e4s-sdk/gamedata/shaders/r1/models_pautina.lua
2026-06-17 23:06:51 +03:00

31 lines
1.1 KiB
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("model_distort4ghost", "particle") -- particle_alphaonly
:sorting(3, true)
:blend(true, blend.srccolor, blend.invsrcalpha)
:aref(true, 0)
:zb(true, false)
:fog(false)
:distort(false)
shader:sampler("s_base"):texture(t_base)
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("model_distort4ghost", "particle_distort")
:sorting(3, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, false)
:fog(false)
:distort(true)
shader:sampler("s_base"):texture(t_base)
shader:sampler("s_distort"):texture("pfx\\pfx_dist_glass") --:texture (t_base) -- ("pfx\\pfx_dist_glass2"
end
function normal(shader, t_base, t_second, t_detail)
shader:begin("model_def_lplanes", "base_lplanes")
:fog(false)
:zb(true, false)
:blend(true, blend.srccolor, blend.one)
:aref(true, 0)
:sorting(2, true)
shader:sampler("s_base"):texture(t_base)
end