add game&rawdata
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189
gamedata/configs/creatures/immunities.ltx
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189
gamedata/configs/creatures/immunities.ltx
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[no_resistance]
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burn_immunity = 0.9
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strike_immunity = 0.9
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shock_immunity = 0.9
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wound_immunity = 0.9
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radiation_immunity = 0.9
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telepatic_immunity = 1.0
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chemical_burn_immunity = 0.9
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explosion_immunity = 1.0
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fire_wound_immunity = 1.0
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[low_resistance]
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burn_immunity = 0.7
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strike_immunity = 0.7
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shock_immunity = 0.7
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wound_immunity = 0.85
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radiation_immunity = 0.7
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telepatic_immunity = 0.7
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chemical_burn_immunity = 0.7
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explosion_immunity = 1.0
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fire_wound_immunity = 1.0
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[medium_resistance]
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burn_immunity = 0.5
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strike_immunity = 0.5
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shock_immunity = 0.5
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wound_immunity = 0.5
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radiation_immunity = 0.5
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telepatic_immunity = 0.5
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chemical_burn_immunity = 0.5
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explosion_immunity = 0.5
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fire_wound_immunity = 1.0
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[high_resistance]
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burn_immunity = 0.3
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strike_immunity = 0.3
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shock_immunity = 0.3
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wound_immunity = 0.3
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radiation_immunity = 0.3
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telepatic_immunity = 0.3
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chemical_burn_immunity = 0.3
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explosion_immunity = 0.3
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fire_wound_immunity = 1.0
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;*******************************************************
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; UNIQ RESISTANCE, DO NOT REMOVE
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;*******************************************************
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[strelok_resistance]
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burn_immunity = 0.0
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strike_immunity = 0.0
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shock_immunity = 0.0
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wound_immunity = 0.0
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radiation_immunity = 0.0
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telepatic_immunity = 1.0
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chemical_burn_immunity = 0.0
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explosion_immunity = 0.0
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fire_wound_immunity = 0.0
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;*******************************************************
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; OLD RESISTANCE, WILL BE REMOVED SOON
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;*******************************************************
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[novice_resist]
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;green_stalker_1...7, green_stalker_1(DEFAULT)
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burn_immunity = 1.0
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strike_immunity = 1.0
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shock_immunity = 1.0
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wound_immunity = 0.8
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radiation_immunity = 1.0
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telepatic_immunity = 1.0
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chemical_burn_immunity = 1.0
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explosion_immunity = 1.0
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fire_wound_immunity = 1.0
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[bandit_resist]
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;\bandit: stalker_bandit_1...9, stalker_bandit_3 (DEFAULT)
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burn_immunity = 0.9
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strike_immunity = 1.0
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shock_immunity = 1.0
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wound_immunity = 0.8
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radiation_immunity = 0.9
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telepatic_immunity = 1.0
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chemical_burn_immunity = 1.0
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explosion_immunity = 1.0
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fire_wound_immunity = 0.9
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[soldier_resist]
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;\soldier: soldier_bandana, soldier_bandana_1...6, soldier_beret, soldier_beret_1...4, soldier_obichniy (DEFAULT)
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burn_immunity = 0.9
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strike_immunity = 1
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shock_immunity = 1
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wound_immunity = 0.9
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radiation_immunity = 1
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telepatic_immunity = 1
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chemical_burn_immunity = 1
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explosion_immunity = 1
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fire_wound_immunity = 0.8
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[stalker_resist]
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;\dolg: stalker_do_antigas ,stalker_do_balon_2,3,5,8,80, stalker_do_mask(DEFAULT), \monolit: stalker_mo_hood_9(DEFAULT),
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;\neytral: stalker_neytral_rukzak_1..7, stalker_neytral_hood_1..9, stalker_neytral_ballon_1...8 stalker_neytral_hood_9(DEFAULT)
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;\svoboda: stalker_sv_rukzak_1..3, stalker_sv_hood_9,91 stalker_sv_ballon_1,10 , stalker_sv_rukzak_2 (DEFAULT)
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;\ecolog: stalker_ecolog (DEFAULT)
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burn_immunity = 0.8
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strike_immunity = 0.9
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shock_immunity = 0.9
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wound_immunity = 0.9
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radiation_immunity = 0.5
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telepatic_immunity = 0.9
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chemical_burn_immunity = 0.9
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explosion_immunity = 1.0
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fire_wound_immunity = 0.8
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[killer_resist]
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;\killer: stalker_ki_antigas(DEFAULT), stalker_ki_head_1..6, stalker_ki_mask
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burn_immunity = 0.8
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strike_immunity = 0.9
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shock_immunity = 0.9
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wound_immunity = 0.8
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radiation_immunity = 0.6
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telepatic_immunity = 1
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chemical_burn_immunity = 0.9
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explosion_immunity = 1.0
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fire_wound_immunity = 0.7
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[specnaz_resist]
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;\soldier: soldier_antigas, soldier_mask, soldier_specnaz(DEFAULT)
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burn_immunity = 0.7
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strike_immunity = 0.8
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shock_immunity = 0.9
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wound_immunity = 0.7
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radiation_immunity = 0.6
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telepatic_immunity = 0.7
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chemical_burn_immunity = 0.9
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explosion_immunity = 0.9
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fire_wound_immunity = 0.6
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[exo_resist]
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;\dolg: stalker_do_exoskeleton(DEFAULT), \killer: stalker_ki_exoskeleton(DEFAULT), \monolit: stalker_mo_exo(DEFAULT),
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; \neytral: stalker_neytral_exosceleton (DEFAULT), \svoboda: stalker_sv_exoskeleton (DEFAULT)
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burn_immunity = 0.5
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strike_immunity = 0.5
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shock_immunity = 0.5
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wound_immunity = 0.5
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radiation_immunity = 0.6
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telepatic_immunity = 0.8
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chemical_burn_immunity = 0.5
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explosion_immunity = 0.7
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fire_wound_immunity = 0.5
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[protect_resist]
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;\protect: protect_suit1,2 protect_suit1 (DEFAULT)
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burn_immunity = 0.3
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strike_immunity = 0.6
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shock_immunity = 0.6
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wound_immunity = 0.6
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radiation_immunity = 0.1
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telepatic_immunity = 0.3
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chemical_burn_immunity = 0.6
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explosion_immunity = 0.8
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fire_wound_immunity = 0.8
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[military_resist]
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;stalker_militari_1..2, stalker_military_antigas_1..2 (stalker_militari_1 - default)
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burn_immunity = 0.5
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strike_immunity = 0.5
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shock_immunity = 0.5
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wound_immunity = 0.5
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radiation_immunity = 0.5
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telepatic_immunity = 0.5
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chemical_burn_immunity = 0.5
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explosion_immunity = 0.7
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fire_wound_immunity = 0.5
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[scientific_resist]
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;stalker_dolg_nauchniy, stalker_ki_nauchniy, stalker_mo_nauchniy, stalker_neytral_nauchniy, stalker_sv_naychniy
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burn_immunity = 0.3
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strike_immunity = 0.6
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shock_immunity = 0.6
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wound_immunity = 0.6
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radiation_immunity = 0.1
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telepatic_immunity = 0.3
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chemical_burn_immunity = 0.5
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explosion_immunity = 0.6
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fire_wound_immunity = 0.6
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