42 lines
1.1 KiB
TeX
42 lines
1.1 KiB
TeX
[walker@zat_a2_jobs]
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meet = meet@zat_a2_jobs_meet
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combat_ignore_cond = true
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combat_ignore_keep_when_attacked = true
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invulnerable = true
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[meet@zat_a2_jobs_meet]
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close_anim = nil
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close_snd_hello = nil
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close_snd_bye = nil
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close_anim = nil
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close_victim = nil
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far_anim = nil
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far_victim = nil
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use = false
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allow_break = false
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[logic@zat_a2_barmen_trade]
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active = walker@zat_a2_barmen_trade
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suitable = {=check_npc_name(sim_default) =npc_in_zone(zat_a2_sr_light) +test_ifoportion_here} true
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prior = 200
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[walker@zat_a2_barmen_trade]:walker@zat_a2_jobs
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;zat_stalker_base_smart_barmen_trade_walk
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;zat_stalker_base_smart_barmen_trade_look
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path_walk = barmen_trade_walk
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path_look = barmen_trade_look
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[logic@zat_a2_mechanic_trade]
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active = walker@zat_a2_mechanic_trade
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suitable = {=check_npc_name(sim_default) =npc_in_zone(zat_a2_sr_light) +test_ifoportion_here} true
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prior = 200
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[walker@zat_a2_mechanic_trade]:walker@zat_a2_jobs
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;zat_stalker_base_smart_mechanic_trade_walk
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;zat_stalker_base_smart_mechanic_trade_look
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path_walk = mechanic_trade_walk
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path_look = mechanic_trade_look
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