e4s-sdk/gamedata/configs/mp/rewarding.ltx
2026-06-17 23:06:51 +03:00

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4.3 KiB
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[common_sound_play]
play_sound = interface\mp_reward.ogg
play_sound_priority = 101
reward_time = 200
[common_color_animation]
color_animation = ui_mp_award_reward
[common_size]
ingame_texture_width = 121
ingame_texture_height = 121
[reward_0]:common_sound_play,common_color_animation,common_size
name = mp_award_massacre
ingame_texture = mp_award_massacre
[reward_1]:common_sound_play,common_color_animation,common_size
name = mp_award_paranoia
ingame_texture = mp_award_paranoia
[reward_2]:common_sound_play,common_color_animation,common_size
name = mp_award_overwhelming_superiority
ingame_texture = mp_award_overwhelming_superiority
[reward_3]:common_sound_play,common_color_animation,common_size
name = mp_award_blitzkrieg
ingame_texture = mp_award_blitzkrieg
[reward_4]:common_sound_play,common_color_animation,common_size
name = mp_award_dry_victory
ingame_texture = mp_award_dry_victory
[reward_5]:common_sound_play,common_color_animation,common_size
name = mp_award_multichampion
ingame_texture = mp_award_multichampion
[reward_6]:common_sound_play,common_color_animation,common_size
name = mp_award_mad
ingame_texture = mp_award_mad
[reward_7]:common_sound_play,common_color_animation,common_size
name = mp_award_achilles_heel
ingame_texture = mp_award_achilles_heel
[reward_8]:common_sound_play,common_color_animation,common_size
name = mp_award_fater_than_bullets
ingame_texture = mp_award_fater_than_bullets
[reward_9]:common_sound_play,common_color_animation,common_size
name = mp_award_harvest_time
ingame_texture = mp_award_harvest_time
[reward_10]:common_sound_play,common_color_animation,common_size
name = mp_award_skewer
ingame_texture = mp_award_skewer
[reward_11]:common_sound_play,common_color_animation,common_size
name = mp_award_double_shot_double_kill
ingame_texture = mp_award_double_shot_double_kill
[reward_12]:common_sound_play,common_color_animation,common_size
name = mp_award_climber
ingame_texture = mp_award_climber
[reward_13]:common_sound_play,common_color_animation,common_size
name = mp_award_opener
ingame_texture = mp_award_opener
[reward_14]:common_sound_play,common_color_animation,common_size
name = mp_award_toughy
ingame_texture = mp_award_toughy
[reward_15]:common_sound_play,common_color_animation,common_size
name = mp_award_invincible_fury
ingame_texture = mp_award_invincible_fury
[reward_16]:common_sound_play,common_color_animation,common_size
name = mp_award_oculist
ingame_texture = mp_award_oculist
[reward_17]:common_sound_play,common_color_animation,common_size
name = mp_award_lightning_reflexes
ingame_texture = mp_award_lightning_reflexes
[reward_18]:common_sound_play,common_color_animation,common_size
name = mp_award_sprinter_stopper
ingame_texture = mp_award_sprinter_stopper
[reward_19]:common_sound_play,common_color_animation,common_size
name = mp_award_marksman
ingame_texture = mp_award_marksman
[reward_20]:common_sound_play,common_color_animation,common_size
name = mp_award_peace_ambassador
ingame_texture = mp_award_peace_ambassador
[reward_21]:common_sound_play,common_color_animation,common_size
name = mp_award_deadly_accuracy
ingame_texture = mp_award_deadly_accuracy
[reward_22]:common_sound_play,common_color_animation,common_size
name = mp_award_remembrance
ingame_texture = mp_award_remembrance
[reward_23]:common_sound_play,common_color_animation,common_size
name = mp_award_avenger
ingame_texture = mp_award_avenger
[reward_24]:common_sound_play,common_color_animation,common_size
name = mp_award_cherub
ingame_texture = mp_award_cherub
[reward_25]:common_sound_play,common_color_animation,common_size
name = mp_award_dignity
ingame_texture = mp_award_dignity
[reward_26]:common_sound_play,common_color_animation,common_size
name = mp_award_stalker_flair
ingame_texture = mp_award_stalker_flair
[reward_27]:common_sound_play,common_color_animation,common_size
name = mp_award_lucky
ingame_texture = mp_award_lucky
[reward_28]:common_sound_play,common_color_animation,common_size
name = mp_award_black_list
ingame_texture = mp_award_black_list
[reward_29]:common_sound_play,common_color_animation,common_size
name = mp_award_silent_death
ingame_texture = mp_award_silent_death