e4s-sdk/gamedata/shaders/d3d11/clouds.lua
2026-06-17 23:06:51 +03:00

12 lines
358 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("clouds", "clouds")
:fog(false)
:zb(false, false)
:sorting(3, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
shader:dx10texture("s_clouds0", "null")
shader:dx10texture("s_clouds1", "null")
shader:dx10sampler("smp_base")
end