add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
|
|
@ -0,0 +1,36 @@
|
|||
[logic@jup_b6_scientist_biochemist]
|
||||
suitable = {=check_npc_name(jup_b6_scientist_biochemist)} true
|
||||
prior = 200
|
||||
active = walker@firstmeet
|
||||
|
||||
[walker@firstmeet]
|
||||
path_walk = bio_walk
|
||||
path_look = bio_look
|
||||
def_state_standing = wait_trade
|
||||
def_state_moving = walk_noweap
|
||||
combat_ignore_cond = {=check_enemy_smart(jup_b41)} true
|
||||
on_info = {-jup_b1_sci_task_controller_start} %+jup_b1_sci_task_controller_start =set_counter(jup_b1_sci_task_controller_count:0)%
|
||||
on_info2 = {+jup_b46_spatial_bubble_reported -jup_b1_sci_task_controller_4_done} %=inc_counter(jup_b1_sci_task_controller_count:1) +jup_b1_sci_task_controller_4_done%
|
||||
on_info3 = {!npc_in_zone(jup_b41_sr_light)} %=teleport_npc(jup_b41_bio_walk)%
|
||||
meet = meet
|
||||
combat_ignore_cond = true
|
||||
combat_ignore_keep_when_attacked = true
|
||||
invulnerable = true
|
||||
out_restr = jup_b41_sr_light
|
||||
gather_items_enabled = false
|
||||
help_wounded_enabled = false
|
||||
corpse_detection_enabled = false
|
||||
|
||||
[meet]
|
||||
close_snd_hello = jup_b6_scientist_biochemist_greeting
|
||||
close_snd_bye = jup_b6_scientist_biochemist_farewell
|
||||
close_anim = nil
|
||||
close_victim = nil
|
||||
far_anim = nil
|
||||
far_victim = nil
|
||||
close_distance = 0
|
||||
far_distance = 0
|
||||
close_snd_distance = 3
|
||||
use = {=actor_enemy} false, true
|
||||
allow_break = false
|
||||
trade_enable = false
|
||||
Loading…
Add table
Add a link
Reference in a new issue