e4s-sdk/gamedata/shaders/d3d11/models_collimator.lua
2026-06-17 23:06:51 +03:00

11 lines
No EOL
341 B
Lua

function normal(shader, t_base, t_second, t_detail)
shader:begin("deffer_model", "base_lplanes_fft")
: fog(true)
: zb(true, false)
: blend(true, blend.one, blend.one)
: aref(true, 0)
: sorting(3, true)
: distort(true)
shader:dx10texture("s_base", t_base)
shader:dx10sampler("smp_base")
end