e4s-sdk/gamedata/shaders/r3
2026-06-17 23:06:51 +03:00
..
dx11 add game&rawdata 2026-06-17 23:06:51 +03:00
objects add game&rawdata 2026-06-17 23:06:51 +03:00
shared add game&rawdata 2026-06-17 23:06:51 +03:00
accum_base.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_emissive.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_emissivel.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_indirect.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_indirect_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_indirect_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_mask.vs add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_normal.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_normal_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_normal_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_transluent.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_transluent_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_transluent_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_unshadowed.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_unshadowed_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_omni_unshadowed_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_fullsize.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_fullsize_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_fullsize_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_normal.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_normal_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_normal_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_unshadowed.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_unshadowed_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_spot_unshadowed_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun.vs add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_far.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_far_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_far_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_mask.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_mask_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_mask_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_msaa_minmax.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_msaa_nominmax.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_nomsaa_minmax.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_nomsaa_nominmax.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_near_old.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_sun_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volume.vs add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric.vs add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_nomsaa.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_nomsaa.vs add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_minmax.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_minmax.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa0.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa0.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa1.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa1.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa2.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa2.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa3.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa3.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa4.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa4.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa5.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa5.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa6.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa6.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa7.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_msaa7.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_nomsaa.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_nomsaa_minmax.s add game&rawdata 2026-06-17 23:06:51 +03:00
accum_volumetric_sun_normal .ps add game&rawdata 2026-06-17 23:06:51 +03:00
base_lplanes.ps add game&rawdata 2026-06-17 23:06:51 +03:00
base_lplanes.vs add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_build.ps add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_filter.ps add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_filter_f.ps add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_luminance_1.ps add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_luminance_2.ps add game&rawdata 2026-06-17 23:06:51 +03:00
bloom_luminance_3.ps add game&rawdata 2026-06-17 23:06:51 +03:00
clouds.ps add game&rawdata 2026-06-17 23:06:51 +03:00
clouds.s add game&rawdata 2026-06-17 23:06:51 +03:00
clouds.vs add game&rawdata 2026-06-17 23:06:51 +03:00
combine_1.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_1.vs add game&rawdata 2026-06-17 23:06:51 +03:00
combine_1_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_1_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_2_aa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_2_aa_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_2_naa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_2_naa_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_volumetric.ps add game&rawdata 2026-06-17 23:06:51 +03:00
combine_volumetric.s add game&rawdata 2026-06-17 23:06:51 +03:00
common.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_cbuffers.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_defines.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_functions.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_iostructs.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_policies.h add game&rawdata 2026-06-17 23:06:51 +03:00
common_samplers.h add game&rawdata 2026-06-17 23:06:51 +03:00
copy.ps add game&rawdata 2026-06-17 23:06:51 +03:00
copy_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
copy_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
copy_p.ps add game&rawdata 2026-06-17 23:06:51 +03:00
copy_p_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
copy_p_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
create_minmax_sm.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_aref_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_aref_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_atoc_lmh_aref_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump_d-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_aref_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump_d-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_bump_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_lmh_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_steep-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_steep_d-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_base_steep_db-hq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_detail_s_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_detail_w_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_impl_flat.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_impl_flat_d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_impl_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_bump-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_bump.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_bump_d-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_bump_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_model_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_particle.ps add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_particle.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_bump-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_bump.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_bump_d-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_bump_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_bump-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_bump.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_bump_d-hq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_bump_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_flat.vs add game&rawdata 2026-06-17 23:06:51 +03:00
deffer_tree_s_flat_d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
depth_downs.ps add game&rawdata 2026-06-17 23:06:51 +03:00
details_lod.s add game&rawdata 2026-06-17 23:06:51 +03:00
distort.ps add game&rawdata 2026-06-17 23:06:51 +03:00
distort.s add game&rawdata 2026-06-17 23:06:51 +03:00
dof.h add game&rawdata 2026-06-17 23:06:51 +03:00
dumb.ps add game&rawdata 2026-06-17 23:06:51 +03:00
dumb.vs add game&rawdata 2026-06-17 23:06:51 +03:00
editor.vs add game&rawdata 2026-06-17 23:06:51 +03:00
effects_bullet_tracer.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_flare.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_lightning.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_lightplanes.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_rain.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_sun.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_sun.vs add game&rawdata 2026-06-17 23:06:51 +03:00
effects_wallmark.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_wallmark.vs add game&rawdata 2026-06-17 23:06:51 +03:00
effects_wallmarkblend.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_wallmarkmult.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_wallmarkset.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_water.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_waterryaska.s add game&rawdata 2026-06-17 23:06:51 +03:00
effects_waterstuden.s add game&rawdata 2026-06-17 23:06:51 +03:00
fluid3d_stub.s add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect_bfecc.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect_bfecc_temp.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect_temp.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect_vel.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_advect_vel_g.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_array.gs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_array_dyn_oobb.gs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_array_oobb.gs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_common.h add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_common_render.h add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_common_tricubic.h add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_confinement.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_divergence.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_draw_texture.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_edge_detect.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_edge_detect.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_gaussian.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_grid.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_grid_dyn_oobb.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_grid_oobb.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_jacobi.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_obst_dynamic_oobb.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_obst_static_oobb.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_obststaticbox.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_project.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raycast_quad.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raycast_quad.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raycast_quad_fire.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raycastcopy_quad.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raycastcopy_quad_fire.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raydata_back.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raydata_back.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raydata_front.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raydata_front.vs add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_raydatacopy_quad.ps add game&rawdata 2026-06-17 23:06:51 +03:00
fluid_vorticity.ps add game&rawdata 2026-06-17 23:06:51 +03:00
font2.ps add game&rawdata 2026-06-17 23:06:51 +03:00
friendly_indicator.s add game&rawdata 2026-06-17 23:06:51 +03:00
gather.ps add game&rawdata 2026-06-17 23:06:51 +03:00
hmodel.h add game&rawdata 2026-06-17 23:06:51 +03:00
hud3d.ps add game&rawdata 2026-06-17 23:06:51 +03:00
hud3d.vs add game&rawdata 2026-06-17 23:06:51 +03:00
hud_crosshair.s add game&rawdata 2026-06-17 23:06:51 +03:00
hud_crosshair.vs add game&rawdata 2026-06-17 23:06:51 +03:00
hud_font.ps add game&rawdata 2026-06-17 23:06:51 +03:00
hud_font.s add game&rawdata 2026-06-17 23:06:51 +03:00
hud_font2.s add game&rawdata 2026-06-17 23:06:51 +03:00
hud_movie.s add game&rawdata 2026-06-17 23:06:51 +03:00
hud_p3d.s add game&rawdata 2026-06-17 23:06:51 +03:00
lmape.ps add game&rawdata 2026-06-17 23:06:51 +03:00
lmape.vs add game&rawdata 2026-06-17 23:06:51 +03:00
lmodel.h add game&rawdata 2026-06-17 23:06:51 +03:00
lod.ps add game&rawdata 2026-06-17 23:06:51 +03:00
lod.vs add game&rawdata 2026-06-17 23:06:51 +03:00
mark_msaa_edges.ps add game&rawdata 2026-06-17 23:06:51 +03:00
mblur.h add game&rawdata 2026-06-17 23:06:51 +03:00
model_def_lplanes.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_def_lq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
model_def_lq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_distort.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_distort4ghost.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_distort4glass.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_distort_inv.vs add game&rawdata 2026-06-17 23:06:51 +03:00
model_env_lq.ps add game&rawdata 2026-06-17 23:06:51 +03:00
model_env_lq.vs add game&rawdata 2026-06-17 23:06:51 +03:00
models_lightplanes.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_pautina.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_selflight.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_selflight_det.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_selflightl.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xanomaly.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xdistort.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xdistortcolor.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xdistortcolorl.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xdistortcolorlinv.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xdistortinv.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xmonolith.s add game&rawdata 2026-06-17 23:06:51 +03:00
models_xwindows.s add game&rawdata 2026-06-17 23:06:51 +03:00
particle-clip.vs add game&rawdata 2026-06-17 23:06:51 +03:00
particle.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle.vs add game&rawdata 2026-06-17 23:06:51 +03:00
particle_alphaonly.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_distort.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_distort_hard.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_hard.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_s-aadd.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_s-add.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particle_s-blend.ps add game&rawdata 2026-06-17 23:06:51 +03:00
particles_xadd.s add game&rawdata 2026-06-17 23:06:51 +03:00
particles_xdistort.s add game&rawdata 2026-06-17 23:06:51 +03:00
portal.ps add game&rawdata 2026-06-17 23:06:51 +03:00
portal.s add game&rawdata 2026-06-17 23:06:51 +03:00
portal.vs add game&rawdata 2026-06-17 23:06:51 +03:00
postprocess.ps add game&rawdata 2026-06-17 23:06:51 +03:00
postprocess.s add game&rawdata 2026-06-17 23:06:51 +03:00
postprocess_cm.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_gloss.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_gloss_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_gloss_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_normal.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_normal_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_apply_normal_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_layer.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_patch_normal.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_patch_normal_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_patch_normal_new.ps add game&rawdata 2026-06-17 23:06:51 +03:00
rain_patch_normal_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
selflight.s add game&rawdata 2026-06-17 23:06:51 +03:00
shadow.h add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_base.ps add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_base.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_base_aref.ps add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_base_aref.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_model.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_model_aref.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_tree.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_tree_aref.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_tree_s.vs add game&rawdata 2026-06-17 23:06:51 +03:00
shadow_direct_tree_s_aref.vs add game&rawdata 2026-06-17 23:06:51 +03:00
simple.ps add game&rawdata 2026-06-17 23:06:51 +03:00
simple_color.ps add game&rawdata 2026-06-17 23:06:51 +03:00
skin.h add game&rawdata 2026-06-17 23:06:51 +03:00
sky2.ps add game&rawdata 2026-06-17 23:06:51 +03:00
sky2.vs add game&rawdata 2026-06-17 23:06:51 +03:00
sload.h add game&rawdata 2026-06-17 23:06:51 +03:00
ssao.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_blur.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_calc.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_calc_msaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_calc_nomsaa.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_hbao.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_hdao.cs add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_hdao.ps add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_hdao_msaa.cs add game&rawdata 2026-06-17 23:06:51 +03:00
ssao_hdao_new.ps add game&rawdata 2026-06-17 23:06:51 +03:00
stub_default.ps add game&rawdata 2026-06-17 23:06:51 +03:00
stub_default.s add game&rawdata 2026-06-17 23:06:51 +03:00
stub_default.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_default_ma.ps add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_2uv.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_aa_aa.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_build.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_filter.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_postpr.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_t.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_t_m2.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_t_m4.vs add game&rawdata 2026-06-17 23:06:51 +03:00
stub_notransform_t_ma.vs add game&rawdata 2026-06-17 23:06:51 +03:00
test.gs add game&rawdata 2026-06-17 23:06:51 +03:00
vert.ps add game&rawdata 2026-06-17 23:06:51 +03:00
vert.vs add game&rawdata 2026-06-17 23:06:51 +03:00
water.ps add game&rawdata 2026-06-17 23:06:51 +03:00
water.vs add game&rawdata 2026-06-17 23:06:51 +03:00
water_soft.ps add game&rawdata 2026-06-17 23:06:51 +03:00
water_soft.vs add game&rawdata 2026-06-17 23:06:51 +03:00
waterd.ps add game&rawdata 2026-06-17 23:06:51 +03:00
waterd.vs add game&rawdata 2026-06-17 23:06:51 +03:00
waterd_soft.ps add game&rawdata 2026-06-17 23:06:51 +03:00
waterd_soft.vs add game&rawdata 2026-06-17 23:06:51 +03:00
wmark.vs add game&rawdata 2026-06-17 23:06:51 +03:00
yuv2rgb.ps add game&rawdata 2026-06-17 23:06:51 +03:00