e4s-game/gamedata/shaders/d3d11/hud_p3d.lua
2026-06-18 01:18:29 +03:00

9 lines
326 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("hud3d", "hud3d")
:fog(false)
:zb(true, false)
:blend(true, blend.srcalpha, blend.one)
:dx10color_write_enable(true, true, true, false)
shader:dx10texture("s_base", t_base)
shader:dx10sampler("smp_base")
end