29 lines
1 KiB
TeX
29 lines
1 KiB
TeX
[smart_terrain]
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squad_id = 11
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spawn_point = pri_b36_smart_terrain_spawn_point
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max_population = 2
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respawn_params = respawn@pri_b36
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[respawn@pri_b36]
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spawn_monolith_zombied
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[spawn_monolith_zombied]
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spawn_squads = monolith_sim_squad_advanced, zombied_sim_squad_veteran
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spawn_num = {+pri_b36_master_dead} 4, 0
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[exclusive]
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sniper = pripyat\pri_b36_monolith_sniper.ltx
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master = pripyat\pri_b36_monolith_master.ltx
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zombied_1 = pripyat\pri_b36_zombied.ltx
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zombied_2 = pripyat\pri_b36_zombied.ltx
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zombied_3 = pripyat\pri_b36_zombied.ltx
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zombied_4 = pripyat\pri_b36_zombied.ltx
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zombied_5 = pripyat\pri_b36_zombied.ltx
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guard_1 = pripyat\pri_b36_monolith_guard.ltx
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guard_2 = pripyat\pri_b36_monolith_guard.ltx
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marine_1 = pripyat\pri_b36_monolith_marines_1.ltx
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marine_2 = pripyat\pri_b36_monolith_marines_2.ltx
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marine_3 = pripyat\pri_b36_monolith_marines_3.ltx
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marine_4 = pripyat\pri_b36_monolith_marines_4.ltx
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marine_5 = pripyat\pri_b36_monolith_marines_5.ltx
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marine_sniper = pripyat\pri_b36_monolith_marines_sniper.ltx
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