e4s-sdk/gamedata/configs/scripts/zaton/zat_b38_lift.ltx
2026-06-17 23:06:51 +03:00

17 lines
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TeX

[logic]
active = ph_button@closed
[ph_button@closed]
anim_blend = true
anim = idle_close
on_info = {+zat_b38_lift_open} ph_button@opening %=play_sound(zat_b38_elevator_door)%, {+zat_b38_forbidden_fail} ph_button@opened
[ph_button@opening]
anim_blend = true
anim = open
on_game_timer = 25 | ph_button@opened
[ph_button@opened]
anim_blend = true
anim = idle_open
on_info = {-zat_b38_lift_opened} %+zat_b38_lift_opened%