
Normal file
145
gamedata/configs/ui/ui_mm_mp_tabclient_16.xml
Normal file
|
|
@ -0,0 +1,145 @@
|
|||
<tab_client>
|
||||
<main x="347" y="362" width="550" height="341"/>
|
||||
<server_list x="17" y="62" width="428" height="228">
|
||||
<sizes icon="32" server="95" map="81" game="65" players="49" ping="40" version="66"/>
|
||||
<frame x="0" y="15" width="425" height="228">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
<list x="1" y="16" width="424" height="206" height2="102" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font font="letterica16"/>
|
||||
</list>
|
||||
<list_item>
|
||||
<text font="letterica16" complex_mode="0"/>
|
||||
</list_item>
|
||||
<header x="0" y="0" width="8" height="15">
|
||||
<text font="arial_14" x="2" y="1" align="c" vert_align="c" complex_mode="0"/>
|
||||
</header>
|
||||
|
||||
<header_frames x="0" y="0" width="16" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</header_frames>
|
||||
<separator x="0" y="3" width="1" height="29" vertical="1">
|
||||
<texture>ui_inGame2_servers_list_button_devider</texture>
|
||||
</separator>
|
||||
|
||||
<filter max_symb_count="32">
|
||||
<text font="letterica16" vert_align="c" complex_mode="0"/>
|
||||
</filter>
|
||||
<edit_gs_filter x="46" y2="129" y="239" width="381" height="30" max_symb_count="48">
|
||||
<text x="3" font="letterica16" complex_mode="0"/>
|
||||
<texture>ui_inGame2_edit_box</texture>
|
||||
<auto_static x="-48" y="0" width="40" height="30">
|
||||
<text font="letterica16" vert_align="c" align="r" complex_mode="0">st_mp_gsfilter</text>
|
||||
</auto_static>
|
||||
</edit_gs_filter>
|
||||
|
||||
<cap_server_properties x="0" y="165" width="263" height="15">
|
||||
<text font="arial_14" x="2" y="1" vert_align="c" complex_mode="0">mm_mp_server_prop</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_server_properties>
|
||||
<cap_players_list x="269" y="165" width="77" height="15">
|
||||
<text font="arial_14" x="2" y="1" vert_align="c" complex_mode="0">mm_mp_players</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_players_list>
|
||||
<cap_frags x="347" y="165" width="33" height="15">
|
||||
<text font="arial_14" x="2" y="1" vert_align="c" complex_mode="0">mm_mp_frags</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_frags>
|
||||
<cap_death x="380" y="165" width="48" height="15">
|
||||
<text font="arial_14" x="2" y="1" vert_align="c" complex_mode="0">mm_mp_deaths</text>
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</cap_death>
|
||||
|
||||
<list_server_properties x="1" y="181" width="259" height="93" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font r="131" g="131" b="131" font="letterica16"/>
|
||||
<frame x="0" y="180" width="262" height="96">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
</list_server_properties>
|
||||
<list_players_list x="271" y="181" width="155" height="93" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font r="131" g="131" b="131" font="letterica16"/>
|
||||
<frame x="269" y="180" width="158" height="96">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
</list_players_list>
|
||||
</server_list>
|
||||
|
||||
<cap_network_connection x="17" y="0" width="140" height="22" stretch="1">
|
||||
<texture>ui_inGame2_text_leyer_1</texture>
|
||||
<auto_static x="32" y="0" width="392" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_network_connection</text>
|
||||
</auto_static>
|
||||
</cap_network_connection>
|
||||
|
||||
<cap_server_list x="17" y="32" width="428" height="22" stretch="1">
|
||||
<texture>ui_inGame2_text_leyer</texture>
|
||||
<auto_static x="32" y="0" width="420" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_server_list</text>
|
||||
</auto_static>
|
||||
</cap_server_list>
|
||||
|
||||
<cap_filters x="455" y="32" width="81" height="22" stretch="1">
|
||||
<texture>ui_inGame2_text_leyer_2</texture>
|
||||
<auto_static x="8" y="0" width="116" height="23">
|
||||
<text font="letterica16" vert_align="c">mm_mp_filters</text>
|
||||
</auto_static>
|
||||
</cap_filters>
|
||||
|
||||
<radio_tab_network_connection x="120" y="-3" width="211" height="22" radio="1">
|
||||
<button x="0" y="0" width="32" height="28" id="internet">
|
||||
<text font="letterica16" complex_mode="0" align="l" x="28" y="3">mm_mp_internet</text>
|
||||
</button>
|
||||
<button x="90" y="0" width="32" height="28" id="lan">
|
||||
<text font="letterica16" complex_mode="0" align="l" x="28" y="3">mm_mp_lan</text>
|
||||
</button>
|
||||
</radio_tab_network_connection>
|
||||
|
||||
<check_empty x="439" y="53" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_empty</text>
|
||||
<options_item entry="mm_net_filter_empty" group="mm_mp_srv_filter"/>
|
||||
</check_empty>
|
||||
<check_full x="439" y="79" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_full</text>
|
||||
<options_item entry="mm_net_filter_full" group="mm_mp_srv_filter"/>
|
||||
</check_full>
|
||||
|
||||
<check_with_pass x="439" y="105" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_withpassword</text>
|
||||
<options_item entry="mm_net_filter_pass" group="mm_mp_srv_filter"/>
|
||||
</check_with_pass>
|
||||
<check_without_pass x="439" y="131" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_withoutpassword</text>
|
||||
<options_item entry="mm_net_filter_wo_pass" group="mm_mp_srv_filter"/>
|
||||
</check_without_pass>
|
||||
<check_without_ff x="439" y="157" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_withoutfriendlyfire</text>
|
||||
<options_item entry="mm_net_filter_wo_ff" group="mm_mp_srv_filter"/>
|
||||
</check_without_ff>
|
||||
<check_listen_servers x="439" y="183" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="letterica16">mm_mp_listenservers</text>
|
||||
<options_item entry="mm_net_filter_listen" group="mm_mp_srv_filter"/>
|
||||
</check_listen_servers>
|
||||
|
||||
<btn_direct_ip x="456" y="220" width="100" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">st_mp_direct_ip</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_direct_ip>
|
||||
<btn_refresh x="456" y="248" width="100" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_refresh</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_refresh>
|
||||
<btn_quick_refresh x="456" y="276" width="100" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_quickrefresh</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_quick_refresh>
|
||||
<btn_server_info x="456" y="304" width="100" height="24" stretch="1">
|
||||
<text align="c" font="letterica16" complex_mode="0">mm_mp_serverinfo</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
</btn_server_info>
|
||||
</tab_client>
|
||||
277
gamedata/configs/ui/ui_mm_mp_taboptions.xml
Normal file
277
gamedata/configs/ui/ui_mm_mp_taboptions.xml
Normal file
|
|
@ -0,0 +1,277 @@
|
|||
<tab_options>
|
||||
<main x="306" y="362" width="688" height="341"/>
|
||||
<frame_1 x="22" y="0" width="214" height="326">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_1>
|
||||
<frame_2 x="242" y="0" width="214" height="340">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_2>
|
||||
<frame_3 x="463" y="0" width="214" height="326">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_3>
|
||||
|
||||
<cap_network_connection x="24" y="2" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_network_connection</text>
|
||||
</auto_static>
|
||||
</cap_network_connection>
|
||||
<cap_respawn_options x="24" y="139" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_respawnoptions</text>
|
||||
</auto_static>
|
||||
</cap_respawn_options>
|
||||
<cap_server_list x="244" y="2" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_serverlist</text>
|
||||
</auto_static>
|
||||
</cap_server_list>
|
||||
<cap_weather_options x="465" y="2" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_weatheroptions</text>
|
||||
</auto_static>
|
||||
</cap_weather_options>
|
||||
<cap_spectator_options x="465" y="89" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_spectator_options</text>
|
||||
</auto_static>
|
||||
</cap_spectator_options>
|
||||
<cap_demosave_options x="465" y="234" width="211" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="194" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_demosave_options</text>
|
||||
</auto_static>
|
||||
</cap_demosave_options>
|
||||
|
||||
<public_server_t x="20" y="17" width="100" height="29">
|
||||
<texture>ui_inGame2_checkbox_t</texture>
|
||||
<auto_static x="40" y="12">
|
||||
<text font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</auto_static>
|
||||
</public_server_t>
|
||||
<public_server_d x="20" y="17" width="100" height="29">
|
||||
<texture>ui_inGame2_checkbox_d</texture>
|
||||
<auto_static x="40" y="12">
|
||||
<text font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</auto_static>
|
||||
</public_server_d>
|
||||
|
||||
<check_public_server x="20" y="17" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mm_net_con_publicserver" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</check_public_server>
|
||||
|
||||
<cap_max_ping x="32" y="64" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_max_ping</text>
|
||||
</cap_max_ping>
|
||||
<spin_max_ping x="165" y="66" width="64" height="20">
|
||||
<options_item entry="sv_max_ping_limit" group="mm_mp_server"/>
|
||||
</spin_max_ping>
|
||||
|
||||
<check_spectator x="20" y="85" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mm_net_con_spectator_on" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator</text>
|
||||
</check_spectator>
|
||||
<spin_spectator x="165" y="89" width="64" height="20">
|
||||
<options_item entry="mm_net_con_spectator" group="mm_mp_server"/>
|
||||
</spin_spectator>
|
||||
|
||||
<check_allow_voting x="20" y="107" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_vote_enabled" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_allowvoting</text>
|
||||
</check_allow_voting>
|
||||
|
||||
<radio_tab_respawn_options x="28" y="155" width="135" height="76" radio="1">
|
||||
<options_item entry="mm_net_srv_reinforcement_type" group="mm_mp_server"/>
|
||||
<button x="-10" y="0" width="47" height="28" id="forcerespawn">
|
||||
<text font="arial_14" align="l" x="40" y="3">mm_mp_forcerespawn</text>
|
||||
</button>
|
||||
<button x="-10" y="25" width="47" height="28" id="reinforcement">
|
||||
<text font="arial_14" align="l" x="40" y="3">mm_mp_reinforcement</text>
|
||||
</button>
|
||||
<button x="-10" y="50" width="47" height="28" id="artefactcapture">
|
||||
<text font="arial_14" align="l" x="40" y="3">mm_mp_artefactcapture</text>
|
||||
</button>
|
||||
</radio_tab_respawn_options>
|
||||
|
||||
<spin_force_respawn x="165" y="159" width="64" height="20">
|
||||
<options_item entry="sv_forcerespawn" group="mm_mp_server"/>
|
||||
</spin_force_respawn>
|
||||
|
||||
<spin_reinforcement x="165" y="184" width="64" height="20">
|
||||
<options_item entry="sv_reinforcement_time" group="mm_mp_server"/>
|
||||
</spin_reinforcement>
|
||||
|
||||
<cap_damage_block x="32" y="232" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_damageblock</text>
|
||||
</cap_damage_block>
|
||||
|
||||
<spin_damage_block x="165" y="234" width="64" height="20">
|
||||
<options_item entry="sv_dmgblocktime" group="mm_mp_server"/>
|
||||
</spin_damage_block>
|
||||
|
||||
<check_damage_block x="20" y="252" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_dmgblockindicator" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_damageblockindicator</text>
|
||||
</check_damage_block>
|
||||
|
||||
<cap_artreturn_time x="32" y="278" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artret_time</text>
|
||||
</cap_artreturn_time>
|
||||
|
||||
<spin_artreturn_time x="165" y="280" width="64" height="20">
|
||||
<options_item entry="sv_artefact_returning_time" group="mm_mp_server"/>
|
||||
</spin_artreturn_time>
|
||||
|
||||
<check_activated_return x="20" y="297" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_activated_return" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_actret_time</text>
|
||||
</check_activated_return>
|
||||
|
||||
<cap_friendly_fire x="252" y="20" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_friendlyfire</text>
|
||||
</cap_friendly_fire>
|
||||
<spin_friendly_fire x="385" y="22" width="64" height="20">
|
||||
<options_item entry="sv_friendlyfire" group="mm_mp_server"/>
|
||||
</spin_friendly_fire>
|
||||
|
||||
<cap_frag_limit x="252" y="41" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_fraglimit</text>
|
||||
</cap_frag_limit>
|
||||
<spin_frag_limit x="385" y="43" width="64" height="20">
|
||||
<options_item entry="sv_fraglimit" group="mm_mp_server"/>
|
||||
</spin_frag_limit>
|
||||
|
||||
<cap_time_limit x="252" y="62" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_timelimit</text>
|
||||
</cap_time_limit>
|
||||
<spin_time_limit x="385" y="64" width="64" height="20">
|
||||
<options_item entry="sv_timelimit" group="mm_mp_server"/>
|
||||
</spin_time_limit>
|
||||
|
||||
<cap_artefact_stay x="252" y="83" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefstay</text>
|
||||
</cap_artefact_stay>
|
||||
<spin_artefact_stay x="385" y="85" width="64" height="20">
|
||||
<options_item entry="sv_artefact_stay_time" group="mm_mp_server"/>
|
||||
</spin_artefact_stay>
|
||||
|
||||
<cap_artefact_num x="252" y="105" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefnum</text>
|
||||
</cap_artefact_num>
|
||||
<spin_artefacts_num x="385" y="107" width="64" height="20">
|
||||
<options_item entry="sv_artefacts_count" group="mm_mp_server"/>
|
||||
</spin_artefacts_num>
|
||||
|
||||
<cap_artefact_delay x="252" y="126" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefdelay</text>
|
||||
</cap_artefact_delay>
|
||||
<spin_artefact_delay x="385" y="128" width="64" height="20">
|
||||
<options_item entry="sv_artefact_respawn_delta" group="mm_mp_server"/>
|
||||
</spin_artefact_delay>
|
||||
|
||||
<check_pda_hunt x="240" y="147" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_pda_hunt" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_pda_hunt</text>
|
||||
</check_pda_hunt>
|
||||
<check_auto_team_balance x="240" y="170" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_auto_team_balance" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_autoteambalance</text>
|
||||
</check_auto_team_balance>
|
||||
<check_auto_team_swap x="240" y="193" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_auto_team_swap" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_autoteamswap</text>
|
||||
</check_auto_team_swap>
|
||||
<check_friendly_indicators x="240" y="216" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_indicators" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_friendlyindicators</text>
|
||||
</check_friendly_indicators>
|
||||
<check_friendly_names x="240" y="239" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_names" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_friendlynames</text>
|
||||
</check_friendly_names>
|
||||
<check_no_anmalies x="240" y="262" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_anomalies_enabled" group="mm_mp_server"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_noanomalies</text>
|
||||
</check_no_anmalies>
|
||||
|
||||
<cap_anomaly_time x="252" y="289" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_anomalytime</text>
|
||||
</cap_anomaly_time>
|
||||
<spin_anomaly_time x="385" y="291" width="64" height="20">
|
||||
<options_item entry="sv_anomalies_length" group="mm_mp_server"/>
|
||||
</spin_anomaly_time>
|
||||
|
||||
<cap_warm_up_time x="252" y="310" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_warmuptime</text>
|
||||
</cap_warm_up_time>
|
||||
<spin_warm_up_time x="385" y="312" width="64" height="20">
|
||||
<options_item entry="sv_warm_up" group="mm_mp_server"/>
|
||||
</spin_warm_up_time>
|
||||
|
||||
<cap_starting_weather x="471" y="24" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_startweather</text>
|
||||
</cap_starting_weather>
|
||||
<spin_weather x="574" y="26" width="92" height="20">
|
||||
<text_color>
|
||||
<e r="255" g="255" b="255"/>
|
||||
</text_color>
|
||||
</spin_weather>
|
||||
|
||||
<cap_rate_of_change x="471" y="49" width="120" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_rateofchange</text>
|
||||
</cap_rate_of_change>
|
||||
<spin_rate_of_change x="602" y="51" width="64" height="20">
|
||||
<options_item entry="mm_net_weather_rateofchange" group="mm_mp_server"/>
|
||||
</spin_rate_of_change>
|
||||
|
||||
<check_spec_teamonly x="459" y="104" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator_teamonly</text>
|
||||
<options_item entry="sv_spectr_teamcamera" group="mm_mp_server"/>
|
||||
</check_spec_teamonly>
|
||||
<check_spec_freefly x="459" y="127" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator_freefly</text>
|
||||
<options_item entry="sv_spectr_freefly" group="mm_mp_server"/>
|
||||
</check_spec_freefly>
|
||||
<check_spec_firsteye x="459" y="150" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator_firsteye</text>
|
||||
<options_item entry="sv_spectr_firsteye" group="mm_mp_server"/>
|
||||
</check_spec_firsteye>
|
||||
<check_spec_lookat x="459" y="173" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator_lookat</text>
|
||||
<options_item entry="sv_spectr_lookat" group="mm_mp_server"/>
|
||||
</check_spec_lookat>
|
||||
<check_spec_freelook x="459" y="196" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_spectator_freelook</text>
|
||||
<options_item entry="sv_spectr_freelook" group="mm_mp_server"/>
|
||||
</check_spec_freelook>
|
||||
|
||||
|
||||
|
||||
<check_demosave x="459" y="249" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="cl_mpdemosave" group="mm_mp_client"/>
|
||||
<text x="-5" font="arial_14" vert_align="c">mm_mp_demosave</text>
|
||||
</check_demosave>
|
||||
|
||||
</tab_options>
|
||||
277
gamedata/configs/ui/ui_mm_mp_taboptions_16.xml
Normal file
277
gamedata/configs/ui/ui_mm_mp_taboptions_16.xml
Normal file
|
|
@ -0,0 +1,277 @@
|
|||
<tab_options>
|
||||
<main x="347" y="362" width="550" height="341"/>
|
||||
<frame_1 x="17" y="0" width="171" height="326">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_1>
|
||||
<frame_2 x="193" y="0" width="171" height="340">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_2>
|
||||
<frame_3 x="370" y="0" width="171" height="326">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame_3>
|
||||
|
||||
<cap_network_connection x="19" y="2" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_network_connection</text>
|
||||
</auto_static>
|
||||
</cap_network_connection>
|
||||
<cap_respawn_options x="19" y="139" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_respawnoptions</text>
|
||||
</auto_static>
|
||||
</cap_respawn_options>
|
||||
<cap_server_list x="195" y="2" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_serverlist</text>
|
||||
</auto_static>
|
||||
</cap_server_list>
|
||||
<cap_weather_options x="372" y="2" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_weatheroptions</text>
|
||||
</auto_static>
|
||||
</cap_weather_options>
|
||||
<cap_spectator_options x="372" y="89" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_spectator_options</text>
|
||||
</auto_static>
|
||||
</cap_spectator_options>
|
||||
<cap_demosave_options x="372" y="234" width="168" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="155" height="15">
|
||||
<text font="letterica16" vert_align="c">mm_mp_demosave_options</text>
|
||||
</auto_static>
|
||||
</cap_demosave_options>
|
||||
|
||||
<public_server_t x="16" y="17" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox_t</texture>
|
||||
<auto_static x="32" y="14">
|
||||
<text font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</auto_static>
|
||||
</public_server_t>
|
||||
<public_server_d x="16" y="17" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox_d</texture>
|
||||
<auto_static x="32" y="14">
|
||||
<text font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</auto_static>
|
||||
</public_server_d>
|
||||
|
||||
<check_public_server x="16" y="17" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mm_net_con_publicserver" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_publicserver</text>
|
||||
</check_public_server>
|
||||
|
||||
<cap_max_ping x="25" y="64" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_max_ping</text>
|
||||
</cap_max_ping>
|
||||
<spin_max_ping x="132" y="66" width="51" height="20">
|
||||
<options_item entry="sv_max_ping_limit" group="mm_mp_server"/>
|
||||
</spin_max_ping>
|
||||
|
||||
<check_spectator x="16" y="85" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mm_net_con_spectator_on" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator</text>
|
||||
</check_spectator>
|
||||
<spin_spectator x="132" y="89" width="51" height="20">
|
||||
<options_item entry="mm_net_con_spectator" group="mm_mp_server"/>
|
||||
</spin_spectator>
|
||||
|
||||
<check_allow_voting x="16" y="107" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_vote_enabled" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_allowvoting</text>
|
||||
</check_allow_voting>
|
||||
|
||||
<radio_tab_respawn_options x="22" y="155" width="108" height="76" radio="1">
|
||||
<options_item entry="mm_net_srv_reinforcement_type" group="mm_mp_server"/>
|
||||
<button x="-8" y="0" width="37" height="28" id="forcerespawn" stretch="1">
|
||||
<text font="arial_14" align="l" x="32" y="3">mm_mp_forcerespawn</text>
|
||||
</button>
|
||||
<button x="-8" y="25" width="37" height="28" id="reinforcement" stretch="1">
|
||||
<text font="arial_14" align="l" x="32" y="3">mm_mp_reinforcement</text>
|
||||
</button>
|
||||
<button x="-8" y="50" width="37" height="28" id="artefactcapture" stretch="1">
|
||||
<text font="arial_14" align="l" x="32" y="3">mm_mp_artefactcapture</text>
|
||||
</button>
|
||||
</radio_tab_respawn_options>
|
||||
|
||||
<spin_force_respawn x="132" y="159" width="51" height="20">
|
||||
<options_item entry="sv_forcerespawn" group="mm_mp_server"/>
|
||||
</spin_force_respawn>
|
||||
|
||||
<spin_reinforcement x="132" y="184" width="51" height="20">
|
||||
<options_item entry="sv_reinforcement_time" group="mm_mp_server"/>
|
||||
</spin_reinforcement>
|
||||
|
||||
<cap_damage_block x="25" y="232" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_damageblock</text>
|
||||
</cap_damage_block>
|
||||
|
||||
<spin_damage_block x="132" y="234" width="51" height="20">
|
||||
<options_item entry="sv_dmgblocktime" group="mm_mp_server"/>
|
||||
</spin_damage_block>
|
||||
|
||||
<check_damage_block x="16" y="252" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_dmgblockindicator" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_damageblockindicator</text>
|
||||
</check_damage_block>
|
||||
|
||||
<cap_artreturn_time x="25" y="278" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artret_time</text>
|
||||
</cap_artreturn_time>
|
||||
|
||||
<spin_artreturn_time x="132" y="280" width="51" height="20">
|
||||
<options_item entry="sv_artefact_returning_time" group="mm_mp_server"/>
|
||||
</spin_artreturn_time>
|
||||
|
||||
<check_activated_return x="16" y="297" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_activated_return" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_actret_time</text>
|
||||
</check_activated_return>
|
||||
|
||||
<cap_friendly_fire x="201" y="20" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_friendlyfire</text>
|
||||
</cap_friendly_fire>
|
||||
<spin_friendly_fire x="308" y="22" width="51" height="20">
|
||||
<options_item entry="sv_friendlyfire" group="mm_mp_server"/>
|
||||
</spin_friendly_fire>
|
||||
|
||||
<cap_frag_limit x="201" y="41" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_fraglimit</text>
|
||||
</cap_frag_limit>
|
||||
<spin_frag_limit x="308" y="43" width="51" height="20">
|
||||
<options_item entry="sv_fraglimit" group="mm_mp_server"/>
|
||||
</spin_frag_limit>
|
||||
|
||||
<cap_time_limit x="201" y="62" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_timelimit</text>
|
||||
</cap_time_limit>
|
||||
<spin_time_limit x="308" y="64" width="51" height="20">
|
||||
<options_item entry="sv_timelimit" group="mm_mp_server"/>
|
||||
</spin_time_limit>
|
||||
|
||||
<cap_artefact_stay x="201" y="83" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefstay</text>
|
||||
</cap_artefact_stay>
|
||||
<spin_artefact_stay x="308" y="85" width="51" height="20">
|
||||
<options_item entry="sv_artefact_stay_time" group="mm_mp_server"/>
|
||||
</spin_artefact_stay>
|
||||
|
||||
<cap_artefact_num x="201" y="105" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefnum</text>
|
||||
</cap_artefact_num>
|
||||
<spin_artefacts_num x="308" y="107" width="51" height="20">
|
||||
<options_item entry="sv_artefacts_count" group="mm_mp_server"/>
|
||||
</spin_artefacts_num>
|
||||
|
||||
<cap_artefact_delay x="201" y="126" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_artefdelay</text>
|
||||
</cap_artefact_delay>
|
||||
<spin_artefact_delay x="308" y="128" width="51" height="20">
|
||||
<options_item entry="sv_artefact_respawn_delta" group="mm_mp_server"/>
|
||||
</spin_artefact_delay>
|
||||
|
||||
<check_pda_hunt x="192" y="147" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_pda_hunt" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_pda_hunt</text>
|
||||
</check_pda_hunt>
|
||||
<check_auto_team_balance x="192" y="170" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_auto_team_balance" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_autoteambalance</text>
|
||||
</check_auto_team_balance>
|
||||
<check_auto_team_swap x="192" y="193" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_auto_team_swap" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_autoteamswap</text>
|
||||
</check_auto_team_swap>
|
||||
<check_friendly_indicators x="192" y="216" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_indicators" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_friendlyindicators</text>
|
||||
</check_friendly_indicators>
|
||||
<check_friendly_names x="192" y="239" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_names" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_friendlynames</text>
|
||||
</check_friendly_names>
|
||||
<check_no_anmalies x="192" y="262" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_anomalies_enabled" group="mm_mp_server"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_noanomalies</text>
|
||||
</check_no_anmalies>
|
||||
|
||||
<cap_anomaly_time x="201" y="289" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_anomalytime</text>
|
||||
</cap_anomaly_time>
|
||||
<spin_anomaly_time x="308" y="291" width="51" height="20">
|
||||
<options_item entry="sv_anomalies_length" group="mm_mp_server"/>
|
||||
</spin_anomaly_time>
|
||||
|
||||
<cap_warm_up_time x="201" y="310" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_warmuptime</text>
|
||||
</cap_warm_up_time>
|
||||
<spin_warm_up_time x="308" y="312" width="51" height="20">
|
||||
<options_item entry="sv_warm_up" group="mm_mp_server"/>
|
||||
</spin_warm_up_time>
|
||||
|
||||
<cap_starting_weather x="376" y="24" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_startweather</text>
|
||||
</cap_starting_weather>
|
||||
<spin_weather x="459" y="26" width="73" height="20">
|
||||
<text_color>
|
||||
<e r="255" g="255" b="255"/>
|
||||
</text_color>
|
||||
</spin_weather>
|
||||
|
||||
<cap_rate_of_change x="376" y="49" width="96" height="24">
|
||||
<text font="arial_14" vert_align="c">mm_mp_rateofchange</text>
|
||||
</cap_rate_of_change>
|
||||
<spin_rate_of_change x="481" y="51" width="51" height="20">
|
||||
<options_item entry="mm_net_weather_rateofchange" group="mm_mp_server"/>
|
||||
</spin_rate_of_change>
|
||||
|
||||
<check_spec_teamonly x="367" y="104" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator_teamonly</text>
|
||||
<options_item entry="sv_spectr_teamcamera" group="mm_mp_server"/>
|
||||
</check_spec_teamonly>
|
||||
<check_spec_freefly x="367" y="127" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator_freefly</text>
|
||||
<options_item entry="sv_spectr_freefly" group="mm_mp_server"/>
|
||||
</check_spec_freefly>
|
||||
<check_spec_firsteye x="367" y="150" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator_firsteye</text>
|
||||
<options_item entry="sv_spectr_firsteye" group="mm_mp_server"/>
|
||||
</check_spec_firsteye>
|
||||
<check_spec_lookat x="367" y="173" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator_lookat</text>
|
||||
<options_item entry="sv_spectr_lookat" group="mm_mp_server"/>
|
||||
</check_spec_lookat>
|
||||
<check_spec_freelook x="367" y="196" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_spectator_freelook</text>
|
||||
<options_item entry="sv_spectr_freelook" group="mm_mp_server"/>
|
||||
</check_spec_freelook>
|
||||
|
||||
|
||||
|
||||
<check_demosave x="367" y="249" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="cl_mpdemosave" group="mm_mp_client"/>
|
||||
<text x="-13" font="arial_14" vert_align="c">mm_mp_demosave</text>
|
||||
</check_demosave>
|
||||
|
||||
</tab_options>
|
||||
830
gamedata/configs/ui/ui_mm_opt.xml
Normal file
830
gamedata/configs/ui/ui_mm_opt.xml
Normal file
|
|
@ -0,0 +1,830 @@
|
|||
<w>
|
||||
<background width="1024" height="768">
|
||||
|
||||
<auto_static x="190" y="250" width="336" height="176">
|
||||
<texture width="336" height="176">ui\video_window</texture>
|
||||
</auto_static>
|
||||
|
||||
<auto_static width="1024" height="768">
|
||||
<texture>ui_inGame2_opt_background</texture>
|
||||
</auto_static>
|
||||
|
||||
</background>
|
||||
|
||||
<main_dialog>
|
||||
<scroll_v x="0" y="0" width="450" height="320"
|
||||
right_ident="0" left_ident="0" top_indent="0" bottom_indent="0"
|
||||
vert_interval="0" always_show_scroll="0"/>
|
||||
|
||||
<dialog x="478" y="274" width="487" height="462" stretch="1">
|
||||
<texture>ui_inGame2_opt_main_window</texture>
|
||||
<auto_static x="14" y="27" width="461" height="38" stretch="1">
|
||||
<texture>ui_inGame2_opt_buttons_frame</texture>
|
||||
</auto_static>
|
||||
</dialog>
|
||||
|
||||
<btn_accept x="105" y="431" width="135" height="26">
|
||||
<text font="letterica18" align="c">ui_mm_apply</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</btn_accept>
|
||||
|
||||
<btn_cancel x="246" y="431" width="135" height="26">
|
||||
<text font="letterica18" align="c">ui_mm_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</btn_cancel>
|
||||
|
||||
<tab x="14" y="27" width="461" height="38">
|
||||
<button x="2" y="2" width="131" height="25" id="video">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_video</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="111" y="2" width="131" height="25" id="sound">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_sound</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="221" y="2" width="131" height="25" id="gameplay">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_gameplay</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="330" y="2" width="129" height="25" id="controls">
|
||||
<texture>ui_inGame2_opt_button_2</texture>
|
||||
<text font="letterica18" align="c">ui_mm_controls</text>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</button>
|
||||
</tab>
|
||||
</main_dialog>
|
||||
|
||||
<tab_size x="28" y="63" width="445" height="344"/>
|
||||
<tab_video>
|
||||
<cap_renderer x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_renderer</text>
|
||||
</cap_renderer>
|
||||
<list_renderer x="190" y="0.5" width="235" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="renderer" group="mm_opt_video" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_renderer>
|
||||
|
||||
<cap_preset x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_quality_presets</text>
|
||||
</cap_preset>
|
||||
<list_presets x="190" y="0.5" width="235" height="20" list_length="6" always_show_scroll="0">
|
||||
<options_item entry="_preset" group="mm_opt_video_preset" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_presets>
|
||||
|
||||
<cap_resolution x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_resolution</text>
|
||||
</cap_resolution>
|
||||
<list_resolution x="190" y="0.5" width="235" height="20" list_length="7" always_show_scroll="1">
|
||||
<options_item entry="vid_mode" group="mm_opt_video" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_resolution>
|
||||
|
||||
<cap_gamma x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_gamma</text>
|
||||
</cap_gamma>
|
||||
<track_gamma x="190" y="0.5" width="235" height="16">
|
||||
<options_item entry="rs_c_gamma" group="mm_opt_video" depend="runtime"/>
|
||||
</track_gamma>
|
||||
|
||||
<cap_contrast x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_contrast</text>
|
||||
</cap_contrast>
|
||||
<track_contrast x="190" y="0.5" width="235" height="16">
|
||||
<options_item entry="rs_c_contrast" group="mm_opt_video" depend="runtime"/>
|
||||
</track_contrast>
|
||||
|
||||
<cap_brightness x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_brightness</text>
|
||||
</cap_brightness>
|
||||
<track_brightness x="190" y="0.5" width="235" height="16">
|
||||
<options_item entry="rs_c_brightness" group="mm_opt_video" depend="runtime"/>
|
||||
</track_brightness>
|
||||
|
||||
<cap_fullscreen x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_fullscreen</text>
|
||||
</cap_fullscreen>
|
||||
<check_fullscreen x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_fullscreen" group="mm_opt_video" depend="vid"/>
|
||||
</check_fullscreen>
|
||||
|
||||
<cap_vsync x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vsync</text>
|
||||
</cap_vsync>
|
||||
<check_vsync x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_v_sync" group="mm_opt_video" depend="vid"/>
|
||||
</check_vsync>
|
||||
|
||||
<cap_rs_device_active x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_rs_device_active</text>
|
||||
</cap_rs_device_active>
|
||||
<check_rs_device_active x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_device_active" group="mm_opt_video"/>
|
||||
</check_rs_device_active>
|
||||
|
||||
<cap_screenshot_format x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_screenshot_format</text>
|
||||
</cap_screenshot_format>
|
||||
<list_screenshot_format x="190" y="0.5" width="235" height="20" list_length="3" always_show_scroll="0">
|
||||
<options_item entry="r__screenshot_format" group="mm_opt_video" depend="runtime"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_screenshot_format>
|
||||
|
||||
<btn_advanced x="338" y="322" width="108" height="24">
|
||||
<text align="c" font="letterica16">ui_mm_advanced</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_advanced>
|
||||
</tab_video>
|
||||
|
||||
<video_adv>
|
||||
<scroll_v x="-5" y="0" width="450" height="320"
|
||||
right_ident="0" left_ident="0" top_indent="0" bottom_indent="0"
|
||||
vert_interval="0" always_show_scroll="0"/>
|
||||
|
||||
<templ_item width="430" height="30"/>
|
||||
|
||||
<cap_vis_dist x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vis_distance</text>
|
||||
</cap_vis_dist>
|
||||
<track_vis_dist x="190" y="6" width="235" height="16" step="0.1">
|
||||
<options_item entry="rs_vis_distance" group="mm_opt_video_adv"/>
|
||||
</track_vis_dist>
|
||||
|
||||
<cap_geometry_lod x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_geometry_lod</text>
|
||||
</cap_geometry_lod>
|
||||
<track_geometry_lod x="190" y="6" width="235" height="16" step="0.1">
|
||||
<options_item entry="r__geometry_lod" group="mm_opt_video_adv"/>
|
||||
</track_geometry_lod>
|
||||
|
||||
<cap_detail_density x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_detail_density</text>
|
||||
</cap_detail_density>
|
||||
<track_detail_density x="190" y="6" width="235" height="16" step="0.02" invert="1">
|
||||
<options_item entry="r__detail_density" group="mm_opt_video_adv" depend="vid" />
|
||||
</track_detail_density>
|
||||
|
||||
<cap_detail_radius x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_grass_distance</text>
|
||||
</cap_detail_radius>
|
||||
<track_detail_radius x="190" y="6" width="235" height="16" step="10" is_integer="1" show_value="1">
|
||||
<options_item entry="r__detail_radius" group="mm_opt_video_adv" />
|
||||
</track_detail_radius>
|
||||
|
||||
<cap_texture_lod x="40" y="3" width="135" height="24" >
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_texture_quality</text>
|
||||
</cap_texture_lod>
|
||||
<track_texture_lod x="190" y="6" width="235" height="16" invert="1" step="1" is_integer="1">
|
||||
<options_item entry="texture_lod" group="mm_opt_video_adv" depend="vid"/>
|
||||
</track_texture_lod>
|
||||
|
||||
<cap_aniso x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_anisotropic</text>
|
||||
</cap_aniso>
|
||||
<track_aniso x="190" y="6" width="235" height="16" step="1" is_integer="1">
|
||||
<options_item entry="r__tf_aniso" group="mm_opt_video_adv"/>
|
||||
</track_aniso>
|
||||
|
||||
<cap_r_scale_mode x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_scale_mode</text>
|
||||
</cap_r_scale_mode>
|
||||
<list_r_scale_mode x="190" y="5" width="235" height="20" list_length="4" always_show_scroll="0">
|
||||
<options_item entry="vid_scale_mode" group="mm_opt_video_adv" depend="vid" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_scale_mode>
|
||||
|
||||
<cap_r_scale_preset x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_scale_preset</text>
|
||||
</cap_r_scale_preset>
|
||||
<list_r_scale_preset x="190" y="5" width="235" height="20" list_length="7" always_show_scroll="0">
|
||||
<options_item entry="vid_scale_preset" group="mm_opt_video_adv" depend="vid" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_scale_preset>
|
||||
|
||||
<cap_vid_scale x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vid_scale</text>
|
||||
</cap_vid_scale>
|
||||
<track_vid_scale x="190" y="6" width="235" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="vid_scale" group="mm_opt_video_adv" depend="vid"/>
|
||||
</track_vid_scale>
|
||||
|
||||
<cap_cas_sharpening x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_cas_sharpening</text>
|
||||
</cap_cas_sharpening>
|
||||
<track_cas_sharpening x="190" y="6" width="235" height="16" show_value="1">
|
||||
<options_item entry="r4_cas_sharpening" group="mm_opt_video_adv"/>
|
||||
</track_cas_sharpening>
|
||||
|
||||
<cap_r_type_aa x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_supersample</text>
|
||||
</cap_r_type_aa>
|
||||
<list_r_type_aa x="190" y="5" width="235" height="20" list_length="4" always_show_scroll="0">
|
||||
<options_item entry="r_aa" group="mm_opt_video_adv" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_type_aa>
|
||||
|
||||
<cap_header_setup x="8" y="0" width="135" height="15">
|
||||
<text r="170" g="170" b="170" font="letterica16" vert_align="c"/>
|
||||
</cap_header_setup>
|
||||
<header_setup x="0" y="7" width="430" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
</header_setup>
|
||||
|
||||
<cap_r2_sun x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_sun</text>
|
||||
</cap_r2_sun>
|
||||
<check_r2_sun x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_sun" depend="restart" group="mm_opt_video_adv"/>
|
||||
</check_r2_sun>
|
||||
|
||||
<cap_r1_detail_textures x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r1_detail_textures</text>
|
||||
</cap_r1_detail_textures>
|
||||
<check_r1_detail_textures x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r1_detail_textures" group="mm_opt_video_adv"/>
|
||||
</check_r1_detail_textures>
|
||||
|
||||
<cap_r2_detail_bump x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_detail_bump</text>
|
||||
</cap_r2_detail_bump>
|
||||
<check_r2_detail_bump x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_detail_bump" group="mm_opt_video_adv"/>
|
||||
</check_r2_detail_bump>
|
||||
|
||||
<cap_r2_steep_parallax x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_steep_parallax</text>
|
||||
</cap_r2_steep_parallax>
|
||||
<check_r2_steep_parallax x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_steep_parallax" group="mm_opt_video_adv"/>
|
||||
</check_r2_steep_parallax>
|
||||
|
||||
<cap_r2_sun_quality x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_sun_quality</text>
|
||||
</cap_r2_sun_quality>
|
||||
<list_r2_sun_quality x="190" y="5" width="235" height="20" list_length="6" always_show_scroll="0">
|
||||
<options_item entry="r2_sun_quality" group="mm_opt_video_adv" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r2_sun_quality>
|
||||
|
||||
<cap_r2_sun_details x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_details_shadows</text>
|
||||
</cap_r2_sun_details>
|
||||
<check_r2_sun_details x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_sun_details" group="mm_opt_video_adv"/>
|
||||
</check_r2_sun_details>
|
||||
|
||||
<cap_r2_lights_details x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_lights_details</text>
|
||||
</cap_r2_lights_details>
|
||||
<check_r2_lights_details x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_lights_details" group="mm_opt_video_adv"/>
|
||||
</check_r2_lights_details>
|
||||
|
||||
<cap_r_actor_shadow x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_actor_shadow</text>
|
||||
</cap_r_actor_shadow>
|
||||
<check_r_actor_shadow x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r_actor_shadow" group="mm_opt_video_adv"/>
|
||||
</check_r_actor_shadow>
|
||||
|
||||
<cap_r4_hud_shadows x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r4_hud_shadows</text>
|
||||
</cap_r4_hud_shadows>
|
||||
<check_r4_hud_shadows x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_hud_shadows" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_r4_hud_shadows>
|
||||
|
||||
<cap_r4_hashed_aref x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_hashed_alpha_test</text>
|
||||
</cap_r4_hashed_aref>
|
||||
<check_r4_hashed_aref x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_hashed_alpha_test" group="mm_opt_video_adv" depend="restart" />
|
||||
</check_r4_hashed_aref>
|
||||
|
||||
<cap_r2_cloud_shadows x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_cloud_shadows</text>
|
||||
</cap_r2_cloud_shadows>
|
||||
<check_r2_cloud_shadows x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_cloud_shadows" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_r2_cloud_shadows>
|
||||
|
||||
<cap_r3_dynamic_wet_surfaces x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r3_dynamic_wet_surfaces</text>
|
||||
</cap_r3_dynamic_wet_surfaces>
|
||||
<check_r3_dynamic_wet_surfaces x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r3_dynamic_wet_surfaces" group="mm_opt_video_adv"/>
|
||||
</check_r3_dynamic_wet_surfaces>
|
||||
|
||||
<cap_r3_volumetric_smoke x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r3_volumetric_smoke</text>
|
||||
</cap_r3_volumetric_smoke>
|
||||
<check_r3_volumetric_smoke x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r3_volumetric_smoke" group="mm_opt_video_adv"/>
|
||||
</check_r3_volumetric_smoke>
|
||||
|
||||
<cap_r4_puddles x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_puddles</text>
|
||||
</cap_r4_puddles>
|
||||
<check_r4_puddles x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_puddles" group="mm_opt_video_adv"/>
|
||||
</check_r4_puddles>
|
||||
|
||||
<cap_light_distance x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_light_distance</text>
|
||||
</cap_light_distance>
|
||||
<track_light_distance x="190" y="6" width="235" height="16">
|
||||
<options_item entry="r2_slight_fade" group="mm_opt_video_adv"/>
|
||||
</track_light_distance>
|
||||
|
||||
<cap_smap_size x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r__smap_size</text>
|
||||
</cap_smap_size>
|
||||
<combo_smap_size x="190" y="5" width="235" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_smap_size" group="mm_opt_video_adv" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_smap_size>
|
||||
|
||||
<cap_npc_torch x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_npc_torch</text>
|
||||
</cap_npc_torch>
|
||||
<check_npc_torch x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="ai_use_torch_dynamic_lights" group="mm_opt_video_adv"/>
|
||||
</check_npc_torch>
|
||||
|
||||
<cap_particles_distance x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sun_quality</text>
|
||||
</cap_particles_distance>
|
||||
<track_particles_distance x="190" y="6" width="235" height="16" step="0.1">
|
||||
<options_item entry="r2_ls_squality" group="mm_opt_video_adv"/>
|
||||
</track_particles_distance>
|
||||
|
||||
<cap_mt_tex_load x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mt_tex_load</text>
|
||||
</cap_mt_tex_load>
|
||||
<check_mt_tex_load x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r__mt_texture_load" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_mt_tex_load>
|
||||
|
||||
<cap_sun_shafts x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sun_shafts</text>
|
||||
</cap_sun_shafts>
|
||||
<combo_sun_shafts x="190" y="5" width="235" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_sun_shafts" group="mm_opt_video_adv" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_sun_shafts>
|
||||
|
||||
<cap_ao x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_ssao_text</text>
|
||||
</cap_ao>
|
||||
|
||||
<combo_ao_options x="190" y="5" width="235" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_ssao_mode" group="mm_opt_video_adv" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_ao_options>
|
||||
|
||||
<cap_vignette x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vignette</text>
|
||||
</cap_vignette>
|
||||
<check_vignette x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_vignette" group="mm_opt_video_adv" />
|
||||
</check_vignette>
|
||||
|
||||
<cap_aberration x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_aberration</text>
|
||||
</cap_aberration>
|
||||
<check_aberration x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_aberration" group="mm_opt_video_adv" />
|
||||
</check_aberration>
|
||||
|
||||
<cap_saturation x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_saturation</text>
|
||||
</cap_saturation>
|
||||
<check_saturation x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_saturation" group="mm_opt_video_adv" />
|
||||
</check_saturation>
|
||||
|
||||
<cap_sslr_water x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sslr_water</text>
|
||||
</cap_sslr_water>
|
||||
<check_sslr_water x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_sslr_water" group="mm_opt_video_adv" depend="restart"/>
|
||||
</check_sslr_water>
|
||||
|
||||
<cap_soft_water x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_soft_water</text>
|
||||
</cap_soft_water>
|
||||
<check_soft_water x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_soft_water" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_soft_water>
|
||||
|
||||
<cap_soft_particles x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_soft_particles</text>
|
||||
</cap_soft_particles>
|
||||
<check_soft_particles x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_soft_particles" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_soft_particles>
|
||||
|
||||
<cap_dof x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof</text>
|
||||
</cap_dof>
|
||||
<check_dof x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_dof_enable" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_dof>
|
||||
|
||||
<cap_dof_reload x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof_reload</text>
|
||||
</cap_dof_reload>
|
||||
<check_dof_reload x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="enable_dof_reload" group="mm_opt_video_adv" />
|
||||
</check_dof_reload>
|
||||
|
||||
<cap_dof_talk x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof_talk</text>
|
||||
</cap_dof_talk>
|
||||
<check_dof_talk x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="enable_dof_talk" group="mm_opt_video_adv" />
|
||||
</check_dof_talk>
|
||||
|
||||
<cap_volumetric_light x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_volumetric_light</text>
|
||||
</cap_volumetric_light>
|
||||
<check_volumetric_light x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_volumetric_lights" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_volumetric_light>
|
||||
|
||||
<cap_r4_tessellation x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r4_enable_tessellation</text>
|
||||
</cap_r4_tessellation>
|
||||
<check_r4_tessellation x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_enable_tessellation" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_r4_tessellation>
|
||||
|
||||
<btn_to_simply x="338" y="322" width="108" height="24">
|
||||
<text align="c" font="letterica16">ui_mm_simply</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_to_simply>
|
||||
</video_adv>
|
||||
|
||||
<tab_sound>
|
||||
<cap_mastervolume x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_master_volume</text>
|
||||
</cap_mastervolume>
|
||||
<track_mastervolume x="190" y="0.5" width="235" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="snd_volume_eff" group="mm_opt_sound"/>
|
||||
</track_mastervolume>
|
||||
|
||||
<cap_musicvolume x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_music_volume</text>
|
||||
</cap_musicvolume>
|
||||
<track_musicvolume x="190" y="0.5" width="235" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="snd_volume_music" group="mm_opt_sound"/>
|
||||
</track_musicvolume>
|
||||
|
||||
<cap_snd_device x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_snd_device</text>
|
||||
</cap_snd_device>
|
||||
<list_snd_device x="190" y="0.5" width="235" height="20" always_show_scroll="1">
|
||||
<options_item entry="snd_device" group="mm_opt_sound" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_snd_device>
|
||||
|
||||
<cap_check_eax x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_eax</text>
|
||||
</cap_check_eax>
|
||||
<check_eax x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="snd_efx" group="mm_opt_sound" depend="snd"/>
|
||||
</check_eax>
|
||||
|
||||
<cap_check_dynamic_music x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dynamic_music</text>
|
||||
</cap_check_dynamic_music>
|
||||
<check_dynamic_music x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_dynamic_music" group="mm_opt_sound" depend="snd"/>
|
||||
</check_dynamic_music>
|
||||
</tab_sound>
|
||||
<tab_gameplay>
|
||||
<cap_difficulty x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_difficulty</text>
|
||||
</cap_difficulty>
|
||||
|
||||
<list_difficulty x="190" y="0.5" width="235" height="20">
|
||||
<options_item entry="g_game_difficulty" group="mm_opt_gameplay"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_difficulty>
|
||||
|
||||
<cap_lang x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_lang</text>
|
||||
</cap_lang>
|
||||
|
||||
<list_lang x="190" y="0.5" width="235" height="20" list_length = "4" always_show_scroll = "0">
|
||||
<options_item entry="language" group="mm_opt_gameplay" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_lang>
|
||||
|
||||
<cap_bobbing_factor x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_bobbing_factor</text>
|
||||
</cap_bobbing_factor>
|
||||
<track_bobbing_factor x="190" y="0.5" width="235" height="16" step="0.1" show_value="1" magnitude="10">
|
||||
<options_item entry="g_bobbing_factor" group="mm_opt_gameplay"/>
|
||||
</track_bobbing_factor>
|
||||
|
||||
<cap_hit_slowmo x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_hit_slowmo</text>
|
||||
</cap_hit_slowmo>
|
||||
<check_hit_slowmo x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_hit_slowmo" group="mm_opt_gameplay"/>
|
||||
</check_hit_slowmo>
|
||||
|
||||
<cap_wpn_aim_toggle x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_wpn_aim_toggle</text>
|
||||
</cap_wpn_aim_toggle>
|
||||
<check_wpn_aim_toggle x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="wpn_aim_toggle" group="mm_opt_gameplay"/>
|
||||
</check_wpn_aim_toggle>
|
||||
|
||||
<cap_check_crosshair x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_show_crosshair</text>
|
||||
</cap_check_crosshair>
|
||||
<check_crosshair x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_crosshair" group="mm_opt_gameplay"/>
|
||||
</check_crosshair>
|
||||
|
||||
<cap_check_dyn_crosshair x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dyn_crosshair</text>
|
||||
</cap_check_dyn_crosshair>
|
||||
<check_dyn_crosshair x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="cl_dynamiccrosshair" group="mm_opt_gameplay"/>
|
||||
</check_dyn_crosshair>
|
||||
|
||||
<cap_check_show_weapon x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_show_weapon</text>
|
||||
</cap_check_show_weapon>
|
||||
<check_show_weapon x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_weapon" group="mm_opt_gameplay"/>
|
||||
</check_show_weapon>
|
||||
|
||||
<cap_check_dist x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_crosshair_distance</text>
|
||||
</cap_check_dist>
|
||||
<check_dist x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_crosshair_dist" group="mm_opt_gameplay"/>
|
||||
</check_dist>
|
||||
|
||||
<cap_check_tips x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_tips</text>
|
||||
</cap_check_tips>
|
||||
<check_tips x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_info" group="mm_opt_gameplay"/>
|
||||
</check_tips>
|
||||
|
||||
<cap_check_crouch_toggle x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_crouch_toggle</text>
|
||||
</cap_check_crouch_toggle>
|
||||
<check_crouch_toggle x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_crouch_toggle" group="mm_opt_gameplay"/>
|
||||
</check_crouch_toggle>
|
||||
|
||||
<cap_check_important_save x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_important_save</text>
|
||||
</cap_check_important_save>
|
||||
<check_important_save x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_important_save" group="mm_opt_gameplay"/>
|
||||
</check_important_save>
|
||||
|
||||
<cap_check_hud_draw x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_st_disable_hud</text>
|
||||
</cap_check_hud_draw>
|
||||
<check_hud_draw x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_draw" group="mm_opt_gameplay"/>
|
||||
</check_hud_draw>
|
||||
|
||||
<cap_rs_fps_show x="40" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_rs_fps_show</text>
|
||||
</cap_rs_fps_show>
|
||||
<check_rs_fps_show x="177" y="0.5" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_fps_show" group="mm_opt_gameplay"/>
|
||||
</check_rs_fps_show>
|
||||
</tab_gameplay>
|
||||
<tab_controls>
|
||||
<cap_mousesens x="15" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mouse_sense</text>
|
||||
</cap_mousesens>
|
||||
<track_mousesens x="175" y="6" width="235" height="16" step="0.01" show_value="1" magnitude="10">
|
||||
<options_item entry="mouse_sens" group="mm_opt_controls"/>
|
||||
</track_mousesens>
|
||||
|
||||
<cap_mousesens_ui x="15" y="30" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mouse_sense_ui</text>
|
||||
</cap_mousesens_ui>
|
||||
<track_mousesens_ui x="175" y="33" width="235" height="16" step="0.01" show_value="1">
|
||||
<options_item entry="mouse_sens_ui" group="mm_opt_controls"/>
|
||||
</track_mousesens_ui>
|
||||
|
||||
<cap_check_mouseinvert x="15" y="60" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_invert_mouse</text>
|
||||
</cap_check_mouseinvert>
|
||||
<check_mouseinvert x="162" y="57" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mouse_invert" group="mm_opt_controls"/>
|
||||
</check_mouseinvert>
|
||||
|
||||
<cap_keyboardsetup x="0" y="94" width="430" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="10" y="0" width="135" height="15">
|
||||
<text r="170" g="170" b="170" font="letterica16" vert_align="c">ui_mm_keyboard_setup</text>
|
||||
</auto_static>
|
||||
</cap_keyboardsetup>
|
||||
|
||||
<key_binding x="0" y="110" width="430" height="240">
|
||||
<header_1 x="0" y="0" width="220" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="2" y="0" width="220" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_action</text>
|
||||
</auto_static>
|
||||
</header_1>
|
||||
<header_2 x="220" y="0" width="105" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="2" y="0" width="105" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_key</text>
|
||||
</auto_static>
|
||||
</header_2>
|
||||
<auto_frameline x="325" y="0" width="105" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</auto_frameline>
|
||||
<header_3 x="325" y="0" width="85" height="15">
|
||||
<texture a="150">ui_inGame2_empty_frameline_15</texture>
|
||||
<auto_static x="2" y="0" width="85" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_alternative</text>
|
||||
</auto_static>
|
||||
</header_3>
|
||||
|
||||
<frame x="0" y="15" width="429" height="215">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
|
||||
<scroll_view x="3" y="17" width="424" height="211" always_show_scroll="1" vert_interval="3">
|
||||
<item_group x="0" y="0" width="160" height="25">
|
||||
<text r="230" g="230" b="230" font="letterica18"/>
|
||||
</item_group>
|
||||
|
||||
<item_key x="0" y="0" width="414" height="18">
|
||||
<text r="170" g="170" b="170" font="letterica16"/>
|
||||
</item_key>
|
||||
</scroll_view>
|
||||
</key_binding>
|
||||
|
||||
<btn_default x="338" y="322" width="108" height="24">
|
||||
<text align="c" font="letterica16">ui_mm_default</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_default>
|
||||
</tab_controls>
|
||||
|
||||
<download_static x="186" y="717" width="603" height="51">
|
||||
<texture>ui_patch_back</texture>
|
||||
</download_static>
|
||||
|
||||
<download_text x="200" y="730" width="480" height="30">
|
||||
<text r="170" g="170" b="170" align="c" font="letterica16" complex_mode="0">mm_mp_progress</text>
|
||||
</download_text>
|
||||
|
||||
<progress_download x="222" y="754" width="403" height="10" horz="1" min="0" max="100">
|
||||
<progress>
|
||||
<texture>ui_patch_progress</texture>
|
||||
</progress>
|
||||
</progress_download>
|
||||
|
||||
<btn_cancel_download x="652" y="732" width="111" height="29">
|
||||
<text align="c" font="letterica16">mm_mp_cancel</text>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
<texture>ui_button_ordinary</texture>
|
||||
</btn_cancel_download>
|
||||
</w>
|
||||
833
gamedata/configs/ui/ui_mm_opt_16.xml
Normal file
833
gamedata/configs/ui/ui_mm_opt_16.xml
Normal file
|
|
@ -0,0 +1,833 @@
|
|||
<w>
|
||||
<background x="0" y="0" width="1024" height="768">
|
||||
<auto_static x="102" y="0" width="819" height="768" stretch="1">
|
||||
<texture>ui_inGame2_opt_background</texture>
|
||||
</auto_static>
|
||||
<auto_static x="253" y="250" width="269" height="176" stretch="1">
|
||||
<texture x="1" y="1" width="335" height="174">ui\video_window</texture>
|
||||
</auto_static>
|
||||
<auto_static x="0" y="0" width="102" height="768" stretch="1">
|
||||
<texture>ui_inGame2_opt_left_widepanel</texture>
|
||||
</auto_static>
|
||||
<auto_static x="921" y="0" width="104" height="768" stretch="1">
|
||||
<texture>ui_inGame2_opt_right_widepanel</texture>
|
||||
</auto_static>
|
||||
</background>
|
||||
|
||||
<main_dialog>
|
||||
<scroll_v x="0" y="0" width="360" height="320"
|
||||
right_ident="0" left_ident="0" top_indent="0" bottom_indent="0"
|
||||
vert_interval="0" always_show_scroll="0" />
|
||||
|
||||
<dialog x="484" y="274" width="389" height="462" stretch="1">
|
||||
<texture>ui_inGame2_opt_main_window</texture>
|
||||
<auto_static x="11" y="27" width="368" height="38" stretch="1">
|
||||
<texture>ui_inGame2_opt_buttons_frame</texture>
|
||||
</auto_static>
|
||||
</dialog>
|
||||
|
||||
<btn_accept x="84" y="431" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">ui_mm_apply</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</btn_accept>
|
||||
|
||||
<btn_cancel x="196" y="431" width="108" height="26" stretch="1">
|
||||
<text font="letterica18" align="c">ui_mm_cancel</text>
|
||||
<texture>ui_inGame2_Mp_bigbuttone</texture>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</btn_cancel>
|
||||
|
||||
<tab x="11" y="27" width="368" height="38">
|
||||
<button x="1" y="2" width="105" height="25" id="video" stretch="1">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_video</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="89" y="2" width="104" height="25" id="sound" stretch="1">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_sound</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="176" y="2" width="105" height="25" id="gameplay" stretch="1">
|
||||
<texture>ui_inGame2_opt_button_1</texture>
|
||||
<text font="letterica18" align="c">ui_mm_gameplay</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
|
||||
<button x="264" y="2" width="103" height="25" id="controls" stretch="1">
|
||||
<texture>ui_inGame2_opt_button_2</texture>
|
||||
<text font="letterica18" align="c">ui_mm_controls</text>
|
||||
<text_color>
|
||||
<e r="200" g="200" b="200"/>
|
||||
</text_color>
|
||||
</button>
|
||||
</tab>
|
||||
</main_dialog>
|
||||
|
||||
<tab_size x="22" y="63" width="354" height="344"/>
|
||||
<tab_video>
|
||||
<cap_renderer x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_renderer</text>
|
||||
</cap_renderer>
|
||||
<list_renderer x="154" y="0.5" width="188" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="renderer" group="mm_opt_video" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_renderer>
|
||||
|
||||
<cap_preset x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_quality_presets</text>
|
||||
</cap_preset>
|
||||
<list_presets x="154" y="0.5" width="188" height="20" list_length="6" always_show_scroll="0">
|
||||
<options_item entry="_preset" group="mm_opt_video_preset" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_presets>
|
||||
|
||||
<cap_resolution x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_resolution</text>
|
||||
</cap_resolution>
|
||||
<list_resolution x="154" y="0.5" width="188" height="20" list_length="7" always_show_scroll="1">
|
||||
<options_item entry="vid_mode" group="mm_opt_video" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_resolution>
|
||||
|
||||
<cap_gamma x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_gamma</text>
|
||||
</cap_gamma>
|
||||
<track_gamma x="154" y="0.5" width="188" height="16">
|
||||
<options_item entry="rs_c_gamma" group="mm_opt_video" depend="runtime"/>
|
||||
</track_gamma>
|
||||
|
||||
<cap_contrast x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_contrast</text>
|
||||
</cap_contrast>
|
||||
<track_contrast x="154" y="0.5" width="188" height="16">
|
||||
<options_item entry="rs_c_contrast" group="mm_opt_video" depend="runtime"/>
|
||||
</track_contrast>
|
||||
|
||||
<cap_brightness x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_brightness</text>
|
||||
</cap_brightness>
|
||||
<track_brightness x="154" y="0.5" width="188" height="16">
|
||||
<options_item entry="rs_c_brightness" group="mm_opt_video" depend="runtime"/>
|
||||
</track_brightness>
|
||||
|
||||
<cap_fullscreen x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_fullscreen</text>
|
||||
</cap_fullscreen>
|
||||
<check_fullscreen x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_fullscreen" group="mm_opt_video" depend="vid"/>
|
||||
</check_fullscreen>
|
||||
|
||||
<cap_vsync x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vsync</text>
|
||||
</cap_vsync>
|
||||
<check_vsync x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_v_sync" group="mm_opt_video" depend="vid"/>
|
||||
</check_vsync>
|
||||
|
||||
<cap_rs_device_active x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_rs_device_active</text>
|
||||
</cap_rs_device_active>
|
||||
<check_rs_device_active x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_device_active" group="mm_opt_video"/>
|
||||
</check_rs_device_active>
|
||||
|
||||
<cap_screenshot_format x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_screenshot_format</text>
|
||||
</cap_screenshot_format>
|
||||
<list_screenshot_format x="154" y="0.5" width="188" height="20" list_length="3" always_show_scroll="0">
|
||||
<options_item entry="r__screenshot_format" group="mm_opt_video" depend="runtime"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_screenshot_format>
|
||||
|
||||
<btn_advanced x="270" y="322" width="86" height="24" stretch="1">
|
||||
<text r="170" g="170" b="170" align="c" font="letterica16">ui_mm_advanced</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_advanced>
|
||||
</tab_video>
|
||||
|
||||
<video_adv>
|
||||
<scroll_v x="-4" y="0" width="360" height="320"
|
||||
right_ident="0" left_ident="0" top_indent="0" bottom_indent="0"
|
||||
vert_interval="0" always_show_scroll="0"/>
|
||||
|
||||
<templ_item width="360" height="30"/>
|
||||
|
||||
<cap_vis_dist x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vis_distance</text>
|
||||
</cap_vis_dist>
|
||||
<track_vis_dist x="154" y="6" width="188" height="16" step="0.1">
|
||||
<options_item entry="rs_vis_distance" group="mm_opt_video_adv"/>
|
||||
</track_vis_dist>
|
||||
|
||||
<cap_geometry_lod x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_geometry_lod</text>
|
||||
</cap_geometry_lod>
|
||||
<track_geometry_lod x="154" y="6" width="188" height="16" step="0.1">
|
||||
<options_item entry="r__geometry_lod" group="mm_opt_video_adv"/>
|
||||
</track_geometry_lod>
|
||||
|
||||
<cap_detail_density x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_detail_density</text>
|
||||
</cap_detail_density>
|
||||
<track_detail_density x="154" y="6" width="188" height="16" step="0.02" invert="1">
|
||||
<options_item entry="r__detail_density" group="mm_opt_video_adv" depend="vid" />
|
||||
</track_detail_density>
|
||||
|
||||
<cap_detail_radius x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_grass_distance</text>
|
||||
</cap_detail_radius>
|
||||
<track_detail_radius x="154" y="6" width="188" height="16" step="10" is_integer="1" show_value="1">
|
||||
<options_item entry="r__detail_radius" group="mm_opt_video_adv" />
|
||||
</track_detail_radius>
|
||||
|
||||
<cap_texture_lod x="26" y="3" width="108" height="24" >
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_texture_quality</text>
|
||||
</cap_texture_lod>
|
||||
<track_texture_lod x="154" y="6" width="188" height="16" invert="1" step="1" is_integer="1">
|
||||
<options_item entry="texture_lod" group="mm_opt_video_adv" depend="vid"/>
|
||||
</track_texture_lod>
|
||||
|
||||
<cap_aniso x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_anisotropic</text>
|
||||
</cap_aniso>
|
||||
<track_aniso x="154" y="6" width="188" height="16" step="1" is_integer="1">
|
||||
<options_item entry="r__tf_aniso" group="mm_opt_video_adv"/>
|
||||
</track_aniso>
|
||||
|
||||
<cap_r_scale_mode x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_scale_mode</text>
|
||||
</cap_r_scale_mode>
|
||||
<list_r_scale_mode x="154" y="5" width="188" height="20" list_length="4" always_show_scroll="0">
|
||||
<options_item entry="vid_scale_mode" group="mm_opt_video" depend="vid" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_scale_mode>
|
||||
|
||||
<cap_r_scale_preset x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_scale_preset</text>
|
||||
</cap_r_scale_preset>
|
||||
<list_r_scale_preset x="154" y="5" width="188" height="20" list_length="7" always_show_scroll="0">
|
||||
<options_item entry="vid_scale_preset" group="mm_opt_video" depend="vid" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_scale_preset>
|
||||
|
||||
<cap_vid_scale x="26" y="3" width="108" height="24" >
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vid_scale</text>
|
||||
</cap_vid_scale>
|
||||
<track_vid_scale x="154" y="6" width="188" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="vid_scale" group="mm_opt_video_adv" depend="vid"/>
|
||||
</track_vid_scale>
|
||||
|
||||
<cap_cas_sharpening x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_cas_sharpening</text>
|
||||
</cap_cas_sharpening>
|
||||
<track_cas_sharpening x="154" y="6" width="188" height="16" show_value="1">
|
||||
<options_item entry="r4_cas_sharpening" group="mm_opt_video_adv"/>
|
||||
</track_cas_sharpening>
|
||||
|
||||
<cap_r_type_aa x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_supersample</text>
|
||||
</cap_r_type_aa>
|
||||
<list_r_type_aa x="154" y="5" width="188" height="20" list_length="4" always_show_scroll="0">
|
||||
<options_item entry="r_aa" group="mm_opt_video_adv" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r_type_aa>
|
||||
|
||||
<cap_header_setup x="8" y="0" width="108" height="15">
|
||||
<text r="170" g="170" b="170" font="letterica16" vert_align="c"/>
|
||||
</cap_header_setup>
|
||||
<header_setup x="0" y="7" width="344" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
</header_setup>
|
||||
|
||||
<cap_r2_sun x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_sun</text>
|
||||
</cap_r2_sun>
|
||||
<check_r2_sun x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_sun" depend="restart" group="mm_opt_video_adv"/>
|
||||
</check_r2_sun>
|
||||
|
||||
<cap_r1_detail_textures x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r1_detail_textures</text>
|
||||
</cap_r1_detail_textures>
|
||||
<check_r1_detail_textures x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r1_detail_textures" group="mm_opt_video_adv"/>
|
||||
</check_r1_detail_textures>
|
||||
|
||||
<cap_r2_detail_bump x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_detail_bump</text>
|
||||
</cap_r2_detail_bump>
|
||||
<check_r2_detail_bump x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_detail_bump" group="mm_opt_video_adv"/>
|
||||
</check_r2_detail_bump>
|
||||
|
||||
<cap_r2_steep_parallax x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_steep_parallax</text>
|
||||
</cap_r2_steep_parallax>
|
||||
<check_r2_steep_parallax x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_steep_parallax" group="mm_opt_video_adv"/>
|
||||
</check_r2_steep_parallax>
|
||||
|
||||
<cap_r2_sun_quality x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_sun_quality</text>
|
||||
</cap_r2_sun_quality>
|
||||
<list_r2_sun_quality x="154" y="5" width="188" height="20" list_length="6" always_show_scroll="0">
|
||||
<options_item entry="r2_sun_quality" group="mm_opt_video_adv" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_r2_sun_quality>
|
||||
|
||||
<cap_r2_sun_details x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_details_shadows</text>
|
||||
</cap_r2_sun_details>
|
||||
<check_r2_sun_details x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_sun_details" group="mm_opt_video_adv"/>
|
||||
</check_r2_sun_details>
|
||||
|
||||
<cap_r2_lights_details x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_lights_details</text>
|
||||
</cap_r2_lights_details>
|
||||
<check_r2_lights_details x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_lights_details" group="mm_opt_video_adv"/>
|
||||
</check_r2_lights_details>
|
||||
|
||||
<cap_r_actor_shadow x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r_actor_shadow</text>
|
||||
</cap_r_actor_shadow>
|
||||
<check_r_actor_shadow x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r_actor_shadow" group="mm_opt_video_adv" />
|
||||
</check_r_actor_shadow>
|
||||
|
||||
<cap_r4_hud_shadows x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r4_hud_shadows</text>
|
||||
</cap_r4_hud_shadows>
|
||||
<check_r4_hud_shadows x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_hud_shadows" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_r4_hud_shadows>
|
||||
|
||||
<cap_r4_hashed_aref x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_hashed_alpha_test</text>
|
||||
</cap_r4_hashed_aref>
|
||||
<check_r4_hashed_aref x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_hashed_alpha_test" group="mm_opt_video_adv" depend="restart" />
|
||||
</check_r4_hashed_aref>
|
||||
|
||||
<cap_r2_cloud_shadows x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r2_cloud_shadows</text>
|
||||
</cap_r2_cloud_shadows>
|
||||
<check_r2_cloud_shadows x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_cloud_shadows" group="mm_opt_video_adv" depend="vid" />
|
||||
</check_r2_cloud_shadows>
|
||||
|
||||
<cap_r3_dynamic_wet_surfaces x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r3_dynamic_wet_surfaces</text>
|
||||
</cap_r3_dynamic_wet_surfaces>
|
||||
<check_r3_dynamic_wet_surfaces x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r3_dynamic_wet_surfaces" group="mm_opt_video_adv"/>
|
||||
</check_r3_dynamic_wet_surfaces>
|
||||
|
||||
<cap_r3_volumetric_smoke x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r3_volumetric_smoke</text>
|
||||
</cap_r3_volumetric_smoke>
|
||||
<check_r3_volumetric_smoke x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r3_volumetric_smoke" group="mm_opt_video_adv"/>
|
||||
</check_r3_volumetric_smoke>
|
||||
|
||||
<cap_r4_puddles x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_puddles</text>
|
||||
</cap_r4_puddles>
|
||||
<check_r4_puddles x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_puddles" group="mm_opt_video_adv"/>
|
||||
</check_r4_puddles>
|
||||
|
||||
<cap_light_distance x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_light_distance</text>
|
||||
</cap_light_distance>
|
||||
<track_light_distance x="154" y="6" width="188" height="16">
|
||||
<options_item entry="r2_slight_fade" group="mm_opt_video_adv"/>
|
||||
</track_light_distance>
|
||||
|
||||
<cap_smap_size x="-10" y="3" width="135" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r__smap_size</text>
|
||||
</cap_smap_size>
|
||||
<combo_smap_size x="154" y="5" width="188" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_smap_size" group="mm_opt_video_adv" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_smap_size>
|
||||
|
||||
<cap_npc_torch x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_npc_torch</text>
|
||||
</cap_npc_torch>
|
||||
<check_npc_torch x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="ai_use_torch_dynamic_lights" group="mm_opt_video_adv"/>
|
||||
</check_npc_torch>
|
||||
|
||||
<cap_particles_distance x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sun_quality</text>
|
||||
</cap_particles_distance>
|
||||
<track_particles_distance x="154" y="6" width="188" height="16" step="0.1">
|
||||
<options_item entry="r2_ls_squality" group="mm_opt_video_adv"/>
|
||||
</track_particles_distance>
|
||||
|
||||
<cap_mt_tex_load x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mt_tex_load</text>
|
||||
</cap_mt_tex_load>
|
||||
<check_mt_tex_load x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r__mt_texture_load" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_mt_tex_load>
|
||||
|
||||
<cap_sun_shafts x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sun_shafts</text>
|
||||
</cap_sun_shafts>
|
||||
<combo_sun_shafts x="154" y="5" width="188" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_sun_shafts" group="mm_opt_video_adv" depend="vid"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_sun_shafts>
|
||||
|
||||
<cap_ao x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_ssao_text</text>
|
||||
</cap_ao>
|
||||
|
||||
<combo_ao_options x="154" y="5" width="188" height="20" list_length="5" always_show_scroll="0">
|
||||
<options_item entry="r2_ssao_mode" group="mm_opt_video_adv" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</combo_ao_options>
|
||||
|
||||
<cap_vignette x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_vignette</text>
|
||||
</cap_vignette>
|
||||
<check_vignette x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_vignette" group="mm_opt_video_adv" />
|
||||
</check_vignette>
|
||||
|
||||
<cap_aberration x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_aberration</text>
|
||||
</cap_aberration>
|
||||
<check_aberration x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_aberration" group="mm_opt_video_adv" />
|
||||
</check_aberration>
|
||||
|
||||
<cap_saturation x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_saturation</text>
|
||||
</cap_saturation>
|
||||
<check_saturation x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_saturation" group="mm_opt_video_adv" />
|
||||
</check_saturation>
|
||||
|
||||
<cap_sslr_water x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_sslr_water</text>
|
||||
</cap_sslr_water>
|
||||
<check_sslr_water x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_sslr_water" group="mm_opt_video_adv" depend="restart"/>
|
||||
</check_sslr_water>
|
||||
|
||||
<cap_soft_water x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_soft_water</text>
|
||||
</cap_soft_water>
|
||||
<check_soft_water x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_soft_water" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_soft_water>
|
||||
|
||||
<cap_soft_particles x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_soft_particles</text>
|
||||
</cap_soft_particles>
|
||||
<check_soft_particles x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_soft_particles" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_soft_particles>
|
||||
|
||||
<cap_dof x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof</text>
|
||||
</cap_dof>
|
||||
<check_dof x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_dof_enable" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_dof>
|
||||
|
||||
<cap_dof_reload x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof_reload</text>
|
||||
</cap_dof_reload>
|
||||
<check_dof_reload x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="enable_dof_reload" group="mm_opt_video_adv"/>
|
||||
</check_dof_reload>
|
||||
|
||||
<cap_dof_talk x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dof_talk</text>
|
||||
</cap_dof_talk>
|
||||
<check_dof_talk x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="enable_dof_talk" group="mm_opt_video_adv"/>
|
||||
</check_dof_talk>
|
||||
|
||||
<cap_volumetric_light x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_volumetric_light</text>
|
||||
</cap_volumetric_light>
|
||||
<check_volumetric_light x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r2_volumetric_lights" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_volumetric_light>
|
||||
|
||||
<cap_r4_tessellation x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_r4_enable_tessellation</text>
|
||||
</cap_r4_tessellation>
|
||||
<check_r4_tessellation x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="r4_enable_tessellation" group="mm_opt_video_adv" depend="vid"/>
|
||||
</check_r4_tessellation>
|
||||
|
||||
<btn_to_simply x="270" y="322" width="86" height="24" stretch="1">
|
||||
<text align="c" font="letterica16">ui_mm_simply</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_to_simply>
|
||||
</video_adv>
|
||||
|
||||
<tab_sound>
|
||||
<cap_mastervolume x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_master_volume</text>
|
||||
</cap_mastervolume>
|
||||
<track_mastervolume x="154" y="0.5" width="188" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="snd_volume_eff" group="mm_opt_sound"/>
|
||||
</track_mastervolume>
|
||||
|
||||
<cap_musicvolume x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_music_volume</text>
|
||||
</cap_musicvolume>
|
||||
<track_musicvolume x="154" y="0.5" width="188" height="16" step="0.01" show_value="1" magnitude="100">
|
||||
<options_item entry="snd_volume_music" group="mm_opt_sound"/>
|
||||
</track_musicvolume>
|
||||
|
||||
<cap_snd_device x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_snd_device</text>
|
||||
</cap_snd_device>
|
||||
<list_snd_device x="154" y="0.5" width="188" height="20" always_show_scroll="1">
|
||||
<options_item entry="snd_device" group="mm_opt_sound" depend="restart"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_snd_device>
|
||||
|
||||
<cap_check_eax x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_eax</text>
|
||||
</cap_check_eax>
|
||||
<check_eax x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="snd_efx" group="mm_opt_sound" depend="snd"/>
|
||||
</check_eax>
|
||||
|
||||
<cap_check_dynamic_music x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dynamic_music</text>
|
||||
</cap_check_dynamic_music>
|
||||
<check_dynamic_music x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_dynamic_music" group="mm_opt_sound" depend="snd"/>
|
||||
</check_dynamic_music>
|
||||
</tab_sound>
|
||||
<tab_gameplay>
|
||||
<cap_difficulty x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_difficulty</text>
|
||||
</cap_difficulty>
|
||||
|
||||
<list_difficulty x="154" y="0.5" width="188" height="20">
|
||||
<options_item entry="g_game_difficulty" group="mm_opt_gameplay"/>
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_difficulty>
|
||||
|
||||
<cap_lang x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_lang</text>
|
||||
</cap_lang>
|
||||
|
||||
<list_lang x="154" y="0.5" width="188" height="20" list_length = "4" always_show_scroll = "0">
|
||||
<options_item entry="language" group="mm_opt_gameplay" />
|
||||
<list_font r="170" g="170" b="170" font="letterica16"/>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
<d r="70" g="70" b="70"/>
|
||||
</text_color>
|
||||
</list_lang>
|
||||
|
||||
<cap_bobbing_factor x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_bobbing_factor</text>
|
||||
</cap_bobbing_factor>
|
||||
<track_bobbing_factor x="154" y="0.5" width="188" height="16" step="0.1" show_value="1" magnitude="10">
|
||||
<options_item entry="g_bobbing_factor" group="mm_opt_gameplay"/>
|
||||
</track_bobbing_factor>
|
||||
|
||||
<cap_hit_slowmo x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_hit_slowmo</text>
|
||||
</cap_hit_slowmo>
|
||||
<check_hit_slowmo x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_hit_slowmo" group="mm_opt_gameplay"/>
|
||||
</check_hit_slowmo>
|
||||
|
||||
<cap_wpn_aim_toggle x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_wpn_aim_toggle</text>
|
||||
</cap_wpn_aim_toggle>
|
||||
<check_wpn_aim_toggle x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="wpn_aim_toggle" group="mm_opt_gameplay"/>
|
||||
</check_wpn_aim_toggle>
|
||||
|
||||
<cap_check_crosshair x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_show_crosshair</text>
|
||||
</cap_check_crosshair>
|
||||
<check_crosshair x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_crosshair" group="mm_opt_gameplay"/>
|
||||
</check_crosshair>
|
||||
|
||||
<cap_check_dyn_crosshair x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_dyn_crosshair</text>
|
||||
</cap_check_dyn_crosshair>
|
||||
<check_dyn_crosshair x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="cl_dynamiccrosshair" group="mm_opt_gameplay"/>
|
||||
</check_dyn_crosshair>
|
||||
|
||||
<cap_check_show_weapon x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_show_weapon</text>
|
||||
</cap_check_show_weapon>
|
||||
<check_show_weapon x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_weapon" group="mm_opt_gameplay"/>
|
||||
</check_show_weapon>
|
||||
|
||||
<cap_check_dist x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_crosshair_distance</text>
|
||||
</cap_check_dist>
|
||||
<check_dist x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_crosshair_dist" group="mm_opt_gameplay"/>
|
||||
</check_dist>
|
||||
|
||||
<cap_check_tips x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_tips</text>
|
||||
</cap_check_tips>
|
||||
<check_tips x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_info" group="mm_opt_gameplay"/>
|
||||
</check_tips>
|
||||
|
||||
<cap_check_crouch_toggle x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_crouch_toggle</text>
|
||||
</cap_check_crouch_toggle>
|
||||
<check_crouch_toggle x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_crouch_toggle" group="mm_opt_gameplay"/>
|
||||
</check_crouch_toggle>
|
||||
|
||||
<cap_check_important_save x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_important_save</text>
|
||||
</cap_check_important_save>
|
||||
<check_important_save x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="g_important_save" group="mm_opt_gameplay"/>
|
||||
</check_important_save>
|
||||
|
||||
<cap_check_hud_draw x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_st_disable_hud</text>
|
||||
</cap_check_hud_draw>
|
||||
<check_hud_draw x="143" y="0.5" width="35" height="29" stretch="1">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="hud_draw" group="mm_opt_gameplay"/>
|
||||
</check_hud_draw>
|
||||
|
||||
<cap_rs_fps_show x="26" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_rs_fps_show</text>
|
||||
</cap_rs_fps_show>
|
||||
<check_rs_fps_show x="143" y="0.5" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="rs_fps_show" group="mm_opt_gameplay"/>
|
||||
</check_rs_fps_show>
|
||||
</tab_gameplay>
|
||||
<tab_controls>
|
||||
<cap_mousesens x="12" y="3" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mouse_sense</text>
|
||||
</cap_mousesens>
|
||||
<track_mousesens x="140" y="6" width="188" height="16" step="0.01" show_value="1" magnitude="10">
|
||||
<options_item entry="mouse_sens" group="mm_opt_controls"/>
|
||||
</track_mousesens>
|
||||
|
||||
<cap_mousesens_ui x="12" y="30" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_mouse_sense_ui</text>
|
||||
</cap_mousesens_ui>
|
||||
<track_mousesens_ui x="140" y="33" width="188" height="16" step="0.01" show_value="1">
|
||||
<options_item entry="mouse_sens_ui" group="mm_opt_controls"/>
|
||||
</track_mousesens_ui>
|
||||
|
||||
<cap_check_mouseinvert x="12" y="60" width="108" height="24">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="r" vert_align="c">ui_mm_invert_mouse</text>
|
||||
</cap_check_mouseinvert>
|
||||
<check_mouseinvert x="129" y="57" width="35" stretch="1" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="mouse_invert" group="mm_opt_controls"/>
|
||||
</check_mouseinvert>
|
||||
|
||||
<cap_keyboardsetup x="0" y="94" width="344" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="8" y="0" width="108" height="15">
|
||||
<text r="170" g="170" b="170" font="letterica16" vert_align="c">ui_mm_keyboard_setup</text>
|
||||
</auto_static>
|
||||
</cap_keyboardsetup>
|
||||
|
||||
<key_binding x="0" y="110" width="344" height="240">
|
||||
<header_1 x="0" y="0" width="176" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="2" y="0" width="176" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_action</text>
|
||||
</auto_static>
|
||||
</header_1>
|
||||
<header_2 x="176" y="0" width="84" height="15">
|
||||
<texture a="150">ui_inGame2_servers_list_button</texture>
|
||||
<auto_static x="2" y="0" width="84" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_key</text>
|
||||
</auto_static>
|
||||
</header_2>
|
||||
<auto_frameline x="260" y="0" width="84" height="15">
|
||||
<texture>ui_inGame2_servers_list_button</texture>
|
||||
</auto_frameline>
|
||||
<header_3 x="260" y="0" width="68" height="15">
|
||||
<texture a="150">ui_inGame2_empty_frameline_15</texture>
|
||||
<auto_static x="2" y="0" width="68" height="15">
|
||||
<text r="170" g="170" b="170" font="arial_14" x="2" y="1" align="l" vert_align="c" complex_mode="0">ui_mm_alternative</text>
|
||||
</auto_static>
|
||||
</header_3>
|
||||
|
||||
<frame x="0" y="15" width="343" height="215">
|
||||
<texture>ui_inGame2_servers_list_frame</texture>
|
||||
</frame>
|
||||
|
||||
<scroll_view x="2" y="17" width="341" height="211" always_show_scroll="1" vert_interval="3">
|
||||
<item_group x="0" y="0" width="160" height="25">
|
||||
<text r="230" g="230" b="230" font="letterica18"/>
|
||||
</item_group>
|
||||
|
||||
<item_key x="0" y="0" width="331" height="18">
|
||||
<text r="170" g="170" b="170" font="letterica16"/>
|
||||
</item_key>
|
||||
</scroll_view>
|
||||
</key_binding>
|
||||
|
||||
<btn_default x="270" y="322" width="86" height="24" stretch="1">
|
||||
<text align="c" font="letterica16">ui_mm_default</text>
|
||||
<texture>ui_inGame2_button</texture>
|
||||
<text_color>
|
||||
<e r="210" g="210" b="210"/>
|
||||
</text_color>
|
||||
</btn_default>
|
||||
</tab_controls>
|
||||
|
||||
<download_static x="251" y="717" width="482" height="51" stretch="1">
|
||||
<texture>ui_patch_back</texture>
|
||||
</download_static>
|
||||
|
||||
<download_text x="262" y="730" width="384" height="30">
|
||||
<text r="170" g="170" b="170" align="c" font="letterica16" complex_mode="0">mm_mp_progress</text>
|
||||
</download_text>
|
||||
|
||||
<progress_download x="280" y="754" width="322" height="10" horz="1" min="0" max="100">
|
||||
<progress>
|
||||
<texture>ui_patch_progress</texture>
|
||||
</progress>
|
||||
</progress_download>
|
||||
|
||||
<btn_cancel_download x="624" y="732" width="88" height="29" stretch="1">
|
||||
<text align="c" font="letterica16">mm_mp_cancel</text>
|
||||
<text_color>
|
||||
<e r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
<texture>ui_button_ordinary</texture>
|
||||
</btn_cancel_download>
|
||||
</w>
|
||||
305
gamedata/configs/ui/ui_mp_admin_menu.xml
Normal file
305
gamedata/configs/ui/ui_mp_admin_menu.xml
Normal file
|
|
@ -0,0 +1,305 @@
|
|||
<w>
|
||||
<admin_menu x="205" y="166" width="624" height="411">
|
||||
<background x="0" y="0" width="624" height="411">
|
||||
<texture>ui_inGame2_screen_4</texture>
|
||||
</background>
|
||||
<tab_control x="27" y="37" width="441" height="27">
|
||||
<button x="0" y="0" width="172" height="27" id="players" frame_mode="0">
|
||||
<text align="c" vert_align="c" x="0" y="0" width="157" height="27" font="letterica18">mm_mp_players</text>
|
||||
<texture>ui_inGame2_pda_button</texture>
|
||||
<text_color>
|
||||
<t r="255" g="255" b="255"/>
|
||||
<d r="255" g="255" b="255"/>
|
||||
<e r="200" g="200" b="200"/>
|
||||
<h r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</button>
|
||||
<button x="148" y="0" width="172" height="27" id="server" frame_mode="0">
|
||||
<text align="c" vert_align="c" x="0" y="0" font="letterica18">mm_mp_server</text>
|
||||
<texture>ui_inGame2_pda_button</texture>
|
||||
<text_color>
|
||||
<t r="255" g="255" b="255"/>
|
||||
<d r="255" g="255" b="255"/>
|
||||
<e r="200" g="200" b="200"/>
|
||||
<h r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</button>
|
||||
<button x="296" y="0" width="172" height="27" id="change_map" frame_mode="0">
|
||||
<text align="c" vert_align="c" x="0" y="0" font="letterica18">mp_si_maprotation</text>
|
||||
<texture>ui_inGame2_pda_button</texture>
|
||||
<text_color>
|
||||
<t r="255" g="255" b="255"/>
|
||||
<d r="255" g="255" b="255"/>
|
||||
<e r="200" g="200" b="200"/>
|
||||
<h r="170" g="170" b="170"/>
|
||||
</text_color>
|
||||
</button>
|
||||
</tab_control>
|
||||
<close_button x="259" y="381" width="134" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">mm_mp_cancel</text>
|
||||
</close_button>
|
||||
</admin_menu>
|
||||
<players_adm x="14" y="72" width="610" height="340">
|
||||
<players_list x="15" y="10" width="375" height="265" item_height="18" always_show_scroll="1" can_select="1">
|
||||
<font font="letterica16"/>
|
||||
</players_list>
|
||||
<refresh_button x="85" y="275" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">mm_mp_refresh</text>
|
||||
</refresh_button>
|
||||
<screen_all_button x="395" y="10" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_screen_all</text>
|
||||
</screen_all_button>
|
||||
<config_all_button x="395" y="40" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_config_all</text>
|
||||
</config_all_button>
|
||||
<max_ping_limit_text x="395" y="70" width="195" height="16">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="c" vert_align="c">ui_mp_am_ping_limit</text>
|
||||
</max_ping_limit_text>
|
||||
<max_ping_limit_track x="395" y="90" width="195" height="16" step="1" is_integer="1">
|
||||
<options_item entry="sv_adm_menu_ping_limit" group="mm_mp_server" depend="runtime"/>
|
||||
</max_ping_limit_track>
|
||||
<max_ping_limit_button x="395" y="110" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_ping_limit</text>
|
||||
</max_ping_limit_button>
|
||||
<screen_player_button x="395" y="140" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_screen_selected</text>
|
||||
</screen_player_button>
|
||||
<config_player_button x="395" y="170" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_config_selected</text>
|
||||
</config_player_button>
|
||||
<kick_player_button x="395" y="200" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_kick_selected</text>
|
||||
</kick_player_button>
|
||||
<ban_player_combo x="395" y="240" width="195" height="20">
|
||||
<options_item entry="sv_adm_menu_ban_time" group="mm_mp_server" depend="runtime"/>
|
||||
<text_color>
|
||||
<e r="255" g="255" b="255"/>
|
||||
</text_color>
|
||||
</ban_player_combo>
|
||||
<!--
|
||||
<ban_time_text x="395" y="230" width="200" height="16">
|
||||
<text r="170" g="170" b="170" font="letterica16" align="c" vert_align="c">Ban time (minutes):</text>
|
||||
</ban_time_text>
|
||||
<ban_time_track x="395" y="250" width="200" height="16" step="1" is_integer="1">
|
||||
<options_item entry="sv_adm_menu_ban_time" group="mm_mp_server" depend="runtime"/>
|
||||
</ban_time_track>
|
||||
-->
|
||||
<ban_player_button x="395" y="270" width="195" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_ban_selected</text>
|
||||
</ban_player_button>
|
||||
</players_adm>
|
||||
<server_adm x="14" y="72" width="610" height="340">
|
||||
<back_button x="210" y="270" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">mp_back</text>
|
||||
</back_button>
|
||||
<main_selection_wnd x="0" y="0" width="610" height="340">
|
||||
<restart_button x="200" y="10" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_restart</text>
|
||||
</restart_button>
|
||||
<fast_restart_button x="200" y="40" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_fast_restart</text>
|
||||
</fast_restart_button>
|
||||
<change_weather_button x="200" y="70" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_change_weather</text>
|
||||
</change_weather_button>
|
||||
<change_game_type_button x="200" y="100" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_change_game_type</text>
|
||||
</change_game_type_button>
|
||||
<change_game_limits_button x="200" y="130" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_change_game_limits</text>
|
||||
</change_game_limits_button>
|
||||
<vote_stop_button x="200" y="190" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_stop_cur_voting</text>
|
||||
</vote_stop_button>
|
||||
</main_selection_wnd>
|
||||
<weather_selection_wnd x="0" y="0" width="610" height="340">
|
||||
<clear_weather_button x="200" y="10" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">Clear</text>
|
||||
</clear_weather_button>
|
||||
<cloudy_weather_button x="200" y="40" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">Cloudy</text>
|
||||
</cloudy_weather_button>
|
||||
<rain_weather_button x="200" y="70" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">Rain</text>
|
||||
</rain_weather_button>
|
||||
<night_weather_button x="200" y="100" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">Night</text>
|
||||
</night_weather_button>
|
||||
<weather_change_rate_spin x="200" y="133" width="220" height="20">
|
||||
<options_item entry="mm_net_weather_rateofchange" group="mm_mp_server"/>
|
||||
</weather_change_rate_spin>
|
||||
<set_weather_rate_button x="200" y="160" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_change_rate</text>
|
||||
</set_weather_rate_button>
|
||||
</weather_selection_wnd>
|
||||
<game_type_selection_wnd x="0" y="0" width="610" height="340">
|
||||
<dm_button x="200" y="10" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">st_deathmatch</text>
|
||||
</dm_button>
|
||||
<tdm_button x="200" y="40" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">st_team_deathmatch</text>
|
||||
</tdm_button>
|
||||
<cta_button x="200" y="70" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">st_capture_the_artefact</text>
|
||||
</cta_button>
|
||||
<ah_button x="200" y="100" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">st_artefacthunt</text>
|
||||
</ah_button>
|
||||
<ah_button x="200" y="130" width="220" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">st_freemp</text>
|
||||
</ah_button>
|
||||
</game_type_selection_wnd>
|
||||
<game_limits_selection_wnd x="0" y="0" width="610" height="340">
|
||||
<time_limit_edit x="20" y="10" width="60" height="25" max_symb_count="3" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</time_limit_edit>
|
||||
<time_limit_button x="85" y="10" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_time_limit</text>
|
||||
</time_limit_button>
|
||||
<frag_limit_edit x="20" y="40" width="60" height="25" max_symb_count="4" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</frag_limit_edit>
|
||||
<frag_limit_button x="85" y="40" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_frag_limit</text>
|
||||
</frag_limit_button>
|
||||
<art_limit_edit x="20" y="70" width="60" height="25" max_symb_count="3" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</art_limit_edit>
|
||||
<art_limit_button x="85" y="70" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_art_limit</text>
|
||||
</art_limit_button>
|
||||
<warm_up_edit x="20" y="100" width="60" height="25" max_symb_count="4" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</warm_up_edit>
|
||||
<warm_up_button x="85" y="100" width="200" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_warm_up_time</text>
|
||||
</warm_up_button>
|
||||
<spectator_fe_check x="20" y="130" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_spectr_firsteye" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_spectator_firsteye</text>
|
||||
</spectator_fe_check>
|
||||
<spectator_ff_check x="20" y="160" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_spectr_freefly" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_spectator_freefly</text>
|
||||
</spectator_ff_check>
|
||||
<spectator_fl_check x="20" y="190" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_spectr_freelook" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_spectator_freelook</text>
|
||||
</spectator_fl_check>
|
||||
<spectator_la_check x="20" y="220" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_spectr_lookat" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_spectator_lookat</text>
|
||||
</spectator_la_check>
|
||||
<spectator_tc_check x="20" y="250" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_spectr_teamcamera" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_spectator_teamonly</text>
|
||||
</spectator_tc_check>
|
||||
<invincible_time_edit x="300" y="10" width="60" height="25" max_symb_count="2" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</invincible_time_edit>
|
||||
<invincible_time_button x="365" y="10" width="225" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_invincible_time</text>
|
||||
</invincible_time_button>
|
||||
<damage_block_time_edit x="300" y="40" width="60" height="25" max_symb_count="3" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</damage_block_time_edit>
|
||||
<damage_block_time_button x="365" y="40" width="225" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_damage_block_time</text>
|
||||
</damage_block_time_button>
|
||||
<reinforcement_time_edit x="300" y="70" width="60" height="25" max_symb_count="4" num_only="1">
|
||||
<text x="3" font="letterica16" vert_align="c"/>
|
||||
<texture>ui_inGame2_edit_box_1</texture>
|
||||
</reinforcement_time_edit>
|
||||
<reinforcement_time_button x="365" y="70" width="225" height="26" stretch="1">
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
<text font="letterica16" align="c">ui_mp_am_set_reinforcement_time</text>
|
||||
</reinforcement_time_button>
|
||||
<vote_enabled_check x="300" y="100" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_vote_enabled" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_allowvoting</text>
|
||||
</vote_enabled_check>
|
||||
<dam_block_indic_check x="300" y="130" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_dmgblockindicator" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_damageblockindicator</text>
|
||||
</dam_block_indic_check>
|
||||
<friendly_names_check x="300" y="160" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_names" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_friendlynames</text>
|
||||
</friendly_names_check>
|
||||
<friendly_indic_check x="300" y="190" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_friendly_indicators" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mm_mp_friendlyindicators</text>
|
||||
</friendly_indic_check>
|
||||
<bearer_cant_sprint_check x="300" y="220" width="44" height="29">
|
||||
<texture>ui_inGame2_checkbox</texture>
|
||||
<options_item entry="sv_bearercantsprint" group="mm_mp_server"/>
|
||||
<text x="-5" font="letterica16" vert_align="c">mp_si_afbearer_cant_sprint</text>
|
||||
</bearer_cant_sprint_check>
|
||||
</game_limits_selection_wnd>
|
||||
</server_adm>
|
||||
<change_map_adm x="14" y="72" width="610" height="340">
|
||||
<list x="15" y="10" width="240" height="265" can_select="1">
|
||||
<font r="170" g="170" b="170" font="letterica16"/>
|
||||
</list>
|
||||
<map_pic x="276" y="23" width="300" height="208" stretch="1">
|
||||
<texture width="256" height="175">ui\ui_noise</texture>
|
||||
</map_pic>
|
||||
<map_frame x="264" y="10" width="324" height="234">
|
||||
<texture>ui_inGame2_Mp_screen_map_window</texture>
|
||||
</map_frame>
|
||||
<map_ver_txt x="264" y="244" width="100" height="25">
|
||||
<text font="graffiti19" r="170" g="170" b="170" vert_align="c"></text>
|
||||
</map_ver_txt>
|
||||
<btn_ok x="35" y="275" width="200" height="26" stretch="1">
|
||||
<text font="letterica16" align="c">mp_si_maprotation</text>
|
||||
<texture>ui_inGame2_inventory_button</texture>
|
||||
</btn_ok>
|
||||
</change_map_adm>
|
||||
</w>
|
||||
Loading…
Add table
Add a link
Reference in a new issue