e4s-game/gamedata/shaders/d3d11/stub_default.lua
2026-06-18 01:18:29 +03:00

9 lines
355 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("stub_default", "stub_default")
-- Decouple sampler and texture
-- shader:sampler ("s_base") : texture(t_base) : clamp() : f_linear ()
-- TODO: DX10: move stub_default to smp_rtlinear
shader:dx10texture("s_base", t_base)
shader:dx10sampler("smp_base")
end