e4s-sdk/gamedata/configs/scripts/zaton/zat_b28_snork_1.ltx
2026-06-17 23:06:51 +03:00

28 lines
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TeX

[logic@snork_1]
suitable = {=is_monster_snork -zat_b28_heli_3_searched}
active = mob_home@1
monster_job = true
prior = 100
[mob_home@1]
path_home = mob_home_2
home_min_radius = 20
home_max_radius = 40
on_info = {+zat_b28_heli_3_searching -zat_b28_heli_3_searched} mob_home@2
on_info2 = {!npc_in_zone(zat_b28_smart_terrain_att)} %=kill_npc()%
[mob_home@2]
path_home = mob_home_2
home_min_radius = 20
home_max_radius = 40
combat_ignore_cond = {=is_enemy_actor} true, false
on_info = {+zat_b28_heli_3_searched} mob_home@3
on_info2 = {!npc_in_zone(zat_b28_smart_terrain_att)} %=kill_npc()%
[mob_home@3]
path_home = mob_home_2
home_min_radius = 30
home_max_radius = 55
on_info = {!npc_in_zone(zat_b28_smart_terrain_att)} %=kill_npc()%
combat_ignore_cond = false